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VuhDo

 

Project Updated:
Files Updated: Mon, Nov 2 2009
Supports Game Version: 3.2.0
Category: Buffs & Debuffs, Druid, Healer, Raid Frames, and Unit Frames
Tags:

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Project Manager: Iza_Gilneas
Additional Authors: No additional authors
Current Version: VuhDo 1.205
License: All Rights Reserved
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 1,705
Downloads Total: 341,321
Favorites: 507
Comments: 1,057
  • About VuhDo
  •  

About the name "VuhDo": I recently read in several forum threads that some - mostly english speaking - people find the name silly and a phonetical nonsense. Maybe. The name is derived from my girlfriends heal shammy named "Vuh" (this addon is dedicated to her). This name again is derived from "Popol Vuh", the mayan "book of knowledge". So "Vuh-Do" is for what she's doing with her toon... and I'm no way going to change it :)

For more detailed information please visit VuhDo Wiki at:
http://vuhdo.ithato.com/HomePage

What is VuhDo? – VuhDo is a raid monitor similar to CTRaidAssist or Blizzards built-in raid frames. Basically this is about displaying the health of raid members in form of clearly arranged bars. VuhDo is primarily directed to healing classes, but will make use to almost any other class. Moreover several healing spells or other actions can be asserted to mouse clicks on those bars (Click-Heal).

What VuhDo can do:
1. Display all relevant informations about your raid members
- Life,
- Mana, other types of power
- Debuffs
- Range
- Incoming Heal
- Aggro
- Threat
- HoTs
- Charmed status
- PvP status
- Tooltips (for race, class, level and current location)
- Player Tags (such as afk, disconnected, dead)

2. Casting
- You can heal, decurse, target, assist or focus raid memers with just one click
- You can bind any usable item and any macro to mouse clicks
- You can assign up to 40 mouse click combinations to cast on raid members
- You can assign up to 16 keys to cast when mouse over
- You can automatically fire your trinkets and instant casts whenever cooldown is over
- You can automatically resurrect and decurse players out of combat

3. Set up the raid
- manage main tanks (CTRA/ORA compatible) and personally selected players.
- Setup who is raid lead, assistant and master looter
- Check who is one of the above

4. Buffing
- You can easily keep track of all of your buffs
- You can rebuff automatically chosing the most suitable spell and target
- You can smart buff your raid automatically selecting missing buffs

Special Features:
- Up to 10 independent raid member panels
- Completely free arrangement of raid members: You can move any group to any position in any panel:
You can select to see your groups by class, group number role or any combination.
Easy group arrangement via Drag’n’Drop.
You can additionally setup to display Pets, Vehicles, Main Tanks, private Tanks.
A panel setup wizard lets you setup most common settings with a few clicks
- You can store different skins and arrangements of panels separately
Supported standards / Compatibility:
- CTRA/oRA: Main Tank setup / resurrection monitor
- libHealComm: Incoming heals from other healers
- libSharedMedia: Fonts, Statusbar textures

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  VuhDo 1.205 Release 3.2.0 11,152 11/2/2009
  VuhDo 1.204 Release 3.2.0 7,390 10/31/2009
  VuhDo 1.203 Release 3.2.0 12,583 10/25/2009
  VuhDo 1.202 Release 3.2.0 8,776 10/22/2009
  VuhDo 1.199 Release 3.2.0 22,410 9/28/2009
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  • Agael said 

    OH NOOOOS I INSTALLED VUHDO AGAIN AND THIS MESSAGE IS WHAT I GOT AND VUHDO IS GONE
    HELP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    (GREETINGS FROM ANNEMIEK)

    Date: 2009-11-07 19:31:54
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\VuhDo\VuhDoSpellEstimator.lua line 270:
    attempt to index upvalue 'tHotCfg' (a nil value)
    Debug:
    (tail call): ?
    [C]: ?
    VuhDo\VuhDoSpellEstimator.lua:270: VUHDO_initFromSpellbook()
    VuhDo\VuhDoEventHandler.lua:473: VUHDO_OnEvent()
    [string "*:OnEvent"]:1:
    [string "*:OnEvent

    Reply Report Permalink
  • Update 1.206
    ============

    since Version 1.205 (to 1.206):

    Bugfixes:
    -- Made some changes to emergency modes to possibly fix a bug
    -- Fixed a bug in BuffWatch counting too many units

    Improvements:
    -- Revamped "Test" mode in Options=>Move...
    ...to make it a little more realistic looking
    ...to improve fun (imba player name generator inc)
    -- Added "foc" tag for focus target
    -- Improved performance a bit


    Changes:
    -- Pets will be ignored in emergency modes

    Features:

    Reply Report Permalink
  • Hello - wanted to say LOVE the addon - just one question. Am I missing somehting or is there a way to turn off the default casting bar fom WoW so it will stop showing? I'd love to place my panels where the casting bar is now :).

    Thanks,

    Reply Report Permalink
  • Hi,
    thank you! Why don't you install a casting bar mod such as quartz or ecb?

    Reply Report Permalink
  • Briellas said 

    Okay, I just updated to the newest version... And it's freaking out on me! Every time I join / leave / add / remove people from my group or raid. The frames either don't update until someone takes damage... or sometimes, like when a someone from the group is removed and replaced, the incorrect person ( name and bar ) displays damage. Or people who are at full health appear low. I have reloaded my ui that doesn't fix it... if I open my config out of combat and switch tabs randomly sometimes this will fix it. Is it me? Am I bugged out or has anyone else experienced this?

    Reply Report Permalink
  • I don't think that this is a general problem, because it's VuhDo's core functionality and I guess a whole lot of people would have complained. You might try reseting vuhdo to it's defaults: Leave the game and run "reset_vuhdo.bat" in vuhdo addons folder or delete all occurences of vuhdo.lua from WTF and its subfolders.

    Reply Report Permalink
  • Wheedle4 said 

    Thank you for the answer and appreciate it very very much.

    Love the mod, and NO MORE healbot for me!!!

    btw my paternal grandfather was german i've just forgotten what little he taught me.

    Reply Report Permalink
  • Thank you very much :)

    Reply Report Permalink
  • MrVining said 

    Love the addon, no more healbot for me. This is a good clean looking addon!

    Is there a way to add missing buffs (Thorns) for tanks only or for pvp only?

    Reply Report Permalink
  • Hi,
    thanks a lot. No, I'm afraid buffs will be shown for each of the buffs possible destination group.

    Reply Report Permalink
  • armas83 said 

    Hi, after I updated my V I cannot setup my heals and get this lua error constantly. Could you shed a light on whats holdin up?

    Message: Interface\AddOns\VuhDo\VuhDoKeySetup.lua:218: bad argument #1 to 'pairs' (table expected, got string)
    Time: 11/06/09 08:45:39
    Count: 1
    Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
    (tail call): ?
    [C]: ?
    [C]: in function `pairs'
    Interface\AddOns\VuhDo\VuhDoKeySetup.lua:218: in function `VUHDO_setupAllHealButtonAttributes'
    Interface\AddOns\VuhDo\VuhDoPanelRedraw.lua:284: in function <Interface\AddOns\VuhDo\VuhDoPanelRedraw.lua:253>
    Interface\AddOns\VuhDo\VuhDoPanelRedraw.lua:1158: in function <Interface\AddOns\VuhDo\VuhDoPanelRedraw.lua:1148>
    Interface\AddOns\VuhDo\VuhDoPanelRedraw.lua:1183: in function `VUHDO_redrawAllPanels'
    Interface\AddOns\VuhDo\VuhDoPanelRedraw.lua:1198: in function `VUHDO_reloadUI'
    Interface\AddOns\VuhDo\VuhDoEventHandler.lua:917: in function `VUHDO_OnUpdate'
    [string "*:OnUpdate"]:1: in function <[string "*:OnUpdate"]:1>

    Locals: (*temporary) = "Rejuvenation"
    (*temporary) = "table expected, got string"
    = <function> defined =[C]:-1

    Reply Report Permalink
  • This is a common error when your saved variables are broken. You'll have to reset vuhdo to its defaults: Leave the game and run reset_vuhdo.bat in vuhdo addons folder (or delete ALL occurences from WTF folder and its subfolders)

    Reply Report Permalink
  • Hey Iza,

    I recently got a Razer Naga mouse, and I'm having trouble getting the extra buttons to play nice with Vuhdo. I'm not a complete technical failure, but it's giving me fits.

    The mouse has 12 extra buttons which bind to either the 1 through = keys on the keyboard or the num pad buttons. Can you give me a quick tip on how to get those keys to work on mouseover in the Vuhdo frame?

    I use Bartender 4 and just drag the spells I want to use to the bar assigned to the Num pad keys in the same order as on the mouse, but in the interface keybinds it seems I can only have one (the num pad keystrokes active) or the other (keybinds for Vuhdo) but not both.

    I'm sure this is a simple thing, but I can't seem to figure it out.

    BTW, Vuhdo is the single best mod I've ever used and I use it on ALL my toons, even DPS for various and sundry actions. IF there was one mod I couldn't live without it would be this one. Thanks for the very near perfection.

    Reply Report Permalink
  • Hi,
    thanks a lot. WoW client only supports up to 5 mouse buttons natively. What you can do is: Go to your mouse driver and assign the buttons to unused keystrokes (such as CTRL+O or something, but I think you did this already). Then create macros like this:

    /cast [target=mouseover] Whateverspellname

    Drag these macros into bartender and assign the keys from you mousedriver config to the appropriate slots. This way the spell should cast when you hover over any unit frame and click the button.

    Reply Report Permalink
  • Love the addon as a holy priest in BGs, but I have one request, or rather a question, being pretty sure this is already in there... I want to set up the buffwatch so that when I click it, it buffs only those in range, otherwise doesn't do anything else.

    What seems to happen pretty much every time is that if there are some which are out of range, I get the hand (mouse pointer in wow) with a blue highlight around it as if it's asking me to click on the player to buff, which is really not what I want. Is there some way to do that please? Thank you.

    Reply Report Permalink
  • Hey Iza,

    Something has changed with this behavior in a recent version. The old behavior was that if someone was out of range and you clicked the Buffwatch icon anyway, you still cast the buff on everyone in range. Only recently (like maybe since 1.202 or 203?) i have seen the "spell's awaiting" mouse cursor in use with BuffWatch for the first time.

    I have been assuming that the change meant something different. You wrote that it means the person you intended to cast on ran out of range. But in my setup, I was going to cast the party version of a buff on the whole party, so it's not the case that my target ran out of range. I think something different might be happening.

    What I see is when the entire party is in range... I cast the party version of (for example) Prayer of Fortitude. I then see that 27 units have the buff and 2 still does not have it. I look around and I see 25 players and 2 hunter pets are buffed. The ones unbuffed are 2 warlock minions who are not able to receive the buff.

    So I would like to ask you to change Buffwatch back to its old behavior where it did not count units that cannot be buffed.

    Also I am still wishing very hopefully for a way to distinguish the number of buffed vs. unbuffed units in range against the number out of range.

    Thanks again for all your hard work!

    Reply Report Permalink
  • I will look into this.

    Reply Report Permalink
  • It's a bug => Fixed next update

    Reply Report Permalink
  • BuffWatch tries to determine a person in range to put the buff on. Changing that person is only possible ooc, because reassignment of buttons is restricted mid-fight. If the person vuhdo originally wanted to buff runns out of range while mid-fight, you'll get the "spell's awaiting" mouse cursor like you told. I don't thing I can change this really...

    Reply Report Permalink
  • rakotss said 

    Hi Iza. First of all I wanna say tnx for this amazing addon.

    Now some feature req ^^. Is it possible 2 monitor how much absorb have target in this moment(pala shield, legendary mace, priest tailent, priest shield etc) and show this number on raid frame, if it possible and u can develop it, will be awesome.

    Tnx a lot.

    Reply Report Permalink
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