Original Authors: http://ctmod.net
I have modifyed the original CT_Raid Tracker for our guild. Many new functions are implemented and many guild specific changes are made, most functions are automated (lazy officers :D). I dont think that it would fit the need of any other guild, so if you decide to use it do it on your own risk. It WILL overwrite the original CT_RaidTracker files and options. No support for the changes I made for players outside my guild.
www.riseguild.org
Changes compared to the original CT_RaidTracker:
2.1.1
- progress raid module changes
- one little bug fix
2.1.0
Some ulduar updates
2.0.9
- After pressing new raid, you dont need to end a raid and start a new one. Its now fully automated. After 5 minutes after boss death a new raid is started. That should be enough even by guys like Grobbulus. As the raid note the last boss that died will be auto filled in.
- Some changes to the progress raid module - triggers changed for the website plugin, some little fixes.
- Hopefully the Tier drops in vault of... are now calculaded correctly.
2.0.8
- A little fix for the Progress Module, not perfect, but working.
2.0.7
- DKP Price modification
- I found a bug with the progress raid module, if you have bartender 4 installed. If you run the game without bartender (or similar) there should be no problems with the progress raid module.
2.0.6
- Some minor bugfixes for Tier tokens.
2.0.5
- New control panel available through the command: /rtn
- Always the entire guild is tracked not only the players in the raid. Alt chars are handled through the website plugin.
- Boss names are automatically passed into raid note on death of the boss when you press the End button.
- Progress raid module through "PR" check box added.
- Old raid instances / bosses deleted (MC/BWL/MH/BT/etc)
- All new (WOTLK) raid instances/zones and bosses are now added.
- Non English localizations removed.
- Auto hide in combat added for /rtn panel.
- Ulduar zone and 1st boss added. (beta)
- Default item ignore list extended with Emblem of ..., Abyss Crystal, Dream Shard.
- Default settings for the options panel (command: /rt o) set to guild default.
- Max level is set to 80 from 70
- DKP Prices are passed into the "Editing Cost" window if someone receives a loot, depending on your current zone and item quality setting. (Tier 7 zone, Tier 8 zone, etc). Items in non-raid zones are not set.
- 10/25 player Tier 7 Token prices are set to 175DKP, other items that a character cannot equip are ignored (like: Satchel of Spoils, keys, mounts, etc).
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...