commit 32568df867ecfc90f68b4b74db01904f288445f7
Author: Shadowed <shadowed.wow@gmail.com>
Date: Sun Jul 19 11:46:13 2009 -0700
* Fixed mover frames not working when changing arena frame offsets
* Changed to using a single offset variable instead of a y and x offset
commit b8b3c3d608d3604204368f074cdcb5df1f987f6c
Author: Shadowed <shadowed.wow@gmail.com>
Date: Sat Jul 4 22:23:54 2009 -0700
* Fixed a few more bugs related to loading arena pet and arena target units
* Fixed units who stealthed and unstealthed showing up as offline
commit 34f2c03c8aa2fa833403bc2e3020c5c04fb2ad68
Author: Shadowed <shadowed.wow@gmail.com>
Date: Fri Jul 3 15:27:29 2009 -0700
* Removed unnecessary varargs
commit 56bbfa40520aee343ca7e7e1057e9112c6f277e2
Author: Shadowed <shadowed.wow@gmail.com>
Date: Wed Jul 1 01:18:19 2009 -0700
* Cleaned up the code a bit more
commit 46ceea35c581af7509185453503cdd8e728de08e
Author: Shadowed <shadowed.wow@gmail.com>
Date: Tue Jun 30 20:39:18 2009 -0700
* Annnd fix that hook up
commit fbb9371296ecdb7c9782bb96d98de2cfbe004f5c
Author: Shadowed <shadowed.wow@gmail.com>
Date: Tue Jun 30 20:23:12 2009 -0700
* Updated to work with the child unit changes
commit 8ba53a09078d6ed93b7abeb04b6be9c340b8cb5a
Author: Shadowed <shadowed.wow@gmail.com>
Date: Mon Jun 29 22:25:22 2009 -0700
* Probably should make sure arena target and arena pets are enabled
commit ecab8f5fd249b32ee76a2a74d587ebec6e8e249c
Author: Shadowed <shadowed.wow@gmail.com>
Date: Mon Jun 29 19:55:45 2009 -0700
* Added support for arena pet and arena targets, will copy the same settings as party pet and party targets initially but be disabled by default regardless
commit c7da20c9cd1308c04c1a351d308a65e5f907e194
Author: Shadowed <shadowed.wow@gmail.com>
Date: Sat Jun 20 15:11:07 2009 -0700
* Fixed arena frames not unlocking sometime and showing when you entered an arena before the match started
commit a4789d7f0380c940ce889d74f734d1f130576d0f
Author: Shadowed <shadowed.wow@gmail.com>
Date: Thu Jun 18 02:19:56 2009 -0700
* Updated to take advantage of the new locking method of moving frames
* Changed arena frames so they will no longer flicker in and out based on the unit "existing," once they are shown they are locked visible until the match ends