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Tongues

 
Project Updated:
Files Updated: Fri, Jan 22 2010
Supports Game Version: 3.3.0
Category: Chat & Communication
Tags:

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Project Manager: skrulladams
Additional Authors: aurorablade
Current Version: 1.0.4.15
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 79
Downloads Total: 42,618
Favorites: 43
Comments: 82
  • About Tongues
  •  

The Tongues AddOn

A while ago I started using Lore. As I started working with it, I started to see some of the limitations. I decided to re-write my own version of it, and try to remove some of those limitations. Currently, Tongues doesn't do localization. In a conversation with Rufftran I learned that he may be retiring Lore since Tongues is doing well. I still need to talk to him about merging projects.

  • NOTE: Aurorablade is now helping to maintain the addon. I am waiting to get all the code for tongues 2 work before i do anything major.

What it does:

  • It allows languages, dialects, affects on outgoing messages.
  • It allows filters on incoming and outgoing messages.
  • It has Lore-style Interpreters.
  • It provides the ability to Mass Translate for: targetted player, translators (people added to the user's translator list),party,guild, raid, officer, battleground, raid warning/alert.
  • Auto-translation of other Tongues users' say, yell, party, guild, officer, raid, battleground and raid warning/alert messages.
  • Uses Blizzard languages when it can (ie Orcs speaking Gutterspeak will not be understood by Undead unless the listener has Tongues, Undead speaking Gutterspeak will be understood if both they listener have Tongues.)
  • Provide a quick select for picking which language to speak. (So you don't have to open up the menu every time.)
  • Automatic Language learning (different languages have different difficulties for difficult factions, races, and classes.)
  • Allows you to speak for controlable pets with /petspeak or /ps

What it doesn't do:

  • It won't ever translate cross-faction.

Why not? Aside from the EULA, which prohibits this,the other reason for this is because of the method that Blizzard uses to generate its languages. For instance, a Human speaking Common being heard by the Horde may see a word like "hir" this could mean "the" or it could be "toc" - table of contents - it depends on the context, which you don't know because all the words are encrypted. The algorithm to figure this out would have to be extraordinarily complex.

  • It won't ever translate languages from or to users not using this AddOn.

What it will do:

  • Provide an option for dynamic Dialect drifting.
  • Miscellanious code streamlining.

Known Bugs:

  • None known at this time.
  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Tongues 1.0.4.15 Release 3.3.0 1,411 1/22/2010
  Tongues 1.0.4.14b Release 3.3.0 1,032 1/7/2010
  Tongues 1.0.4.14 Release 3.3.0 1,533 12/27/2009
  Tongues 1.0.4.13b Release 3.3.0 2,725 12/8/2009
  Tongues 1.0.4.13 Release 3.3.0 156 12/8/2009
  • Comments

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  • Hi, I'm having a problem with the addon. It seems like the things I say don't get modified. And then, what does the screen thing do in the advanced options?

    Reply Report Permalink
  • What language are you trying to speak?

    Are you using any other chat modifications?
    Did you add the language properly?
    Screen will keep you from speaking a language to a current chat channel its checked (self and to targetted seems to be iffy). So if your speaking demonic..then speak in guild with its screen unchecked you will speak demon ic in guild..if its checked you won't.

    Reply Report Permalink
  • wow, didn't expected an answer so soon!! Seems that the screen options where the problem. I had them all checked, and I was testing the add-on in whisper, but thats not supported right? Everything works fine now, except the custom language. I did everything like described in the previous messages: saving as lua, adding to "understand" but it doesn't show up in the speak tab.

    Reply Report Permalink
  • You also have to set the fluency (the slider part)

    Basiccly type in the name (case senesative) hit enter, adjust slider, hit set.

    Also turn your lua errors on and make sure nothing is popng up/

    Reply Report Permalink
  • PocketFox said

    So I was really loving Tongues... until I added a custom language (Common on my blood elf). Now I can't speak anything but it in /say! Even when I click back to Orcish or Thalassian, and the button is SHOWING Orcish/Thalassian, I'm speaking "Common". A friend of mine had this same problem (and not even with a custom language, with her native language of Troll), and got so sick of it she got rid of the addon.

    How do I fix this?

    Reply Report Permalink
  • I am unable to reproduce this on a bloodelf i have, turn lua errors on and see if any errors pop up, Also are you using any other kind of chat modfications?

    Reply Report Permalink
  • Hey, just got Tongues, all my rping friends said it was great to use and so I got curse just for this and now i use tons of addons, quick question though, me and a friend formed our own language that we have writen in a notebook and we have to use that, ive noticed however that some guilds have a custom language and I was wondering if I could get a bit of help with how I could possibly set this up for us.
    Thanks a bunch,
    Talithas

    Reply Report Permalink
  • within your tongues addon folder is a folder called
    custom
    open customlanguages.txt

    there should be some in there you can use as a guide..but just to pull one r an example
    Tongues.Custom.Language["<your language>"] = {
    [1] = { "a", "n", "g", "o", "l" };
    [2] = { "ha", "ko", "no", "mu", "ag", "ka", "gi", "il" };
    [3] = { "lok", "tar", "kaz", "ruk", "kek", "mog", "zug", "gul", "nuk", "aaz", "kil", "ogg" };

    };

    now each part of the table is numbered, this represents a length of a word. so a one letter word is gonna use something from [1] and so on

    when your done editing the file..save it..make a copy of it and rename it to customlanguages.lua, the extension has to change to .lua or it will not load the language.

    Note you will need to manually send this language to others for them to know it.

    Reply Report Permalink
  • it won't automaticlly add it to your known languages, you have to add it under the 'understand' tab like other languages.

    Reply Report Permalink
  • Did the file properly resave as a .lua file?

    Reply Report Permalink
  • send the file to lemastera@gmail.com and i will look at it.

    Reply Report Permalink
  • Gruffness said

    I noticed the Tongues LDB(?) menu went from a right side icon to a normal icon with text (I could see this if it showed us our current language being spoken instead of the title) in Titan Panel. Was this intended or could this be made optional? There's less clutter for me with a simple icon to click for quick access to options. :)

    Reply Report Permalink
  • I was fixing another issue with the addon Docking Station. i changed it from a launcher to a datafeed type..for most LDB addons it will show you the languge you are speaking. I am not sure WHY it is not displaying the datafeed values correctly. All i can suggest is to get a block style LDB display and turn everything off but tongues. (depending on the addon you may have to show/hide label and text options until its correct)

    I dled titan and tried to fix it but i kept breaking the LDB functions when i did. I am truely sorry.

    Reply Report Permalink
  • Need for suggestions: Dialects: Paladin and Death knight.

    Reply Report Permalink
  • Post suggestions on thier curseforge tickets..forgot that part...

    Reply Report Permalink
  • vertigale said

    Hi there. I'm having issues with tongues languages translating into my /say channel. My guild uses a custom language and none of them seem to have issues, but I can't see the translation of what they are saying to me unless I am partied with them. I've tried different settings but haven't been able to get around this issue. Any advice?

    Reply Report Permalink
  • Do you have the same language as them? i mean like in your custom file and have you set yourself to know it?

    Reply Report Permalink
  • vertigale said

    Yes. It seems to be ANY language spoken through the Tongues add on. I can see the untranslated words pop up in the word bubble above someone's head, but no text whatsoever appears in my chatlog. I can only see what people are saying through Tongues when I am in a party or raid.

    Reply Report Permalink
  • Are you useing any chat modifications?

    Reply Report Permalink
  • vertigale said

    I was using Chatter, but disabled it to test if that addon was the cause. I still had the same issue.

    Reply Report Permalink
  • Addon Packs Containing Tongues

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