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AuctionMaster

 

Project Updated:
Files Updated: Sat, Nov 21 2009
Supports Game Version: 3.2.0
Category: Auction & Economy
Tags:

, , , and [Edit Tags]

Project Manager: Udorn
Additional Authors: Blackfyre42
Current Version: 3.38.5
License: GNU General Public License version 2 (GPLv2)
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 2,049
Downloads Total: 672,792
Favorites: 407
Comments: 322
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  • About AuctionMaster
  •  

AuctionMaster is a compact auction house tool for being able to sell items like the wind, scanning auctions for item statistics, searching for wanted items in the auction house, looking for good opportunities among the current auctions and displaying the statistics gathered so far in the tooltip of any item.

AuctionMaster was formerly named Vendor, which seemed to be a missleading name for the purpose of the addon.

Why another auction addon?

There are already well known and established auction tools available. But I wasn't very comfortable with them. I wanted to have a tool which is very compact, which doesn't overstrain me in the tooltip with too much information. On the other side it should be ease in use and totally driven by gui elements.

And last but not least I just had fun to learn many new things while programming it.

Compatibility with other auction addons

AuctionMaster adds a new tab to the auction window. It does that as compatible as possible. This way some other addons, which also add new tabs to the auction window won't get disturbed. But there is no gurantee, that all other auction addons, modifying the auction frame, will be compatible with AuctionMaster. It depends on how cautious the addon author was.

Features

AuctionMaster comes in a single directory, without any other dependencies. The needed Ace2 libraries are already contained in the AuctionMaster installation directory.

The following sections will explain some of the main features of AuctionMaster.

Using the UI

All UI elements of AuctionMaster do have a tooltip description. If you still have a question, just look again in this text or write a comment in the forum.

Control buttons

After installing AuctionMaster you will see a button named AuctionMaster in the top right corner of the auction house window. There you will find shortcuts for beeing able to configure AuctionMaster, scan for all current auctions and create a snipe for the currently selected item.

All three aspects will be explained in detail in the next sections.

Scanning auctions

AuctionMaster is able to scan all current auctions by pressing the Scan button. This may be done in the AuctionMaster popup menu or by using the portrait icon of the auction house. Afterwards a progress dialog will appear, which informs about the progress of the scan. There is a fast and a normal scan mode. Both may be configured differently. By default the fast scan mode only asks to buy for sniped items.

The scan may be triggered with the command from the AuctionMaster menu or with a click on the portrait icon of the AuctionHouse. With a right click on the portrait icon you can choose the scan mode to be started.

If AuctionMaster encounters a previously sniped item or an auction with promising prices, it will ask you to bid for it or even buy it immediately. The limits for the latter feature may be configured. They shouldn't be set to low, otherwise the dialog will ask you too oftenly.

The search for promising items will get better after some scans over a few days. Otherwise some odd prices may influence the statistics too much.

AuctionMaster will maintain statistics of the scanned auctions. The prices are corrected by a standard deviation method. This may be configured in the statistic section of the configuration.

Sniping items

By pressing the Snipe button you may set a snipe for the currently selected item. A dialog will appear, which will ask you for the maximal bid and buyout price you are up to pay, if it will be encountered during an auction house scan. In this case a dialog will appear, where you can press a bid or buyout button to actually bid/buy the desired item.

The snipes will be valid for each character. You may set the snipe with your main and buy the item with your auction house twink.

Selling items

AuctionMaster will add a fourth tab to the auction house for efficiently selling your items. The left section of the window is used to describe the sale. The right section will display all current auctions of the same type. By pressing the Refresh button, you may search for more current auctions of the same type. If the last scan is too old, AuctionMaster will automatically scan again - only for the selected item. This time may be configured (like many other things).

You have to drag the item to be sold in the image in the upper left corner. Alternatively you may just shift left click the item to be sold in your inventory. AuctionMaster will automatically select the last prices, you have used the last time for this item.

Beside that you are able to select the duration, the prices for bid and buyout, the stack size and the number of stacks. You don't have to prepare the stacks by yourself. AuctionMaster will do it for you. Just select the desired stack size and you're done.

With Price calculation you can select the following price modes:

Fixed price
Just selects the bid and buyout prices you have used the last time.
Current price
Selects the average prices of the current auctions for the selected item. This may be influenced by a configurable percent amount. Will be modified by the configurable percentage value.
Undercut
Selects the lowest prices of the current auctions for the selected item. This may be influenced by a configurable percent amount. Will be modified by the configurable percentage value.
Lower market threshold
Sets the buyout price to the first auction above the configured lower market threshold (defaults to 30% of the market price). The min bid price is set to exactly the lower market threshold. Will be modified by the configurable percentage value.
Selling price
Selects the selling price of the given item. Will be modified by the configurable percentage value.
Market price
Selects the average bid and buyout prices calculated for the last scans. Will be modified by the configurable percentage value.

Auction statistics in the tooltip

AuctionMaster will gather statistics for the scanned auction items. It will calculate the median for the prices found. The tooltip of any item will display the overall statistics for the bid and buyout prices and the same for the last scan. Additionally the sell price at the vendor will be displayed.

For stacked items there will be displayed two prices. The first is for single items and the second (in parens) is for the price of the complete stack.

The averages for the current server and faction will be displayed.

Configuration

Many things of the features described above are configurable. Just press the Configuration button and have a look at it. All configuration options are described by a tooltip. You have to point at it for a few seconds, then it will appear.

There are too many options to describe them here in detail. Hopefully they are self-explaining.

Author

AuctionMaster was written by Udorn, a dusky shadow priest, always looking for some opposing souls to be consumed.

Acknowledgements

A big thanks goes to the users of the AuctionMaster forum at Curse, for their support and many good suggestions.

And some special thanks for translations and bug reporting goes to

  • GloomySunday@CWDG (Simplified Chinese)
  • Juha@CWDG (Traditional Chinese)
  • StingerSoft (Russian)
  • Cremor (Bug reporting)
  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  AuctionMaster 3.38.5 Release 3.2.0 2,513 11/21/2009
  AuctionMaster 3.38.4 Release 3.2.0 14,285 11/15/2009
  AuctionMaster 3.38.3 Release 3.2.0 10,730 11/12/2009
  AuctionMaster 3.38.2 Release 3.2.0 24,996 10/28/2009
  AuctionMaster 3.38.1 Release 3.2.0 7,461 10/27/2009
  • Comments

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  • jaco325 said

    same thing still happening from last week. thought you'd like to see...


    Date: 2009-11-20 21:52:33
    ID: 17
    Error occured in: Global
    Count: 1
    Message: ...ddOns\AuctionMaster\src\main\Scanner\ScanResults.lua line 33:
    minIncrement is null
    Debug:
    (tail call): ?
    [C]: assert()
    ...ddOns\AuctionMaster\src\main\Scanner\ScanResults.lua:33: Pack()
    ...AddOns\AuctionMaster\src\main\Statistic\Gatherer.lua:837: GetCurrentAuctions()
    ...face\AddOns\AuctionMaster\src\main\Seller\Seller.lua:1450: ?()
    ...tes\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146:
    ...tes\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146
    [string "safecall Dispatcher[2]"]:4:
    [string "safecall Dispatcher[2]"]:4
    [C]: ?
    [string "safecall Dispatcher[2]"]:13: ?()
    ...tes\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: SendMessage()
    ...AddOns\AuctionMaster\src\main\Statistic\Gatherer.lua:455:
    ...AddOns\AuctionMaster\src\main\Statistic\Gatherer.lua:453
    ...AddOns\AuctionMaster\src\main\Statistic\Gatherer.lua:494:
    ...AddOns\AuctionMaster\src\main\Statistic\Gatherer.lua:467
    ...AddOns\AuctionMaster\src\main\Statistic\Gatherer.lua:907: ArchiveScan()
    ...Ons\AuctionMaster\src\main\Statistic\ArchiveTask.lua:41: Run()
    ...ddOns\AuctionMaster\src\main\TaskQueue\TaskQueue.lua:83:
    ...ddOns\AuctionMaster\src\main\TaskQueue\TaskQueue.lua:83


    Reply Report Permalink
  • Udorn said

    Hi,

    ok, I've just uploaded 3.38.5. That should fix this error.

    Reply Report Permalink
  • jaco325 said

    Works perfectly! Thanks so much!

    Reply Report Permalink
  • Nweb said

    Question:

    So far I've been using AM on a PVE server where all of my alliance characters have been.

    Just now I started a new horde character on a PVP server and am wondering how and if this will affect AM in any way. In particular, can I go ahead and scan the AH on this server too or will this in some way mess up the AH database I scanned on the other server? So what I'm basically asking is if AM keeps a separate database per server/faction or is it all in one =o.

    Thanks!

    Reply Report Permalink
  • Udorn said

    Hi Nweb,

    no problem, the statistics are gathered per server and faction. You can see it in the tooltip (if you haven't deactivated the header), where it states "AuctionMaster statistics: (Server Name-Faction)". Settings stuff like how the tooltips should be displyed is the same for all servers, so you don't have to reconfigure it each time.

    Reply Report Permalink
  • logaholics said

    since this last update, tryin to post more than 1 stack only posts 1, puts me in a new tab and the window is all messed up.

    Reply Report Permalink
  • Udorn said

    Hi,

    are you using any additional auction house addon?

    Reply Report Permalink
  • logaholics said

    also going back to a later version till a new one is up

    Reply Report Permalink
  • logaholics said

    accutally had to go back to 3.38.2 for it to work right

    Reply Report Permalink
  • abusedsoul said

    I updated AM today and now I acnt use it at all, i keep getting Lua errors:



    Message: ...AuctionMaster\src\main\AuctionHouse\AuctionHouse.lua:198: attempt to index field 'OwnAuctions' (a nil value)
    Time: 11/17/09 18:48:34
    Count: 1
    Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
    [C]: ?
    ...AuctionMaster\src\main\AuctionHouse\AuctionHouse.lua:198: in function <...AuctionMaster\src\main\AuctionHouse\AuctionHouse.lua:186>
    ...AuctionMaster\src\main\AuctionHouse\AuctionHouse.lua:452: in function <...AuctionMaster\src\main\AuctionHouse\AuctionHouse.lua:451>
    (tail call): ?
    [C]: in function `AuctionFrameTab_OnClick'
    ...ace\AddOns\Blizzard_AuctionUI\Blizzard_AuctionUI.lua:300: in function <...ace\AddOns\Blizzard_AuctionUI\Blizzard_AuctionUI.lua:297>
    [C]: in function `Show'
    Interface\FrameXML\UIParent.lua:1577: in function `SetUIPanel'
    Interface\FrameXML\UIParent.lua:1399: in function `ShowUIPanel'
    Interface\FrameXML\UIParent.lua:1315: in function <Interface\FrameXML\UIParent.lua:1311>
    [C]: in function `SetAttribute'
    Interface\FrameXML\UIParent.lua:1944: in function `ShowUIPanel'
    ...ace\AddOns\Blizzard_AuctionUI\Blizzard_AuctionUI.lua:271: in function `AuctionFrame_Show'
    Interface\FrameXML\UIParent.lua:961: in function <Interface\FrameXML\UIParent.lua:474>



    Message: ...ce\AddOns\AuctionMaster\src\main\Scanner\Scanner.lua:232: attempt to index field 'ScannerItemModel' (a nil value)
    Time: 11/17/09 18:47:47
    Count: 1
    Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
    (tail call): ?
    ...ce\AddOns\AuctionMaster\src\main\Scanner\Scanner.lua:232: in function <...ce\AddOns\AuctionMaster\src\main\Scanner\Scanner.lua:217>
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
    (tail call): ?
    ...\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:502: in function `InitializeAddon'
    ...\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:614: in function <...\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:607>
    [C]: in function `LoadAddOn'
    [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:7: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
    [C]: ?
    [C]: in function `error'
    ...\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:201: in function `EmbedLibrary'
    ...\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:183: in function `EmbedLibraries'
    ...\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:262: in function `NewModule'
    ...AddOns\AuctionMaster\src\main\Statistic\Gatherer.lua:22: in main chunk



    Message: ...ce\AddOns\AuctionMaster\src\main\Scanner\Scanner.lua:276: attempt to perform arithmetic on field 'nextScanId' (a nil value)
    Time: 11/17/09 18:46:29
    Count: 2
    Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
    [C]: ?
    ...ce\AddOns\AuctionMaster\src\main\Scanner\Scanner.lua:276: in function `Scan'
    ...AuctionMaster\src\main\AuctionHouse\AuctionHouse.lua:104: in function `func'
    Interface\FrameXML\UIDropDownMenu.lua:563: in function `UIDropDownMenuButton_OnClick'
    [string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>

    Reply Report Permalink
  • Udorn said

    Hi,

    sounds like you have updated AuctionMaster while WoW was executing. That's not possible. New files are only visible after restarting WoW.

    Reply Report Permalink
  • Veev said

    Problem with the "create auction" button being grayed out on no-deposit items is still happening. I've tried updating to latest version and completely clearing my saved variables. Here's a screenshot of what I see as soon as I shift left-click some enchanting materials:

    http://www.veevsvault.com/veev/auctionmaster.jpg

    Reply Report Permalink
  • Udorn said

    Hi Veev,

    i will send you some debugging instructions, which you may activate if you want to. I'm also selling dust, and something like that never happens for me. And until now nobody else reported such a problem. So I'm afraid that we have to debug how AuctionMaster behaves on your pc.

    Reply Report Permalink
  • Nweb said

    Is there a setting that controls the minimum bid calculation of an item when you're selling? I can't seem to find it =(. It usually works well but at times it sets the minimum bid at like 10% of the buyout price (I don't know how it counts that) and if I don't catch it right there then I end up having to cancel the auction before someone lucks out at practically stealing the item :P.

    Reply Report Permalink
  • Udorn said

    Hi Nweb,

    there is the possibility to set a percentage for the min bid compared to the buyout. Some people didn't like it as default, so AuctionMaster is using the average bid by default. Perhaps I will change the default to the percentage, because it makes more sense in my opinion.

    What do the other's think?

    You can activate the relative bid by deselecting "Calculate starting price" in the seller config.

    Reply Report Permalink
  • Nweb said

    Hey,

    Your solution is exactly what I needed. Thanks!

    And as for the default setting, I think that the percentage of the buyout price is better because it is consistent with its output and it reduces the chance of new users accidentally, severely underpricing their items while they are still learning the addon. Maybe I'm just dumb but I personally fell for the extremely-low-min-bid-must-cancel-auction-asap thing on at least twenty occasions (and a few of those occasions involved listing hundreds of the same item which all needed to be canceled; yikes!) before I decided to post here for help. =P

    Reply Report Permalink
  • jaco325 said

    Hell of a job here, man. This fixed part of the problem, but I couldn't get the sell window to display current auctions for ONE item in particular. very strange. Thanks for keeping this up.

    Date: 2009-11-15 14:13:13
    ID: 19
    Error occured in: Global
    Count: 8
    Message: ...ddOns\AuctionMaster\src\main\Scanner\ScanResults.lua line 33:
    minIncrement is null
    Debug:
    (tail call): ?
    (tail call): ?
    [C]: assert()
    ...ddOns\AuctionMaster\src\main\Scanner\ScanResults.lua:33: Pack()
    ...AddOns\AuctionMaster\src\main\Statistic\Gatherer.lua:837: GetCurrentAuctions()
    ...face\AddOns\AuctionMaster\src\main\Seller\Seller.lua:1450: ?()
    ...tes\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146:
    ...tes\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146
    [string "safecall Dispatcher[2]"]:4:
    [string "safecall Dispatcher[2]"]:4
    [C]: ?
    [string "safecall Dispatcher[2]"]:13: ?()
    ...tes\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: SendMessage()
    ...AddOns\AuctionMaster\src\main\Statistic\Gatherer.lua:455:
    ...AddOns\AuctionMaster\src\main\Statistic\Gatherer.lua:453
    ...AddOns\AuctionMaster\src\main\Statistic\Gatherer.lua:494:
    ...AddOns\AuctionMaster\src\main\Statistic\Gatherer.lua:467
    ...AddOns\AuctionMaster\src\main\Statistic\Gatherer.lua:907: ArchiveScan()
    ...Ons\AuctionMaster\src\main\Statistic\ArchiveTask.lua:41: Run()
    ...ddOns\AuctionMaster\src\main\TaskQueue\TaskQueue.lua:83:
    ...ddOns\AuctionMaster\src\main\TaskQueue\TaskQueue.lua:83
    AddOns:
    VirtualPlates, v3.2.2.5
    Swatter, v3.1.14 (<%codename%>)
    NPCScan, v3.2.0.8
    NPCScanOverlay, v3.2.0.4
    AdvancedTradeSkillWindow, v
    AHShowBid, v1.2
    AHsearch, v30100-1
    AllStats, v1.0
    Analyst, v1.0.10
    AnyMeter, v1.1.1.30100
    ArkInventory, v3.02
    Atlas, v1.15.1
    AtlasBattlegrounds, v1.15.1
    AtlasDungeonLocs, v1.15.1
    AtlasOutdoorRaids, v1.15.1
    AtlasTransportation, v1.15.1
    AtlasLoot, vv5.08.06
    AtlasLootBurningCrusade, vv5.08.06
    AtlasLootCrafting, vv5.08.06
    AtlasLootOriginalWoW, vv5.08.06
    AtlasLootWorldEvents, vv5.08.06
    AtlasLootWrathoftheLichKing, vv5.08.06
    AtlasLootFu, vv5.08.06
    AtlasQuest, v4.3.6
    AuctionMaster, v3.38.4
    AuctionProfit, v30100-2
    Bagnon, v2.12.0
    BagnonForever, v1.1.2
    BagnonTooltips, v
    Cartographer, v2.0
    Cartographer3, v3.0 v0.11.2
    Cartographer3InstancePOIs, v
    Cartographer3Notes, v
    Cartographer3Waypoints, v
    CartographerMailboxes, v1.0
    CartographerMinimapCoords, v3.10a
    CartographerNotes, v2.0
    CartographerProfessions, v2.0
    CartographerQuestInfo, v
    CartographerTreasure, v1.0
    CartographerWaypoints, v2.0
    CTBarMod, v3.201 (CTMod 3.2)
    CTBottomBar, v3.201 (CTMod 3.2)
    CTBuffMod, v3.200 (CTMod 3.2)
    CTCore, v3.202 (CTMod 3.2)
    CTExpenseHistory, v3.200 (CTMod 3.2)
    CTUnitFrames, v3.200 (CTMod 3.2)
    CTViewport, v3.200 (CTMod 3.2)
    EquipCompare, v2.16
    Flightmap, v
    GatherMate, vv1.21
    GoingPrice, v3.2
    GoingPriceAllakhazam, v3.2.1258302856
    GoingPriceWowhead, v3.2.1258237990
    HKQuestInitiators, v1.3
    LibRareSpawns, v1.0.30100
    LightHeaded, v298
    MarketWatcher, v2.03
    Postal, v3.2.2
    qComments, v3.2.1
    QuestGuruTracker, v1.3
    QuestHelper, v0.106
    QuestLogHD, v1.02
    RareSpawnOverlay, v4.0.30100
    SilverDragon, vv2.3.2
    SlideBar, v3.1.14 (<%codename%>)
    TheCollector, v0.6.9
    TomTom, vwowi:revision
    VendorBags, v2.1
    BlizRuntimeLib_enUS v3.2.2.30200 <us>
    (ck=75a)

    Reply Report Permalink
  • Udorn said

    arghh, how can this become nil?! ;-) It will also be protected against nil values in the next release.

    Reply Report Permalink
  • jaco325 said

    Date: 2009-11-15 08:46:39
    ID: 2
    Error occured in: Global
    Count: 67
    Message: ...AddOns\AuctionMaster\src\main\Statistic\Gatherer.lua line 673:
    attempt to compare number with nil
    Debug:
    (tail call): ?
    ...AddOns\AuctionMaster\src\main\Statistic\Gatherer.lua:673:
    ...AddOns\AuctionMaster\src\main\Statistic\Gatherer.lua:631
    (tail call): ?
    ...Master\src\main\OwnAuctions\OwnAuctionsItemModel.lua:201:
    ...Master\src\main\OwnAuctions\OwnAuctionsItemModel.lua:188
    ...Master\src\main\OwnAuctions\OwnAuctionsItemModel.lua:265:
    ...Master\src\main\OwnAuctions\OwnAuctionsItemModel.lua:235
    ...Master\src\main\OwnAuctions\OwnAuctionsItemModel.lua:477: Update()
    ...s\AuctionMaster\src\main\OwnAuctions\OwnAuctions.lua:407: ?()
    ...tes\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146:
    ...tes\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146
    [string "safecall Dispatcher[1]"]:4:
    [string "safecall Dispatcher[1]"]:4
    [C]: ?
    [string "safecall Dispatcher[1]"]:13: ?()
    ...tes\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
    ...e\AddOns\_NPCScan\Libs\AceEvent-3.0\AceEvent-3.0.lua:119:
    ...e\AddOns\_NPCScan\Libs\AceEvent-3.0\AceEvent-3.0.lua:118
    AddOns:
    VirtualPlates, v3.2.2.5
    Swatter, v3.1.14 (<%codename%>)
    NPCScan, v3.2.0.8
    NPCScanOverlay, v3.2.0.4
    AdvancedTradeSkillWindow, v
    AHShowBid, v1.2
    AHsearch, v30100-1
    AllStats, v1.0
    Analyst, v1.0.10
    AnyMeter, v1.1.1.30100
    ArkInventory, v3.02
    Atlas, v1.15.1
    AtlasBattlegrounds, v1.15.1
    AtlasDungeonLocs, v1.15.1
    AtlasOutdoorRaids, v1.15.1
    AtlasTransportation, v1.15.1
    AtlasLoot, vv5.08.06
    AtlasLootBurningCrusade, vv5.08.06
    AtlasLootCrafting, vv5.08.06
    AtlasLootOriginalWoW, vv5.08.06
    AtlasLootWorldEvents, vv5.08.06
    AtlasLootWrathoftheLichKing, vv5.08.06
    AtlasLootFu, vv5.08.06
    AtlasQuest, v4.3.6
    AuctionMaster, v3.38.3
    Babylonian, v5.1.DEV.130
    Bagnon, v2.12.0
    BagnonForever, v1.1.2
    BagnonTooltips, v
    Cartographer3, v3.0 v0.11.2
    Cartographer3InstancePOIs, v
    Cartographer3Notes, v
    Cartographer3Waypoints, v
    Configator, v5.1.DEV.190
    CTBarMod, v3.201 (CTMod 3.2)
    CTBottomBar, v3.201 (CTMod 3.2)
    CTBuffMod, v3.200 (CTMod 3.2)
    CTCore, v3.202 (CTMod 3.2)
    CTExpenseHistory, v3.200 (CTMod 3.2)
    CTUnitFrames, v3.200 (CTMod 3.2)
    CTViewport, v3.200 (CTMod 3.2)
    Flightmap, v
    Gatherer, v3.1.14
    GathererHUD, v3.1.14
    GoingPrice, v3.2
    GoingPriceAllakhazam, v3.2.1258214570
    GoingPriceWowhead, v3.2.1258237990
    MarketWatcher, v2.03
    Postal, v3.2.2
    QuestGuru, v1.2
    QuestGuruHistory, v1.1
    QuestGuruHistoryDaily, v1.0
    QuestGuruTracker, v1.3
    SlideBar, v3.1.14 (<%codename%>)
    TheCollector, v0.6.9
    VendorBags, v2.1
    BlizRuntimeLib_enUS v3.2.2.30200 <us>
    (ck=600)

    Reply Report Permalink
  • Udorn said

    Hi Jaco,

    I've just uploaded 3.38.4. Hopefully that fixes the lua error some people where reporting. Apparently I can't reproduce it by myself.

    Reply Report Permalink
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