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SpellPriority

 
Project Updated:
Files Updated: Wed, Dec 2 2009
Supports Game Version: 3.2.0
Category: Combat, Caster, Damage Dealer, and Warlock
Tags:

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Project Manager: Rewad
Additional Authors: No additional authors
Current Version: SpellPriority v0.9.1b
License: GNU Lesser General Public License version 3 (LGPLv
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 61
Downloads Total: 33,809
Favorites: 38
Comments: 78
  • About SpellPriority
  •  

Current development stage: Beta
Your feedback is welcome!

Note:
Please delete all previous versions of SpellPriority before you update to version 0.9b.
All tacticfiles before version 0.9b are incompatible.
Mage and Hunter tacticfiles are removed temporarily.

What does it do?
SpellPriority shows you the next, and best spell to use, for max. DPS with a simple icon.
For more info see:
SpellPriority used in a raid (Warlock Destruction)
http://www.youtube.com/watch?v=NAD_dJn4SCk
Little introduction
http://www.youtube.com/watch?v=dszeiQ5_pS8

Which classes are supported?
Warlock for 100% (I only play Warlock ), other similar classes (Priest, Mage, Hunter etc.) are also supported but not yet fully tested (and maybe no tacticfiles are created yet for them).
Support for "special" classes Rouge (combo points), Deathknight (runes and runicpower) have lower priority but are also planned.

What is the basic idea behind SpellPriority?
SpellPriority use diffrents "tacticsheets" for diffrent classes and talentbuilds, with little lua-coding skills are you able to create your own tacticfile ingame (with WoWLua) for your playstyle.

What is a tacticfile?
The tacticfile defines which action is likely the best for diffrent situations in combat. For example: Which spell you should use after you have finished your current spellcast when an important debuff expires on the target. The tacticfile is created and optimised for a specific class / talentbuild and glyphs, so you have to choose a tacticfile which is created for your talentbuild and glyphs.

Current included tacticfiles:
Warlock:
- Destruction Raid
- Affliction Raid
- Demonology Raid
- Life Tab Reminder
- Metamorphosis Reminder
- Warlock PetWatcher
Hunter:
- removed (temporarily)
Mage:
- removed (temporarily)

DevTools
This is a module, included in SpellPriority as a seperate addon, for people who:
- want to create their own tacticfile
- have some knowlege about Lua
- time and fun
- and for my guildies / friends to make tacticfiles for other classes
- and of course for myself, better workflow

I have documented DevTools as well as I can, but there are likely some points that are not clear enough or incomplete, someone needs to test it Maybe later I will create a little explanation movie.

For DevTools, you will need the addon WoWLua, you can get it here:
http://www.wowinterface.com/downloads/info7366-WowLua.html
After this you can use the command /spdev to open the GUI, where you can start with the first few steps.

If you create a tacticfile which you want to share with the community, please contact me, and maybe I can include your tacticfile in the next release.

Network
http://wow.curse.com/downloads/wow-addons/details/spellpriority.aspx
http://www.wowinterface.com/downloads/info14438-SpellPriority.html
Youtube Channel
http://www.youtube.com/user/SpellPriority

  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  SpellPriority v0.9.1b Beta 3.2.0 6,225 12/2/2009
  SpellPriority v0.9b (quick-fix) Beta 3.2.0 2,859 11/10/2009
  SpellPriority v0.9b Beta 3.2.0 822 11/8/2009
  SpellPriority v0.8.1b Beta 3.2.0 3,687 10/17/2009
  SpellPriority v0.8b Beta 3.2.0 2,517 10/1/2009
  • Comments

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  • Jonasan said

    Its not working, just got it yesterday and couldn't get it to work.

    Reply Report Permalink
  • Tygrius said

    Well at least I know one person is having the same issue as I am... It would be nice to know if there is a pending update on this add on or if someone know how to get it to work.

    Reply Report Permalink
  • Tygrius said

    The current version of SpellPriority is not working with the 3.3.2 patch. Is there anything I can do to make it work... or are you going to make an updated version of it?

    Reply Report Permalink
  • Tygrius said

    I am almost shocked no one else has made a reply on this... am I the only one who still uses this add-on? Or am I the only one having this problem?

    Reply Report Permalink
  • poekai said

    I saw your comment and went and checked. My version is still working. Beyond the affliction template being busted sub 25 percent.

    What is your issue that you are having?

    Check, load out of date addons every patch. Just incase.

    Reply Report Permalink
  • Jonasan said

    Mine tells me to life-tap constantly with full mana and health.

    Reply Report Permalink
  • poekai said

    Usually it only does this when you are using a tactfile that expects you to have a life tap glyph. The destro tact files in this version expect life tap.

    If you are running Imp Imp instead for destro, then you need to make a new tactfile with out lifetap in the rotation.

    Reply Report Permalink
  • gunvald said

    I thought if you can do so when the molten core proc to show incinerate instead of shadow bolt, would be great to see that instead ;)

    Reply Report Permalink
  • euryale said

    Still wondering how I can fix it so that Destro doesn't have a Life Tap reminder. It only shows the Life Tap icon and I don't use that glyph anymore. Even when I Life Tap, it still doesn't show any other spells, only LT.

    Reply Report Permalink
  • poekai said

    It is really easy to make ur own tactfile. Just install WowLua.

    Then open sp, go to Module Dev Tools

    Select the 1.5 destro tactfile select copy.

    Change the name section to (or whatever u want to name it):

    name = "Destruction Raid v1.6"

    Remove life tap from this section:

    -- optional, basic prioritylist, spell with highest priority goes first
    l = {47893, 57946, 47867, 47811, 17962, 59172, 47838,},
    }
    Lifetap is 57946, so just make it look like this:

    l = {47893, 47867, 47811, 17962, 59172, 47838,},
    }

    Then change the glyph section to:

    s.glyph_id = {
    56235 --Glyphe 'Feuersbrunst' / Glyph of Conflagrate
    --56241, --Glyphe 'Fluch der Pein' / Glyph of Curse of Agony
    --63302, --Glyphe 'Heimsuchung' / Glyph of Haunt
    }

    Then remove the life tap section from the tactic section
    It is the part below this line:

    ------never-ever-remove-this------
    --SP:functionkey_holder_v0.5!
    ----------------------------------

    Remove this section:

    -- Life Tab / Aderlass - use life tab only when player hp > 30%
    elseif not SP:get_unitbuff("player", 57946) and SP:get_unithealth("player") > 30 then
    return 57946

    Then click run and if it you did it right it should complete with no errors, then save it and off you go.

    Sorry if this is long heh not used to curse comments yet.

    Reply Report Permalink
  • euryale said

    Thank you, I will try it. Hopefully I don't jack it up.

    Reply Report Permalink
  • MFagic said

    No matter what I do I can not move icons from center of screens...clicking, left right and all key combinations do not work. suggestions?

    Reply Report Permalink
  • euryale said

    TY for this addon, I simple love it. :)

    One issue I am having with destruction. I'm playing around with not using the glyph of Life Tap, since we're seeing less and less spirit (eventually in CATA we won't use it at all) and other glyphs are proving to be more of a dps increase such as IMP or IMMO. Can Spellpriority be fixed to detect if you are using the LT glyph or not? If not, how can I manually remove the LT check?

    Reply Report Permalink
  • Tygrezz said

    BTW - the english spelling is not life TAB, it's Life TAP.

    Reply Report Permalink
  • Emoroan said

    Anyone have an updated Demo tatic file?

    Reply Report Permalink
  • vitriola said

    First, I had a lot of trouble with it not working for the last few iterations. It turns out that curse did not know that it had to completely delete the old version.

    Now, my troubles are that every time I die or zone, the interface resets from affliction to destro. I cannot get it to stick. Any suggestions?

    Reply Report Permalink
  • Rewad said

    check our settings in spellpriority switcher modul

    Reply Report Permalink
  • Blubibulga said

    Greetings Rewad,

    Thanks a lot for your add-on, very useful.

    I find with Rawr and Simcraft simulators, that the cycle:
    -Fel Armor
    -Life_tap
    -Conflagrate
    -Immolate
    -Chaos_bolt
    -Curse_of_doom (<-this is different from your cycle)
    -Incinerate
    For Warlock destruction, do a bit more DPS, what do you this about this?

    Reply Report Permalink
  • hachirev said

    lol first thing i will say.. you cant cast conflagrate without immolate on target. second you forgot to put on corruption. Rwar is good but not that good. obviously when you look at what it posted its very clear.

    use rwar to check gear and other stuff.. so far for spell rotations it kinda sucks

    incase you didnt know.

    Lt, curse of doom, corruption, immolate, conflagrate, chaosbolt, incnerate

    Reply Report Permalink
  • poekai said

    I just thought I'd point out you are wrong. The only time to cast corruption is when u are either forced to move or you have some sorta of set bonus the makes it worthwhile. Or you are affliction.

    Incase you didnt know.






    Reply Report Permalink
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