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Request: Spell Range Rings

I have a few spells that specify their range as "No Range".  However in the tooltip they state they shoot forward from the caster for 65 feet.  I also have other spells with 80ft and 100ft range. 

I would like an addon that creates a user specified "range ring" or multiple range rings centered around my character.  This way I can tell if my target will be hit or not by the 65 feet range frontal AoE spells, in addition how far I need to move closer or away and still be able to cast on others who are in my 80-100ft range.

 

Thanks.

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I like that idea, can I add the idea for charcters with bows if possible, (squig herders for example) as we have a couple of different distances tow ork with dpending which attack type.

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Fantastic idea!  To keep the ideas coming, what about the option to center a ring around your target, with a 40ft diameter to see who all will be hit with, lets say a Fiery Blast, or Detonate? 

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Does anyone know if this would be possible to make?  If so, then maybe I could try my first addon. 

The biggest hurdle would be getting the game to render a circle on the terrain, centered around the player.  Is that possible?

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perhaps if it were a vertical cylinder, and only showed where it intersected another texture?  I have no idea of coding, just a thought.

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ooh or a sphere would be better, maybe.  Or perhaps a translucent sphere. hmm.


[edited by: Zhuyn at 11:32 PM (GMT -6) on 16 Nov 2008]

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keep an eye on RV_Mods as he is coding in a range finder with his complete UI overhaul mod

 

http://war.curse.com/downloads/war-addons/details/rv_mods.aspx

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Range-finding is very limited in the WAR API.  I'm no expert but here's my take:

It is probably possible to code something for X distance from the caster.  A cylinder or floating ring should be possible but I don't think a ring on the ground (ala target circle) is possible (though I could be wrong).

I highly doubt if it is possible to calculate X distance from a target.  It might be possible to figure out a kludge for this but I doubt it would be very accurate at all.

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It has to be possible. The ranged spells icons now already lightup when the target is in range so perhaps using that mechanic you generate the needed graphic.

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  Quote:
Originally Posted by hankster4 Go to post by >hankster4

It has to be possible. The ranged spells icons now already lightup when the target is in range so perhaps using that mechanic you generate the needed graphic.

 

no its not - it checks if the spell have the range, not if the range is below required by spell - so the clint itself check the tange and gives feedback to skill (in very simple words) and then addon can read the range binary value of TRUE / FALSE from API, but not the actual range

 

so if the range of 80'ft spell is meet the RV addon shos than you are at 80 or below range


[edited by: Tetlanesh at 3:48 PM (GMT -6) on 22 Nov 2008]

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