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ShowTargetClass

 
Project Updated:
Files Updated: Wed, Jan 7 2009
Supports Game Version: 3.0.3
Category: Miscellaneous
Tags:

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Project Manager: ShaktarQ
Additional Authors: No additional authors
Current Version: 1.0 for WotLK
License: All Rights Reserved
Development Site: CurseForge
Avg Daily DL (last 30 days): 3
Downloads Total: 5,312
Favorites: 10
Comments: 2
  • About ShowTargetClass
  •  

Shows target's class centered above target portrait. Only shows class for real people, not NPCs or pets. The class is displayed instantly upon targetting them.

This is useful for battlegrounds. No more trying to identify people by looking at their helm-covered heads. No more realizing you are attacking a paladin when you could have been killing a rogue. No more trying to figure out if the cat you have targetted is a hunter pet or a druid.

  • Downloads (2)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  ShowTargetClass 1.0 for WotLK Release 3.0.3 2,104 1/7/2009
  ShowTargetClass 1.0 Release 2.2.0 347 9/28/2007
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  • Screenshots (1)
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  • blackrat said

    I only can see a frame with no letters in it.

    Could you provide us with a localization file. Then I or someone else could translate it to German.

    Reply Report Permalink
  • UppyDan said

    FYI - I found a fix for WoW 3.3. Edit the ShowTargetClass.xml file and replace all the text with the stuff below. Then reload the mod.

    <Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\..\FrameXML\UI.xsd">
    <Script file="ShowTargetClass.lua"/>
    <Frame name="ShowTargetClassFrame" parent="TargetFrame">
    <Size><AbsDimension x="100" y="22"/></Size>
    <Anchors>
    <Anchor point="TOPLEFT">
    <Offset x="107" y="7"/>
    </Anchor>
    </Anchors>
    <Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
    <EdgeSize>
    <AbsValue val="16"/>
    </EdgeSize>
    <TileSize>
    <AbsValue val="16"/>
    </TileSize>
    <BackgroundInsets>
    <AbsInset left="4" right="4" top="2" bottom="2"/>
    </BackgroundInsets>
    </Backdrop>
    <Layers>
    <Layer level="ARTWORK">
    <FontString name="$parentText" hidden="false" inherits="GameFontNormal" text="">
    <Anchors>
    <Anchor point="CENTER"/>
    </Anchors>
    </FontString>
    </Layer>
    </Layers>
    <Scripts>
    <OnLoad>
    this:SetBackdropColor(0, 0, 1, 0.5);
    this:RegisterEvent("UNIT_FACTION");
    this:RegisterEvent("UNIT_DYNAMIC_FLAGS");
    this:RegisterEvent("PLAYER_TARGET_CHANGED");
    this:RegisterEvent("PARTY_MEMBERS_CHANGED");
    </OnLoad>
    <OnEvent>
    ShowTargetClass();
    </OnEvent>
    </Scripts>
    </Frame>
    </Ui>

    Reply Report Permalink
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