Second Guild
Second Guild provides extra functionality to a normal chat channel to make it more like a guild channel. It's meant for raids or other groups of players, who don't belong to the same guild, but are meeting in the same channel. Some of the features are an online list, a message of the day, display of the main character for twinks, see professions other player, and many more.
Status
The functions of Second Guild are nearly complete, but it's still beta and can contain bugs I didn't find. If you find anything wrong, please write a ticket on http://wow.curseforge.com/projects/secon-guild/tickets/ or leave me a comment or pm me. Additionally there can be spelling errors, vague descriptions or missing localizations. You can help me out with this under: http://wow.curseforge.com/projects/secon-guild/localization/.
How to use
On first start, you will need to configure Second Guild to your need and activate it. You will find a button on your minimap which you can right click to open the configuration window. If not, the configuration is always found in the Blizzard interface configuration window (Escape->Interface->"Addons" tab at the top).
After configuring and activating, you will automatically join the channel. Now you can open the online list with a left click on the minimap icon, or type "/sgc show" or set an key binding for it in the Blizzard key configuration. You can left click a player to see his details (professions) or right click him, to get a context menu for invite etc.
When you don't see yourself in the player list, the addon is either deactivated or the automatic channel join didn't worked. In the second case try to deactivate and reactivate the addon in the configuration window. Joining the channel manually should also work, but I don't recommend it.
Second Guild comes with LibDataBroker support, so it's possible to have an Second Guild entry in Titan Bar, FuBar (with Broker2Fubar) etc.
Latest additions
Version 1.1 will completely use the standard chat methods. This allows to display System and Chat messages in any number of chat frames. The configuration is the same as if you assign a normal channel to a chat frame (right click on chat tab, settings, global channels and mark the channel). If no chat frame has the channel assigned, Second Guild assigns it to chat frame 1. This doesn't always work, so if you don't see any messages you will need to assign it manually to a chat frame.
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r140 | tobiking | 2009-08-11 16:41:24 +0000 (Tue, 11 Aug 2009) | 1 line
Changed paths:
A /tags/1.1-beta2 (from /trunk:139)
Tagging as 1.1-beta2
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r139 | tobiking | 2009-08-11 16:40:45 +0000 (Tue, 11 Aug 2009) | 1 line
Changed paths:
M /trunk/core.lua
- Filter out the channel who messages
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r137 | tobiking | 2009-08-11 15:25:28 +0000 (Tue, 11 Aug 2009) | 1 line
Changed paths:
M /trunk/core.lua
- System messages are now send to all assigned ChatFrames
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r136 | tobiking | 2009-08-11 14:07:40 +0000 (Tue, 11 Aug 2009) | 1 line
Changed paths:
M /trunk/core.lua
- Filter out the "Moderator changed to ..." Messages.
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r135 | tobiking | 2009-08-09 17:43:37 +0000 (Sun, 09 Aug 2009) | 1 line
Changed paths:
M /trunk/core.lua
- First step to remove non standard chat.
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r133 | tobiking | 2009-08-05 02:06:46 +0000 (Wed, 05 Aug 2009) | 1 line
Changed paths:
M /trunk/SecondGuild.toc
Changed Version in toc to 3.2
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r131 | tobiking | 2009-08-04 13:24:38 +0000 (Tue, 04 Aug 2009) | 1 line
Changed paths:
M /trunk/core.lua
- Now auto-complete is removed...
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r128 | tobiking | 2009-08-04 13:08:02 +0000 (Tue, 04 Aug 2009) | 1 line
Changed paths:
M /trunk/core.lua
- Removed auto-complete (not working with the new system in 3.2)
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Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...