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Shard

 
Project Updated:
Files Updated: Thu, Aug 6 2009
Supports Game Version: 3.2.0
Category: Warlock
Tags:

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Project Manager: dosvidanya
Additional Authors: No additional authors
Current Version: Shard
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge
Avg Daily DL (last 30 days): 52
Downloads Total: 22,184
Favorites: 32
Comments: 18
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  • About Shard
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Shard is an addon made to facilitate Drain Soul farming.

It takes a user-defined maximum number of shards (default 28), and will delete any excess shards. It was made to allow liberal use of the 15% mana return while farming/questing without having to manually delete tons of extra Soul Shards.

To change the maximum number of shards allowed:

/shard [number]

Calling this command will automatically delete any excess shards, so /shard 0 will delete all your Soul Shards.

You can see the current maximum shard number in the frame below your minimap (it is movable), or by typing /shard max.

Variables are saved per character.

  • Downloads (4)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Shard Release 3.2.0 9,028 8/6/2009
  Shard Release 3.1.0 7,068 4/30/2009
  Shard Release 3.0.3 5,060 12/19/2008
  Shard Release 3.0.3 411 11/28/2008
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  • breunor said

    Thanks a million for letting me use a normal bag again for more space! Exactly what I wanted in a shard addon.

    Reply Report Permalink
  • Perrins said

    first off EXCELLENT ADDON!!! makes things so much easier.

    onow a question, any chance to make it titan panel compatible so it would go in the titan bar? just a question if it cant be done oh well and still a steller addon!

    Reply Report Permalink
  • efindel said

    Hey... love your addon, but the frame appears on all my characters -- even those who aren't 'locks. I made a simple change to the addon to keep it from showing up for characters who aren't 'locks.

    First, I had it register for the "VARIABLES_LOADED" event, since we don't know for sure that player information will be available before that. Second, I changed the Shard_OnEvent function to hide the frame, unregister for events, and unregister the slash command. That way, if you're not playing a 'lock, the addon does absolutely nothing.

    function Shard_OnEvent(frame, event)
    --ChatFrame1:AddMessage("Inside OnEvent");
    if event=="BAG_UPDATE" then
    --check the number of shards in the bag
    --if number of shards is > max, delete shards
    --ChatFrame1:AddMessage("BAG UPDATE CAUGHT");
    CountShards();
    if numShards > maxShards then
    --ChatFrame1:AddMessage(numShards .. " numShards " .. maxShards);
    DeleteShard()
    --deleteShard will decrement numShards.
    UpdateText()
    end
    elseif event=="VARIABLES_LOADED" then
    if UnitClass("player")~="Warlock" then
    frame:Hide()
    frame:UnRegisterEvent("BAG_UPDATE")
    SLASH_SHARD1 = nil
    SLASH_SHARD2 = nil
    SlashCmdList["SHARD"] = nil
    end
    end
    end

    Reply Report Permalink
  • dosvidanya said

    Thanks for the fix. I'll add it to my personal copy right now, and get it on the real thing... eventually orz. Could be as late as the next major patch...

    Remember guys you can also set addons for only certain characters through the default wow UI, there's a dropdown menu in the top left corner of the addon dialog that allows you to set only specific characters for addons.

    Reply Report Permalink
  • Addicted89 said

    I just made an account on here to tell you that I love you. Impressively simple addon, with only a tiny frame in-game. Brilliant. 10/10. Keep making these things mate.

    Reply Report Permalink
  • dosvidanya said

    I really appreciate your comment, thank you =)

    Reply Report Permalink
  • zektachan said

    For anyone who had the localization problem,
    change the following line(line number 4) in Shard.lua
    local ITEM_TO_DELETE = "Soul Shard";
    to
    local ITEM_TO_DELETE = 6265;
    will fix the problem...

    6265 is the item id of soul shard
    and GetItemCount will accept ID as it input, so this should able to fix the issue...



    Used the Addon for leveling my Warlock, loving it :)
    Hope Dosvidanya can intergrate this change as well

    Thanks...

    Reply Report Permalink
  • dosvidanya said

    Thanks :D I'll put that in for 3.2 release.

    Reply Report Permalink
  • How about adding a background to it that we can change. I love the addon, I just have a hard time seeing the shard count. Maybe a way to change the background and font?

    Reply Report Permalink
  • yusky03 said

    Yeah this would be great... only thing on my ui that skinner does not skin... Change font color and border color would be great!

    Reply Report Permalink
  • Asmor said

    Thanks! I've been looking for an addon exactly like this. Necrosis is nice, but I don't need anything other than the ability to automatically delete shards, and this is absolutely perfect.

    Reply Report Permalink
  • Asmor said

    One suggestion... An option to remove the count would be helpful. It is small and unintrusive, but it's also redundant to me as I can see my souldshard count on other abilities like health stone, etc.

    Reply Report Permalink
  • dosvidanya said

    I honestly don't have the time or willpower to implement any major changes to this addon at this time. However, feel free to simply drag the frame off the visible area of your screen :D

    Reply Report Permalink
  • Rodzilla81 said

    Same as you.
    But it's french client, not the german. I can see the frame but it doesn't take count of shards coming in bags.
    I'm using onebag addon too, so I tried to disable it in order to see if there was some kind of incompatibility but I didn't see any changes.

    This addon looks great! I hope I would be able to use it some day!
    Anyway, thanks for your work and your time!

    Reply Report Permalink
  • dosvidanya said

    It's a localization problem, I believe. I'm checking for Soul Shards, but in the german, french, etc clients, theyre called something else. At this moment I don't have the time or energy to figure out how to do localization on this mod, but if anyone knows how and writes it up for me (afaik it's not too complex) then I'll plug it in and update it. Sorry it doesnt work =/

    Reply Report Permalink
  • zektachan said

    For anyone who had the localization problem,
    change the following line(line number 4) in Shard.lua
    local ITEM_TO_DELETE = "Soul Shard";
    to
    local ITEM_TO_DELETE = 6265;
    will fix the problem...

    6265 is the item id of soul shard
    and GetItemCount will accept ID as it input, so this should able to fix the issue...



    Used the Addon for leveling my Warlock, loving it :)
    Hope Dosvidanya can intergrate this change as well

    Thanks...

    Reply Report Permalink
  • Xedradax said

    I use the german client.

    I can see the shardframe, but it don´t count the shards and it don´t destroy the shards.

    Reply Report Permalink
  • medgno said

    I swear by this addon, so it not saying it's compatible with 3.1 or 3.1.1 makes me a sad panda. Would you be able to update it so it's marked as compatible?

    Reply Report Permalink
  • dosvidanya said

    uploaded =] sorry bout the wait.

    Reply Report Permalink
  • Andersioh said

    I lost the frame somewhere, maybe due to resolution change or something. Is there a way to reset the frame so I can find it again?

    Reply Report Permalink
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