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UIOoCFade

 
Project Updated:
Files Updated: Tue, Oct 27 2009
Supports Game Version: 3.2.0
Category: Combat
Tags:

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Project Manager: egingell
Additional Authors: No additional authors
Current Version: v200910270155
License: Written or Edited by Eric Gingell
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 1
Downloads Total: 550
Favorites: 1
Comments: 2
  • Contests
  • About UIOoCFade
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Description

Dim the UI when leaving combat.

Having Issues or have a Suggestion?

  • Please don't use the comments to post trouble tickets or suggestions. Instead post a ticket on CurseForge. Thanks.
    • Any comments containing bug reports or feature requests will be deleted on sight and any comments asking where or why (referring to said comments) will also be deleted on sight.

Slash Command

/getframes
Force collection of new frames.
/getframes debug
Dump collected frames to the chat frame.
/getframes mod <number> (default 2)
Change modifier (stored alpha will be divided by <number>) and force collection of frames.

Added in v200903281446

/getframes include <comma separated list of frame names>
These frames will always dim regardless of visibility.
/getframes exclude <comma separated list of frame names>
These frames will never dim.
/getframes list <all|includes|excludes>
List frames included, excluded, or both.
/getframes toggle
Enable or disable frame dimming.
/uidim
Alias of /getframes

Known Issues

  • The client crashes after a few fights.
  • Doesn't dim AutoBar or FuBar on initial log in.
  • Dims frames that are technically shown, but its parent is hidden (makes no sense since :IsShown() returns false when the parent's :IsShown() returns false).

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  • Downloads (6)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  UIOoCFade v200901300001 Release 3.0.8 51 1/30/2009
  • Screenshots (2)
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  • Comments

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  • I stumbled across this when trying to find a way to have things fade in and out based on combat, that didn't require getting all new actionbars or all new unit frames for this functionality. Your post on the official blizzard forum and subsequent creation of this addon has been a godsend.

    Bravo, great work! I do hope that you'll continue to keep this working.

    Reply Report Permalink
  • BDDaddy said

    Screenshots would be nice.

    Reply Report Permalink
  • egingell said

    Hardly seems necessary, but they're coming.

    Reply Report Permalink
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