Adds aura indicators to Shadowed Unit Frames, primarily this is for healers who want information such as what raid member is missing Mark of the Wild, or who has X debuff that they need to heal the raid member for quickly. Unlike the old version, you can now use this for all units not just raid members, and it's not restricted to only friendly players. You can set it up to show an indicator on the player frame while Slice and Dice is up, or show an indicator on an enemy if they are Cycloned.
Indicators can be configured to show an aura stack, show an indicator for missing auras, show the aura icon, show a set color and even the duration on the aura. If you want to see the time left on the aura as a visual number you will need a mod like OmniCC. Auras can be enabled per class as well, should you want to see players missing Mark of the Wild on a Druid but not on a Priest. There is no limit on the amount of auras or indicators you can have.
By default, this is only enabled on raid units. You can enable it for more units by going to /suf -> Aura indicators -> Enable by unit.
Slash commands: Opened with /suf (/shadowedunitframes), adds new configuration option "Aura indicators"
Note, changes from ShadowedUF_Grid
You must delete the ShadowedUF_Grid/ folder before installing this as it has been renamed to ShadowedUF_Indicators. Settings will be reset when you upgrade due to format changes, the previous version will continue to work but is no longer maintained or supported.
The major change in SUF Indicators is that indicators are no longer linked to raid frames and you can now show indicators on all unit frames as well as show them by unit type (friendly/hostile).
Author: Shadowed <shadowed.wow@gmail.com>
Date: Tue Jan 5 14:17:52 2010 -0800
Moved to checking ShadowUF.L first then ShadowUFLocals
Date: Wed Dec 23 18:47:59 2009 -0800
Fixed an error when logging in
Added a reset if a bad field is found to correct DB issues
Whee another recursive fix
Ugh doing too many things at once, fixed recursive db check restoring the entire table, rather than the key
Fixed bug in indicators database not upgrading correctly
Fixed DB not being reinitialized after a DB reset and causing auraIndicators errors when opening the configuration
Date: Mon Dec 21 09:32:38 2009 -0800
Moved indicators to unitList since SUF is moving to that
Date: Fri Dec 18 11:02:09 2009 -0800
Changed to load when OnInitialize fires from SUF
Date: Wed Dec 16 16:25:42 2009 -0800
Fixed upgrade code error
Updated to work with the changes to loading in v3.0.4 of SUF
Date: Sat Dec 12 14:57:07 2009 -0800
Fixed error when using enable by class due to removal of classes localization table in favor of Blizzards
Date: Thu Dec 10 08:51:42 2009 -0800
Added description to the Aura Indicators option to match the rest
Updated ordering to account for configuration changes
Date: Tue Dec 1 19:35:51 2009 -0800
- Fixed error on line #882 from a bad search/replace when updating
- Fixed error when adding an aura to an existant group
Date: Mon Nov 30 12:19:03 2009 -0800
- Fixed error on line 215 when indicators are shown on raid and party members
- Fixed ShadowedUF_Indicators.lua:1198
Date: Sun Nov 29 16:02:43 2009 -0800
- Fixed indicators not being disabled when the entire unit is disabled
- Tweaked defaults, raid units are enabled by default every other unit is disabled
- Removed old files
- Initial import: ShadowedUF_Indicators/ redone version of ShadowedUF_Grid/ that adds indicators for all units not just raid, configuration will be reset
- Localization update
Date: Tue Oct 20 08:06:17 2009 -0700
- Added ToC aura defaults: Penetrating Cold, Acid-Drenched Mandibles, Touch of Light, Touch of Darkness, egion Flames, Incinerate Flesh, Burning Bile, Paralytic Toxin, Snobolled, Impale (Thanks Aikiwoce)
- TOC update to 30200
- Localization update
Date: Sat Jul 11 19:14:53 2009 -0700
* Fixed anchors not using the new anchor points
* Fixed ReloadAll error when configuring
Date: Wed Jul 1 00:54:22 2009 -0700
* Fixed leaked global
* Fixed ReloadAll error when changing color
* Renamed "Enable debuff coloring" to "Color by curable debuff"
* Removed inverted and horizontal bar options, replaced by http://www.wowinterface.com/downloads/info13955-ShadowedUFBars.html which does the job better
Date: Thu Jun 25 13:43:26 2009 -0700
* Removed usage of the can cure checks, now using UnitDebuff with the RAID filter
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...