RoguePowerBars updated for 3.0.2 (Wrath). To configure use "/rpb".
In the process of updating for 3.2. Look for a rehaul in the near future!
2.2.9 Betas will make changes to your (de)buffs lists
Please do not report beta errors in comments!
->Click here to report beta errors<-
* IMPORTANT *
If you update from 2.2.6 or before to 2.2.7 or after and are having errors, you need to delete your SavedVariables file (be sure to log out of the game before doing this). It is located at "World of Warcraft/WTF/Account/<Your Account>/SavedVariables/RoguePowerBars.lua". I wish I had come up with a better solution, I apologize.
* IMPORTANT *
Changelog
2.2.8:
Durationless buff display bugfix (Savage Combat, Master Poisoner, etc).
Debuff update (DP8, WP7).
2.2.8-1:
Troll Racial (Berserking) quickfix
2.2.8-2:
Libraries updated
2.2.8-3:
Fixed conflict with HealBot Continued
Small library location fix
Minor typos corrected
2.2.7:
Ability to add own buffs/debuffs to track is now implemented. If you want to add a new buff/debuff, then in the respective textbox type in the name of the buff/debuff. This is case sensitive, so be sure to type it in correctly.
Ability to track debuffs that aren't yours implemented. You can toggle this feature off if you don't want it to do so in the main options window. This effectively iterates through the entire debuff list and finds debuffs you specify in the new OthersDebuffs section, so it could cause lag in raid siutations (haven't tested it yet). Great for stun locking some poor bastard with your rogue friend.
This version is also effectively very compatible with other classes. If you want to play your alts and still have the benefits of this mod, you can! Just remove all the buffs/debuffs and put in your own. In the future I may add in some default buff listings for other classes.
2.2.6:
More barset customization available. You can now create and remove barsets, though to remove them you need to be sure that there are no buffs/debuffs associated with them. You can also specify how each individual barset grows, its alpha, its width, and its scale.
Barset labels added for when the barsets are empty and unlocked.
2.2.5:
Will now track debuffs on focus (good for sap, blind).
Priority on buffs/debuffs is now implemented. You can change the priority of a buff by the slider in the options. The higher the priority, the closer to the "bottom of the stack" it will be - when growing up, higher priority items will be on the bottom; when growing down higher priority items will be on the top.
Background alpha of the bars and barsets is now settable.
2.2.5-1:
Fixed focus debuff updating.
2.2.4:
Fixed the resetting barset position problem. The barset positions should now be saved to your profile.
2.2.3:
Added option to specify which direction the bars grow. Right now there is only one option for both barsets, when I put in more barset customization options you will be able to specify per bar.
2.2.2:
Should now work with all non-US clients. I have no way of testing this, please contact me if you have problems with this.
2.2.1:
Implemented Invert bars, Flash bars.
Added ability to use "/rpb lock" to lock/unlock the bars.
2.2.0:
Complete rewrite of the addon in Ace3.
New features:
Dual bars: One bar for buffs and one bar for debuffs. If you liked having it all on one bar, you can also customize which buff/debuff goes to which bar set.
Integration with SharedMedia: Those statusbar textures from SharedMedia can now be used with this addon. If you have say Omen3 installed you will see many more statusbar textures than the base 5 textures included with this addon.
Ability to see a bar "shadow" when unlocked for moving: No longer will you need to be in combat to see a bar to move the addon. When the bars are unlocked you will have bars that you can drag.
More customization options: Can now change the width on the bars, set the bar's colors to a custom color, and specify which barset the bars go to.
Future plans/TODO
Shorterm:
Profile handling.
A "Reset to Default Color" button on the Buffs/Debuffs windows.
Longterm:
Tracking of Sap/Blind according to combat log - that is, on units not targeted.
Description localizations.
------------------------------------------------------------------------
r84 | verik | 2009-10-15 07:43:27 +0000 (Thu, 15 Oct 2009) | 1 line
Changed paths:
A /tags/2.2.9-beta1 (from /trunk:83)
Tagging as 2.2.9-beta 1. Read change log for important information.
------------------------------------------------------------------------
r83 | verik | 2009-10-15 07:33:31 +0000 (Thu, 15 Oct 2009) | 1 line
Changed paths:
M /trunk/RoguePowerBars.lua
-make debug messages toggle off/on with /rpb debug
------------------------------------------------------------------------
r82 | verik | 2009-10-12 12:07:37 +0000 (Mon, 12 Oct 2009) | 3 lines
Changed paths:
M /trunk/RoguePowerBars.lua
-Modify version check to hopefully not reset user set buffs.
*Should still add default buffs on first run only and may reset colors*
------------------------------------------------------------------------
r81 | verik | 2009-09-22 08:41:46 +0000 (Tue, 22 Sep 2009) | 25 lines
Changed paths:
M /trunk/.pkgmeta
A /trunk/LDB.lua
M /trunk/RoguePowerBars.lua
M /trunk/RoguePowerBars.toc
M /trunk/RoguePowerBars_Buffs.lua
M /trunk/RoguePowerBars_Debuffs.lua
M /trunk/RoguePowerBars_Others_Debuffs.lua
M /trunk/libs
A /trunk/libs/LibDataBroker-1.1
A /trunk/libs/LibDataBroker-1.1/LibDataBroker-1.1.lua
*WARNING* This version will reset your buff/debuff lists. *WARNING*
*WARNING* Please backup your saved variables before running *WARNING*
Report bugs in this test alpha revision to Verik or make a new ticket.
Please don't post errors relating to this test to the addon's comment section.
New
-Basic "Hide out of Combat" support
-Added basic LibDataBroker broker launcher
-Theoretical support for player's vehicle
Updates
-Preliminary updating to buff and debuff lists (a lot of testing needed)
Fixes
-Fix for buff saving
-fix related to focus tracking
-fix for ticket 3: two bars for same buff
-fix where OthersDebuffs was using Buffs table
-fix for old UnitAura change.
Misc
-Added check to prevent another missing spellid bug (ie berserking)
-pkgmeta changes
-Cleaned up code a little
------------------------------------------------------------------------
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...