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Talented

  Download the Curse Client

Project Updated:
Files Updated: Sat, Jun 6 2009
Supports Game Version: 3.1.0
Category: Miscellaneous
Tags:

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Project Manager: Jerry
Additional Authors: No additional authors
Current Version: v2.3-release
License: zlib/libpng License
Avg Daily DL (last 30 days): 1,732
Downloads Total: 894,578
Favorites: 1,759
Comments: 288
  • Contests
  • About Talented
  •  

Talented is a replacement to the default Talent UI, with a lot of added features.

Feature List

  • See the complete talent tree on a single frame.
  • Create and view templates for all classes and all pet types.
  • Set a specific template as a target, and see it when you're spending your next talent point on level up.
  • Apply complete templates with a single click, after a talent wipe.
  • Hunters can view the spec of their pet and apply templates to them.
  • Share your current build with other, or any template you've made.
  • Import templates directly from the Blizzard Talent calculator, wowhead or wowdb.
  • Export templates as URL to wowhead, wowdb or the Blizzard Talent calculator.
  • View and switch to your alternate spec when you've bought it.
  • Allow pet templates to be imported from and export to wowhead pet calculator.
  • Inspection of other characters will also inspect their alternate spec, if they have one.
  • Integrated Glyph frame, similar to the one from Blizzard's Default UI. This frame is independent from Talented main frame, though.
  • A macro command /talented apply <template> allows to automatically apply a template based on its name.
  • Shift-clicking on an entry in the template menu opens the template in a secondary frame, allowing to compare two templates side by side.

Supplement

  • Talented_Loader allows Talented to be loaded only when needed. This improves the time to first login and the memory payload of the game if you don't use Talented in a game session. AddonLoader users do not need this, as it provides the same benefits.

Talented v2.3

  • Talented v2.3 integrates Talented_SpecTabs with Talented.

Talented v2.2

  • Talented v2.2 updated the Template menu to remove "Current" and "Alternate" specs. The interface consistently shows "Primary" and "Secondary" spec instead.
  • Talented v2.2 added the ability for both specs to use a separate target.
  • Talented v2.2 fixed the last remaining bugs related to pet talents.
  • Talented v2.2 added an option to add a small space under the talent panes in the main Talented frame so that the different bottom strings and widgets do not overlap with the talents.
  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Talented v2.3-release Release 3.1.0 48,428 6/6/2009
  Talented v2.3-beta Beta 3.1.0 426 6/3/2009
  Talented v2.2-release Release 3.1.0 54,350 5/13/2009
  Talented v2.2-beta2 Beta 3.1.0 163 5/12/2009
  Talented v2.1b-release Release 3.1.0 52,530 4/25/2009
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  • I find a new QuestHelper and to share--http://www.curse-addons.com
    I appreciate all the hard work you've put into it.
    Very simple.

    Reply Report Permalink
  • krynis said 

    I second Johns question, also thought I would mention to commenters that you can macro between your primary and secondary spec (talented or not) by typing or making a macro containing "/usetalents #" 1 being primary and 2 being secondary.

    Reply Report Permalink
  • What happened to the feature which allowed you to export a build via whisper? I miss being able to share builds with friends who do not use addons.

    Reply Report Permalink
  • Small enhancement request:
    Option to automatically display each template's points-breakdown after its name in the drop-down list. e.g. "My Spec 51/0/20"

    <3

    Reply Report Permalink
  • Jerry said 

    This is something that I already thought about (along with showing an icon based on the dominant spec). It is somewhat difficult to do, though, because templates are kept in game as compressed strings most of the time. I would need to decompress the strings to get this information, which is time and memory consuming.

    I'm not giving up on it, yet. I just need to find a way to extract this information easily and rapidly from a compressed string.

    Reply Report Permalink
  • Could you not just save the points breakdown when the user saves the template? (You already know the breakdown at that stage, it's on the screen :)

    Reply Report Permalink
  • fakeh said 

    Hi,

    If you use Talented to support different play-styles and specs that you find yourself switching between a lot you might like an addon I've written called 'SetTheory'. It allows you to define different sets of addon configurations and switch between them with one button press saving you time and making those times when you enter an arena or boss fight with the wrong UI/spec/gear/trinket/etc a thing of the past.

    You can find out more about it here: http://wow.curse.com/downloads/wow-addons/details/settheory.aspx

    Thanks,
    Dan.

    Reply Report Permalink
  • jeffguy said 

    I LOVE this addon!

    Reply Report Permalink
  • kaerf said 

    I use a Mac and if I open Talented, then go to windowed mode, then open up Talented again (window or fullscreen), the arrows/paths get replaced with black rectangular areas (see link for JPEG). I dunno if this is just an issue with my comp or what. can anyone else duplicate this or has/have had this problem?

    http://i5.photobucket.com/albums/y193/FreakMullet/internetForum/wowTalentedIssue.jpg

    Reply Report Permalink
  • Jerry said 

    This issue is not specific to Mac users. I had report of this on PC as well and I have been able to reproduce it.

    I do not think the bug is in Talented itself, but in the wow client.

    I use a texture format and a feature of texture rendering that is not used by any default art, so this bug do not occur when using the default UI.

    Also I could stop using that feature, it would require to change the textures that I use and that means quite a bit of work, for an issue that is really of minimal importance.

    You can "fix" the texture by forcing an UI reload through the "/console reloadui" macro.

    Reply Report Permalink
  • Alifar said 

    could you please improve working with templates?

    renaming, deleting, modifying, learning by 1 click

    Reply Report Permalink
  • aurleis said 

    The update was released on 6/6/09, seems to work just find for me.

    Reply Report Permalink
  • Hi Jerry. I got an error the other day when I wanted to promote a raidmember to maintank through the standard blizzard raid interface. The error I got is below

    Error occured in: AddOn: Talented
    Count: 1
    Message: Error: AddOn Talented attempted to call a forbidden function (SetPartyAssignment()) from a tainted execution path.
    Debug:
    [C]: SetPartyAssignment()
    ..\FrameXML\UnitPopup.lua:1146: func()
    ..\FrameXML\UIDropDownMenu.lua:563: UIDropDownMenuButton_OnClick()
    [string "*:OnClick"]:1:
    [string "*:OnClick"]:1

    Reply Report Permalink
  • Fonjask said 

    Is it just me or did one of the latest Talented version make it impossible to rename a template? Please fix as for I don't like 'Empty (18)' ='( .

    Fonjask

    Reply Report Permalink
  • Jerry said 

    Could you elaborate a bit more about that issue ? Have you tried different names ? Talented will not allow you to rename a template to an existing template name, so you need to make sure that you use a unique name.

    If you still can't rename, please open a ticket describing your issue. Make sure to attach you SavedVariables file.

    Reply Report Permalink
  • Fonjask said 

    I reinstalled your addon (kept savvar's) and after that everything was fine again. Thanks for this addon :)!

    Reply Report Permalink
  • Hey, I love this addon, after tinkering around with low lvl toons, I was wondering how hard it would be for a request like this. I know it can auto-fill in talents (which is great and I love it at 80, especially after last big patch wiped all talents). But on my toons under lvl 80 I fill out how I want their talents to look, then I swap back and forth between the template and their current spec. 'cuase I want my talents done a certain way and wont' fill up some of the lower lvl ones until I get the higher ones that I want first. Like for instance, I might want 10 points on the first of talents, but I might not want them until I get my 76-80 talent points to drop into them.

    But basically my question is this, could you possibly add a button to switch between current spec and "wanted" spec or something like that so I don't have to click templates, scroll down to my class, and pick the right spec from the list?

    I understand if you don't want to, but i figured if it were easy enough to implement I'm sure others would use it, too. Thanks for reading.

    Reply Report Permalink
  • Jerry said 

    Look at the "target template" feature, that will allow you to view the template while you are setting your points. The option is available when you're looking at the template in the Action menu. A screenshot just above here will show you how it looks when you're looking at your spec.

    Reply Report Permalink
  • I forgot to mention, something that might (might not, idk anything about programming) would to make the "swap" button switch between current spec and 'last template viewed' or something like that. Again, just a suggestion.

    Reply Report Permalink
  • Hi Jerry

    Thanks for a super addon ;o)

    I decided today to make a brand new Add-ons installation to clear out all the old trash, after installing a few add-ons and then installing Talented I encountered the following error:

    Date: 2009-05-14 15:59:54
    ID: -1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Talented\core.lua line 387:
    bad argument #1 to 'pairs' (table expected, got nil)
    Debug:
    (tail call): ?
    [C]: pairs()
    Talented\core.lua:387: SaveTemplates()
    Talented\core.lua:313: ?()
    ...ner\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146:
    ...ner\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146
    [string "safecall Dispatcher[1]"]:4:
    [string "safecall Dispatcher[1]"]:4
    [C]: ?
    [string "safecall Dispatcher[1]"]:13: ?()
    ...ner\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
    ...e\AddOns\Coconuts\Libs\AceEvent-3.0\AceEvent-3.0.lua:73:
    ...e\AddOns\Coconuts\Libs\AceEvent-3.0\AceEvent-3.0.lua:72

    AddOns:
    Auctioneer, AutoAccept, Babylonian, BankItems, BeanCounter, BonusScanner, BrokerBonusScanner, Coconuts, Configator, DebugLib, Dominos, DominosCast, DominosConfig, DominosRoll, DominosXP, Enchantrix, EnchantrixBarker, Informant, OgriLazy, Pawn, Postal, Prat30, Prat30Libraries, QuestGuru, QuestGuruHistory, QuestGuruTracker, SellFish, SellJunk, SlideBar, Stubby, Talented, Titan Panel, VendorBags, WhoPinged

    All addons are the latest found on Curze and other sites.

    Reply Report Permalink
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