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Raid Voice

 

Project Updated:
Files Updated: Mon, Nov 16 2009
Supports Game Version: 3.2.0
Category: Chat & Communication, Audio & Video, and Boss Encounters
Tags:

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Project Manager: Starouscz
Additional Authors: No additional authors
Current Version: RaidVoice-2.0.3
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 45
Downloads Total: 7,642
Favorites: 27
Comments: 25
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  • About Raid Voice
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Description

This addon is allows you to see which player in your raid/party is speaking on external voice chat program (aka Ventrilo / Teamspeak). It can also mute all game sound when someone speaks. Just two things are needed:

  1. bind the same key you use on voice chat on VoiceKey under the Key Bindings settings of the game. If you want to use special keybinding use the addon settings instead. To setup voice activated chat see FAQ.
  2. only players having this addon are shown.

Features

  • lightweighted
  • easy-to-use
  • requires party, raid or guild
  • selectable voice chat guild channels.
  • can be auto-hidden when noone speaking
  • shows all speaking players at the same time.
  • NEW in 1.4.0 : voice activated voice chat !
  • can be used with any voicechat as it interacts only by keybinding.
  • works with voicechat bound to any standard key plus ctrl, shift or alt !
  • NEW in 1.4.2 :X-Perl UnitFrames integration
  • shows raid leader icon.
  • NEW in 1.3.1 : can mute all game sounds on any speech.

Slash Commands

Here is a list of english slash commands available in the game under /rv or /raidvoice. Note that the second parameter is localized in other languages.

  • /rv show, enable Set addon window to enable state, making it visible at all times.
  • /rv hide Set addon window to autohide state, making it visible only when someone speaks.
  • /rv disable Set addon window to disabled state, disabling its visual part, but allowing other people to still see you.
  • /rv ping, gping Lists the players with this addon in your party/raid or guild and the addon version they use.
  • /rv settings Opens the addon settings.
  • /rv skin 1-9 Manually changes the addon skin.

Feedback Wanted

Please post any feedback you have regarding this addon and what you like /dislike, or what doesnt work. I am especially interested in:

  • voice activation - the general usability and feel of the feature, is sampling voice level every 2 second sufficient ? Do you notice a fps drop if you compare it to push-to-talk?
  • silencing game sound on any speech feature - does it work correctly?
  • does you addon settings occasionally reset to default?
  • is localization correct ?

FAQ:

1)Can I use a voice activated voice chat?

  • Yes! But remember voice activation is still in beta and push to talk is recommended. You must enable blizzard voice chat ( ingame settings) and correctly set up voice activation there ( you must leave it enabled) . Try recording a sample file to see it is set up correctly.Then just enable voice activation in raidvoice addon settings.

2) Why Cant i bind my key to ctr, shift (or some other single key) ?

  • Yes, you can ! You can find some special key binding in addon settings.

3) I see only myself speaking and not other players.

  • You can only see players with this addon. Check if they have bound the VoiceKey.

4) I want to hide the addon when noone is speaking.

  • Type " /raidvoice hide " to enable autohide feature. (Now in addon settings too)

5) Can I have this addon localized to language XY?

6) Can I have this addon loaded on demand?

  • Yes, You use some load managing addons like MyAddOns, but you have to manually edit raidvoice.toc and add following line:
##LoadOnDemand: 1

7)How do I customize guild channel names?

  • Ingame interface for this feature is not implemented, but you can change channel names manually. In the file C:\games\World of Warcraft\WTF\Account\<ACCOUNTNAME>\<SERVER>\<Character>\SavedVariables\RaidVoice.lua you can change channel names to match the channel names of you Teamspeak/Ventrilo server. Please note that combined length of all channel names is limited to around 220 chracters. Increasing the number by 1 in channels version will set these channel names for all guild members with enabled guild channels synchronization.
  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Raid Voice RaidVoice-2.0.3 Beta 3.2.0 94 11/16/2009
  Raid Voice RaidVoice-2.0.2 Beta 3.2.0 49 11/14/2009
  Raid Voice RaidVoice-2.0.1 Beta 3.2.0 115 11/9/2009
  Raid Voice RaidVoice-2.0.0 Beta 3.2.0 120 11/6/2009
  Raid Voice RaidVoice-1.4.6 Release 3.2.0 1,868 10/4/2009
  • Comments

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  • Starouscz said

    There is currently minor issue with 2.0.3 which causes raidvoice to list all players with raidvoice when you join raid or party. I shall fix it soon, but there are other things that have higher priority, so if you are really annoyed please post and I will give it higher priority.

    Reply Report Permalink
  • Ok, tried with 2.0.1 recently during a raid with another guild member who had the addon as well. Neither of us saw the others name when they were speaking. I know I had the keybind set to my push-to-talk ventrilo keybind, speaker dropdown set to "Party/Raid". I assume the other guy with the addon had it set up correctly. I don't really know where to start as to what might be wrong, but just thought I'd post. :\

    Is there something else other than those two steps where you say "just two things are needed" that needs to be done? Some syncing channel that needs to be set? I'd like to help testing this because I really like the idea, just don't know where to start.

    Reply Report Permalink
  • Starouscz said

    That is a strange. If he had select a different channel than raid/party, you would not see each other. There is no syncing needed, the synchronization is needed only to transmit names of virtual voice channels created over guildchat. It is possible that there is something broken in 2.0.x version or if he used older version that there might be compatibility issues (should not be). You can try following thing. Write /rv ping to chat and you should see all players in party or raid and channel they are in - and tell me what happens if you do. If all else fails you can always use 1.4.6 which is stable

    Reply Report Permalink
  • Starouscz said

    Okay,new beta version 2.0.2 is here with couple of bugfixes. I would be grateful if somebody report if there are any bugs left as I dont have much time myself.

    Reply Report Permalink
  • Couple things (version 2.0.0):

    1. There's this weird empty drop-down menu glued to the window that shows who's speaking. Almost completely blocks view of it. Picture of it here: http://i93.photobucket.com/albums/l64/Firephoenix11188/rvmod.jpg

    2. Addon loads with "lock position" checked, but the position isn't locked initially. Unlocking/relocking fixes this, though.

    3. Changing visibility to "hide" seems to work fine, but changing it back to "enable" doesn't re-show it.

    4. Doesn't appear to save any settings, neither on logout nor reloadui. Also get an error message upon doing either:

    Date: 2009-11-09 13:44:08
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\RaidVoice\RaidVoice.lua line 819:
    attempt to call global 'raidVoiceChannels_Reset' (a nil value)
    Debug:
    (tail call): ?
    RaidVoice\RaidVoice.lua:819: Settings_Reset()
    RaidVoice\RaidVoice.lua:366:
    RaidVoice\RaidVoice.lua:352
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9:
    [string "safecall Dispatcher[1]"]:5
    (tail call): ?
    Ace3\AceAddon-3.0\AceAddon-3.0.lua:496: EnableAddon()
    Ace3\AceAddon-3.0\AceAddon-3.0.lua:589:
    Ace3\AceAddon-3.0\AceAddon-3.0.lua:575
    [C]: LoadAddOn()
    ..\FrameXML\UIParent.lua:232: UIParentLoadAddOn()
    ..\FrameXML\UIParent.lua:255: CombatLog_LoadUI()
    ..\FrameXML\UIParent.lua:502:
    ..\FrameXML\UIParent.lua:474

    Reply Report Permalink
  • Starouscz said

    This dropdown is shown only when "something goes wrong" normally its the clickable speaker that lists voicechannels.

    Uploading fix now. Thanks for report

    Reply Report Permalink
  • this looks to be a great addon, but I run with a guild association made up of 5 or so guilds, trying to talk all of them into installing this addon it going to pretty near impossible.

    Reply Report Permalink
  • Starouscz said

    Yes, I know, that is a major drawback. That is the reason i have been working on a library that can be included into unitframes by their authors. If I or you (users of my addon) convince authors of unitframe to include it, it will no longer be necessery for all player to have this addon!

    Reply Report Permalink
  • Starouscz said

    After a lot of work i am proud to present next generation of raid voice addon(2.0.0). This major rewrite to accomodate ace3 libraries brings
    new options menu with easy keybinding, improved
    voiceactivation, more efficiency and stablility in the long run. Another great feature is that your friend will no longer need this addon too, if they use unitframes with libraidvoice module(coming soon)! Ask your favorite unitframes to implent it. But remember this is beta release - expect bugs and please report them if you want them fixed.

    Reply Report Permalink
  • Akasen said

    Love the addon, I'd been looking for an addon like this for many of my games for a while but no one has ever put Xfire and Vent together. Now I don't have to Alt tab to see who it is that is speaking.

    Only problem is the amount of voice keys there are. I would love to customly set it to the Right Ctrl key rather than both or so on with other keys.

    Reply Report Permalink
  • Akasen said

    And to add to this I would enjoy it if it didn't show that I was hitting the PTT key at all. I am already aware I am hitting the key; so why do I need it flashing up that I am? Although I can se one aspect of it showing that i am speaking please allow one to toggle this on or off please.

    Reply Report Permalink
  • Starouscz said

    Okay i will consider it for a future version. For now it is only possible to disable the box complete, by setting the visibility to disabled. If you use Xperl you will still see it there.

    Reply Report Permalink
  • Starouscz said

    I am now in procces of rewriting it as ace3 addon, one of benefits should be better keybinding system, overall stability and one special feature I am not yet ready to disclose. So please bear in mind that it might take a while before i will release the 2.0.0 version with new features and user requests so far.

    Reply Report Permalink
  • Starouscz said

    Please post any feedback you have regarding this addon and what you like /dislike, or what doesnt work. I am especially interested in:

    voice activation - the general usability and feel of the feature, is sampling voice level every 2 second sufficient ? Do you notice a fps drop if you compare it to push-to-talk?

    silencing game sound on any speech feature - does it work correctly?

    does you addon settings occasionally reset to default?

    is localization correct ?

    Reply Report Permalink
  • Lightshade said

    Great addon. I know it is in beta but i have an issue with it. It does not save my preferences like:
    - Change of Background
    - Chosen not to mute sound on speech.

    Is it me, or is it a bug?

    Reply Report Permalink
  • Starouscz said

    I will have a look at it and respond shortly.

    Reply Report Permalink
  • Starouscz said

    I currently do not have these issues. However it might be one of two things. Some users reported that their preferences are occasionally reseted to defaults, i have not been able to identify the cause. Secondly, it might be incompatibily with some other addons, i made some changes to the way the skin is set and will publish it today. About the sound mute, i changed the default settings to not to use it and if you have it disabled, try looking on master sound volume if it isnt set to 0%.

    Reply Report Permalink
  • Lightshade said

    Thx Star, rly nice to see an addonowner who is dedicated to his users. Thumbs UP!

    Reply Report Permalink
  • Starouscz said

    It turns out that i was again wrong. I bring you one of the most sought features since the beginning of this addon - the voice activated chat. Please mind that this feature is still in beta and might not work correctly or eat lot of cpu if enabled. Report any bugs here or preferrably file in a ticket. Read FAQ to learn how to set it up.
    If you are wondering how i did this i made WoW to continuously record testing loopback sound and read the mic volume.

    Reply Report Permalink
  • Maccers89 said

    How would i go about using this if i didnt use a "Push to talk" bind key on vent/teamspeak etc..Seeing as it says

    *quote - Just two things are needed:

    bind the same key you use on voice chat on VoiceKey under the Key Bindings settings of the game. If you want to use special keybinding use the addon settings instead. *

    I find it annoying having to press a button to talk and prefer to use voice activation, any way this would work with it?

    Reply Report Permalink
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