by Silara - Kirin Tor
SilHUD has been rewritten from the ground up, taking advantage of the ACE2 libraries, and is now SilHUD2.
SilHUD2 is more memory efficient and much more flexible than the original SilHUD. Enjoy!
SilHUD2 is a lightweight, repositionable, resizable, recolorable HUD system for those of you desiring to have more information available in the center of your screen as opposed to the edges or corners.
The HUD Displays the following combat-relevant info:
· Player health
· Player power(mana/rage/energy)
· Pet health
· Pet power
· Target health
· Target power
· Energy regeneration spark for rogues and cat druids
· Combo-Point counter
· AFK, DND and PVP Indicator Panel
· Target of Target Indicator
Drop-down menu available from a minimap button to access the following options:
· Completely resizable, via width and height sliders
· Repositionable, via unlock and dragging.
· Custom colors are definable for almost every HUD element, or a global color for the entire HUD can be specified
· Selectable transparency, either global or context-sensitive
· Optional warning coloring for low health
Beta Version 2.1.302b3:
· Added Ammunition Counter below the mana bar
· Added combat indicator and basic threat meter to Indicator panel (upper left of HUD, visible during combat)
Key:
CBT = In Combat
HI = High Threat (more than 80% of pulling aggro)
WRN = Warning (more than 95% of pulling aggro)
AGG = Aggro (You're the new tank!)
Coming Soon:
· Druid mana tracking while in bear or cat form
· Making every individual bar movable/resizable/hideable for custom-built HUDs
· Optional sound-effects
· Combat indicator
· Shaman totem timer
Thanks to Hinamori, Poochitus, Krillian, Heslo and Fizzypop for their input.
Special thanks to Arshena for being a partner in designing the HUD, as well as a LUA and WoW API resource.
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r29 | hunter053 | 2008-10-21 21:03:45 +0000 (Tue, 21 Oct 2008) | 1 line
Changed paths:
A /tags/v2.1.302b3 (from /trunk:28)
Tagging as v2.1.302b3
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r28 | hunter053 | 2008-10-21 21:02:43 +0000 (Tue, 21 Oct 2008) | 1 line
Changed paths:
M /trunk/SilHUD2.toc
M /trunk/readme.txt
Updated readme and toc
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r27 | hunter053 | 2008-10-21 20:54:24 +0000 (Tue, 21 Oct 2008) | 1 line
Changed paths:
M /trunk/SilHUD2.lua
removed debug code
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r26 | hunter053 | 2008-10-21 20:52:09 +0000 (Tue, 21 Oct 2008) | 1 line
Changed paths:
M /trunk/SilHUD2.lua
Fixed ammo count update for non-hunters
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r24 | hunter053 | 2008-10-21 20:03:08 +0000 (Tue, 21 Oct 2008) | 1 line
Changed paths:
M /trunk/readme.txt
Updated readme to reflect recent changes
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r23 | hunter053 | 2008-10-21 20:00:33 +0000 (Tue, 21 Oct 2008) | 1 line
Changed paths:
M /trunk/Graphics/scalebackdropleftmini.tga
M /trunk/Graphics/scalebackdroprightmini.tga
M /trunk/Graphics/smallboxborder.tga
A /trunk/Graphics/tallboxborder.tga
M /trunk/SilHUD2.lua
M /trunk/SilHUD2.toc
M /trunk/SilHUD2Options.lua
Updated, refined .tga files, added Ammunition Counter
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r21 | hunter053 | 2008-10-19 08:51:05 +0000 (Sun, 19 Oct 2008) | 1 line
Changed paths:
M /trunk/SilHUD2.lua
M /trunk/readme.txt
Added combat indicator and basic threat meter to Indicator panel (upper left of HUD, visible during combat)
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r19 | hunter053 | 2008-10-19 08:42:20 +0000 (Sun, 19 Oct 2008) | 1 line
Changed paths:
A /trunk/Graphics/smallboxborder.tga
M /trunk/SilHUD2.lua
M /trunk/readme.txt
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r16 | hunter053 | 2008-10-17 22:08:59 +0000 (Fri, 17 Oct 2008) | 1 line
Changed paths:
M /trunk/SilHUD2.toc
M /trunk/readme.txt
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r15 | hunter053 | 2008-10-17 22:06:11 +0000 (Fri, 17 Oct 2008) | 1 line
Changed paths:
M /trunk/SilHUD2.lua
Fixed a bug in Power bar updating while zoning
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r14 | hunter053 | 2008-10-17 22:04:31 +0000 (Fri, 17 Oct 2008) | 1 line
Changed paths:
M /trunk/SilHUD2.lua
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r12 | hunter053 | 2008-10-16 22:47:25 +0000 (Thu, 16 Oct 2008) | 1 line
Changed paths:
M /trunk/SilHUD2.lua
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r11 | hunter053 | 2008-10-16 22:37:05 +0000 (Thu, 16 Oct 2008) | 1 line
Changed paths:
D /trunk/SilHUD2
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r10 | hunter053 | 2008-10-16 22:36:54 +0000 (Thu, 16 Oct 2008) | 1 line
Changed paths:
D /trunk/SilHUD2/WowMatrix.dat
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r9 | hunter053 | 2008-10-16 22:36:33 +0000 (Thu, 16 Oct 2008) | 1 line
Changed paths:
A /trunk/Fonts (from /trunk/SilHUD2/Fonts:8)
A /trunk/Graphics (from /trunk/SilHUD2/Graphics:8)
A /trunk/Libs (from /trunk/SilHUD2/Libs:8)
D /trunk/SilHUD2/Fonts
D /trunk/SilHUD2/Graphics
D /trunk/SilHUD2/Libs
D /trunk/SilHUD2/SilHUD2.lua
D /trunk/SilHUD2/SilHUD2.toc
D /trunk/SilHUD2/SilHUD2.xml
D /trunk/SilHUD2/SilHUD2Options.lua
D /trunk/SilHUD2/embeds.xml
D /trunk/SilHUD2/readme.txt
A /trunk/SilHUD2.lua (from /trunk/SilHUD2/SilHUD2.lua:8
A /trunk/SilHUD2.toc (from /trunk/SilHUD2/SilHUD2.toc:8
A /trunk/SilHUD2.xml (from /trunk/SilHUD2/SilHUD2.xml:8
A /trunk/SilHUD2Options.lua (from /trunk/SilHUD2/SilHUD2Options.lua:8
A /trunk/embeds.xml (from /trunk/SilHUD2/embeds.xml:8
A /trunk/readme.txt (from /trunk/SilHUD2/readme.txt:8
Moved folders to trunk for proper packaging
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r7 | hunter053 | 2008-10-16 21:54:43 +0000 (Thu, 16 Oct 2008) | 1 line
Changed paths:
M /trunk/SilHUD2/SilHUD2.lua
M /trunk/SilHUD2/readme.txt
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r5 | hunter053 | 2008-10-16 21:48:47 +0000 (Thu, 16 Oct 2008) | 2 lines
Changed paths:
M /trunk/SilHUD2/SilHUD2.lua
M /trunk/SilHUD2/SilHUD2.toc
M /trunk/SilHUD2/readme.txt
- Smoothed Energy/Mana/Rage bar animation to account for the new Energy regen system
- Power bar now uses fewer CPU cycles than previous implementation
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r4 | hunter053 | 2008-10-16 21:38:25 +0000 (Thu, 16 Oct 2008) | 1 line
Changed paths:
M /trunk/SilHUD2/SilHUD2.lua
Modified Power bar (energy/rage/mana) to update every 0.1 seconds
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r2 | hunter053 | 2008-10-16 10:09:12 +0000 (Thu, 16 Oct 2008) | 2 lines
Changed paths:
A /trunk/SilHUD2
A /trunk/SilHUD2/Fonts
A /trunk/SilHUD2/Fonts/54151___.TTF
A /trunk/SilHUD2/Fonts/digitale.ttf
A /trunk/SilHUD2/Graphics
A /trunk/SilHUD2/Graphics/SilHUD2MiniButton.tga
A /trunk/SilHUD2/Graphics/boxborder.tga
A /trunk/SilHUD2/Graphics/pvpcancel.tga
A /trunk/SilHUD2/Graphics/scalebackdropleft.tga
A /trunk/SilHUD2/Graphics/scalebackdropleftmini.tga
A /trunk/SilHUD2/Graphics/scalebackdropright.tga
A /trunk/SilHUD2/Graphics/scalebackdroprightmini.tga
A /trunk/SilHUD2/Graphics/whitebackdropbase.tga
A /trunk/SilHUD2/Libs
A /trunk/SilHUD2/Libs/Ace2
A /trunk/SilHUD2/Libs/Ace2.toc
A /trunk/SilHUD2/Libs/AceAddon-2.0
A /trunk/SilHUD2/Libs/AceAddon-2.0/AceAddon-2.0.lua
A /trunk/SilHUD2/Libs/AceAddon-2.0/AceAddon-2.0.toc
A /trunk/SilHUD2/Libs/AceComm-2.0
A /trunk/SilHUD2/Libs/AceComm-2.0/AceComm-2.0.lua
A /trunk/SilHUD2/Libs/AceComm-2.0/AceComm-2.0.toc
A /trunk/SilHUD2/Libs/AceConsole-2.0
A /trunk/SilHUD2/Libs/AceConsole-2.0/AceConsole-2.0.lua
A /trunk/SilHUD2/Libs/AceConsole-2.0/AceConsole-2.0.toc
A /trunk/SilHUD2/Libs/AceDB-2.0
A /trunk/SilHUD2/Libs/AceDB-2.0/AceDB-2.0.lua
A /trunk/SilHUD2/Libs/AceDB-2.0/AceDB-2.0.toc
A /trunk/SilHUD2/Libs/AceDebug-2.0
A /trunk/SilHUD2/Libs/AceDebug-2.0/AceDebug-2.0.lua
A /trunk/SilHUD2/Libs/AceDebug-2.0/AceDebug-2.0.toc
A /trunk/SilHUD2/Libs/AceEvent-2.0
A /trunk/SilHUD2/Libs/AceEvent-2.0/AceEvent-2.0.lua
A /trunk/SilHUD2/Libs/AceEvent-2.0/AceEvent-2.0.toc
A /trunk/SilHUD2/Libs/AceHook-2.1
A /trunk/SilHUD2/Libs/AceHook-2.1/AceHook-2.1.lua
A /trunk/SilHUD2/Libs/AceHook-2.1/AceHook-2.1.toc
A /trunk/SilHUD2/Libs/AceLibrary
A /trunk/SilHUD2/Libs/AceLibrary/AceLibrary.lua
A /trunk/SilHUD2/Libs/AceLibrary/AceLibrary.toc
A /trunk/SilHUD2/Libs/AceLocale-2.2
A /trunk/SilHUD2/Libs/AceLocale-2.2/AceLocale-2.2.lua
A /trunk/SilHUD2/Libs/AceLocale-2.2/AceLocale-2.2.toc
A /trunk/SilHUD2/Libs/AceModuleCore-2.0
A /trunk/SilHUD2/Libs/AceModuleCore-2.0/AceModuleCore-2.0.lua
A /trunk/SilHUD2/Libs/AceModuleCore-2.0/AceModuleCore-2.0.toc
A /trunk/SilHUD2/Libs/AceOO-2.0
A /trunk/SilHUD2/Libs/AceOO-2.0/AceOO-2.0.lua
A /trunk/SilHUD2/Libs/AceOO-2.0/AceOO-2.0.toc
A /trunk/SilHUD2/Libs/AceTab-2.0
A /trunk/SilHUD2/Libs/AceTab-2.0/AceTab-2.0.lua
A /trunk/SilHUD2/Libs/AceTab-2.0/AceTab-2.0.toc
A /trunk/SilHUD2/Libs/Changelog-Ace2-r1093.txt
A /trunk/SilHUD2/Libs/DewdropLib
A /trunk/SilHUD2/Libs/DewdropLib/AceLibrary
A /trunk/SilHUD2/Libs/DewdropLib/AceLibrary/AceLibrary.lua
A /trunk/SilHUD2/Libs/DewdropLib/AceLibrary/AceLibrary.toc
A /trunk/SilHUD2/Libs/DewdropLib/Changelog-DewdropLib-r66041.txt
A /trunk/SilHUD2/Libs/DewdropLib/Dewdrop-2.0
A /trunk/SilHUD2/Libs/DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua
A /trunk/SilHUD2/Libs/DewdropLib/DewdropLib.toc
A /trunk/SilHUD2/Libs/DewdropLib/LICENSE.txt
A /trunk/SilHUD2/Libs/DewdropLib/embeds.xml
A /trunk/SilHUD2/SilHUD2.lua
A /trunk/SilHUD2/SilHUD2.toc
A /trunk/SilHUD2/SilHUD2.xml
A /trunk/SilHUD2/SilHUD2Options.lua
A /trunk/SilHUD2/WowMatrix.dat
A /trunk/SilHUD2/embeds.xml
A /trunk/SilHUD2/readme.txt
Head
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r1 | root | 2008-10-16 07:51:21 +0000 (Thu, 16 Oct 2008) | 1 line
Changed paths:
A /branches
A /tags
A /trunk
"sil-hud2/mainline: Initial Import"
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Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...