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RecountDeathTrack

 

Project Updated:
Files Updated: Wed, Aug 5 2009
Supports Game Version: 3.2.0
Category: Combat
Tags:

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Project Manager: Elsia
Additional Authors: No additional authors
Current Version: v3.2b stable
License: All Rights Reserved
Development Site: CurseForge
Avg Daily DL (last 30 days): 89
Downloads Total: 59,975
Favorites: 61
Comments: 10
  • About RecountDeathTrack
  •  

A death track window for Recount.

Please post feedback here: http://forums.wowace.com/showthread.php?p=239046

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  RecountDeathTrack v3.2b stable Release 3.2.0 16,775 8/5/2009
  RecountDeathTrack v3.2a stable Release 3.1.0 78 8/5/2009
  RecountDeathTrack v3.1c stable Release 3.1.0 15,464 4/17/2009
  RecountDeathTrack v3.1b stable Release 3.1.0 470 4/15/2009
  RecountDeathTrack v3.1 stable Release 3.1.0 118 4/15/2009
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  • oscarucb said 

    I've noticed that enabling RecountDeathTrack (with no other changes to my Recount configuration) causes Recount's memory usage to grow exponentially over the course of a 4-hour 10 man raid. I normally only reset Recount at the start of a raid, and let it run the whole time, and without DeathTrack this is never a problem.

    However with RecountDeathTrack loaded, the memory utliization of Recount skyrockets, and this leads to super-slow reload/logouts, and a memory exhaustion crash next time I login. I just did one where the Recount.lua output after my 4hr 10 man was over 500MB in size, where it's normally on the order of 10MB, with absolutely no difference in Recount settings (the only difference being whether RecountDeathTrack was loaded or not).

    Please fix this apparently memory leak so this addon can be usable.

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  • Leonm said 

    does this show what killed whom? As a some-time raid leader, I'm looking for an addon that can show the last few damage sources to characters right before they die, so that I can pinpoint problems. ty

    Reply Report Permalink
  • sp00n said 

    Got it, you have to enable the option "Show Total Bar" in Recount's settings. Then, when in the "Deaths" window, you can click "0. Total" to show the seperate DeathTrack window.

    Reply Report Permalink
  • sp00n said 

    Same here, window doesn't show up, resp. I can only select the regular "Death" option.

    Reply Report Permalink
  • Cant seem to get this to work, dunno what Im missing I right click the title window but dont see a death track option

    Reply Report Permalink
  • Is there a way to make the reports output based on chronological order? In other words, report "top 5" outputs the first 5 people to die. As it is now, it outputs the LAST 5 people to die. The first people to die is the much more useful information.

    If there is a way to manually do this by editing the lua files, please let me know that too. I know lua, but the reporting functions are a bit confusing to me.

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  • oscarucb said 

    I would also like to request the ability to sort the deaths by time and report just the first N deaths. Currently, the sort order appears to be random and the report function does nothing for me.

    Reply Report Permalink
  • oscarucb said 

    Correction, it's currently sorted in dictionary, rather than numeric, order - so eg: +10, +115, +23, +5, +70, +97
    Please fix to be numeric sort :)

    Reply Report Permalink
  • Here's a better explanation and a screenshot:

    http://forums.wowace.com/showthread.php?p=235057#post235057

    Reply Report Permalink
  • Elsia said 

    This offers a way to see in which order people died in a separate window and links back to what recount already offers. Hence you can get a really quick overview who died first and at what time etc.

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  • What does this do exactly? Doesn't recount all aready have this?

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  • What does this do exactly? Doesn't recount all aready havethis?

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