One day while I was At World's End Tavern I happened to be peacefully rocking out to the Elite Tauren Chieftan's Power of the Horde. By peacefully I, of course, mean instigating a mosh-pit that overswept much of Lower City. The reason being I could not seem to find my Fizzle's Zippy Lighter and in my frustration I took it out on three or four patrons which erupted into a rather vicious bar fight. After being forcibly ejected from the establishment, I realized I needed a way to quickly find certain items and have them readily accessible to me. With great effort, I now grin with glee as I, as merciful lord, present you with my WhammyBar.
With this framework, I have given frustrated fellows the ability to statically and dynamically create action bars of specific purposes. One for the squishy mages and their ever-useful teleports, portals and food. Another for Warlocks and their dark deeds. Naturally, one for Hunters and all their fun toys. And yet one more for the various consumables such as potions, food and waters, etc one may have in their bags. Lastly, one for the various craftskills is particularly handy. It's a start, but the functionality to add more is right there.
To install, I prefer Method #53. Elegant, painful, and leaves only the great smell of Brute.
First, download the WhammyBar suite file then unzip the file into your AddOns directory. Next, simply load up WoW, pop on as your character, and you should be good to go. Your spells, items, etc should be added as you gain/lose them.
Use it well, mere mortal.
-Vashtal, Lord of the Red Rocks
Author's Notes
I've really worked hard to make this mod as stable and flexible as I could in order to provide people with a concise interface not only normal players who would only deal with the plugins and bars, but developers as well. It's still missing a feature or two that I'd like, but it does what I need it to.
Usage
- By default, there is a toggle icon next to the first icon of each bar that can be used to show/hide a bar.
- In game, simply type /wbar config to bring up the config menu.
- In the config, click on the bar that you wish to modify, or click on Options to configure the overall settings.
- In the WhammyBar Options frame, clicking on one of the checkboxes or moving the sliders will affect all the plugins currently loaded. You also have the capability of copying the settings from one character to another in this frame.
- Players have the ability to set the number of buttons before the bar wraps, between 2 and 20, but currently there is no specific Vertical orientation functionality.
Plugins/Mods included with this Suite
- WhammyBar - The core mod that provides all the functionality for the plugins.
- WBuddyBar - Gives you easy access to your mounts and your non-combat pets
- WHunterBar - A standard set of Hunter-specific bars including aspects, pet skills, traps, and tracking spells
- WCraftsBar - A set of buttons pertaining to any character-known craftskills such as alchemy, mining, enchanting, etc. as well as the secondary craftskills and craftskill specific trackings (Find Fish, Find Minerals, etc.)
- WConsumableBar - A set of buttons listing any Consumable item in your bags.
- WMacroBar - A handy set of bars for your macros
- WMageBar - A standard set of Mage-specific bars including conjurables (Imported from XConjureBar), mage-specific buffs, teleports, and portals (Teleports and Portals imported from XTelePortalBar)
- WEquipmentBar - A set of buttons listing your equipment
- WRogueBar - A few bars for standard rogue abilities and poisons
- WShamanBar - A couple of bars for buffs and totems
- WWarlockBar - A standard set of Warlock-specific bars including demons, conjurables, curses, and warlock-specific buffs
- WStaticBar - For everything else, there's WStaticBar. If you need a bar that hasn't been added, use the simple drag & drop interface of WStaticBar to create a WhammyBar bar of your own design!
- W_Bar_BasicTemplate - A handy template for creating static bars. See scripting.txt for details.
- W_Bar_AdvancedTemplate - Another template for creating more dynamic bars. See scripting.txt for details.
If there is a set of bars that isn't included with the suite (more class specific bars, etc), shoot me an email with some details and I'll see what I can do!
Creating Bars with WStaticBar
- For slash commands, either /wstatic or /wstaticbar will work.
/wstatic config - brings up the configuration menu.
- To create a new bar or modify one, bring up the config menu.
- If this is your first bar, click the New Bar button and fill in the title
with a descriptive text for use in the config. This field can also be used
to change the title for bars that you've already created.
- If you want to copy the buttons from either an already existing WStaticBar
bar or a loaded WhammyBar plugin's bars, select it from the dropdown.
- This selection is optional, so if you simply wish to change the title
then you don't have to select anything.
- Otherwise, any selection you make will override any values you might've
previously set up for that static bar.
- NOTE: This will merely make a copy of the buttons and will not
affect your other bars.
- Once you've made the desired changes, click the Save button.
- Click on the "Edit Buttons" button to bring up the button configuration.
- On the Button configuration screen, you can either drag and drop most icons
into the small square in the upper left corner.
- If WStaticBar can handle the button this way, it will populate the Name
and Type fields.
- NOTE: If you drag and drop from the action bar, when you drop the button
it will be removed from the action bar.
- If the button can't be handled or you don't have an icon to drag and
drop, you can still put the action's name in the Name field and select
which type the action is from the Type dropdown. If you select a Menu
icon, the first character must be a #.
- Valid Types: Menu, Item, Spell, Equipment, Macro, and Companion
- If the Name and Type are valid, the WStaticBar config will attempt to
populate the drag and drop with the appropriate icon.
- Once you're satisfied with the Name and Type, click "Add" to add it to
the bottom of the list.
- If you need to modify the buttons for the bar, click on the name in the
select list. This will allow you to edit, reposition, or delete the
button.
- Clicking the "Edit" button button will attempt to populate the Name, Type,
and icon with the appropriate values. Any changes to any of these values
will override that button's values once "Update" is clicked. Clicking
"Cancel" will reset the fields.
- Clicking "Options" will take you to the original bar's configuration.
- If you need to start from scratch once saving a bar, clicking "Reset Buttons"
will clear out the buttons and create a menu called "#Menu"
- Once you've created your bars, you are free to assign them to whatever
character you wish by clicking on the "Use Bar" button. This is to prevent
useless bars showing up for characters that don't need them, draining your
computer resources.
Special Thanks
- Dr Doom for XBar as well as all the support he's given me on this project
- Redrock Wildcat, aka Kosurana on the Blackwater Raiders server, for being
equally supportive, if not moreso, as well as being my personal beta tester
throughout this whole process
- My Guildmates in Fox Highlanders Regent and The Soulforged
0.57a:
- Modified default WEquipmentBar into equipment set bar
- Added WBuddyBar & WStaticBar to standard Suite
- Updated mount list for WBuddyBar
- Added Equipment Sets to WStaticBar drag & drop
- Added Conjure Refreshment & Mirror Image to WMageBar
- Added missing poisons to WRogueBar
0.54a:
- Updated for patch 3.1
- Added tooltip modifier key box for tooltips. (want to have tooltips displayed, but not when you're just roaming around? Select either Shift, Ctrl, or Alt for the modifier and now whenever you press that button and hover over the icons for that bar, the tooltip will show up!)
- Fixed WShamanBar
- Added call stabled pet and stings bar to WHunterBar
- Added lifeblood to WCraftsBar for herbalism
- Added timing for WConsumableBar
0.52a:
- Fixed toggle issue from patch 3.0.8
0.51a:
- Added /wbar icons for icon reloading (if graphic is glitchy)
- Fixed config window being displayed under quest/character/etc frames
- Fixed food & drink classifications for WConsumablesBar
- Added active/deactive functionality for when a bar is NOT wanted
- Added functionality to display a different icon for in-use buff icons
- Some code optimization
- Updated the item/spell count to display darker and up to 4-digit numbers
- Added macro and macrotext functionality to
- Added WMacroBar
- Added WDruidBar for buffs (currently)
- Added WDeathBar for a few deathknight spells (currently). A few junk spells in there that I'm working on replacing
- Updated certain functionality for WStaticBar
0.48a:
- Fixed tooltip popping up on equipment update
0.47a:
- Added functionality to reload any plugin's buttons that have a
reload_function set up
- Added missing Aspect of the Dragonhawk to WHunterBar
- Added WEquipmentBar
- Added functionality for equipment-type buttons
- Added functionality to create the bar's frame if one doesn't exist to allow
for developer-expanded functionality as well as keeping the .xml smaller
- Fixed some bugs
0.44a:
- Fixed dragging using the toggle button
0.43a:
- Initial release of WhammyBar. Alpha public release before an official 1.00
is released.
- Added WCraftsBar
- Added WConsumableBar
- Added WHunterBar, WWarlockBar
- Added WMageBar, converted XConjureBar and XTelePortalBar from XBar format
to WhammyBar format
- Added W_Bar_AdvancedTemplate, W_Bar_BasicTemplate
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...