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TimeToDie

 

Project Updated:
Files Updated: Tue, Oct 27 2009
Supports Game Version: 3.2.0
Category: Combat
Tags:

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Project Manager: Mecdemort
Additional Authors: No additional authors
Current Version: v1.1
License: All Rights Reserved
Development Site: WowAce.com
Avg Daily DL (last 30 days): 144
Downloads Total: 24,997
Favorites: 53
Comments: 11
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  • About TimeToDie
  •  

Estimated time until current target will die.

/ttd display locked
show display for placement

The display is updated every time the mob's health changes.

There is now libdatabroker support, and the frame is optional.

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  TimeToDie v1.1 Release 3.2.0 3,849 10/27/2009
  TimeToDie v1.0 Release 3.2.0 3,899 10/6/2009
  TimeToDie v0.5.5 Beta Beta 3.2.0 177 10/1/2009
  TimeToDie v0.5.4 Beta Beta 3.2.0 104 9/26/2009
  TimeToDie v0.4 Release 3.1.0 9,408 5/6/2009
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  • is this addon broken? /ttd locked, /timetodie locked keep giving me "unknown argument" error.

    Reply Report Permalink
  • Mecdemort said

    Sorry about that, I reorganized the options and forgot to update the page. It should be /ttd display locked

    Reply Report Permalink
  • sjgarfield said

    Hurray for the update! Just wanted to let you know I've been anxiously awaiting it! :)

    Reply Report Permalink
  • Caramirdan said

    Thanks a bunch for this add-on--it helps me out a ton!

    Reply Report Permalink
  • I'd also like to use this addon but I'm a healer and if I dont target the mob there is no display.

    Reply Report Permalink
  • zMilamber said

    A cool feature would be to make icons (most useful for dots, but also for long casts like fireball) on the action bar gray/red if they take longer than the time to die.

    Reply Report Permalink
  • mandydeth said

    I'm having an issue where it won't like me change the color of the font.

    The error is:
    [string "*:OnClick"]:1: attempt to index local 'self' (a nil value)

    Reply Report Permalink
  • Goom128 said

    When I scale the font the numbers/text inside the box changes but not the box, is there a way to scale box itself?

    Reply Report Permalink
  • sunam84 said

    Oh yeah, as a good tip to keep it from being visible when out of combat, I use Kong UI hider on the TTD frame so it only shows in combat or on mouseover. Not sure if this behaviour is configurable within TTD ..

    Reply Report Permalink
  • sunam84 said

    Go to TimeToDie.lua in the addon folder of TimeToDie and find the comment for Core Functions. Under that section there's several adjustable values, e.g. width, height.

    Especially useful is the line "texture:SetTexture(0, 0, 0, 0.5)" which I used to blend it in my UI. Last number is the alpha value of the frame so by setting it to 0 will fade the background away and leave you only the numbers/text. I assume that the first 3 numbers are for RGB color values so fiddle around with them if you need to change the color of the box.

    Be sure to reloadUI or logout/login after doing these changes.

    Reply Report Permalink
  • sman0333 said

    sexy addon man now i will knoww how fast i own those allies in ab and wsg ets.

    Reply Report Permalink
  • Caramirdan said

    Thanks for this--it really helps me know when to pop Bloodlust.

    Reply Report Permalink
  • Mecdemort said

    I'll work on updating it soon, I have to figure out what all they've changed in the APIs

    Reply Report Permalink
  • Dadashi said

    This nice little addon doesn't work anymore in 3.0.2. :( Will it be updated?

    I'm getting this error:

    ...\AddOns\TimeToDie\Libs\AceAddon-2.0\AceAddon-2.0.lua:18 AceAddon-2.0 requires AceLibrary.

    Reply Report Permalink
  • Dadashi said

    Edit: Found the needed lib, so forget the post above.

    Reply Report Permalink
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