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RoguePowerBars (Updated)

 

Project Updated:
Files Updated: Thu, Oct 15 2009
Supports Game Version: 3.2.0
Category: Buffs & Debuffs, Combat, and Rogue
Tags:

, , , , and [Edit Tags]

Project Manager: Asuah
Additional Authors: Verik
Current Version: 2.2.9-beta1
License: GNU General Public License version 2 (GPLv2)
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 383
Downloads Total: 243,147
Favorites: 301
Comments: 236
  • About RoguePowerBars (Updated)
  •  

RoguePowerBars updated for 3.0.2 (Wrath). To configure use "/rpb".

In the process of updating for 3.2. Look for a rehaul in the near future!

2.2.9 Betas will make changes to your (de)buffs lists

Please do not report beta errors in comments!

->Click here to report beta errors<-

* IMPORTANT *
If you update from 2.2.6 or before to 2.2.7 or after and are having errors, you need to delete your SavedVariables file (be sure to log out of the game before doing this). It is located at "World of Warcraft/WTF/Account/<Your Account>/SavedVariables/RoguePowerBars.lua". I wish I had come up with a better solution, I apologize.
* IMPORTANT *

Changelog
2.2.8:
Durationless buff display bugfix (Savage Combat, Master Poisoner, etc).
Debuff update (DP8, WP7).
2.2.8-1:
Troll Racial (Berserking) quickfix
2.2.8-2:
Libraries updated
2.2.8-3:
Fixed conflict with HealBot Continued
Small library location fix
Minor typos corrected

2.2.7:
Ability to add own buffs/debuffs to track is now implemented. If you want to add a new buff/debuff, then in the respective textbox type in the name of the buff/debuff. This is case sensitive, so be sure to type it in correctly.
Ability to track debuffs that aren't yours implemented. You can toggle this feature off if you don't want it to do so in the main options window. This effectively iterates through the entire debuff list and finds debuffs you specify in the new OthersDebuffs section, so it could cause lag in raid siutations (haven't tested it yet). Great for stun locking some poor bastard with your rogue friend.
This version is also effectively very compatible with other classes. If you want to play your alts and still have the benefits of this mod, you can! Just remove all the buffs/debuffs and put in your own. In the future I may add in some default buff listings for other classes.

2.2.6:
More barset customization available. You can now create and remove barsets, though to remove them you need to be sure that there are no buffs/debuffs associated with them. You can also specify how each individual barset grows, its alpha, its width, and its scale.
Barset labels added for when the barsets are empty and unlocked.

2.2.5:
Will now track debuffs on focus (good for sap, blind).
Priority on buffs/debuffs is now implemented. You can change the priority of a buff by the slider in the options. The higher the priority, the closer to the "bottom of the stack" it will be - when growing up, higher priority items will be on the bottom; when growing down higher priority items will be on the top.
Background alpha of the bars and barsets is now settable.
2.2.5-1:
Fixed focus debuff updating.

2.2.4:
Fixed the resetting barset position problem. The barset positions should now be saved to your profile.

2.2.3:
Added option to specify which direction the bars grow. Right now there is only one option for both barsets, when I put in more barset customization options you will be able to specify per bar.

2.2.2:
Should now work with all non-US clients. I have no way of testing this, please contact me if you have problems with this.

2.2.1:
Implemented Invert bars, Flash bars.
Added ability to use "/rpb lock" to lock/unlock the bars.

2.2.0:
Complete rewrite of the addon in Ace3.
New features:
Dual bars: One bar for buffs and one bar for debuffs. If you liked having it all on one bar, you can also customize which buff/debuff goes to which bar set.

Integration with SharedMedia: Those statusbar textures from SharedMedia can now be used with this addon. If you have say Omen3 installed you will see many more statusbar textures than the base 5 textures included with this addon.

Ability to see a bar "shadow" when unlocked for moving: No longer will you need to be in combat to see a bar to move the addon. When the bars are unlocked you will have bars that you can drag.

More customization options: Can now change the width on the bars, set the bar's colors to a custom color, and specify which barset the bars go to.

Future plans/TODO
Shorterm:
Profile handling.
A "Reset to Default Color" button on the Buffs/Debuffs windows.

Longterm:
Tracking of Sap/Blind according to combat log - that is, on units not targeted.
Description localizations.

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  RoguePowerBars (Updated) 2.2.9-beta1 Beta 3.2.0 2,346 10/15/2009
  RoguePowerBars (Updated) 2.2.8-3 Release 3.2.0 38,300 8/15/2009
  RoguePowerBars (Updated) 2.2.8-2 Release 3.2.0 7,186 8/12/2009
  RoguePowerBars (Updated) 2.2.8-1 Release 3.0.9 8,511 8/9/2009
  RoguePowerBars (Updated) 2.2.8 Release 3.0.3 112,650 12/26/2008
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  • I noticed when the timers are going, they sometimes jump or skip as if they are lagging but I have a great connection and it's only this mod that does it, anyone else know about this?

    Reply Report Permalink
  • shattrd said 

    Any chance of an option to only show the bars when in combat or in an instance/raid/bg? Just reinstalled this today and was kinda surprised it hasn't already been added..

    Reply Report Permalink
  • Hnayl said 

    Ok lovely addon just 1 problem which seems to keep re occuring
    RPB still has issues saving profile data such as the removal of buffs or debuffs you dont want to track

    so every time i log out all the buffs i spent time taking out are back again and in the way of the rest of my UI

    After reading the posts above i saw it mentioned that you could edit the LUA file to remove them, tried this but when i logged back in i couldnt do /rpb to bring up the menu to check.
    I then went to test it to see if it worked and anytime i got incombat and a debuff was applied that i was tracking or not the whole screen would freeze up.

    Does anyone know of a way to solve/work around this
    basicaly the only 3 items i want to track are
    rupture
    deadly poison IX
    slice & dice

    Help would be greatly appreciated

    Reply Report Permalink
  • nigeldru said 

    When I logoff & log back in -I have to reset my buffs, debuffs, barsets, etc. -Help?

    Reply Report Permalink
  • fzjdz said 

    I have done the fix for Deadly Posion, and some other Rogue's buffs, debuffs ... anyone needs it can download it freely on this site. http://bbs.cwowaddon.com/thread-6267-1-1.html

    Reply Report Permalink
  • Is there a way to make it so rpb track deadly poison stacks and timers?

    Reply Report Permalink
  • Valioso said 

    I loved using this addon but lately I hvae gotten the same errors as the people below i hope you are working on fixing this, it has taken me from 10-0 on my arena team to like 8-2 and last week we went 6-4, kindof really use this addon for my arenas and it helps so much! Plz update to fix errors!!

    Reply Report Permalink
  • fzjdz said 

    -- Feint
    RoguePowerBar_Buff_Default[GetNext()] = {
    StatusBarColor = { r = 0.4, g = 0.6, b = 0.7, a = 0.8 },
    SpellID = 48659,
    Name = "Feint",
    };


    for Feint

    Reply Report Permalink
  • fzjdz said 

    this is my another fix for Envenom and Turn the tables.

    -- Envenom
    RoguePowerBar_Buff_Default[GetNext()] = {
    StatusBarColor = { r = 0.02, g = 0.75, b = 0.02, a = 0.8 },
    SpellID = 57993,
    Name = "Envenom",
    };

    -- Turn the Tables
    RoguePowerBar_Buff_Default[GetNext()] = {
    StatusBarColor = { r = 0.9, g = 0.8, b = 0; a = 0.8 },
    SpellID = 52910,
    Name = "Turn the Tables",
    };

    if u are a rogue with assassination spec on pve,
    definitely u will want to keep these two buff all the time.

    Reply Report Permalink
  • Iti said 

    I wonder if you could introduce an option to provide detailed information about Deadly Poison's Stacks, i mean it would be great, if this addon will show count/numbers of stack on current target or so. Now it is only showing existance of Deadly poison, but not stacks.
    Great respect you for help!

    Reply Report Permalink
  • fzjdz said 

    i have do some fixes for Debuffs ...
    just replace the part in RoguePowerBars_Debuffs.lua

    -- Wound Poison
    RoguePowerBar_Debuff_Default[GetNext()] = {
    StatusBarColor = { r = 0.02, g = 0.75, b = 0.02, a = 0.8 },
    SpellID = 57975,
    Name = "Wound Poison VII",
    };

    -- Deadly Poison
    RoguePowerBar_Debuff_Default[GetNext()] = {
    StatusBarColor = { r = 0.02, g = 0.75, b = 0.02, a = 0.8 },
    SpellID = 57970,
    Name = "Deadly Poison IX",
    };

    -- Mind-Numbing Poison
    RoguePowerBar_Debuff_Default[GetNext()] = {
    StatusBarColor = { r = 0.02, g = 0.75, b = 0.02, a = 0.8 },
    SpellID = 5761,
    Name = "Mind-numbing Poison",
    };

    -- Crippling Poison
    RoguePowerBar_Debuff_Default[GetNext()] = {
    StatusBarColor = { r = 0.02, g = 0.75, b = 0.02, a = 0.8 },
    SpellID = 3409,
    Name = "Crippling Poison",
    };

    Reply Report Permalink
  • fzjdz said 

    it's something about the spell id changes ...
    i record it by using /combatlog ...
    it's 100% well-working ...
    i have already test it myself ...
    enjoy it, guys ...

    Reply Report Permalink
  • How do i get 'hammer of justice' to be tracked on my debuff's?

    I went to the debuff part and typed in 'Hammer of Justice' , clicked ok and but the addon will never show a bar when i get stunned by it.

    Reply Report Permalink
  • Verik said 

    The addon detects buffs on yourself and debuffs on your focus or selected target. It's not designed to track debuffs on yourself. If you selected yourself or had yourself set to your focus while stunned it would probably show up but that's more of a work around than an intended way of use.

    Reply Report Permalink
  • Magank said 

    So while trying to get this addon to work correctly for me considering when i remove a spell from the list ingame it doesn't save...

    I tried going to RoguePowerBars_Buffs

    And just removing anything


    -- Sprint
    RoguePowerBar_Buff_Default[GetNext()] = {
    StatusBarColor = { r = 0.9, g = 0.5, b = 0; a = 0.8 },
    SpellID = 11305,
    Name = "Sprint",
    };

    Tried Deleting it causes addon to not work anymore, then i tried


    -- Sprint
    RoguePowerBar_Buff_Default[GetNext()] = {
    StatusBarColor = { r = 0.9, g = 0.5, b = 0; a = 0.8 },
    SpellID = ,
    Name = "Sprint",
    };

    By removing the spellid of sprint so it wouldnt track it .. also causes addon to completely stop working and if i use any ability that would be tracked otherwise causes my game to lock up almost entirely until the buff/debuff time expires then it works fine again till i use anything else that otherwise would be tracked.


    Please help me with this i only want rupture/slice i dont care for the rest :(

    Reply Report Permalink
  • Any way we could get an option to show debuffs on things we're NOT targeting? For instance, when I sap a target and then switch targets I'd like to still be able to see my sap duration.

    Reply Report Permalink
  • Verik said 

    The addon tracks your focus target when it's not your current target. It's not a currently supported feature beyond that method. I don't think it will be a quick feature to add with the current design either.

    Reply Report Permalink
  • Mortis said 

    Just a word of advice.. for those with errors id your useing Ace 3... remove it and go back to ace 2 i had a lot of trouble till i found that out every thing works like a dream now

    I LOVE THIS ADD ON!!!!!!!!!!!

    Reply Report Permalink
  • inkk said 

    ah just saw you answer below regarding removals. thing was though, that I could remove them on first character I used RPB with and they wouldn't come back, but not with others. oh well.

    Reply Report Permalink
  • inkk said 

    I have a something to add also. I delete buffs that I don't want (all) and add others that I want myself instead. but when I enter config again they are all back.

    in AV:

    Date: 2009-09-10 02:01:17
    ID: 3
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\RoguePowerBars\RoguePowerBars.lua line 211:
    attempt to index field '?' (a nil value)
    Debug:
    (tail call): ?
    RoguePowerBars\RoguePowerBars.lua:211: SetStatusBars()
    RoguePowerBars\RoguePowerBars.lua:198: UpdateBuffs()
    RoguePowerBars\RoguePowerBars.lua:105: ?()
    ...oot\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146:
    ...oot\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146
    [string "safecall Dispatcher[2]"]:4:
    [string "safecall Dispatcher[2]"]:4
    [C]: ?
    [string "safecall Dispatcher[2]"]:13: ?()
    ...oot\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
    ...ace\AddOns\Bagnon\libs\AceEvent-3.0\AceEvent-3.0.lua:119:
    ...ace\AddOns\Bagnon\libs\AceEvent-3.0\AceEvent-3.0.lua:118

    Reply Report Permalink
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