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ZOMGBuffs

 

Project Updated:
Files Updated: Sun, Oct 25 2009
Supports Game Version: 3.2.0
Category: Buffs & Debuffs, and Paladin
Tags:

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Project Manager: Zeksie
Additional Authors: No additional authors
Current Version: r140
License: GNU General Public License version 3 (GPLv3)
Development Site: WowAce.com
Avg Daily DL (last 30 days): 666
Downloads Total: 279,748
Favorites: 541
Comments: 266
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  • About ZOMGBuffs
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All in one buffing mod for all classes. Paladin buff generated assignments based on Paladin capabilities and raid member sub-classes (druid tank vs. druid healer etc.). Plus overview of important raid buffs, and instant access rebuff on right click.

Main Mod

  • Responsible for loading class specific modules.
  • Has FuBar/Minimap icon for options menu (Sorry, I just don't like Waterfall at all), and info tooltip.
  • Single click minimap icon to quickly enable/disable auto-buffing.
  • Raid popup list with complete buff overview (just mouseover the floating ZOMG icon).
    • Highlights missing buffs for whole raid at a glance.
    • Shows time remaining on your buffs on whole raid.
    • Allows instant rebuff with Right-Click as assigned by seperately loaded modules, without having to muck around finding the player in the raid frames.
    • Shows in-combat reminder (swirly thing around icon) if someone needs a rebuff mid-fight.
  • Auto Buy reagents to defined levels.

Self Buffs

  • Handles all self buffing needs including temporary weapon enchants and poisons.
  • Can remind you in-combat when something needs rebuffing.
  • Special cases to auto buff Crusader Aura for paladins when mounted, and aspect of cheetah for hunters in cities.

Blessings

  • Remembers buffs assigned per class.
  • Remembers single buffs done after class buffs, and will repeat this as required.
  • Single exception icons can be shown when you enter combat to show a constant reminder during long fights for those that have single buffs. A simple click will rebuff them.
  • You can either set blessings up via the Blessings Manager, or use the minimap tooltip dropdown to cycle buffs, or you can simeple buff someone from your action bars and that buff will be remembered for that target, whether that's class or single buffs.

Blessings Manager

  • Auto Generate buff assignments based on a defined template, with facility to divide players into sub-classes (tank vs. dps warrior, healer vs tank druid etc.). Click the Configure button in the manager to show the global template, and click the Help button for more information on this.
  • Generated buff assignments will try to:
    • Allocate Might and Wisdom to paladins with improved versions.
    • Assign the same buff to a paladin where possible, for clarity when viewing the manager and when people ask "Who's doing XXX".
  • Change buffing assignments (group and single) of any paladin via the manager on the fly.
  • Interfaces seamlessly with users of PallyPower allowing them to benefit from the auto-generated templates.
  • Chat interface (Default is disabled) which allows any player to query who is buffing them with what. Whisper triggers: !buff and !zomg - Both the same.
  • Chat responder can be accessed from anyone who is running the Blessings Manager and is either a Paladin, a Raid Leader or a Raid Assistant.
  • Remote chat lets players change what they're being buffed.
   Examples:
   !buff                       - Show what I'm being buffed with.
   !buff ?                     - Show help
   !buff -bok +bom             - I want BOM instead of BOK
   !buff -light +kings         - I want Kings instead of Light.
  • Alt-Click minimap icon to accessing Blessings Manager quickly.

At first glance the Manager is a lot to take in, but don't be afraid. Just try to think of it as two seperate windows.

In configure mode, the rows have absolutely nothing to do with any paladins you may or may not have in the raid. But rather, the first row is what you want when you have 1 paladin, two rows for when you have two palas and so on. So you setup the priority for buffs from row 1 down to row 6. The default should suit most people, but tastes vary.

Some of the classes expand into multiple colums as their header suggests for different sub-classes with their own buff priority order.

Then, back in normal mode, you have say 2 palas and you click generate and it'll pick off the first two rows of the configured template (if a buff is not doable, say you had sanctuary on row 2 and noone can do it, then 3rd buff is picked out).

These buffs are then applied to the paladins in raid on a best fit basis. First kings and sanctuary are given out, then imp wis and imp might. The remainder are filled in with the preference to keep buffs on the same row where possible.

Any single exceptions are then done, based on who you put into which subclasses. Note that the most dominant sub-class is picked to do the group buff for any class, to limit the number of single casts as much as possible. Group buffs are kept wherever possible, so it doen't matter that kings is group buffed on priority row 1, and playerX needs kings as a single exception on row 2. It'll see that and put their exception on the other buff which is not common.

Buff Teh Raid

  • Group class buffing module for Mages, Priests and Druids.
  • Allows you to define which groups you're responsible for.
  • Enable or Disable buffs by clicking on the minimap tooltip for that buff.
  • Selective buffing for single target raid buffs such as Thorns or Amplify/Dampen Magic.
  • Unique Buff Tracking icon for Earth Shield, Fear Ward, Hand of Freedom and Hand of Sacrifice, which allows you to keep close watch on these buffs and easily recast with a click.

Common Behaviour for Buffing modules

  • Manually casting a buff will be remembered (with a few exceptions which shouldn't) as the new required auto buff.
  • Click the tooltip sectoin for that mod will cycle through buffs.
  • Shift Clicking the tooltip section for that mod will remove it's entry from the template.
  • Template save/load/conditionals.
  • Simple mousewheel rebuffing in one common interface.
  • Simple Right-Click rebuffing of your defined buffs for whichever module you have loaded.
  • Definable pre-expiry rebuff setting.
  • Options to not buff when:
    • Not everyone in raid is present (definable to a % of people present).
    • Not everyone in a party is present.
    • You are resting.
    • You are low on mana.
    • You have the Spirit Tap buff (geiv mana regen!).

Thanks

As always, many thanks to our tireless raid leader for ignoring me going AFK at various points to fix some problem. And to our Paladins, without whom this mod would not have been possible without their constant downloading and re-downloading of early alphas.

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  ZOMGBuffs r140 Release 3.2.0 13,253 10/25/2009
  ZOMGBuffs 3.2.2 Release 8 Release 3.2.0 390 10/25/2009
  ZOMGBuffs 3.2.2 Release 7 Release 3.2.0 5,544 10/22/2009
  ZOMGBuffs 3.2.2 Release 6 Release 3.2.0 4,040 10/20/2009
  ZOMGBuffs 3.2.2 Release 5 Release 3.2.0 2,045 10/20/2009
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  • Is there a way to hide the icon and only have it show when a buff is missing? If not, can we get something like that added :)

    Reply Report Permalink
  • lebeau said

    Likewise, I've had to downgrade back to v7 in order to simply function in raid with the other members that use PP.

    Reply Report Permalink
  • jarri said

    as 34 pala i love this addon. i can spew my cheap buffs all teh time in bg without having to stop manually do it.

    buffing gets stuck on giving blessing of wisdom to person who has shaman mana totem. infuriating o.O, could something be changed so it would give another buff like kings if target is affected by mana totem?

    also i'd love to ban people from being buffed my me. i meet other buffer classes who demand to be buffed yet dont give their buffs to the bg-raid.

    Reply Report Permalink
  • jarri said

    needs buff target badly

    also it gets stuck trying to buff a guy out of los. it says it put the guy on 10 second ban but it still keeps trying to rebuff it instead moving on. r140

    Reply Report Permalink
  • Balur said

    Nice addon. I enjoy it very well. I found a bug during my gameplay.
    Let me explain as an example: when you set buffs for a paladin class BOK, and add an exceptions for Balur BOW. If I buff Balur BOK the timer visible, if I buff Balur BOW (exception) the timer hidden. But its need to be visible, because I set an exception. I checked your sourcecode and after some hours found whats the problem.

    ZOMGBuffs_Blessings.lua:707
    In your original code:
    local need = template[name] or template[class]
    Fixed code:
    local need = template[unitname] or template[class]

    Sorry for my english. I hope you can use this information in next version.

    Reply Report Permalink
  • El_Labero said

    why can´t i rebuff during a fight? the shaman shields and the pala-seal would be very usefull.

    Reply Report Permalink
  • Zeksie said

    It's not possible for any mod to set up auto buffing in combat. It's a WoW restriction to block things such as automatic healing/curing etc.

    Reply Report Permalink
  • NESJake said

    Please add vanity pet support!

    Reply Report Permalink
  • Nice addon. Power Word: Shield and Inner Fire are the only spells available for self buffing on zee priest. :(

    Reply Report Permalink
  • Yelwah said

    Is that to say that there are some other spells you expect to be part of the self-buffing module? If so, could you tell us what the missing spells are? Perhaps they are part of another module or they've been overlooked. Either way, if you fill us in as to what's missing we can probably get farther than you telling us what is already there.

    Reply Report Permalink
  • Ganglion said

    When in 25er Raid and use R140 im getting Disconnects few seconds past Login.
    If i use Release 7, everything is fine...

    Reply Report Permalink
  • Vudu161 said

    Yeah the same thing happens to me. Seems to be a conflict with another raid member that is also using r140. If I was online with and in the same raid with someone else using r140 we both would get random disconnects especially when changing zones. If we were not in the same raid it didn't seem to happen. I dropped back to 3.2.2 but it doesn't seem to like the newer version of pally power. I hope this helps resolver the issue. Thanks for a great mod.

    Reply Report Permalink
  • This seems to have been what broke our 25-man the other night. Tons of people kept getting randomly disconnected. ZOMG wasn't implicated originally, but it looks like all of us who were disconnecting had r140.

    Perhaps this has something to do with the "comms fix" I read about in the changelog? I took a look at the code changes through SVN, but am not familiar with the Comms code or its implications for possibly disconnecting people.

    Reply Report Permalink
  • There appears to be a comment thread below that discusses this issue. I'm going to test the claims that disabling the PallyPower communication module solves the DC problem.

    Reply Report Permalink
  • Vudu161 said

    Disabled it and I'm not getting disconnects anymore.

    Reply Report Permalink
  • Ganglion said

    Im a Paladin and using ZOMG because of its nice Pala features. Didnt like to disable it ^^
    Hope there will be a fix for this problem soon

    Reply Report Permalink
  • gruechris said

    I have also downgrade to Release 7 - with Release 8 i have many DC with Other Players in Raid an PP Coms aktive, PP Coms deaktivated there no Problems...... (but i need pp coms aktivated...)

    Reply Report Permalink
  • weezedog said

    I have a problem with ZOMG. When I open the blessings manager, it doesn't show anyone elses assignments. I can open PallyPower and see assignments fine. Its as if zomg and pally power aren't communicating. Any ideas?

    Reply Report Permalink
  • Zeksie said

    ZOMG will not run side by side with PP. Their comms would conflict and cause many of their own problems. ZOMG purposely does not use PP comms if you have PP running.

    Reply Report Permalink
  • neanor said

    Well, I posted a ticket on wowace, but I'm still having issues. Basically, ZOMGBuffs appears to be refusing to take assignments from PallyPower users. Even when I don't have RL/RA privileges, the PP user would set assignments, and ZOMGBuffs would immediately overwrite it to the last buffing assignment I had used while in a group/party. I did Ulduar last night and was still having the same problems and have been forced to turn PP communications off. Any idea what could be wrong? I love this addon and I'd hate to be forced to go back to PP. It hasn't been an issue at all until recently (probably 3.2 patch?)

    Reply Report Permalink
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