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SliceCommander

  Download the Curse Client

Project Updated:
Files Updated: Thu, Apr 23 2009
Supports Game Version: 3.1.0
Category: Rogue
Tags:

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Project Manager: Coblin
Additional Authors: No additional authors
Current Version: SliceCommander 1.3 BETA
License: Public Domain
Avg Daily DL (last 30 days): 61
Downloads Total: 22,780
Favorites: 46
Comments: 46
  • About SliceCommander
  •  

Energy bar and Slice & Dice cooldown meter designed to help you maximize your last few seconds out of each slice and dice during boss fights.

Delivers audio alerts at 3s, 2s and 1s remaining on Slice and Dice expiration, and audio rewards for refreshing slice and dice.

Additionally the energy bar has two adjustable energy thresholds which can also play an audio alert.

Also manages Hunger For Blood expirations for Mutilate builds.

Also visit the project homepage at: http://www.squid.org/wow-addons/

  • Downloads (6)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  SliceCommander 1.3 BETA Beta 3.1.0 2,556 4/23/2009
  SliceCommander 1.2.r5 Release 3.0.3 11,711 12/6/2008
  SliceCommander 1.2.r4 Release 3.0.2 3,990 10/23/2008
  SliceCommander 1.2.r3 Release 3.0.2 2,503 10/16/2008
  SliceCommander 1.2 Release 3.0.2 936 10/14/2008
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  • niner said 

    i've been using this mod for a long time, and the audio feedback with this mod is very helpful. it's good to see this got updated. i have a few suggestions.

    - good to see rupture got supported as a bar. it would be good to have the option to show spell text like 'Rupture' in addition to the small icon on the left side. the icon is very hard to see. currently i'm using ClssTimer mod to monitor rupture. it would be nice to have this built-in SliceCommander.

    - it would be more clearly to see the poison counter like the combo point counter. i.e. do not show poison stack as x1, x2, etc, but rather show them as ticks like how the combo point is counted. again the x1 x2 is just too small to tell. and yes i have the bars scaled to 150%.

    - this is probably in the works, but it would be nice to have audio feedback for rupture and poison stacks just like s'n'd & hfb.

    overall thanks very much for this mod. this mod has taught me how to play mult spec better.

    Reply Report Permalink
  • elzzu said 

    Probably a bit silly question but anyway.. is there any way to completely hide the timer bars?
    thanks.

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  • T0mate said 

    No actually you can't hide the HfB Bar and the SnD bar.

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  • @T0mate Great update so far. I have a feature request if possible. For the Rupture module, can you have a bar that displays the current duration of your Rupture and also show you how long your Rupture would last based on your current combo points. For an example, please look at the Bleeder module in Cutup http://wow.curse.com/downloads/wow-addons/details/cutup.aspx The only thing that is preventing me from switching over is this.

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  • T0mate said 

    I know this addon and I see what you want but, I can't imagine how to make you understand the timer is over 6 sec just by a bar. You maybe want a other text timer? where did you want it? How I display it (in red with a fade)?

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  • It would be another bar overlaid on to the rupture bar. Say for instance the current rupture remaining is shown in red like how it currently is. Then as the bar winds down, there is a yellow bar that is overlaid onto it if you have combot points and shows how much time it would last based on the current amount of combo points and talents in yellow text just to the right of the yellow potential bar.

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  • T0mate said 

    I reposte the last release link.
    http://www.fileshost.com/download.php?id=F22BE7981

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  • Hangar said 

    i think i found all instances of sound choices and set them to 'None' but the thing still makes all sorts of bleeps and bloops that i'd rather not hear. howbout the ability to turn off all the sounds (preferably with further choices of which ones to turn off but blanket if need be).

    thx for your hard work :D

    Reply Report Permalink
  • T0mate said 

    Ok, I am note familiar with the adding of options.But I will try to add it.
    Before it I ask to the original author to do it who is more familiar with the option thing.

    Can you just tell me when sounds still occur?

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  • Wow, the new options are EXACTLY what I've been waiting for from this. Thanks a ton T0mate.

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  • T0mate said 

    I am really happy you like it.

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  • Logiar said 

    I would love to see the option of a rupture bar as well.

    Reply Report Permalink
  • T0mate said 

    Which option?

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  • Logiar said 

    A rupture bar, an additional bar that monitors the time left on the rupture debuff of your target when there is one.

    Reply Report Permalink
  • T0mate said 

    There is already a rupture bar, which you can activate it by the option panel.

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  • Logiar said 

    My bad, the curse installer installed the 1.2.r5 version so didnt see it was in.

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  • T0mate said 

    I will ask (again) to the original author to update the version in realase not in Beta. I think my current version is completly stable. I use it for the past few weaks and don't see any bugs.

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  • khurzog said 

    thanks so much! so nice to see this getting some love again =D the only thing i can think of now on my wish list is the ability to have the sounds only in combat. still have to test to see if toggling my bars off works right, yes i'm still use power aura classic as timers, but just for the sound indicators makes this mod tremendously helpful! thanks again

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  • T0mate said 

    I realize what you want:
    There are no sound when you are not in combat.
    There is also the CP coloration things.
    http://www.fileshost.com/download.php?id=F22BE7981

    Reply Report Permalink
  • T0mate said 

    khurzog said :
    "the only thing i can think of now on my wish list is the ability to have the sounds only in combat."
    It can be done, but I don't want to do it now, I have some other things to do before.

    Reply Report Permalink
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