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Watcher

 

Project Updated:
Files Updated: Tue, Sep 1 2009
Supports Game Version: 3.2.0
Category: Combat, Damage Dealer, Hunter, Paladin, and Warrior
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Project Manager: Gellin
Additional Authors: No additional authors
Current Version: Watcher 1.17
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge
Avg Daily DL (last 30 days): 196
Downloads Total: 87,623
Favorites: 180
Comments: 162
  • About Watcher
  •  

Version 1.13 contains a new "Add Spell" feature. This can be accessed through the spell settings tab in Watcher config. Ultimately, this adds universal support for all classes. Though I do hope to add proper default support for all classes as I get more time.

The spell settings are currently open for any feedback, though I hope they are quite straight forward in their current form. I don't think there is any spell in the game that cannot be properly modeled in this current arrangement. If the spell you wish to model is not in the spellbook you may need to use the spell's "Spell ID" instead. This is a number string which can be found using services like wowhead. The ID is the number located in the URL for the spell's page.

Several people have asked if it is possible to set the addon to link spells to a certain keybind when they are prioritised to be used. Unfortunately, this is not possible due to restrictions with the WOW API.

Introduction

Watcher is a DPS improvement addon. Its goal to provide useful and intelligent information in order to boost DPS.

Currently, full support is limited to Hunter, Warriors and Paladins, Feral Druid and Shadow Priest with other classes added when I get the chance. However, if you would like the addon ported to your class sooner any useful information related to your classes attacks and the priority of the attacks is very welcome. Ideally, this would be a list of the spells and their type used by the class to do damage and this would be in the form of a priority rated list. If you cannot wait it is also possible to add spells yourself by going to the Spell Settings option in the configuration menu.

Description

Through the use of a priority table for attacks, Watcher times cooldowns and dots to provide information on which attack should be performed next.

watcher2

Attacks ready to be performed are displayed using a stack with the most prioritised attack shown on top.

watcher1

Useful Information

For setting up the addon for the first time please see here.

  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Watcher 1.17 Release 3.2.0 20,169 9/1/2009
  Watcher 1.16b Release 3.2.0 7,906 8/21/2009
  Watcher 1.16a Release 3.2.0 3,875 8/18/2009
  Watcher 1.16 Release 3.2.0 325 8/18/2009
  Watcher 1.15 Release 3.2.0 10,068 8/5/2009
  • Screenshots (5)
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  • Comments

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  • jmed1983 said 

    I have never been able to get it to work. I had a friend show me how to set it up and his work 100% none of the icons are showing when i hit a target. I dont know whats wrong

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  • i have prblems the show the icons

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  • Larnen said 

    Some more detail on this problem with Watcher randomly vanishing/reappearing. I did some experimentation on the basis that its likely to be the 'In Combat' detection that is failing. Sure enough if I disable 'Hide out of combat' then it performs with 100% stability, so to anyone having problems at the moment, this is a confirmed workaround.

    Of course its not ideal it being on all the time, so hopefully this can give Gellin an angle to look into.

    Reply Report Permalink
  • Is there a definition file for the warlock spells?

    I'm OK with not including all the curses, but would like to see curse of agony, corruption, unstable affliction and immolate (all of those malfunction and stay on the list even if the spell is still up on the target.

    Reply Report Permalink
  • todormad said 

    1st great addon looking something like that from a long time.
    2nd i got a problem with spells when i target any mobs which is lower than raid boss.
    When i config addon i use raid dummy and all work fine, but when i switch to any other dummy all disappear no magics no nothing only GCD is show.When i target a raid dummy again all start to work fine.Trying a few times to find what i miss ,but its look like cant :( Read all post and could find something similar like my problem.
    Can someone help me with solution?

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  • bronxmp said 

    Been using your addon and I was very pleased till last 3 weeks. While figthing Bosses or Mobs your addon has been sporadic in it's appearance. Since I know my Fury Warrior well I can usually internally clock ability readiness but it is still frustrating that it appears and disappears often. I tried setting it up for my DK but nothing appears at all. Both toons are 80s and been so for many months.

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  • i was wondering if it's possible to make it support warlocks :)

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  • zimmerru said 

    I to am having the problem with no icons showing up.... I'm lvl 36 and dont have dual spec yet. Not sure how to fix it.

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  • Auriona said 

    Hrugar - 80 lvl SV hunter

    Allright, I am trying to get working ability for switching of aspect of Viper and Dragonhawk but it still doesn´t work. Is it only my problem or others too? And what is solution to this problem in case that I am not alone?

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  • Zero00 said 

    The way the Aspects (Dragonhawk and Viper) work is different from what you would expect reading the text in the Hunter section. It does not "switch to" either aspect when it reaches the threshold you define. What those thresholds define is when the icons will *appear*.

    So for example you would define a threshold of 95% for Dragonhawk, and a threshold of 15% for Viper (numbers pulled out of the air, use your own judgement). You would then place, for example, Dragonhawk as your 1st priority and Viper as your 2nd (this guarantees that they will always be in front of others when they appear). What then happens is that when you reach 15% mana, the icon for Viper would show up in Watcher indicating that now would be a good time to press your Viper button, (at which point the Viper icon disappears), and then when you get your mana back up to 95% the Dragonhawk icon shows up, indicating that you can switch back to Dragonhawk.

    Hope that explanation helped.

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  • Ben and anyone else who is having problems not having images...
    The reason is that you are probably in your secondary spec...(i.e. like all us hunters who use bm for our first spec to get the cool looking pets, and then use survival later in the game once we have reached 80).

    Try labelling the priorities for your secondary spec if you are in your secondary talent tree, it worked for me and it makes since after fretting over it for so long. The addons must enable you to have two unique shot rotations for different talent trees (which is pretty sweet).

    Hopefully that helps anyone who is having errors with the images.

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  • benameji said 

    Maybe you've dealt with this already, but there are 57 pages of comments now, so I can't go through everything. I would love to use this mod, but no icons are appearing. I am a survival hunter, and I have each of my shots on a macro with kill command and other stuff. So what can I do? Nothing is happening...

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  • I can not for the life of me get the button images to appear on the bar. I spent ~2 hours on this addon, which seems really cool, but just cant get the images to appear. I went to the priority spec, put in my shot sequence (hunter) and it just doesnt show the buttons that should transverse across the screen. I am using bartender with uniquely macro'd shots, but I dont think that affects how the image is taken. Blah, just really frustrating, any advice would help heaps.
    Excited to use the addon,
    Croc

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  • k3nt0456 said 

    Any plans for enhancement? I tried but some conditionals I just can't create
    A default priority list could be:

    - Lightning Bolt ONLY IF Maelstrom Weapon is 5 stacks
    - Stormstrike
    - Earth Shock
    - Lava Lash
    - Magma Totem if it's not down (not sure if addons can track totem status, it doesnt cause any auras)
    - Lightning Shield if everything else is on cooldown and it isn't at 9(based on talents) stacks already

    - Shamanistic rage if mana is low

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  • Larnen said 

    Odd bug in 1.17 (r43) as a hunter. The addon has started just vanishing midcombat for no discernable reason. The only way I can find to them make it reappear is to Feign Death, which seems to work the majority of the time (but not all). This behavior only started with the latest version.

    Love to see a fix for this as its a real pain :)

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  • nicp said 

    Yep, happens to me as well!

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  • Gellin said 

    Not entirely sure what is causing this for you but I shall have a look around. I haven't had similar problems myself though.

    Reply Report Permalink
  • Zero00 said 

    Hi Gellin,

    Thank you very much for adding support for Aspect of the Viper. Fantastic stuff! Loving it!

    I have one more "request", but I'm thinking this one will be a little harder to do (if it is even possible).

    Serpent Sting is something that I want to have up as soon as possible so it is set as one of my first priorities. However, this is a problem whenever I run into a mob that is immune to Serpent Sting because since Serpent Sting is not applied, it remains as the "top" priority on the list (hiding the others). I'm guessing this happens with similar abilities from other class's as well (like a Warrior's Rend for example).

    What I would love to see is something along the lines of what happens when we don't have enough mana for an ability which causes the ability to dissapear from the list temporarily. I am imagining something along the lines of when I fire off Serpent Sting at a mob that is immune to it, the mob would become flagged as immune by Watcher and Serpent Sting would disappear from the priority list until the mob was dead.

    However, I'm guessing that in these cases (Serpent Sting/Rend/etc...), the only way to do this would be to monitor the combat log for the "Immune to xxxx" message and then act on it. NOTE: I'm not asking for Watcher to have a database of mobs with immunities, just that it monitors "immunities" (in someway ;)). But I'm guessing that is just a "little bit" out of scope for what this addon does and how it does it. ;)

    Question: Is there anything we can do to have an ability "disappear" temporarily (until the mob is dead) from the priority list when a mob is immune to it's affect?

    Once again, my thanks for making this great addon.

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  • Gellin said 

    It would be very tricky. I'll try and think of ideas for this but don't hold your breath :P

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  • How do I get this to work for a warrior? I mean how do I add skills to Watcher my rotation is all based on what is up (Arms DPS) I can't seem to get this to work.

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