SBF 3.1.20, 12 September 2009
A replacement for the UI buff frame. If you can imagine it, you can probably make SBF look like that.
Need help? Have a question?
Before posting a comment or sending an email - The SBF site has a lot of information to help you, and will almost always have the answer to your question: Satrina Buff Frames Home
Filters Help: http://evilempireguild.org/SBF/filters.php
Common Setup Questions: http://evilempireguild.org/SBF/setup.php
Frequently Asked Questions: http://evilempireguild.org/SBF/faq.php
Troubleshooting: http://evilempireguild.org/SBF/help.php
SBF is not licenced as Open Source software: http://evilempireguild.org/SBF/licence.php
Can I host SBF on my site?
Known Issues
Look here: http://evilempireguild.org/SBF/issues.php
Hey, I can't leave any comments!
From experience over the past year or so, I just don't read comments here. Email me: satrina@evilempireguild.org, or leave a comment at the SBF project at wowinterface. Bug reports and feature suggestions are very welcome!
Feature highlights:
- Buffs and debuffs in any number of moveable frames
- Duration timers with several format options (plus no timer option)
- Buff bars can be enabled in any frame
- Temporary weapon enchants are displayed in the main buff frame
- Buff expiry warnings, setttable by frame with multiple choices for when to trigger warnings, and what length of buff warnings will appear for
- Options for an accompanying sound for expiry warning
- Buff expiry warnings can be displayed in Blizzard scrolling combat text, Grayhoof's SCT, Parrot, or MikSBT
- Buffs arranged vertically or horizontally
- User set number of buffs per row/column
- Reversable icon order
- Several buff sorting options
- Adjustable icon scale, duration text scale, spacing between buffs, and opacity - separate for each buff frame
- Individual buff frames have 5 visibility options: always visible, never visible, visible in combat, visible out of combat, and visible on mouseover
- Buff filtering lets you put buffs wherever you want
- Uses the SharedMedia Library so you can present a uniform UI using the same fonts and textures your other SML addons do
- Supports ButtonFacade for skinning icons
Version 3.1.20
- Fix an error for new users introduced by 3.1.19
Version 3.1.19
- Fixed an error between SBF and Parrot
- Increased maximum number of buff frames
Version 3.1.18
- Reworked temporary weapon enchants somewhat. They should work a lot better now
- Fixed a problem where ButtonFacade users could not rename frames
- Fixed an error during buff updates when fast bar is enabled (line 177)
- Some performance tweaks
- The SBF entry in the Interface panel now has a button to launch SBF options rather than just clicking on the name
- Fixed a bug where the tracking type icon would not update when the tracking type was changed
Version 3.1.17
- Hopefully fixed ButtonFacade problems
Version 3.1.16
- More work on castable filters
- Buff timers and bars should refresh correctly when first appearing in frames
Version 3.1.15
- Fix dumb error in 3.1.14
Version 3.1.14
- Fix for castable filter (that should fix up out my filters as well)
- Added option for icon opacity
- If you set a the height of a frame's bars to be greater than its width, the bar will automatically become vertical (experimental)
- Totems and weapon enchants should work correctly with my filters now
SBF 3.1.13
- Player and vehicle buffs are now separated correctly (this fixes the stack count problem)
- Added a vehicle (v) filter for filtering your vehicle's effects
- Added an option on the General tab to have player blacklist buff frames show vehicle buffs when mounted
- The spellsteal (s) filter works correctly now.
- Added the player (player) filter that will filter effects cast by players
- Added the NPC (npc) filter that will filter effects cast by NPCs
- Added the party (party) filter that will filter effects cast by members of your party or raid
- You can now toggle buff names to show tooltips when hovered over
- Added frame visibility options for solo, party, raid, party or raid, friendly, and hostile
- Using !~ in filters (n!~xyz, tt!~abc) will now work correctly
- SBFOptions now has localisation for koKR (submitter did not give locale file for SBF itself)
- Some small bug fixes
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...