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Scorchio! 2

 
Project Updated:
Files Updated: Fri, Oct 30 2009
Supports Game Version: 3.2.0
Category: Buffs & Debuffs, Combat, and Mage
Tags:

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Project Manager: ennuilg
Additional Authors: No additional authors
Current Version: v1.1.16
License: GNU General Public License version 3 (GPLv3)
Development Site: WowAce.com
Avg Daily DL (last 30 days): 505
Downloads Total: 252,782
Favorites: 398
Comments: 156
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  • About Scorchio! 2
  •  

Scorchio! 2 tracks Improved Scorch, Winter's Chill, Shadow Mastery, Torment the Weak, Living Bomb, Slow and Polymorph on multiple mobs, as cast by multiple mages, and gives you warnings and notifications when the debuffs need reapplying, or have expired completely. It also tracks Hot Streak, Arcane Blast, Missile Barrage, Clearcasting, Mirror Image, Fingers of Frost and Brain Freeze on the mage and keep track of how long your Water Elemental has left!

It is the continuation of Scorchio! and replaces that addon.

Use /scorchio2, or the Blizzard Addons Configuration window to configure Scorchio! 2

Changelog

30/19/09 1.1.16
- Updated zhCN localisation. (Thanks to Chris Fox.)
- Corrected znCN typo in .toc. (ditto)

15/10/09 1.1.15
- Optimised ScanAuras(). (Thanks to Dys for the advice.)

01/10/09 1.1.14
- Now tracks the new Pally Judgements of the Just debuff for TtW
- Removed Paladin whitelist stuff - no longer needed with the above change
- Added "Reset Anchors" button to reset anchors to their default locations if you've somehow moved them off the screen

23/09/09 1.1.13
- Updated Arcane Blast data for patch 3.2.2

17/09/09 1.1.12
- Retagged/packaged to use reverted CallBackHandler-1.0

17/09/09 1.1.11
- Fixed missing localisation strings...

17/09/09 1.1.1
- Given CallBacks "unique" names, to (hopefully) fix problems caused by 090916 changes to CallBackHander-1.0
- Fixed some missing localisation strings

29/08/09 1.1.0
- Added "My Target Only" preset

27/08/09 1.1.0b2
- Added presets for anchors; Modern (default, multi-anchors), Classic (for those who want it the old way!) and Custom (for your own settings)
- Added an alpha setting for all bars, both targeted and non-targeted
- Fixed bug where buffs cast OOC would appear on the wrong anchor
- Changed terminology, from "focused" to "targeted" to avoid confusion with UI's use of "focus"
- Disabled anchor settings in configuration when buff/debuff is not being tracked
- Reduced the frequency with which we scan Target's auras. This may solve the problem some people are experiencing with disappearing bars, at the expense of some overall accuracy (marginal)

26/08/09 1.1.0b1
- Added two new anchors
- Added configuration to allow configuration of which bar is attached to which anchor and when
- Bars can be attached to a virtual "None" anchor too
- Fixed bug where bar scale configuration was being ignored

06/08/09 1.0.4
- Updated .toc to 30200
- Accomodate multiple Living Bomb change in patch 3.2
- Added koKR localisation. (Thanks to mrgyver!)

14/06/09 1.0.3
- Register a lot of SharedMedia sounds ourselves for people with few addons
- Polymorph Tell Tale sent to standard output, as well as chosen sink.
- Fixed bug in db/profile handling

03/06/09 1.0.2
- Added znCN localisation. (Thanks to Chris Fox!)

11/05/09 1.0.1
- Fixed bug in Polymorph notification where an lua error could occur if no srcName was found
- Changed Polymorph to only register your own sheep
- Fixed typo in Fingers of Frost icon name
- Added support for Polymorph: Rabbit and Polymorph: Turkey
- Updated zhTW localisation. (Thanks again to Junehua Lin!)

23/04/09 1.0
- Added Torment the Weak indicator. (Bosses / Tanking slows only)
- "AchievementSound" is now available as a sound option, if you're missing the old Hot Streak proc sound...
- Corrected typos/language in some messages
- Removed Debug code
- Added Paladin Whitelist to allow for accurate recognition of TtW through Judgement of the Just
- Corrected bug where reentering combat or switching target would create bars for other mages' Living Bomb, or for debuffs you weren't tracking
- Added (internal) concept of bar groups, to enable different spells to create the same bars
- Reworked options pages
- Almost all bars and messages are customisable
- Bars can be individually set to fade out of combat or not
- Fixed multiple TtW bars on the same mob
- Running ScanAuras() more often to tighten timing. (Particularly for DKs Frost Fever which can be a different duration based on talents.)
- Released version 1.0! Yay!

Still To Do

Add numerical icons.
Add casting spark so you can see if someone else is casting to reapply the buff.
Warn if Winter's Chill is on a mob when you start to cast Scorch.
Look at tracking similar "collaborative debuffs" for other classes.

Known Issues

* Sometimes bars will be slow to appear. The timers are still correct though, and the warnings should be accurate.
* If you kill a mob within the last 0.25 seconds of a vulnerability time, the "Vulnerability Faded" message will be played.

  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Scorchio! 2 v1.1.11 Release 3.2.0 505 9/17/2009
  Scorchio! 2 v1.1.1 Release 3.2.0 23 9/17/2009
  • Comments

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  • Codex said

    Hello. I have added code to try to add Arcane Power amd Icy Veins. I have both options for AP and IV, as well as localization. However even tho I have the "track arcane power" it doesnt seem to want to track it. it needs fixing but it is beyond me. also, adding heroism would be nice too

    Heres what I got so far, maybe you can use it. I didnt include code to add the options as it is hundreds of lines of code, however, I emailed it to the addon author in hopes he adds these

    //local variables updates
    local T = { "a", "b", "c", "d", "e", "f", "g", "h", "i", "p","q","j", "k", "l", "m", "n", "o", "o", "o", "o", "o"}

    //spell ids updates

    { [12042]=true -- Arcane Power
    },
    { [12472]=true -- Icy Veins
    },


    //durations updated
    { -- Arcane Power
    self = true,
    durationpve = 15,
    durationpvp = 15,
    maxstacks = 1,
    unique = true,
    valid = COMBATLOG_OBJECT_AFFILIATION_MINE,
    },
    { -- Icy Veins
    self = true,
    durationpve = 20,
    durationpvp = 20,
    maxstacks = 1,
    unique = true,
    valid = COMBATLOG_OBJECT_AFFILIATION_MINE,
    },


    //bars
    p = {
    apply = L["ARCANE POWER!"],
    message = L["Arcane Power Faded"],
    warning = L["Use Arcane Power Soon!"],
    track = true,
    show = true,
    showproc = true,
    showwarning = true,
    showexpire = true,
    warningtime = 5,
    soundson = true,
    bar = L["Arcane Power"],
    procsound = "Ping",
    warningsound = "Bell",
    expiredsound = "Info",
    fg = { 0.4, 1, 0.4 },
    bg = { 0.2, 0.2, 0.2 },
    nontargetanchor = "buffs",
    targetanchor = "buffs",
    nontargetalpha = 1.0,
    targetalpha = 1.0,
    clearooc = false,
    icon = "Interface\\Icons\\spell_nature_lightning"
    },
    q = {
    apply = L["ICY VEINS!"],
    message = L["Icy Veins Faded"],
    warning = L["Use Icy Veins Soon!"],
    track = true,
    show = true,
    showproc = true,
    showwarning = true,
    showexpire = true,
    warningtime = 5,
    soundson = true,
    bar = L["Icy Veins"],
    procsound = "Ping",
    warningsound = "Bell",
    expiredsound = "Info",
    fg = { 0.4, 1, 0.4 },
    bg = { 0.2, 0.2, 0.2 },
    nontargetanchor = "buffs",
    targetanchor = "buffs",
    nontargetalpha = 1.0,
    targetalpha = 1.0,
    clearooc = false,
    icon = "Interface\\Icons\\spell_frost_coldhearted"
    },

    //localisation
    L["ARCANE POWER!"] = true
    L["Arcane Power Faded"] = true
    L["Use Arcane Power Soon!"] = true
    L["ICY VEINS!"] = true
    L["Icy Veins Faded"] = true
    L["Use Icy Veins Soon!"] = true

    Reply Report Permalink
  • letsduel said

    why nothing show up? i try to set up and rest it both way but not work.
    any help?

    Reply Report Permalink
  • mpeg said

    Very nice addon.
    But I found a bug - druid Infected Wounds doesn't trigger TTW bar. AFAIK Slow, Thunderclap and Icy Touch does, so it's definitely a problem with Infected Wounds (maybe other debuffs?).
    Can you please fix this anytime soon?

    Reply Report Permalink
  • First off let me say I absolutely love your addon. I've been using it for a long time now and it's an essential raiding mod for me. I wanted to make a couple of suggestions of additional buffs that would be awesome if it could track.

    Staple Mage Buffs:
    Icy Veins
    Arcane Power

    Also in addition a few non mage buffs that would be nice (especially in 3.3):
    Heroism - Would be AWESOME
    Lightweave Embroidery Procs
    Black Magic Enchant Procs

    Thanks again for all your hard work on this addon and keep up the good work! =)

    Reply Report Permalink
  • Lunarblood said

    When I die my water elemental timer is still up (even as I'm walking around as a ghost) Maybe you can fix it to be gone when you're dead or no where around it? Love this add on!

    Reply Report Permalink
  • gembr said

    If this could track spellsteal-able buffs on the target, that would be a great help.

    Reply Report Permalink
  • moon00 said

    How can I move the water elemental bar and the others? The water elemental bar is in the center of the screen and makes it hard to see stuff I need to see.

    Reply Report Permalink
  • Aeonsun said

    It would be very nice to add the following Option for the bars behaviour:
    + as mage i use "target" bar for living bomb
    + i go trough several targets
    + Im placing LB to several targets asap

    Effect
    By changing one target (with lb) to another target (without lb) the bar from last target fades out slowly

    Question
    Is there an option to deactivate the fade out effect, so that the LB bar disappears at once by changing to a target withtout a LB.
    This would be a huge help, when you are changing your targets very fast, looking for targets which still have no LB applied.
    Without fading out you can see much faster, if for next target a LB can/has to be applied.

    thx in advance :)
    aeon

    Reply Report Permalink
  • mysticalos said

    I was wondering if scorchio can be updated to track the magic debuff, ie earth and moon, ebonplague, curse of elements. Just a simple bar to detect if your current target is benefiting from 13% spell damage or not.

    Reply Report Permalink
  • Jowy said

    Hello, first of all I'd like you to compliment you on a very nice addon, just got notice of it right now, until now I've been using Rogue Power Bars for the same purposes. However there is one buff I would like for you to add into this addon in the future, and that is Firestarter, triggered by Dragon's Breath or Blast Wave, personally I have a 50% chance to trigger the buff so that's why it's really important for me to see if it procced clearly or if it didn't. All the best, thanks.

    Reply Report Permalink
  • lahnkiller said

    Could you add the option to track Icy Veins and Arcane Power please? I'd be useful to have a timer on their durations.

    Thanks for a great addon, very useful to fellow mages! :)

    Reply Report Permalink
  • ronwolf said

    I'd like to second this request for Icy and AP tracking...

    Reply Report Permalink
  • Shark5060 said

    Is there any possibility to track "Firestarter" in the Fire tree ?
    Sure it has a 100% chance (with 2 Points) but I'd like to see the duration.

    Reply Report Permalink
  • roma123 said

    all of my bars are on top of my chat any easy fix?

    Reply Report Permalink
  • ennuilg said

    Open the configuration panel; select the bars you want to move (non-targeted I guess); click 'Toggle Anchor'; drag it out of the way of your chat window; click 'Toggle Anchor' again....

    Reply Report Permalink
  • hfjtgtgt said

    Penetrating Cold from the Anub'arak encounter in ToC is being tracked by scorchio. Is this a bug or is it supposed to be tracked. If so, is there anyway to un-track it, because i don't see it on the tracking menu.

    Reply Report Permalink
  • ennuilg said

    What kind of bar is tracking it - Winter's Chill?

    Reply Report Permalink
  • hfjtgtgt said

    Naw, it's its own bar. it shows up as "Pentrating Cold" <name of player> and then the time he/she has the debuff.

    Reply Report Permalink
  • lahnkiller said

    Deadly Boss Mod is the addon that's tracking penetrating cold - just disable it via /dbm

    Reply Report Permalink
  • ennuilg said

    I don't think that's Scorchio! 2... I don't track Penetrating Cold, or produce any bars like that.

    Reply Report Permalink
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