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ZOMGBuffs

 
Project Updated:
Files Updated: Wed, Dec 9 2009
Supports Game Version: 3.3.0
Category: Buffs & Debuffs, and Paladin
Tags:

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Project Manager: Zeksie
Additional Authors: No additional authors
Current Version: 3.3 Release 1
License: GNU General Public License version 3 (GPLv3)
Development Site: WowAce.com
Avg Daily DL (last 30 days): 103
Downloads Total: 298,490
Favorites: 464
Comments: 334
  • About ZOMGBuffs
  •  

All in one buffing mod for all classes. Paladin buff generated assignments based on Paladin capabilities and raid member sub-classes (druid tank vs. druid healer etc.). Plus overview of important raid buffs, and instant access rebuff on right click.

Main Mod

  • Responsible for loading class specific modules.
  • Has FuBar/Minimap icon for options menu (Sorry, I just don't like Waterfall at all), and info tooltip.
  • Single click minimap icon to quickly enable/disable auto-buffing.
  • Raid popup list with complete buff overview (just mouseover the floating ZOMG icon).
    • Highlights missing buffs for whole raid at a glance.
    • Shows time remaining on your buffs on whole raid.
    • Allows instant rebuff with Right-Click as assigned by seperately loaded modules, without having to muck around finding the player in the raid frames.
    • Shows in-combat reminder (swirly thing around icon) if someone needs a rebuff mid-fight.
  • Auto Buy reagents to defined levels.

Self Buffs

  • Handles all self buffing needs including temporary weapon enchants and poisons.
  • Can remind you in-combat when something needs rebuffing.
  • Special cases to auto buff Crusader Aura for paladins when mounted, and aspect of cheetah for hunters in cities.

Blessings

  • Remembers buffs assigned per class.
  • Remembers single buffs done after class buffs, and will repeat this as required.
  • Single exception icons can be shown when you enter combat to show a constant reminder during long fights for those that have single buffs. A simple click will rebuff them.
  • You can either set blessings up via the Blessings Manager, or use the minimap tooltip dropdown to cycle buffs, or you can simeple buff someone from your action bars and that buff will be remembered for that target, whether that's class or single buffs.

Blessings Manager

  • Auto Generate buff assignments based on a defined template, with facility to divide players into sub-classes (tank vs. dps warrior, healer vs tank druid etc.). Click the Configure button in the manager to show the global template, and click the Help button for more information on this.
  • Generated buff assignments will try to:
    • Allocate Might and Wisdom to paladins with improved versions.
    • Assign the same buff to a paladin where possible, for clarity when viewing the manager and when people ask "Who's doing XXX".
  • Change buffing assignments (group and single) of any paladin via the manager on the fly.
  • Interfaces seamlessly with users of PallyPower allowing them to benefit from the auto-generated templates.
  • Chat interface (Default is disabled) which allows any player to query who is buffing them with what. Whisper triggers: !buff and !zomg - Both the same.
  • Chat responder can be accessed from anyone who is running the Blessings Manager and is either a Paladin, a Raid Leader or a Raid Assistant.
  • Remote chat lets players change what they're being buffed.
   Examples:
   !buff                       - Show what I'm being buffed with.
   !buff ?                     - Show help
   !buff -bok +bom             - I want BOM instead of BOK
   !buff -light +kings         - I want Kings instead of Light.
  • Alt-Click minimap icon to accessing Blessings Manager quickly.

At first glance the Manager is a lot to take in, but don't be afraid. Just try to think of it as two seperate windows.

In configure mode, the rows have absolutely nothing to do with any paladins you may or may not have in the raid. But rather, the first row is what you want when you have 1 paladin, two rows for when you have two palas and so on. So you setup the priority for buffs from row 1 down to row 6. The default should suit most people, but tastes vary.

Some of the classes expand into multiple colums as their header suggests for different sub-classes with their own buff priority order.

Then, back in normal mode, you have say 2 palas and you click generate and it'll pick off the first two rows of the configured template (if a buff is not doable, say you had sanctuary on row 2 and noone can do it, then 3rd buff is picked out).

These buffs are then applied to the paladins in raid on a best fit basis. First kings and sanctuary are given out, then imp wis and imp might. The remainder are filled in with the preference to keep buffs on the same row where possible.

Any single exceptions are then done, based on who you put into which subclasses. Note that the most dominant sub-class is picked to do the group buff for any class, to limit the number of single casts as much as possible. Group buffs are kept wherever possible, so it doen't matter that kings is group buffed on priority row 1, and playerX needs kings as a single exception on row 2. It'll see that and put their exception on the other buff which is not common.

Buff Teh Raid

  • Group class buffing module for Mages, Priests and Druids.
  • Allows you to define which groups you're responsible for.
  • Enable or Disable buffs by clicking on the minimap tooltip for that buff.
  • Selective buffing for single target raid buffs such as Thorns or Amplify/Dampen Magic.
  • Unique Buff Tracking icon for Earth Shield, Fear Ward, Hand of Freedom and Hand of Sacrifice, which allows you to keep close watch on these buffs and easily recast with a click.

Common Behaviour for Buffing modules

  • Manually casting a buff will be remembered (with a few exceptions which shouldn't) as the new required auto buff.
  • Click the tooltip sectoin for that mod will cycle through buffs.
  • Shift Clicking the tooltip section for that mod will remove it's entry from the template.
  • Template save/load/conditionals.
  • Simple mousewheel rebuffing in one common interface.
  • Simple Right-Click rebuffing of your defined buffs for whichever module you have loaded.
  • Definable pre-expiry rebuff setting.
  • Options to not buff when:
    • Not everyone in raid is present (definable to a % of people present).
    • Not everyone in a party is present.
    • You are resting.
    • You are low on mana.
    • You have the Spirit Tap buff (geiv mana regen!).

Thanks

As always, many thanks to our tireless raid leader for ignoring me going AFK at various points to fix some problem. And to our Paladins, without whom this mod would not have been possible without their constant downloading and re-downloading of early alphas.

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  ZOMGBuffs 3.3 Release 1 Release 3.3.0 14,960 12/9/2009
  ZOMGBuffs r140 Release 3.2.0 16,588 10/25/2009
  ZOMGBuffs 3.2.2 Release 8 Release 3.2.0 527 10/25/2009
  ZOMGBuffs 3.2.2 Release 7 Release 3.2.0 5,760 10/22/2009
  ZOMGBuffs 3.2.2 Release 6 Release 3.2.0 4,109 10/20/2009
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  • fostec82 said

    Is anyone having issue right-clicking to bring up addon in current release version?

    Reply Report Permalink
  • fostec82 said

    This was fixed in r149. You can pull it straight from developer site:

    http://www.wowace.com/addons/zomgbuffs/files/

    If you don't trust this link follow one listed as "Development Site"

    New version is alpha; not sure when it will propagate to Curse

    Reply Report Permalink
  • Biorhythm said

    So theres no way for a raid leader to assign Zomgbuffs with PP atm?

    That blows >.>

    Reply Report Permalink
  • Biorhythm said

    So theres no way for a raid leader to assign Zomgbuffs with PP atm?

    That blows >.>

    Reply Report Permalink
  • Absolutely love the addon, especially the integration whit pally power. The only issue that i can see is that my raid lead cant assign my buffs in pally power section, how do i enable it so its not locked for me?

    Reply Report Permalink
  • Ottosen said

    When this addon is enabled, I can no longer use my wheel buttons for spells, nor the side clicking of the mouse wheel. When I log out, disable it, and log back in, they work just fine.

    Any idea?

    Reply Report Permalink
  • fakeh said

    Options -> Behaviour -> Mousewheel Buff

    Reply Report Permalink
  • SomeGuy333 said

    the latest version on WoWace appears to be working just fine.
    http://www.wowace.com/addons/zomgbuffs/

    Reply Report Permalink
  • Tarqon said

    Thanks for the tip. :)

    Reply Report Permalink
  • Alatar said

    Ok, how do I turn off communications with pallypower/other zomgs? Until this gets fixed we're just going to have to set the manager up manually...

    Reply Report Permalink
  • its as you log in, inside the 'addon' button on character select.

    Listed as 'Pally Power Comms' under the 'ZOMGBuffs' section.

    Like everyone else...I too am waiting on an update..but am not holding my breath. The add-on author seems to have gone MIA.

    Reply Report Permalink
  • wayne1000 said

    when im on my mount theres an icon on the zomgbuffs button. can i remove it somehow?

    Reply Report Permalink
  • You probably have the option "Not when mounted" ticked. My guess the Icon says "Auto buffing disabled because you have Not When Mounted selected" or something similar if you mouseover it.

    Reply Report Permalink
  • Xanobia said

    I keep getting this error on my priest

    1x ZOMGBuffs_SelfBuffs-$Revision: 141 $\ZOMGBuffs_SelfBuffs.lua:566: attempt to call global 'tinsret' (a nil value)
    AceAddon-2.0-91096 (Ace2):552: in function <Ace2\AceAddon-2.0\AceAddon-2.0.lua:545>
    AceAddon-2.0-91096 (Ace2):674: in function `InitializeAddon'
    AceAddon-2.0-91096 (Ace2):541: in function <Ace2\AceAddon-2.0\AceAddon-2.0.lua:518>
    <in C code>: ?
    AceEvent-2.0-91097 (Ace2):298: in function `TriggerEvent'
    AceEvent-2.0-91097 (Ace2):910: in function <Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>
    <in C code>: in function `LoadAddOn'
    ZOMGBuffs--16612\ZOMGBuffs.lua:5537: in function `OnEnableOnce'
    ZOMGBuffs--16612\ZOMGBuffs.lua:5701: in function <ZOMGBuffs\ZOMGBuffs.lua:5688>
    <in C code>: in function `pcall'
    AceAddon-2.0-91096 (Ace2):24: in function <Ace2\AceAddon-2.0\AceAddon-2.0.lua:23>
    AceAddon-2.0-91096 (Ace2):1055: in function `ManualEnable'
    AceAddon-2.0-91096 (Ace2):983: in function <Ace2\AceAddon-2.0\AceAddon-2.0.lua:976>
    <in C code>: ?
    AceEvent-2.0-91097 (Ace2):260: in function `TriggerEvent'
    AceEvent-2.0-91097 (Ace2):910: in function <Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

    Reply Report Permalink
  • jkw said

    1x ZOMGBuffs_SelfBuffs-$Revision: 141 $\ZOMGBuffs_SelfBuffs.lua:566: attempt to call global 'tinsret' (a nil value)

    It's a typo, edit the file and change 'tinsret' to 'tinsert'.

    Reply Report Permalink
  • Alatar said

    so...is the author still around at all?

    Reply Report Permalink
  • Alatar said

    There are actually several alpha versions up on the wowace site. Just no releases up yet.

    Reply Report Permalink
  • Leekle said

    ATTN Priests and Maintainer:

    Go to line 566 (I think it was, just do a search for tinsret if not) of ../ZOMGBuffs_SelfBuffs/ZOMGBuffs_SelfBuffs.lua and correct a typo. Change tinsret to tinsert and the addon will work perfectly for you.

    Reply Report Permalink
  • hsram said

    seems to not want to communicate with pallypower properly anymore.

    Reply Report Permalink
  • I don't see that this has been updated since I last tried it, but ZOMGbuffs severely interferes with Grid. Kinda saddening, too, because this is an awesome addon.

    Reply Report Permalink
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