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RaidMobMarker

  Download the Curse Client

Project Updated:
Files Updated: Sun, May 31 2009
Supports Game Version: 3.1.0
Category: Boss Encounters
Tags:

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Project Manager: humfras
Additional Authors: workinghard
Current Version: RaidMobMarker 2.2
License: All Rights Reserved
Avg Daily DL (last 30 days): 84
Downloads Total: 34,442
Favorites: 128
Comments: 47
  • About RaidMobMarker
  •  

This tool provides quick and easy raid target setting. The symbolbar is scalable and moveable. You can set description (like sheep, tank,..) and assign symbols to player.

From v2.0 and following, I (humfras) take responsibility of RMM. Because workinghard stopped playing WoW I contacted him about updating/enhancing RMM. With his permission, here we go again!

Kind of use:

1. Open settings window and assign description to symbol.
2. Target a player and right klick on a symbol in the symbolbar to assign a player to the symbol.
3. While raiding select the target to mark these. Left klick on a symbol in the symbolbar.

Features:

  • On Mouseover the icons you can see the player assigned and descriptions of it
  • Changeable order of Symbols
  • Raidleader can propagate to set assigned targets. The assigned players must have RaidMobMarker installed and allow remote control.
  • Set assigned players as MTs (CT_RAID, oRA2 supported)

Slash commands

  • /rmm show/hide toolbar
  • /rmm help show all slash commands
  • /rmm mark 1-8 sets mark to current target (useful for use within macros)
  • ...

(alternative use /raidmobmarker instead)
Use the help command for the complete list. Also have a look at the Keybindings for RaidMobMarker.

Using with makros:

I use F5 - F12 to mark the mouseover target with the following makro:
/target mouseover /rmm mark # /targetlasttarget

"#" is the raid target id number
1: Star - 2: Circle - 3: Diamond - 4: Triangle - 5: Moon - 6: Square - 7: Cross - 8: Skull

Future:

This project have an intention to save the mark progress and mark automatic repeating groups the same way

  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  RaidMobMarker 2.2 Release 3.1.0 3,859 5/31/2009
  RaidMobMarker 2.1 Release 3.1.0 2,322 5/21/2009
  RaidMobMarker-2.0 Release 3.1.0 759 5/20/2009
  RaidMobMarker-1.9 Release 3.0.3 8,120 11/9/2008
  RaidMobMarker-1.8 Release 3.0.2 1,467 10/19/2008
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  • Comments

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  • Katzazi said 

    I love this addon. It is one of my absolute favorites.

    But I have one issue with MT targets. I'm not sure if it was covered here allready.

    I like to set the MTs with rmm. If I let rmm do it the MTs will also be set for ora2 and other tools. My problem is that not only the players marked as MT are set as MT target, but every player who got an assignemet (but when I want to announce the assignements only the MTs are shown). For some time I could handle that with switching the button for setting the MT-targets on and off. But lately if I try to set the MTs with rmm players will be set as MT targets who got an assignement in the last run. Even if I cleared all settings before and cannot see any player in the targets overview of rmm. (And there is no player set in ora2, too.)

    Reply Report Permalink
  • Hi Katzazi,

    have a look at the option window and uncheck the option "Set assigned player as MTs". Its a two way function:
    checked -> all assigned player will be automaticly set as MTs
    unchecked -> just MT-selected Player will be set as MTs

    Reply Report Permalink
  • Katzazi said 

    That's the way I always tried to use it. I only chose the checkboxes of the MTs but when I use the "Set assigned plyer as MTs" after that all players are shown as MT-targets wehter I marked them as MT or not.

    The only effekt the checkboxes for MTs seems to have is who will be shown when I announce the assignements. Then only the MTs are shown (even if I only would want to show everybody else but the MTs)

    Reply Report Permalink
  • humfras said 

    Gonna take a look at this.

    Reply Report Permalink
  • wrongwey said 

    i get this bug
    Date: 2009-06-27 10:16:41
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\RaidMobMarker\RaidMobMarker.lua line 201:
    Usage: RaidMobMarker_MainFrame:SetAlpha(alpha 0 to 1)
    Debug:
    [C]: ?
    [C]: SetAlpha()
    RaidMobMarker\RaidMobMarker.lua:201: OnVariablesLoaded()
    RaidMobMarker\RaidMobMarker.lua:328: OnEvent()
    [string "*:OnEvent"]:1:
    [string "*:OnEvent"]:1

    any help with this?

    Reply Report Permalink
  • humfras said 

    I can not reproduce this.
    Please sent me the complete report via PM (including list of AddOns etc.)
    Will take a look.

    Reply Report Permalink
  • wrongwey said 

    pm to where i get a lot of bugs with it.

    Reply Report Permalink
  • Roped the other tanks in guild to use this - however - only the raid leader seems to be able assign / change marks descriptions. Any chance all with assist could adjust the assigments?

    Reply Report Permalink
  • humfras said 

    Should work if the leader marks "Allow remote control" in settings window 2.

    Reply Report Permalink
  • I dont suppose you would be able/want to add a feature to RMM so that it cant be dragged around?

    Reply Report Permalink
  • bshae42 said 

    Okay is there a way to Announce marks besides the Tanks? Currently it announces our tanks but not our targets (Skull, X, Square, Moon, etc)?

    Reply Report Permalink
  • humfras said 

    I do not understand what you mean...
    RMM posts the symbol, description and the assigned player.
    Please specify your question.

    Reply Report Permalink
  • humfras said 

    I am looking for somebody providing or helping me with a translation for RMM (frence, spanish...etc.)

    Next release (RMM v2.2) should be available by next week.
    Features:
    * Overworked design
    * New key bindings
    ...

    Reply Report Permalink
  • wishlist: target-assignments that i can save and load.

    bug:1.Then i assign a player to a symbol with rightclick then it prints "RaidMobMarker> {rt1} zugewiesen zu Garstiger" in the chatwindow. It doesn't show the symbol. Don't know why this happens. I think its because that this is not a real chatchannel.
    2.its not really a bug, but the buttons of the symbols are overlapped at the sides. There must be more spacing between the buttons.

    Reply Report Permalink
  • humfras said 

    1. At the current status, this excesses my knowlegde about LUA and the WoW APi. I'm sorry. I hope to take care of this in the near future.

    2. This is caused by the 'AddMessage' command afaik. I bugfixed this issue by printing out the assignation via the emote command.
    This change is going to provide you the ability to post changes of the assignation of one mark directly without having to announce the complete table again.

    3. As you say, this is not really a bug.
    The buttons itself are not overlapping but their borders do.
    Fixing this is easily possible but the RMM window will grow larger (the current "remove mark" button enlarged RMM by 15-20% horizontally; will be scaled down in 2.2)

    Reply Report Permalink
  • forget about the chatcommands. I readed your changes after my post. :)

    Reply Report Permalink
  • humfras said 

    Nevermind^^

    I would be happy to hear some feedback about the changes.

    Reply Report Permalink
  • Nice to see this updated. I was looking for an AddOn that have this function. For easy raidleading. I updated Mmko to work with the new patch, but now i take this instead. Because this have more options.
    I hope the chatcommands for the symbols are international? example: {rt1},{rt2}...and so on.

    Reply Report Permalink
  • is there a way to mark a target like "second" but not assign it to a person?

    like this
    skull:main >> Player 1 (tank)
    cross: second >>
    yellow star; sap >> player 2

    Reply Report Permalink
  • humfras said 

    Short answer: Yes

    Explanation:
    In the first settings menu, you can set the description and leave the assignation blank. To post non-assigned marks, simply un-mark the option in settings menu 2. ("Skip not assigned marks in chat announcement").
    At the current status, this will post all 8 marks. This is caused by the way RMM works.

    What you may want is a check if the other marks are necessary (and so should be posted). I'll take a look into this.

    Reply Report Permalink
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