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Routes

 
Project Updated:
Files Updated: Wed, Dec 23 2009
Supports Game Version: 3.3.0
Category: Map & Minimap
Tags:

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Project Manager: Xinhuan
Additional Authors: Grum
Current Version: v1.2.8a
License: All Rights Reserved
Development Site: WowAce.com
Avg Daily DL (last 30 days): 215
Downloads Total: 329,450
Favorites: 573
Comments: 88
  • About Routes
  •  

v1.2.8a
23 December 2009
(Written for Live Servers v3.3.0.11159)

https://www.paypal.com/en_US/i/btn/x-click-but21.gif

Routes allow you to draw lines on the worldmap linking nodes together into an efficient farming route from existing databases. The route will be shown (by default) on the minimap and zone map as well.

Use /routes to begin.

Quickstart:

Download and install:

Start up World of Warcraft and make sure all addons are marked to be loaded (in the addon selection screen).

Importing into GatherMate:

type: /gathermate

  • Go to 'Import Data' and then to 'GatherMateData' (left side)
  • If you already have herbs/mines of yourself, select 'Merge' from the 'Import Style' dropdown, otherwise 'Overwrite' is ok.
  • Select which sources you want to import (ea: Mining/Herbalism) and tick their respective boxes.
  • Hit the 'Import GatherMateData' button on the bottom.

Creating your first route:

type: /routes

  • Go to 'Add' (left side)
  • Type the name of your route (and press 'Okay' or enter)
  • Now select the zone you want to create a route in from the 'Select Zone' dropdown.
  • Make sure the 'GatherMate' source has it's checkbox ticked.
  • Select which nodes (ea: what type of herbs/mines/fish) should be used to create your route.
  • Hit the 'Create Route' button.
  • Done! you can now go to the zone and follow the generated 'route' on your minimap.

You can change the color in the 'Line Settings' tab (and also completely hide the route)

Open your worldmap on the zone you just created a route in, and you will see a massive whirling of lines (light-redish).

Changing/Optimizing your route:

type: /routes

  • Go to 'Routes' and then the zone you made your route in and finally to the route you created. This has taken you to the 'Information'-tab of this route.
  • Click on the 'Optimize Route' tab.
  • Hit the 'Cluster' button, this is usually advisable as most zones contain large amounts of nodes. Clustering will group 'nearby' nodes onto 1 point and the default distance is easily viewable on the minimap.
  • Hit the 'Foreground' button, this will try an optimization of the length of your route (you can see it being updated after it finishes if you use a map addon like Mapster).
  • Keep hitting the 'Foreground' button to try and make the route smaller,

Notes:

If you are using Carbonite and you are running into 'weird' errors using Routes related to 'Cartographer' (about HasModule), 'Cartographer_WayPoints', or 'TomTom' please turn of all 'Emulation' in Carbonite for these addons. If any error still exists after doing so, let us know so it can be fixed.

Features:

  • Select node-types to build a line upon. The following are supported
    • GatherMate (Author's preference)
    • Cartographer_Fishing
    • Cartographer_Mining
    • Cartographer_Herbalism
    • Cartographer_ExtractGas
    • Cartographer_Treasure
    • Gatherer
    • HandyNotes
  • Optimize your route using the traveling salesmen problem (TSP) ant colony optimization (ACO) algorithm
  • Background (nonblocking) and foreground (blocking) optimization
  • Select color/thickness/transparency/visibility for each route
  • For any route created, finding a new node will try to add that as optimal as possible
  • Quick clustering algorithm to merge nearby nodes into a single traveling point
  • Quickly mark entire areas/regions as "out of bounds" or "taboo" to Routes, meaning your routes will ignore nodes in those areas and avoid cross them
  • Fubar plugin available to quickly access your routes
  • Cartographer_Waypoints and TomTom support for quickly following a route
  • Works with Chinchilla's Expander minimap and SexyMap's HudMap!
  • Full in-game help file and FAQ, guiding you step by step on what to do!

Download:

The latest version of Routes is always available on this page... or at:
http://wow.curse.com/downloads/wow-addons/details/routes.aspx
http://www.wowinterface.com/downloads/info11401-Routes.html

Contact:

If you find any bugs or have any suggestions, you can contact us on:

Paypal donations are welcome ;)

Changes:

Changes from v1.2.7 to v1.2.8a (23 December 2009)

  • Updated TOC for 3.3.0.
  • No functional changes (when will people finally learn to simply check the stupid 'Load out of date Addons' box?)

Changes from v1.2.6 to v1.2.7 (13 August 2009)

  • Added new zone (Hrothgar's Landing).
  • Updated TOC for 3.2.0.

Changes from v1.2.5 to v1.2.6 (29 April 2009)

  • Fixed another cause of the SetTexCoord error. Thanks everyone for helping out, especially Kazragore.

Changes from v1.2.4 to v1.2.5 (28 April 2009)

  • Maintenance, fixed line endings and version generation in TOC.

Changes from v1.2.3 to v1.2.4 (26 April 2009)

  • Fixed SetTexCoord bug which was annoying everyone since 3.1.0. (all arguments must be between -10000 and 10000)

Changes from v1.2.2 to v1.2.3 (18 April 2009)

  • Updated for 3.1.0's GetPlayerFacing (for rotating minimaps).
  • Upgraded to wowace's localization system.

Changes from v1.2.1 to v1.2.2 (8 November 2008)

  • Fix possible loading order issue caused by Blizzard bug with optdep and reqdeps.
  • Hopefully fix most cases of Routes producing routes that cross over itself.
  • Add support for reparenting to Chinchilla's Expander or SexyMap's HudMap.

Changes from v1.2 to v1.2.1 (26 Oct 2008)

  • Moved 'Edit Route Manually' to a =tab.
  • Moved 'Create Bare Route' button to the top of 'Add Route'.
  • Reworked the 'source data' multiselect to be more verbose.
  • Added a second 'Create Route' button.
  • Update URL of forum thread in the FAQ to the new wowace forums.

Changes from v1.1.1 to v1.2 (25 Oct 2008)

  • Fix "No data found" until you toggle the "Select sources of data" checkboxes issue.
  • The zone dropdown list (both taboo and route creation) will now list ALL zones instead of just the outland ones and the one you are in/viewing.
  • Update FAQs.
  • Add HandyNotes support to Routes. You can now make routes from your own HandyNotes!
  • Add "Note" category to Auto show/hide module.
  • Remove old style taboo editing. Implement new GoogleMaps style taboo shape editing.
  • Implement manual editing of any route that is not clustered.
  • Editing a taboo/route will now open the map to the correct zone.
  • Fix issue where Routes would fail to work with GatherMate if AddonLoader is present (which causes GatherMate to be LoD-delayed)

Changes from v1.1 to v1.1.1

  • Fix taboo region creation menus and menuitems to work.
  • Remove embeds.xml/locales.xml and move them into the TOC.
  • Fix the Dalaran data login spam.

Routes key changes in the past:

  • Add TomTom Support (3rd June 2008)
  • Add initial route decrossing generation from Polarina (5th may 2008)
  • Added a comprehensive help file (4th May 2008)
  • Reduce route generation time by 20% via coding optimizations (26th April 2008)
  • Patch 2.4 (26th March 2008)
  • Taboo Regions feature added (10 February 2008)
  • Conversion to Ace3 from Rock framework complete (4th February 2008)
  • Add node clustering algorithms (25th January 2008)
  • Add support for Gatherer (24th January 2008)
  • Add FAQ (22 January 2008)
  • Conversion to Ace3 begins, and to drop Cartographer/Graph/Babble dependency, and add GatherMate support (20 January 2008)

Cartographer_Routes key changes in the past:

  • Add Cartographer_Waypoints support (27 December 2007)
  • Add Cartographer_ExtractGas support (24 December 2007)
  • Add Cartographer_Treasure support (14 December 2007)
  • First release (14 October 2007)
  • Initial joint project development from individual lines of work (3rd October 2007)
  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Routes v1.2.8a Release 3.3.0 21,301 12/23/2009
  Routes v1.2.7 Release 3.2.0 56,245 8/13/2009
  Routes v1.2.6 Release 3.1.0 53,958 4/29/2009
  Routes v1.2.5-dev2 Beta 3.1.0 269 4/29/2009
  Routes v1.2.5-dev Beta 3.1.0 190 4/29/2009
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  • Urbin said

    For all those who have Routes and Carbonite but no longer have Cartographer but still want routes to work, I've put together a fix. You can find it at http://wow.curse.com/downloads/wow-addons/details/carbonitecartographerfix.aspx

    Reply Report Permalink
  • Grum said

    And this is not needed with the latest alpha, and it will be in 1.2.9 as well.

    Reply Report Permalink
  • Balechnay said

    Well it kinda is and kinda isn't working. When I went to create a route, there was no data being drawn from gathermate_data nor carto. All it lists is what I have already visited (which aren't very many since I had to remove the old cache files because they were causing the game to crash). Both addons were updated today.

    Reply Report Permalink
  • Grum said

    You actually need to have nodes (plants/mines/whatever) showing up on your worldmap for Routes to be able to find data.

    It appears you have an empty (or nearly) empty database.

    Routes doesn't provide you with a database, you can get GatherMate_Data (and then also import it!) to start with a full database.

    (This goes for Alifar/Finnt as well)

    Reply Report Permalink
  • Alifar said

    Mapster, Gatherer

    "Use /routes to begin."

    nothing... happens

    Reply Report Permalink
  • Finnt said

    Same problem

    Reply Report Permalink
  • Xinhuan said

    You may need to use the localized slash command if you are not using the English version of the game.

    Reply Report Permalink
  • Xinhuan said

    That is to say, the next version of Routes will add the /routes command for non-English users.

    Reply Report Permalink
  • Finnt said

    omg ...tnx :) For ruRU work /маршруты

    Reply Report Permalink
  • IDestony said

    Its not working not because its out of date but probaly because cartographer is out of date, Switch to mapster

    Reply Report Permalink
  • Grum said

    *GAH* it is working dammit, it has been for the last 11 months.

    Anyhow, I caved and updated the TOC so you 'lot who refuse to check the "load out of date addons"' can generate useless traffic downloading the addon again.

    Reply Report Permalink
  • Belam said

    The conflict is caused when ROUTES is used simultaneously with CARBONITE. Carbonite is out of my load!

    Reply Report Permalink
  • Grum said

    After some investigation, it appears Carbonite tries to 'fake' Cartographer_Waypoints and thereby breaking it completely. This is what is causing the errors. I've added a note to the project page about this but besides turning off this feature (or the whole addon) it is impossible to fix.

    Reply Report Permalink
  • Grum said

    Its not possible to support Carbonite in any way, you can't read the code as the author decided to 'obfuscate' it (apparently in a way that Blizzard doesn't mind but still gives a headache to anyone who tries to read it).

    Reply Report Permalink
  • hpust1234 said

    not working :(

    Reply Report Permalink
  • Urbin said

    This is a great mod. I was dismayed to find out that now that I have thrown out Cartographer for Mapster (but still using GaterMate) there seems to be an error:

    ..\AddOns\Routes\Plugins\Cartographer.lua line 15:
    attempt to call method 'HasModule' (a nil value)
    Debug:
    (tail call): ?
    Routes\Plugins\Cartographer.lua:15: IsActive()
    Routes\Routes.lua:2138: SetupSourcesOptTables()
    Routes\Routes.lua:947:
    Routes\Routes.lua:878
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9:
    [string "safecall Dispatcher[1]"]:5
    (tail call): ?
    Ace3\AceAddon-3.0\AceAddon-3.0.lua:510: InitializeAddon()
    Ace3\AceAddon-3.0\AceAddon-3.0.lua:622:
    Ace3\AceAddon-3.0\AceAddon-3.0.lua:615

    and

    ..\AddOns\Routes\Modules\Waypoints.lua line 152:
    attempt to call method 'HasModule' (a nil value)
    Debug:
    [C]: HasModule()
    Routes\Modules\Waypoints.lua:152: member()
    ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:250:
    ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:198
    (tail call): ?
    ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:974:
    ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:956
    ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1011:
    ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:989
    ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1627: FeedGroup()
    ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1809: Open()
    Routes\Routes.lua:886: value()
    ..\FrameXML\ChatFrame.lua:3565:
    ..\FrameXML\ChatFrame.lua:3497
    [C]: ChatEdit_ParseText()
    ..\FrameXML\ChatFrame.lua:3213: ChatEdit_SendText()
    ..\FrameXML\ChatFrame.lua:3237:
    ..\FrameXML\ChatFrame.lua:3233
    [C]: ChatEdit_OnEnterPressed()
    [string "*:OnEnterPressed"]:1:
    [string "*:OnEnterPressed"]:1

    Any idea what could be the cause of this?

    Reply Report Permalink
  • Grum said

    I'm guessing you still have the Cartographer_(mining|herbalism|etc) addons installed. For some reason _G"Cartographer" exists which should normally mean the addon is loaded.

    Reply Report Permalink
  • Grum said

    Kill Carbonite of your system, that is what is causing it. Complain to the author that he shouldn't emulate other people's addons without doing it properly.

    Reply Report Permalink
  • update soon?

    Reply Report Permalink
  • Grum said

    Update for what? Is the addon broken?

    Reply Report Permalink
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