CashFlow help
Quick Reply
You need to login or register to post comments.
Benefits of Registration
- Interact with hundreds of thousands of other gamers on an open social network.
- Post your stories, news, images, videos, and other content to share.
- Create a network with your fellow gamers or join an existing one.
- Gain reputation for everything you do.

- Thumbs Down
- Thumbs Up
- +0
JullesThis addon was just a tiny frame that displayed money earned or lost during the current session.
This addon has been out of date for awhile and I am hoping that one of you smart guys out there can tell me how to patch it up for my personal use or pick up the addon and release it for everyone else that misses it. :)
When the game loads I get the following error.
Interface/AddOns/CashFlow/CashFlow.lua:103: attempt to index global 'CashFlow_ChangeSymbol_Text' (a nil value)
I believe that the "103" in that error refers to the line number in the lua file where the error occurs. That is the error I get on load. I get an error on line 97 whenever the current amount of money I have changes negatively or positively.
{{{ function CashFlow_Update()
local money = GetMoney();
-- Work out difference from current money to CashFlow_Start_Money local change = money - CashFlow_Start_Money;
-- Make sure the value shown is positive if (change > 0) then money = change; CashFlow_ChangeSymbol_Text:SetText(""); CashFlow_Gold_Text:SetTextColor(0, 1, 0); CashFlow_Silver_Text:SetTextColor(0, 1, 0); CashFlow_Copper_Text:SetTextColor(0, 1, 0); elseif (change