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RangeDisplay

 

Project Updated:
Files Updated: Fri, Oct 2 2009
Supports Game Version: 3.2.0
Category: Combat
Tags:

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Project Manager: mitch0
Additional Authors: No additional authors
Current Version: v3.7.5
License: Public Domain
Development Site: WowAce.com
Avg Daily DL (last 30 days): 317
Downloads Total: 231,295
Favorites: 330
Comments: 35
  • About RangeDisplay
  •  

Estimated range display. Type /rangedisplay for configuration or /rangedisplay locked to lock/unlock the frames.

RangeDisplay is a simple range display addon. It is using spell range, item range and interact-distance based checks to determine the approximate range to your current target. Due to the whackyness of interact-distance based checks, recent versions only use those when spell/item based checks are not possible . The display can be configured in many ways (displaying only the max range, adding border and background, etc).

Currently you can set up RangeDisplay to show your current range to your target, focus, pet and mouseover units. The mouseover unit range can be anchored to the mouse or placed at a fixed position.

  • Downloads (5)
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File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  RangeDisplay v3.7.5 Release 3.2.0 17,499 10/2/2009
  RangeDisplay v3.7.4 Release 3.2.0 5,090 10/1/2009
  RangeDisplay v3.7.3 Release 3.2.0 124 10/1/2009
  RangeDisplay v3.7.2 Release 3.2.0 6,882 9/28/2009
  RangeDisplay v3.7.1 Release 3.2.0 17,676 9/2/2009
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  • Comments

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  • hi, the default warnings are 30-35-40- yards
    but i have a shadowpriest, and with talents, i have 36 yard spells
    so i have set it up as 30-35-36-40- with boundary warning text between 35-36. and its working.
    my problem is, every time i log in, i get only the default range values.
    i always manage fixing it with starting wow normally, let everything load, then doing a /console reloadui.


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  • I am having trouble with the "lock to mouse" setting. instead of convienently appearing under the cursor, its way skew off to the side. there doesnt appear to be a way to fix this using /rangedisplay. Am i missing something really obvious or can you tell me how to fix this glitch?

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  • mitch0 said 

    Hello,

    First off, unlock the frames. Then you'll see nice green boxes, and a green semi-transparent hand icon in the middle. Position the box titled "mouseover" around the hand icon, then lock the frames. The mouseover display will be offset from the real cursor similar to how you positioned it relative to the "fake" hand cursor. (at least that's the theory, if it doesn't work like that, then please report back and I'll look into it)

    cheers,
    mitch

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  • wow! thanks a ton

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  • strunker said 

    I am unsure if it was just me, but last night when I updated the mod seemed broken. I was standing in ToC with my raid and I would mouse over everyone and it would say 45 yards for everyone even if they were standing right on top of me. I later on zoned out into Dal, and I noticed the same thing. I reverted back to the previous version for now.

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  • mitch0 said 

    Hi,

    LibRangeCheck went thru a bit of an overhaul, so things might've creeped in. Could you tell me what class you played when this error occured?

    thanks,
    mitch

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  • kwarg said 

    Had the same problem on my mage. Hostile targets showed as "40-45" when within 45yds range. Friendly targets showed properly.

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  • I have a similar problem. I play a DK and just installed 3.7.2. Now rangedisplay shows everything is 30-35 away.

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  • mitch0 said 

    I tagged a new release, I still don't know what exactly went wrong, but let's hope this new release fixes stuff.

    cheers,
    mitch

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  • mitch0 said 

    Just a heads up: I looked at the changes more closely, and found what caused the issue... The bug was fixed as a side effect of changing how checkers are cached. The original caching code was broken, sorry :)

    v3.7.4 should be OK.

    cheers,
    mitch

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  • froonium said 

    I'm guessing this may one of those skeletons but when I log in to a toon and press M for the map, then exit the map, the interface is open to RangeDisplay. No error pops up. It only does the first initial time each login. Am I making sense?

    Love the addon btw

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  • mitch0 said 

    Hehe, that's indeed strange, but I put in a fix to catch that, thanks for reporting.

    cheers,
    mitch

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  • mitch0 said 

    Hello again,

    Another major overhaul happened: I separated the configuration to a load-on-demand addon, so you can save about 150k memory if you don't open the config options. As a side-effect, most of the slash commands are gone, all is left is /rangedisplay locked, anything else opens the config menu.

    I tested stuff as far as I could, but there might be some hidden skeletons here or there, so please report if you have any issues.

    cheer,
    mitch

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  • mitch0 said 

    Hello folks,

    First of all, sorry, still no bars in sight, but in the latest release it's possible to color the background based on range (with the "Use Section Colors" toggle in the background options section). It's like a colored bar then, it's just always filled :) Keep in mind though that not all background textures can be colored ("tinted", to be more precise).

    Another new feature is the ability to set a "text override" for given ranges. For example you can tell it to display melee range (0 - 5) as "Melee".

    And the last addition is to ease configuration: at the bottom of the config options there's a new "Copy section settings..." button, which will copy the range / color / text override settings of the sections specified for the current unit to all other active units.

    Have fun,
    cheers,
    mitch

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  • Zorex said 

    Not even a tinybit piece of small bar with 3 colors? :3
    There is no equally as precise addon around such as this masterpiece is...

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  • nerka said 

    Any chance of adding customizable bars like the old Distance addon had?
    http://wowui.incgamers.com/?p=mod&m=3107

    thanks

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  • mitch0 said 

    Hi,

    Sorry, I do not plan adding bars to this mod. I suggest you try finding someone who would do a bar display based on LibRangeCheck.

    cheers,
    mitch

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  • erikk00 said 

    after the update today I started getting a see-through green hand pointing at the back of my characters head. It's very frustrating and I can't seem to find if there's any option to turn it off. Any help?

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  • mitch0 said 

    Hello,

    That hand is a "fake cursor" to aid with positioning the display of mousover unit range in mouse-anchored mode, and is only present if the frames are unlocked. After you find a good place for the frames you really should lock them as that's the "normal" mode of operation. In config mode, the addon uses more resources and the frames eat your mouse clicks.

    You can lock the frames with several ways:
    - "/rangedisplay locked" console command,
    - from the main part of the addon config menu
    - or by left-clicking the minimap/LDB icon (the icon is a spyglass sort-of-thing)

    cheers,
    mitch

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  • Oddible said 

    RangeDisplay is doing something wrong on load. This addon consistently takes 2.1secs to load, for what it does, this is a LOT of time. The developer should look at finding out what is going on here. Because I use so many addons I've been recently looking at which addons take significantly longer to load than others especially based on what they are doing. While I expect QuestHelper or BigWigs to take some time due to data, addons like RangeDisplay should be much quicker.

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