Recount is a graphical damage meter written by Cryect. Recount (Preservation) is an attempt to preserve it through the 2.4 patch and fix up some minor things along the way. If Cryect returns the project really should be wholely his and he can keep or abandon any changes I've made here.
For changes see the change log. Beta versions can be found on WoWAce.
Please report problems in the Recount thread on WoWAce or submit a ticket on WoWAce.
The forum is a good place for general discussion, feedback, help and elaborating more complex bugs or concerns. The ticketing system is the place to report bugs or suggest new features. Please first check if a topic has already been posted. I will delete duplicates but you can help me safe work!
Also please post about modules (e.g. RecountThreat, RecountGuessedAbsorbs, RecountFailBot) in these places. They are listed as components in the ticketing system. Thanks!
FAQ:
- Q: I don't see Recount after installing, what to do?
A: /recount show, then /recount resetpos. If this doesn't help delete all (there are more than one) Recount.lua files in your WTF directory.
- Q: I don't see details when I click the recount bar, how to fix?
A: /recount resetpos
- Q: I don't see my pets, totems, gargoyles, guardians, Why?
A: Check the config window (cogwheel icon, or /recount config) and uncheck "merge pets w/ owners" to see details about pets, totems or any entity that is treated as pet or guardian.
- Q: Can you add effective heals to Recount?
A: Everything that Recount displays as healing is what other addons call "effective healing". I.e. numbers that you see displayed as healing never contain the overhealing component.
- Q: I have a question about DPS...
A: DPS is a poor measure, don't expect extensive discussion on the topics. You will find it already at numerous places. I only fix bugs regarding recording data, but don't plan to ever touch the DPS formula otherwise.
- Q: Can you add absorption as separate display or to be counted as heals?
A: No, the combat log doesn't report which spell, or which spell-caster caused an absorption so this is currently impossible. There are however ways to guess this information. A separate module called RecountGuessedAbsorbs is available that adds a display mode for guessed absorbs to recount.
- Q: I have asked a question before and got no answer. I demand an answer!
A: I cannot answer everything, I answer per time, capacity and ease to answer. I take everything I read into consideration but don't expect that everything can get an answer.
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r1116 | elsia | 2009-12-25 12:05:49 +0000 (Fri, 25 Dec 2009) | 1 line
Changed paths:
A /tags/v3.3g release (from /trunk:1115)
Tagging as v3.3g release
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r1115 | elsia | 2009-12-25 12:02:09 +0000 (Fri, 25 Dec 2009) | 1 line
Changed paths:
M /trunk/Recount.lua
M /trunk/deletion.lua
- GetInstanceInfo() is robust at PLAYER_ENTERING_WORLD hence deletion code should now be hack-free.
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r1114 | elsia | 2009-12-24 21:02:05 +0000 (Thu, 24 Dec 2009) | 2 lines
Changed paths:
M /trunk/Recount.lua
M /trunk/deletion.lua
- Fix for problem that PEW does have an updated IsInInstance() but GetRealZoneText() can be not updated. This broke the new instance only check. The fix is a fairly ugly hack because it bypasses a problem that really is on Blizz's side.
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r1113 | 7destiny | 2009-12-22 15:21:56 +0000 (Tue, 22 Dec 2009) | 1 line
Changed paths:
M /trunk/Tracker.lua
- Fix locale error
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r1111 | elsia | 2009-12-21 04:50:04 +0000 (Mon, 21 Dec 2009) | 1 line
Changed paths:
M /trunk/GUI_Main.lua
- Removing debug message
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r1109 | elsia | 2009-12-18 02:31:55 +0000 (Fri, 18 Dec 2009) | 2 lines
Changed paths:
M /trunk/Tracker.lua
- Enable localization for scourge strike annotation
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r1108 | elsia | 2009-12-18 02:29:24 +0000 (Fri, 18 Dec 2009) | 1 line
Changed paths:
M /trunk/Tracker.lua
- Band aid if blizz combat log fails to properly attach shadow as spell school to the shadow portion of scourge strike.
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r1106 | elsia | 2009-12-17 04:24:58 +0000 (Thu, 17 Dec 2009) | 1 line
Changed paths:
M /trunk/Recount.lua
M /trunk/Tracker.lua
- Second pass on cross-realm pet handling. Worked when tested and should no longer have pathological fail cases. Cross-realm pets will now show as PetName <OwnerName-OwnerRealm>.
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r1105 | elsia | 2009-12-16 16:08:38 +0000 (Wed, 16 Dec 2009) | 2 lines
Changed paths:
M /trunk/roster.lua
- More cleanup to cross-realm pet handling. This should remove pathological cases from happening.
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r1103 | elsia | 2009-12-16 13:40:53 +0000 (Wed, 16 Dec 2009) | 1 line
Changed paths:
M /trunk/GUI_Main.lua
M /trunk/roster.lua
- First pass on fixing cross-realm pets. This should hopefully work for most cases. Second pass needed to cover pathological cases.
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r1102 | elsia | 2009-12-15 20:40:04 +0000 (Tue, 15 Dec 2009) | 1 line
Changed paths:
M /trunk/deletion.lua
- Removed debug statement.
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r1101 | elsia | 2009-12-15 13:26:41 +0000 (Tue, 15 Dec 2009) | 2 lines
Changed paths:
M /trunk/Tracker.lua
M /trunk/deletion.lua
- Fixed that misses didn't get their spell school passed along.
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r1100 | elsia | 2009-12-15 04:43:36 +0000 (Tue, 15 Dec 2009) | 2 lines
Changed paths:
M /trunk/Recount.lua
- Zone filtering/deletion fix to work for cases where zone doesn't change around portaling into an instance (such as Onyxia's Lair where the surrounding area has the same zone name).
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r1098 | elsia | 2009-12-15 00:54:55 +0000 (Tue, 15 Dec 2009) | 2 lines
Changed paths:
M /trunk/LazySync.lua
- Disabling lazysync in all cross-realm content.
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r1096 | elsia | 2009-12-14 23:52:55 +0000 (Mon, 14 Dec 2009) | 3 lines
Changed paths:
M /trunk/Tracker.lua
- Added disambiguation of the two Scourge Strike components. The shadow part will now be reported as Scourge Strike (Shadow). I would prefer a more generic solution but always adding the spell school is too spammy for my taste, so this will have to do for now.
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r1094 | elsia | 2009-12-10 05:36:39 +0000 (Thu, 10 Dec 2009) | 1 line
Changed paths:
M /trunk/Recount.toc
- Toc bump
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r1093 | elsia | 2009-11-13 01:11:20 +0000 (Fri, 13 Nov 2009) | 2 lines
Changed paths:
M /trunk/Tracker.lua
- Fix for absorbs and blocks not showing in summary view if the absorb or block were complete.
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Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...