This addon will add some familiar sounds to the game.
If you like this addon, please rate it!
- Makes a sound when jumping. Uses alternate jumping sounds for Gnomes and Elves.
- Makes a sound when swimming and also plays swimming music.
- Makes stomp sound when you kill a target.
- Makes coin sound when you receive XP, honor or gain reputation.
- Makes a Yoshi sound when mounting.
- Makes a Warp Pipe sound when entering or leaving a PVE instance.
- Makes a power up sound when you get a buff for the first time.
- Makes a power down sound when you get a debuff for the first time.
- Makes a fireball spit sound when you do direct spell damage.
- Makes a tail swing sound when you do melee swing damage.
- Makes a kick sound when you do range auto shoot damage.
- Plays player died music when you die.
- Plays game over music when your group wipes.
- Makes 1-UP sound and plays game won music when you gain a level.
- Plays star music when you gain a full damage immunity shield buff.
- Makes a Running out of Time sound and starts playing fast Overworld music, when a Boss is at 20% health or less.
- Plays level cleared music when a Boss dies.
- Plays Overworld music outside of a PVE instance and not in combat.
- Plays Hammer Brothers music when you get into combat outside of a PVE instance.
- Plays Underworld music when inside of a PVE instance and not in combat.
- Plays Bowser's Castle music when you get into combat inside of a PVE instance.
- Plays the Coin Heaven music when flying and not in combat.
- Plays Mario Kart music when in a Vehicle and not in combat.
- Makes pause game sound when you use the escape key to open up the game menu.
- Plays assorted music when resting.
- Plays different music when mounted.
- Plays victory or defeat music when you leave an ended battleground.
- Plays victory music after you have left an arena match that you have won.
- Plays begin stage sound when entering a PVP instance.
- Makes a different 1-Up sound when you gain a skill point.
- Plays music when an Achievement is earned.
- Plays a max power sound when a finishing move is ready or you have reached 5 combo points.
Slash command to open the option window: /mario
Slash command to disable and enable all sounds: /mario sound
If you have even five or ten dollars to spare, it would mean an awful lot to me and my family.

Donations are not required to download and use this addon, but they are very much appreciated.
If you like this addon, please rate it!
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Version 1.33
Small update to the options frame.
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Version 1.32
Updated the toc file number for compatibility.
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Version 1.31
Will now play the Win Game music every level gained instead of just every tenth level.
Will now make the coin sound when you gain reputation with a faction.
Will now restart music every time you move to another zone.
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Version 1.30
Will now only play a sound when an enemy player dies if they had been your last target that you affected in some way.
Added more range checks for the finishing move full power sound.
Added additional check to see if target is a boss.
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Version 1.29
Will now play flying music when on a flight path.
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Version 1.28
Updated toc file.
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Version 1.27
Added the option to disable the music and sounds separately.
Reduced the volume on the druid transform shape sound and the power up sound on buff.
Will no longer play a buff sound within a second after playing the druid transform shape sound.
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Version 1.26
Will no longer make the power up or power down sounds more then once per second.
Lowered the volume of the power up sound a little.
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Version 1.25
Will now restart the music if music is enabled in the game client's sound options.
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Version 1.24
Will now play victory music after you have left an arena match that you have won.
Removed one of the randomly selected songs that plays when resting in a major city or inn, because it was too repetitive.
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Version 1.23
Now makes a different 1-Up sound when you gain a skill point.
Now plays music when an Achievement is earned.
Now plays a max power sound when a finishing move is ready or you have reached 5 combo points.
This max power sound may be disabled in the options menu.
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Version 1.22
Now makes a tail swing sound when you do melee swing damage.
Now makes a kick sound when you do range auto shoot damage.
Now plays victory or defeat music when you leave an ended battleground.
Now plays begin stage sound when entering a PVP instance.
Edited and removed some of the randomly selected music that plays when resting in a major city or inn.
Replaced the Super Mario Brothers 3 Power Down Sound with the Super Mario World Power Down Sound, because it sounded too much like the Warp Pipe Sound.
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Version 1.21
Removed "Yoshi Island" music because it was too repetitive.
Fixed some rare sound crossovers.
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Version 1.20
Replaced the music that plays when mounted.
Added "Star Road" and "Yoshi Island" music to the list of randomly selected music to play when resting in a major city or inn.
Attempted to fix small bug that may cause music to stop playing early.
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Version 1.19
Added separate jump sound and music for when you are mounted.
The mounted music will only replace the Overworld music when mounted.
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Version 1.18
Will now play different music when inside major cities or an inn when resting.
Increased the volume level on some of the music files a little.
Cleaned up the timer code some and fixed another rare sound crossover.
To prevent sound crossovers, will not play the killed player that gives honor sound if the music will be stopped for more then 3 seconds to play another sound.
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Version 1.17
Fixed possible bug with boss kill victory sound.
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Version 1.16
To prevent sound crossovers, will not play the player died sound if the music will be stopped for more then 3 seconds to play another sound.
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Version 1.15
Decreased the volume level a little on some of the music files.
Updated a few detections and fixed a few rare sound crossovers.
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Version 1.14
To prevent kill sound crossovers, will no longer allow other players to be detected as a boss if checking is disabled.
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Version 1.13
Now uses a silent music file instead of stopping the music to play specific sound files.
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Version 1.12
Will now play the Coin Heaven music when flying and not in combat.
Will now play Mario Kart music when in a Vehicle and not in combat.
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Version 1.11
When jumping with a Night Elf or a Blood Elf, will now do a spin jump sound randomly a third of the time if not mounted.
When jumping with a Gnome, will now use the normal jump sound when mounted.
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Version 1.10
Fixed the enter\leave instance, mounting and swimming sounds that had been broken in the 1.09 version.
Added an options menu that will open with slash command:
/mario
You may still disable and enable sound with this slash command:
/mario sound
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Version 1.09
Should now properly make the transform sound when a druid shifts into a form.
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Version 1.08
Fixed a few rare sound crossover bugs, such as leveling or wiping your group just after killing a boss.
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Version 1.07
Fixed a few bugs with the group wipe sound function.
Added message sound when a slash command is used.
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Version 1.06
Fixed a few bugs with the boss victory sound function.
Increased the volume level on some of the music files.
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Version 1.05
Will now play the Hammer Brothers Music when in combat outside of a PVE instance.
Fixed a few bugs with the boss victory sound function.
Added slash command to disable boss and group checking (for testing purposes),
to allow for boss kill and group wipe sounds without needing a group or a boss to kill:
/mariowow checks
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Version 1.04
Added traditional running out of time music to the music selection for when a boss is at 20% health or less.
Fixed a few bugs with the music selection function.
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Version 1.03
Attempted to clean up the code and normalize some of the sounds.
Will now randomly select music to play every time you get out of combat.
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Version 1.02
Decreased the volume a little on the power up, power down and jump sound files.
Will now make the pause sound when you use the escape key to open up the game menu.
Added slash commands to disable and enable sounds for the current session:
/supermariowow
/mariowow
/mario
/smw
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Version 1.01
Will now make the power down sound when you are first afflicted by a debuff instead of when you lose a buff.
Will now play the 1-Up sound when you gain a level and the win game sound at every tenth level.
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Version 1.0
Added many many more sounds for triggered events.
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Version 0.1
First beta release.
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...