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UrbinTargetTarget

 

Project Updated:
Files Updated: Fri, Aug 7 2009
Supports Game Version: 3.2.0
Category: Combat
Tags:

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Project Manager: Urbin
Additional Authors: No additional authors
Current Version: 30200.2
License: All Rights Reserved
Development Site: CurseForge
Avg Daily DL (last 30 days): 2
Downloads Total: 7,559
Favorites: 13
Comments: 11
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  • About UrbinTargetTarget
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Alternate download link
Just in case Curse has load issues (as occasionally happens on patch day) I have set up an alternate download page carrying the latest version of my addons. You can find it under http://www.ursbeeli.ch/m_addons.shtml

History
I have been using the Dag_TargetTarget addon for a long time. With the introduction of Patch 2.0 and the secure frames its targetting possibilities were lost. With each subsequent patch another feature of it caused an exception. I fixed one after the other for my own use, always intending to change it to make use of secure frames. The built in target of target frame just was not an option as it is too small for my liking.
I tried a few things but found that I could not get secure frames to work with Dag's Target of Target during my first tries. I then tried to start from scratch with just an empty button in order to be able to use it to target my target's target, even during combat. I then started adding features and found I had more or less duplicated what Dag had done.

However, I did not implement everything Dag had. One of these things is the target or target of target frame as I really, never used this. Another thing is the integration with MobHealth and CTMod to find out the absolute health numbers of mobs. This is handy to have for my target but I am not so interested in those details for my target's target, especially as I still have this of people in my group (say for healing).

All credit for the idea and much of the code goes to Dag, even though I rewrote the addon (pinching quite a bit from Blizzard's TargetFrame implementation.

Urbin, Dun-Morogh (EU)

Features
This addon displays target of target frame that has the same size and look and feel as the default target frame. It has optional support for displaying buffs and debuffs, class and creature type. It allows targetting the target of target by clicking on it as well as a suitable context menu by right clicking on it.

Slash commands
/utt help Show supported slash commands
/utt about Show version info
/utt status Show configuration status

/utt enable Enable Target of Target frame
/utt disable Disable Target of Target frame
/utt toggle Toggle able Target of Target frame

/utt hp Toggle display of health text on target or target frame
/utt mana Toggle display of mana text on target or target frame
/utt buff Toggle display of buffs and debuffs on target or target frame
/utt class Toggle display of class above target of target frame
/utt type Toggle display of creature type below target of target frame

/utt dock Use default position
/utt lock Lock custom position
/utt unlock Allow draging of frame to custom position


Todo list

  • add clique support for healing
  • add support for the red aggro edge introduced to Blizzard frames with 3.0.2
  • add option frame
  • convert mob percentage health using MobHealth, MobInfo2, etc values [low prio]



Version history


30200.2

  • fixed GetDifficultyColour() bug

30200.1

  • adjusted toc for patch 3.2

30100.1

  • adjusted toc for patch 3.1
  • fixed handling of buff/debuff icons to match 3.1 behaviour

30002.1

  • adjusted toc for patch 3.0.2
  • changed code to match the API changes of 3.0.2

20400.2

  • added setting to disable hp/mana on target of target frame (suggested by canabisbv)

20400.1

  • updated toc for patch 2.4.0
  • added possibility to list all addons by Urbin

20300.2

  • added support for ClassIcons (<file type="link">5138</file>)
  • not showing zero health any more when dead (interfered with "Dead" text)

20300.1

  • updated toc for patch 2.3.0

20203.3

  • now also showing proper tooltips (for target of target buffs/debuffs instead of targt)
  • fixed nil concatentation bug when displaying target creature type

20203.2

  • now showing debuffs of target-of-target instead of target
  • now checking PvP sanctuary status of target-of-target instead of target
  • added curse project as weblink to about information

20203.1

  • first version
  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  UrbinTargetTarget 30200.2 Release 3.2.0 288 8/7/2009
  UrbinTargetTarget 30200.1 Release 3.2.0 84 8/5/2009
  UrbinTargetTarget 30100.1 Release 3.1.0 451 4/16/2009
  UrbinTargetTarget 30002.1 Release 3.0.2 453 10/16/2008
  UrbinTargetTarget 20400.2 Release 2.4.3 94 9/1/2008
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  • syali said 

    1:
    I also get a target of target with the percentage displayed, and I don't want that.

    I see no way to change this. I shouldn't have any other addon which would enable that option.. is there a way for me to find out for sure what addon might be doing this? I suppose I could uninstall each one until I learn..

    I installed SimpleUnitFrames and it can configure the target of target, but nomatter what options I choose, UTT remains the same.

    2:
    It would be nice if OmniCC would work with this AddOn.

    3:
    I don't know if it's a bug, but I've seen the frame move up when a second row of buffs is shown. I'm still experimenting to try to reproduce. I'm now using the "docked" mode which ought to fix that.

    4:
    I'd love to be able to display the damage/healing on the portrait. This is a feature given by SimpleUnitFrames to the normal frames.

    Reply Report Permalink
  • Anti1314 said 

    Refering to your Screenshots 2, how do I set the "Target Frame" with number of health together with percentage of health?
    That is something I been tried to look for many times. Hope you can help me.
    Can we resize the frame? It seem cannot fit in number and percentage if the wording is too long.

    Thanks


    Reply Report Permalink
  • Urbin said 

    My addon (UrbinTargetTarget) does *not* modify the target frame. I think in case of the screenshot it was probably MobInfo2 that does that, so you might want to check it out.

    Reply Report Permalink
  • Urbin said 

    It seems that some of my comments were lost with the migration of curse/curseforge so here we go:

    @Aylianna: no, I do not have the time to add a t-of-t-of-t feature at the moment and as I don't miss it myself, the incentive is probably not big enough for me to do the work

    @Elessil: as I said before, I have no taint issues whatsoever, do you still have the taint issues with only my addon enabled and all others disabled?

    Reply Report Permalink
  • Aylianna said 

    Would you add the target's target's target feature to this? I know you said over on Dag's you don't find much use for it, but for me as a healer it can really help.

    Thanks!

    Reply Report Permalink
  • Elessil said 

    You addon is pretty much all I want from a Target's target mod, thanks for making it.

    But there's one issue marring its use. :/
    It's a huge source of user interface taint.

    Urbin, if you do "/console taintLog 1" and take a look at the log produced you'll see what I mean.
    Would be nice if you could do something about this. The US Interface forum has a thread where slouken is replying to help solving issues such as these.

    Reply Report Permalink
  • Urbin said 

    Aylianna write

    Would you add the target's target's target feature to this? I know you said over on Dag's you don't find much use for it, but for me as a healer it can really help.

    I am sorry to say, but I currently have no time whatsoever to work on any of my addons (working 15 hour days) so this will have to wait, especially as it is not a feature I need ;-)

    Reply Report Permalink
  • Urbin said 

    Elessil wrote

    But there's one issue marring its use. :/ It's a huge source of user interface taint.

    Are you sure that it really is my addon? I am asking because I currently have no taint issues whatsoever despite using my own addon. Are you perfectly sure it's not some other addon in combination with UrbinTargetTarget?

    Urbin, if you do "/console taintLog 1" and take a look at the log produced you'll see what I mean. Would be nice if you could do something about this. The US Interface forum has a thread where slouken is replying to help solving issues such as these.

    Thanks for your hint, but as far as I understood, this only creates a log, when an "interface blocked" error occurs and I have yet to see one of those...

    Reply Report Permalink
  • Elessil said 

    Since you got no taint issues I went ahead and investigated it further.
    Turns out that yeah, utt isn't the source of it. Great. =)

    Now I just have to get a replacement for Elkano's Frame Resizer. -.-'

    Reply Report Permalink
  • Elessil said 

    The taint issue kept bugging me so I went ahead and disabled every addon I had except UTT and the taint errors kept poping up.

    A small snippet from the taint log:
    1/11 21:20:27.971 Execution tainted by UrbinTargetTarget while reading UTT_Debuff16 - getglobal()
    1/11 21:20:27.971 Interface\AddOns\UrbinTargetTarget\UrbinTargetTarget.lua:762 UTT_UpdateBuffDebuff()
    1/11 21:20:27.971 Interface\AddOns\UrbinTargetTarget\UrbinTargetTarget.lua:901 UTT_Update()
    1/11 21:20:27.971 Interface\AddOns\UrbinTargetTarget\UrbinTargetTarget.lua:911 UTT_OnUpdate()
    1/11 21:20:27.971 UTT_Frame:OnUpdate()
    1/11 21:20:27.971 An action was blocked in combat because of taint from UrbinTargetTarget - UTT_Frame:ClearAllPoints()
    1/11 21:20:27.971 Interface\AddOns\UrbinTargetTarget\UrbinTargetTarget.lua:973 UTT_FrameDrag()
    1/11 21:20:27.971 Interface\AddOns\UrbinTargetTarget\UrbinTargetTarget.lua:988 UTT_HandleMoveable()
    1/11 21:20:27.971 Interface\AddOns\UrbinTargetTarget\UrbinTargetTarget.lua:903 UTT_Update()
    1/11 21:20:27.971 Interface\AddOns\UrbinTargetTarget\UrbinTargetTarget.lua:911 UTT_OnUpdate()

    the offending lines are usually:
    762
    901
    903
    911
    973
    974
    988
    989

    Reply Report Permalink
  • Urbin said 

    Elessil wrote

    The taint issue kept bugging me so I went ahead and disabled every addon I had except UTT and the taint errors kept poping up.

    I'm sorry to hear you still have taint issues with UTT. Thanks for the detailed feedback, I'll try to look into it when I have some time (which most likely won't be soon, I'm sorry to say). I can't promise that I'll find something, as I still don't have any taint issues...

    Reply Report Permalink
  • Urbin said 

    Check version 20400.2 and the new /utt hp and /utt mana commands

    Reply Report Permalink
  • how can i disable hp/mana from unit frame? :|

    Reply Report Permalink
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