SUF Grid improves on the raid frames provided in SUF making them more suitable for raiding as a healer, or anyone who needs more data than simply current health, the main feature is the ability to add indicators based on auras, as is seen in the configuration you can set each aura to show up as a static color, or as the auras icon, as well as being able to show a cooldown ring indicating how much time is left (If you have a mod like OmniCC you will see time left in seconds).
Indicators can easily be created, deleted, positioned or resized by default it includes top left/right, bottom left/right and center indicators, as well as general class buffs.
It also adds an option to make the raid frame health orientated vertically instead of horizontally, as well as coloring the health bars by debuff if you can cure it, so if a raid member is debuffed with a Curse and you are a Druid, you will see the health bar as purple until the debuff fades, or it is cured. These options are listed under the Units -> Raid -> Bars configuration in /suf config.
Author: Shadowed <shadowed.wow@gmail.com>
Date: Tue Oct 20 08:06:17 2009 -0700
- Added ToC aura defaults: Penetrating Cold, Acid-Drenched Mandibles, Touch of Light, Touch of Darkness, egion Flames, Incinerate Flesh, Burning Bile, Paralytic Toxin, Snobolled, Impale (Thanks Aikiwoce)
- TOC update to 30200
- Localization update
Date: Sat Jul 11 19:14:53 2009 -0700
* Fixed anchors not using the new anchor points
* Fixed ReloadAll error when configuring
Date: Wed Jul 1 00:54:22 2009 -0700
* Fixed leaked global
* Fixed ReloadAll error when changing color
* Renamed "Enable debuff coloring" to "Color by curable debuff"
* Removed inverted and horizontal bar options, replaced by http://www.wowinterface.com/downloads/info13955-ShadowedUFBars.html which does the job better
Date: Thu Jun 25 13:43:26 2009 -0700
* Removed usage of the can cure checks, now using UnitDebuff with the RAID filter
Date: Fri Jun 19 00:27:09 2009 -0700
* Indicators are now hidden while units are dead or offline
* Merged height/width settings for indicators into a single size option
Date: Thu Jun 18 22:16:45 2009 -0700
* Added showing aura stack size option (Set per indicator)
* Added health bar color inverting option (Listed under units -> raid -> bars
* Added color hiding if you're showing the icon
* Grid configuration is always shown even if the raid unit is disabled
* Fixed advanced text options for the raid units not being shown
Date: Sun Jun 14 20:23:00 2009 -0700
* Fixed default boss auras not having the icon flag set (Causing a black indicator to show)
* Fixed Iron Roots (Freya) debuff name
* Added priority on your auras, will show the time left on any aura you casted over someone elses
* Added an option to set a specific coloring if an aura is yours (Two Rejuvenations are cast, one by you, one by someone else, yours is set to show as purple, the other as dark purple, purple is shown when yours is up, dark purple when someone elses is up)
Date: Sat Jun 13 16:53:48 2009 -0700
* Changed positioning of bar configuration slightly
* Fixed the debuff coloring option not actually working, you will likely have to enable this in the raid -> bars configuration if you haven't already
Date: Fri Jun 12 19:21:09 2009 -0700
* Added most of the Ulduar boss spells
* Class aura groups are sorted above everything else in the list
* Added a small black border around color only indicators
Date: Mon Jun 8 16:25:58 2009 -0700
* Added all of the configuration in
* Added all of the defaults in, including auras
* Added spell linking in (Mark of the Wild -> Gift of the Wild, etc)
* Added enable by class option
* Fixed health bar orientation not working correctly
* Fixed color by debuff type not working
* Fixed ordering/sizing of the health bar options
Date: Sun Jun 7 18:26:40 2009 -0700
* Implemented configuration, everything appears to work now but it has no defaults yet so you need to add all of the indicators and auras in, will be fixing this when I have a minute
Date: Sat Jun 6 21:42:25 2009 -0700
* Initial import, code should all work but need to start pulling the configuration in
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...