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Squawk And Awe

 
Project Updated:
Files Updated: Thu, Dec 10 2009
Supports Game Version: 3.3.0
Category: Druid, and Caster
Tags:

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Project Manager: Adoriele
Additional Authors: No additional authors
Current Version: v1.4.1
License: Public Domain
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 154
Downloads Total: 70,991
Favorites: 127
Comments: 30
  • About Squawk And Awe
  •  

SquawkAndAwe is a buff watcher/proc timer for Balance Druids based off of ShockAndAwe, an addon for Enhancement Shamen by Levva (EU Khadgar).

SquawkAndAwe

SquawkAndAwe provides a timer for: Trinket procs and Use: Eclipse procs, with differences based on which proc occurs Eclipse cooldown Omen of Clarity Elune's Wrath Wrath of Elune (gg Blizzard set bonus names) Moonfire (and a smaller bar for each tick) Insect Swarm (and a smaller bar for each tick) Faerie Fire Entangling Roots Hibernate Cyclone Starfall Typhoon Force of Nature Innervate Barkskin the GCD

Options exist to turn on/off each bar separately, allow text on the bars showing name and duration, whether to flash the Proc bars, tick bars for DoTs, and SquawkAndAwe integrates with SharedMedia to allow textures and fonts.

Updates:

v1.3.3 - Fixed bug causing debuffs not to spawn when switching targets. Fixed bug involving disabling a bar that's currently active. v1.3.2 - Oops: Applied Debuff/CC change to Abilities as well, and to be safe did similar things to Procs and Trinkets as a double-check. Also fixed a bug that would not let you turn off the Eclipse bar. v1.3.1 - Fixed bug: attempt to index field 'CC'/'Debuffs' (a nil value), bumped TOC back to 30100. v1.3 - Huge overhaul of the internal workings, mostly transparent but they do allow much easier integration of new timer bars. To go along with this, now includes bars for trinkets, cc, and some abilities. Specifically added this version are the T8 4-piece proc and the PvP set proc, Roots, Hibernate, Cyclone, Starfall, Typhoon, Force of Nature, Innervate, and Barkskin, as well as most Epic non-PvP trinkets and a couple rare ones. CC bars will track both your target and your focus, FF bar will trigger off of and track either FF or FF(F) from anyone on your target, and the majority of the other new bars should have good explanations in their options seconds (mouseover the options). Lastly, all but the Proc bars can be merged by group, i.e. you can have all of your chosen CC timers show up on the same bar.

Also, I've done more to try and fix the missing debuff bar issue. If you previously had problems with IS/FF not showing up when you cast them, let me know if this fixes it.

v1.2.1 - Fixed Moonfire/Eclipse bar collision, changed FF bar to accept any FF. v1.2 - 3.1 compatability v1.1.1 - Fixed GCD bar to remove locale dependency (forgot this one), added ability to show number of times Starfire has extended your Moonfire DoT, a few structural changes to prepare for adding more bars in the future v1.1 - Finally fixed Omen bar, removed dependency on Localization files for functionality, seem to have also fixed the latency issue on target debuffs v1.0.5 - Fixed encoding issue with Russian locale, added German locale v1.0.4 - Fixed bug with French localization, added Russian and Taiwanese V1.0.3 - Fixed bug with OoC bar V1.0.2 - Added French Localization, fixed test bar bug V1.0.1 - Added text options and ability to toggle icons.

Update note:

Unless something gets broken by a patch, I won't be updating specifically to bump the TOC file to the newest version. For example, 3.0.8 did nothing to change the functionality of SAA, so v1.1.1 will still work. You just need to check the "Load Out-of-Date Addons" box on the addon screen to get it working again.

ToDo:

Ordering of bars within group if not merged Figure out how to plug in other bars optionally, including generating options for them.

Known issues:

- Checking for GCD is done off of Teleport: Moonglade. Beta premades do not have this spell (by default, you might be able to complete the quest for it), so SAA won't work for them without hacking the Lua. Second, if your Arcane school gets locked out, the GCD bar will be inaccurate (since lockouts just force a cooldown on locked spells). I'm looking into checking for GCD off of feral abilities instead, since the physical school can't be locked.

On a related note, development is based out of EJ. While I'll be checking here periodically, the easiest way to get a bug to my attention is to make a post here: http://elitistjerks.com/f32/t35477-squawkandawe/.

  • Downloads (3)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Squawk And Awe v1.4.1 Release 3.3.0 21,312 12/10/2009
  Squawk And Awe v1.4.0 Release 3.3.0 5,300 12/9/2009
  Squawk And Awe v1.3.3 Release 3.2.0 36,606 7/14/2009
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  • coalump said

    is there a way to make SAA show Omen of Doom? i have my buff frames showing it now but it'd be nice to have it in the same place as the rest of my boomkin timers.

    Reply Report Permalink
  • Ryela said

    Is it (or could it be in the future) possible to move the bars individually instead of having them all in one place? I normally keep the bars off to the side, but being able to move just the GCD bar to the center would be really helpful.

    Reply Report Permalink
  • Adoriele said

    Not with the way the addon is currently set up, no, since the bars are all tied to one frame, and take their positioning from it. You could hack in a way to force specific bars to specific spots, but you'd have to know the coordinates you want, and you'd have to edit the lua every time you want to change it.

    Instead, I'd use the GCD bar from Quartz if SAA isn't in a central location for you (I had it set up at about 50% alpha and just over my character, so I'd always be able to see it).

    Reply Report Permalink
  • raheel said

    Thanks Adoriele , will wait for the fix :)

    Reply Report Permalink
  • ptrtool said

    Is it possible to add sounds when Eclipse procs - like in the old addon Bang Eclipse ?

    Best Regards

    Reply Report Permalink
  • Adoriele said

    Yes, in fact I wrote up instructions on how to do so a couple months back on the EJ maintenance thread: http://elitistjerks.com/f32/t35477-squawkandawe/p12/#post1490611.

    Some other quality of life hacks to SAA:
    Forcing bars into the order you want them in - http://elitistjerks.com/f32/t35477-squawkandawe/p12/#post1486690
    Finding the correct frames to hook kgPanels/eePanels/etc. onto - http://elitistjerks.com/f32/t35477-squawkandawe/p13/#post1530878

    As for memory issues, everything I've seen leads me to believe that it's coming from a library conflict. I did not update the included libraries when I updated SAA, and if SAA is the first (or only) addon loaded that uses that library, then there may be memory issues. They may not even be SAA's fault (and likely aren't, since it seems to be such a rare issue), but since SAA is the addon which loads the library, it gets the blame. I'll look into getting a new version of SAA up with updated libraries.

    Reply Report Permalink
  • raheel said

    there is a huge memory leak on the addon , its taking up 60% + cpu when active in raids

    80 fps on 25men without it
    15-20 fps on 25men with it and screen jerking along side

    it needs a huge fix

    edit: confirmed it again using optionhouse addon and tracking cpu usage this creates

    Reply Report Permalink
  • eididi said

    Is there any possibility to show teh cd on eclipse? WE had it before but I can't figure out how to make it visible...

    Reply Report Permalink
  • kathyshu said

    When Eclipse is active as a mob dies, the cooldown timer does not disappear when Eclipse runs out. Which means I have a floating bar on my screen showing a 0:0 cooldown remaining on Eclipse (both Lunar and Solar) until I engage another mob. It is rather annoying, especially when I have to kill a mob while farming...the time timer just sits on my screen.

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  • I just downloaded this last night and the errors that it causes were astronomical. I watched the numbers change at lightning speed and finally killed the addon after several thousand errors. Do I need to fix something on my computer or is it the addon bugging out?

    Reply Report Permalink
  • borancj said

    When I updated to 1.4.1, I ran into a pretty big problem where the addon was no longer tracking my insect swarm, moonfire, and would only track IFF every now and then.

    When I rolled back to 1.4.0, it worked perfectly fine again.

    Is there something I am missing in the new version?

    Reply Report Permalink
  • dusty069 said

    Thank You for updating

    Reply Report Permalink
  • tjsmith21 said

    has anyon noticed that there is like a memory leak or something? the size of the addon jsut grows and grows

    Reply Report Permalink
  • dusty069 said

    I haven't noticed any excessive memory usage on mine. Seems to be pretty much like it was before 3.3 patch

    Reply Report Permalink
  • Kacyz28 said

    Is there a new version in the works?With 3.3 SAA no longer shows my wraith and starfire procs.

    Reply Report Permalink
  • Shileah said

    Ahhh thank you guys!!!! *happy again*

    Reply Report Permalink
  • bbite said

    There is a fix:

    http://elitistjerks.com/f32/t35477-squawkandawe/p10/#post1483668

    Add in the code suggested in the squawkandawe.lua

    Reply Report Permalink
  • http://elitistjerks.com/f32/t35477-squawkandawe/p10/#post1483668

    Reply Report Permalink
  • Shileah said

    Anyone having an idea for somekind of workaround until it is fixed? :(

    Reply Report Permalink
  • r3loading said

    The Eclipse mechanism isn't working correctly as of 3.3. Eclipse does not register, same w/ C/d timers

    Reply Report Permalink
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