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ZMobDB Advanced6

  Download the Curse Client

Project Updated:
Files Updated: Fri, Feb 13 2009
Supports Game Version: 3.0.9
Category: Unit Frames
Tags:

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Project Manager: Dant
Additional Authors: No additional authors
Current Version: 6.4alpha1
License: All Rights Reserved
Avg Daily DL (last 30 days): 55
Downloads Total: 24,549
Favorites: 53
Comments: 22
  • About ZMobDB Advanced6
  •  

This Pgae is a "official copy". original site:Official page

about this addon

  • All Animation 3D Models and User original view Database

(models only.not include another Unit Informations)

  • ALL models can set original view setting(zoom,rotation,position) and Auto-Load your original setting to all Unit.fullbody,halfbody,shoulder up,fullface as you like.

Mouse controls

  • CTRL Key + Left Mouse Button = Rotate and Zoom in on the model.
  • CTRL Key + Right Mouse Button = Pan the model horizontally or vertically.
  • ALT Key + Left Mouse Button = increace/decreace model scale.
  • SHIFT Key + Left Mouse Button = Drag the bounding box around.
  • SHIFT Key + Right Mouse Button = Resize the bounding box.
  • CTRL + SHIFT + Left Mouse Button = Auto Portrait ON
  • CTRL + SHIFT + Right Mouse Button = Auto Portrait OFF
  • Right Mouse Button or ALT Key + Right Mouse Button = Reflesh All Models.

Commands

  • /ZMOB delete DataName :delete data from database ("/ZMC delete Undead_male" etc)
  • /ZMOB copy DataName1,DataName2 : copy DataName1 setting to DataName2 ("/ZMC copy Undead_male,Troll_female" etc)
  • /ZMOB config :show configration window
  • /ZMOB copymenu :show copy menu window
  • /ZMOB template :show template menu window
  • /ZMOB settemplate MobName,TemplateName :set MobName's Template
  • /ZMOB cleartemplate MobName : clear MobName's Template
  • /ZMOB cleardatabase : clear all model data
  • /ZMOB reflesh :Reflesh All Models
  • /ZMOB testbox : pop up Animation Test Window
  • Downloads (6)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  ZMobDB Advanced6 6.4alpha1 Release 3.0.9 6,654 2/13/2009
  ZMobDB Advanced6 6.2beat16 Release 3.0.3 1,112 12/17/2008
  ZMobDB Advanced6 6.2beta10 Release 3.0.3 471 11/20/2008
  ZMobDB Advanced6 6.2beat8 Release 3.0.2 242 10/31/2008
  ZMobDB Advanced6 6.2 Release 3.0.2 201 10/27/2008
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  • Brahmani said 

    Is there a chance i can capture my 3d view into 2d?

    Reply Report Permalink
  • Veyilla said 

    I wish me a Update for this Addon!

    Reply Report Permalink
  • I love this addon and I find it quite useful and wish to thank you for your hard work on this. I use WoWMatrix to update my addons and find it quite inconvenient to use multiple wow interface addon updaters. If you are willing to attach an open source license such as a GPL, WoWMatrix has indicated they would host it on their own servers. So, please consider attaching an open source license to your addon.

    Thanks again for the great addon!

    Reply Report Permalink
  • yyys said 

    I always get the "Update Model Setting" whenever I am healing or purging my target. I have my mouse set up to control/option/shift/right/left click etc., for various spells. I use clique to spell cast on mouse-over targets.

    Is there a way to lock the frame down so that I don't receive those "update model setting" messages?

    Reply Report Permalink
  • gone19 said 

    This mod causes severe lag in 25 mans that you won't notice most anywhere else (including 10 mans/pvp). I used it only with 2 portraits active and everything else turned off and I would slow down to 2-5fps on boss fights in a 25 man. I disable the mod and I'm back up to my normal 50-90.

    Is there any particular reason for this? I've had the same problem using two different computers with very different hardware in them.

    Reply Report Permalink
  • well i cant see any lag difference in 25 man, with or without :P

    (lag=latency, fps=hardware settings/performance and addon memory usage)

    in other words, ur saying this addon takes up to much memory in 25 man ;)

    i get a small difference in fps but not enough to complain, but reducing addon memory usage is always a good thing, anyways check ur settings as well as hardware ..try installing addon monitor to see usage..

    Reply Report Permalink
  • Spaga said 

    Love this addon...but had a question as how to get it fully functioning. I am currently using ZMOB to show 'player' and 'target' only, and it seems I can only get a few of the animations to work. The models respond when sitting or in shapeshift form (druid), but otherwise the model doesn't react....Any help would be greatly appreciated. Thanks very much for this great addon and keeping it updated.

    Reply Report Permalink
  • Disable ALL ADDONS except ZMobDB
    but still said:
    interface\AddOns\ZMobDB\ZMobDB_Avatar.lua:45:attemp to index field '?'(a nil value)

    version is 6.2,why?

    Reply Report Permalink
  • I deleted the old files and reinstalled it a few times, but I still an invisible square right in the middle of my screen. When go into config, I can see the blue square there, cant move or do anything to it. The problem is, after exiting config, the square is still there but invisible, anything that is supposed to be clickable in that square will not be clickable anymore like ready check and other stuffs. :(

    btw, version I tried with the same problem was 6.0 and 6.1

    Reply Report Permalink
  • Oh, nvm, I found out what it is, it is the testbox, anyways, thx for the update

    Reply Report Permalink
  • ZMobDB-6.1\ZMobDB_Avatar.lua:19: attempt to index field '?' (a nil value)
    ZMobDB-6.1\ZMobDB.lua:242: in function `ZMobDB_Avatar_Main_OnEvent'
    :"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

    Maybe this one is actually related to your addon. :P

    Reply Report Permalink
  • Dant said 

    official page be solved.
    will up newest versions

    http://www.wowinterface.com/downloads/fileinfo.php?id=7029

    Reply Report Permalink
  • ZMobDB-6.0\ZMobDB.lua:1563: attempt to index upvalue 'Box_name0' (a nil value)
    :"*:OnShow":1: in function <[string "*:OnShow"]:1>
    : in function `Show'
    ZMobDB-6.0\ZMobDB.lua:1391: in function `value'
    Interface\FrameXML\ChatFrame.lua:3212: in function :
    : in function `ChatEdit_ParseText'
    Interface\FrameXML\ChatFrame.lua:2911: in function `ChatEdit_SendText':
    Interface\FrameXML\ChatFrame.lua:2932: in function `ChatEdit_OnEnterPressed':
    :"*:OnEnterPressed":1: in function <[string "*:OnEnterPressed"]:1>

    Reply Report Permalink
  • Dant said 

    ZMobDB does NOT use ChatFrame.lua

    plz check following:
    1)Disable ALL ADDONS except ZMobDB
    2)Login and open config menu
    3)hit Error or not ?

    that error seems from another addon about "chat"

    PS:
    ver6.0 has small buga aboout Raid Icon / PvP Icon.
    will up Fixed version

    Reply Report Permalink
  • Got it. Didn't think about the ChatFrame.lua, thank you.

    Reply Report Permalink
  • Hi Dant, thanks so much for continuing your hard work on ZMob. I miss you at wowinterface though! Keep up the good work!

    Reply Report Permalink
  • Dant said 

    thx :)
    because there are someone who wrote provocative words to me at official page in WoWInterface.
    so I use another site untill be solved.

    Reply Report Permalink
  • Pjotr said 

    I only use target and player portraits. Player portrait is just fine (thou it sometimes changes to full body but then I just referesh it) but when I target someone I get the portrait AND a full body model (which is on the middle of my screen). So, I just can't play at all when I have the addon enable, waiting for an update.


    Reply Report Permalink
  • Dant said 

    sorry not checked this site.

    *portrait mode: checked but cant find this issue..still testing
    *model range: not changed range.start planning that
    *this mod not support reloadUI.now I checking about ghost models.
    *when "hit mouse right button" all models will reflesh.

    Reply Report Permalink
  • Nihlo said 

    got the problem that if i set the char to the portrait mode the setting isn't stored and it becomes the full player model again. Target portrai works...

    and target-model doesn't work if the player is far away,possible to change ? used a mod which was able to do that

    and sometimes after a relog there are full models on the screen although they aren't activated

    Reply Report Permalink
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