Description
TurnInEverything automatically turns in all completed quests, pasting any progress and reward text into the chat frame. The intent is to let you read the quest story without worrying about about the NPC wandering away, being attacked, etc. Or alternatively to ignore the story and clicking for quests you've already done 1000 times — with the text copied to your chat frame it's your choice to read or ignore it without being stuck within dialog range of the NPC.
Usage
Right-click on quest turn-in NPCs. Watch the magic. There's nothing else to it.
If there's only one quest reward TurnInEverything automatically accepts that reward. If there's a choice for rewards TurnInEverything just camps out at the reward screen and makes you choose manually (but still copies the reward text into the chat frame).
You can temporarily disable automatic quest completion by holding the shift key while opening the gossip/quest frame. This should help work around A) bugs in my code and B) situations where you don't want to turn in all completable quests. Be sure to hold down the shift key at each click in the process, otherwise the progress events will trigger automatic turn-in even if the initial click didn't.
You can permanently (until toggled back) disable TurnInEverything with the slash command:
/tie disable
and re-enable it with:
/tie enable
If the command /tie conflicts with another addon you can also use /turnineverything.
Roadmap
Coming Features:
- Nothing right now. The possible features still seem like a good plan, but I'm feeling lazy at the moment.
Possible Features:
(If I'm properly motivated to learn how to write a configuration UI, or can find some appropriate code to steal)
- Make the bypass modifier key user-configurable
- Make the bypass modifier key invertible, so the default does nothing and click-with-modifier activates automatic completion
- Add an in-game-modifiable, quest-name-based exception list, to permanently disable automatic completion of certain quests
- Make the exception list invertible, so that the default does nothing and only listed quests are automatically completed
Known Bugs
As of 1.0.5 we've officially reached the works-for-me stage — there are no bugs that I notice in regular game play. If you disagree please let me know; I would be happy to address any bugs you find.
Contact
If you have an interest in additional features, any bugs to report, or anything else to contribute let me know at: zach-curse@kotlarek.com
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r34 | profplump | 2009-08-15 08:05:34 +0000 (Sat, 15 Aug 2009) | 3 lines
Changed paths:
A /tags/v1.0.10 (from /trunk:33)
Tagging as v1.0.10
Make the permanent disable persist between sessions.
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r33 | profplump | 2009-08-15 08:03:48 +0000 (Sat, 15 Aug 2009) | 1 line
Changed paths:
M /trunk/TurnInEverything.lua
M /trunk/TurnInEverything.toc
Make PermDisable actually permanent
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r31 | profplump | 2009-08-15 06:00:40 +0000 (Sat, 15 Aug 2009) | 1 line
Changed paths:
M /trunk/TurnInEverything.toc
Bump version
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r30 | profplump | 2009-08-15 05:55:29 +0000 (Sat, 15 Aug 2009) | 1 line
Changed paths:
M /trunk/TurnInEverything.lua
Better debug
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r28 | profplump | 2009-08-15 05:19:56 +0000 (Sat, 15 Aug 2009) | 1 line
Changed paths:
M /trunk/TurnInEverything.toc
Bump to 1.0.8
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r27 | profplump | 2009-08-15 05:19:02 +0000 (Sat, 15 Aug 2009) | 1 line
Changed paths:
M /trunk/TurnInEverything.lua
Add support for in-game debug toggle
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r26 | profplump | 2009-08-15 05:11:46 +0000 (Sat, 15 Aug 2009) | 1 line
Changed paths:
M /trunk/TurnInEverything.lua
Add support for in-game master disable/enable toggle
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r24 | profplump | 2009-08-04 15:26:07 +0000 (Tue, 04 Aug 2009) | 1 line
Changed paths:
M /trunk/TurnInEverything.toc
Bump TOC for 3.2. I have not actually tested against 3.2, but this will be necessary eventually.
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Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...