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  • In Combat - Labeled

    I went through and labeled in Paint.NET all the addons and the space they occupy, whether visible or not. This should help people get some ideas from what I've done with my UI. I'll add here that this UI works for all 7 of my toons, 5 of which are dual-specced. These include a pally, a druid, a shaman, and a priest, and a death knight; so it's
    Posted to User Interface (MediaGallery) by Yutaka on Fri, May 29 2009
  • In Combat

    Some more of my in-combat information mods now visible. Still fairly clean.
    Posted to User Interface (MediaGallery) by Yutaka on Fri, May 29 2009
  • Out of Combat

    This UI has lots of available information, but it displays relatively little when its not needed. That's what I love about my UI.
    Posted to User Interface (MediaGallery) by Yutaka on Fri, May 29 2009
  • The (unique) reason I'm qutting WoW...

    So, my wife was running Karazhan for nostalgia's sake, and man ... that was a fail PUG. I've seen bad pugs before, but this one was like taking kindergartner's on a field trip. Everybody was just wandering around saying "I wonder what's in this room. Oh look, more mobs! Oops, I just pulled two groups and a pat, lol!" I joined
    Posted to The Mage's Parchment (Weblog) by Yutaka on Sun, Dec 14 2008
  • RSS Feeds?

    I know there used to be RSS feeds for the new and updated addons, but I can't find them anymore. Do they still exist? If they got lost in all the construction, could you put them back? In addition to those two, what about RSS feeds for the movers and shakers? What about for comments on mods I've published? Thanks!
    Posted to General Discussion (Forum) by Yutaka on Thu, Mar 20 2008
  • RL happens...

    I remember one of my first friends in my guild, Shinerbok... He loaned me some money for my epic ground mount when I was 63 and sick of my slow one, and we enjoyed leveling together. He just about stopped at 62 or 63, though. I was sad, but ... as they say, Real Life Happens. Sometimes I'm tempted to say, "Real life, schmeal life! What could
    Posted to The Mage's Parchment (Weblog) by Yutaka on Sun, Nov 25 2007
  • Revamping Trade in WoW

    Before I began playing WoW, I played Guild Wars. <gathp!> I actually really enjoyed it and still do, though it's different enough from WoW, I'm sure most players couldn't go from WoW to GW and enjoy it. One of the things that bugged me about Guild Wars was that you could walk into Lion's Arch anytime of day or night, and general
    Posted to The Mage's Parchment (Weblog) by Yutaka on Thu, Nov 1 2007
  • The Curse(d) Spotlight

    Granted, QuestIon is not *MY* mod, in that I didn't code it from scratch. Much thanks go to Celdor and Jefftyjeff for that. But I picked it up, added several good features to it, and I feel a certain amount of satisfaction when I see it's download count rising, and when I hear good things about it. Back when I first posted QuestIon, I remember
    Posted to The Mage's Parchment (Weblog) by Yutaka on Sun, Sep 9 2007
  • Developing for WoW

    OK, so I got a great idea for a new mod yesterday in Karazhan for my first time ever. When you're raiding, there's too much on screen general, so I realized that I really don't usually need my minimap when I'm fighting, and I usually don't need Omen when I'm not. So I thought I'd just write something that switches them for
    Posted to The Mage's Parchment (Weblog) by Yutaka on Sun, Sep 9 2007
  • First Mod Ever!

    Well, I've looked at LUA files before, when I wanted WoW to behave differently than default. I'm a CS student in college, so I thought that programming background would make it EASY! I mean, how hard could just swapping around a couple of variables and stuff be? Well, as it turns out, not only was I unfamiliar with LUA (and familiar with Java
    Posted to The Mage's Parchment (Weblog) by Yutaka on Sat, Aug 18 2007