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shaman_hep263.zip

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  • Contests
  • ChangeLog
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2.63:

  • Added support for Tier 9 2-piece and 4-piece set bonuses.

2.62:

  • Workaround for WoW 3.2.0a bug that can cause lots of null bytes to be saved to the combat log.

2.61:

  • BUGFIX: The effect of haste on mana regen in the mana regen HEP values was too high (the final haste HEP value was fine).
  • Added Pawn and DressToKill Mana Regen strings to make it easier to determine the mana regen value of each item.

2.59:

  • Default to epic gems in gear ranking links.
  • Added configuration option to specify gem quality.
  • Minor BUGFIX: Fixed the number of chain heal casts started.

2.56:

  • Major BUGFIX: Haste was undervalued for chain heal as it was not using the effective for the entire cast.
  • Minor BUGFIX: Fixed the equation for the effect of Ancestral Awakening on Spell Power and Haste. The value of Spell Power and Haste should be slightly higher for spells effected by Ancestral Awakening and very slightly higher overall.
  • The configuration file now allows setting which sources of mana regen you want to use.
  • Better mana restored in intense fight report.
  • Slightly improved detection of which water shield procs are from damage and which are from Improved Water Shield.
  • Water Shield procs are now reported for each spell in the healing report.
  • Improved Water Shield is now assigned a positive mp5 value from haste due to casting more causing more water shield procs. This slightly lowers the negative value of haste on mana regen.
  • Added known new 3.2 items and spells.
  • Calculating hot overhealing ticks is no longer needed in 3.2.
  • MP5_VALUE in the configuration file is now only required to be set if CALC_MP5 = 0.

2.47:

  • Major Change: shaman_hep is now based off of spell ids rather than spell names. It should now work in most languages without localization (non multi-byte character languages).
  • Added support 3.2 PTR combatlogs (additional filed in SPELL_*_HEAL combatlog entry for absorbs)
  • 3.2 updates: Chain Heal scaling, Cure Toxin, Healing Way change, Nature's Guardian change, Tidal Waves chant, IWS changes, Call of Elements, Call of Ancestors, Call of Spirits, Totemic Recall, Wind Shear, Glyph of Healing Wave.
  • Added LANGUAGE option to configuration
  • Handles Byte Order Mark (BOM) file header for multi-byte character language support
  • Added VERBOSE optional configuration
  • Added SHAMANISTIC_FOCUS optional configuration
  • Added Russian language support
  • Changed HPS to EHPS when dealing with effective healing to make a clear distinction
  • Added Tier 8 to Set Bonus Report
  • Added support for Dalaran Brilliance
  • Added Flask of the Frost Wyrm and Spellpower Elixir to the Spellpower buff list
  • Added additional spells to known list
  • Combatlogs can no longer be passed in on STDIN (made implementing BOMs a lot easier)
  • BUGFIX; Raise Ally will no longer mark you as alive.
  • BUGFIX: If the combatlog ends in combat make sure to include final combatlog data.
  • BUGFIX: Lava Burst removed from NS_SPELLS as it cannot be cast by Nature's Swiftness
  • BUGFIX: When detecting Riptide powered chain heals give more time to account for combatlog latency
  • BUGFIX: Workaround for error that occurs in shaman_hep when a combatlog has a Chain Heal with a SPELL_CAST_FAILED that actually heals.
  • Minor BUGFIX: Fixed minor bug that could under some circumstances under report riptide overhealing and generate warnings in the report.

2.33:

  • Added Set Bonus report starting with Tier 7 2-piece and 4-piece.
  • Added Glyph of Riptide to Glyph Report.
  • Earth Shield and Water Shield casts are now included in time spent healing.
  • Changed Mana Spring Totem and Wrath of Air uptime to be based on total combat time instead of player alive combat time as other shaman's totems are included in those buffs.
  • Major BUGFIX: Tidal Waves is now limited by the gcd correctly (before it was just limited to a 1 sec GCD). Haste will be more valuable now than it was before if you use a lot of Lesser Healing Waves.
  • BUGFIX: Chain Heal cast time fixed (was using count instead of combat_count when using combat total).
  • BUGFIX: Improved Shields in talent report now is 21.4 mana per orb per talent point (5% of 428), rather than previously believing that Water Shield was a multiplicative scale of Improved Shields and Tier 7 2-piece off a base of 400 (506 with both), when in reality it is an additive scale off a base of 428 (535 with both).
  • Minor BUGFIX: Purification was also getting credit for healing way effective.
  • Minor BUGFIX: Restorative Totems was assigning all the benefit to the first talent point.
  • Minor BUGFIX: Fixed end of combat times that incorrectly used current log entry day/time instead of end of combat day/time: Earthliving hots, Riptide hots, Earth Shield, heals that did not land.
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