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Quick DKP V2

  Download the Curse Client

Project Updated:
Files Updated: Thu, May 7 2009
Supports Game Version: 3.1.0
Category: Guild, and Boss Encounters
Tags:

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Project Manager: thebreaker1205
Additional Authors: No additional authors
Current Version: 2.6.0-BETA3
License: GNU General Public License version 3 (GPLv3)
Avg Daily DL (last 30 days): 101
Downloads Total: 97,524
Favorites: 202
Comments: 336
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  • About Quick DKP V2
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Quick DKP

Quick DKP V2 is, in my opinion, the most complete and easy DKP add-on around. It handles almost every aspect of the DKP management of a guild. Its goal is to stay completely in-game, storing the DKP and Time amounts in the officer or public notes fields of the guild's chart, in a clear format readable by everyone without using the mod.


Please note:

Version 2.6.0 will discontinue old character-based local data storing. This means that you'll lose ALL your local data (the log, the externals and the unuploaded changes). The DKP values WON'T be reset.


Features List:

  • Completely Ingame: You won't need an external PHP server to store DKP or stuff like that.
  • Very easy to use and maintain: You can learn to use it in few minutes.
  • Independent: No dependences are required, and no more mods are needed for the DKP management.
  • Flexible: you can adjust many parameters of the mod to best suit your guild's needs. ALL options are kept in a single file (Options.ini). Once configured, you can easily share this file with other officers to work with the same settings.
  • Check Function: Once updated, the officer (or public) notes are checked to make sure that they're in sync with local data.
  • Raid Monitoring and Management: QDKP V2 will constantly monitor the raid, logging killing of bosses, bids, loots, raid members who joins, leaves and goes on or offline. Will also monitor the Raid Chat to detect winners of items, to charge them. And will log everything!
  • Dynamic and Interactive Log System: Keep a unique and complete history of your raids! The log will store every modification, and you'll be able to view and edit those modifications at any time. QDKP will update the data as requested, in real time.
  • Reports: You can output detailed reports of any log to any known channel.
  • Synchronous Editing: More than one DKP officer can edit one player's DKP at the same time. The mod of the first player will detect and import the changes made by the second, and vice versa. This allows to have more than one raid at the same time, or have more officers to manage the DKP of a single raid
  • Automated Awarding and Charging systems:
    • Boss Bonus DKP table, to award the raid when the given boss is killed
    • Give DKP on a hourly base (Hourly bonus)
    • Award the most hard-core gamers with the IronMan bonus, which gives DKP to the players who stayed for the whole raid.
    • Give custom raid awards as a bonus, just with a click.
    • Define a table of items and the DKP to charge a player when the given item is Looted
    • Monitor the Raid Chat for winners of items, to charge them.
    • Import bid results from almost all bid manager addons around. (EG: BidManiac)
    • Redistribute DKP from a member to other Raid members with the ZeroSum function.
  • Alternatives Support: You can easily define alts, to implement a Player-based DKP system. Each alt is related to a Main Character, and will share his DKP amounts and his Log.
  • External Support: Add players that aren't in your guild to QDKP's local Guild Roster.
  • On-Demand info system: Guildmembers (and external members) can whisper you a keyword to get DKP data, logs, DKP top-tens based on class or rank, items prices,....

....And more....


To Do List:

  • Revisited GUI (2.6.0)
  • New Session system (2.6.0)
  • Upgraded log window (2.6.0?)
  • Simple and flexibile built-in bid manager (2.6.0?)
  • Syncronization of Log and External's data (2.6.x)
  • Export of dkp and log's data in TXT, HTML and XML formats with a copy/paste system. (2.6.x)
  • GUI Options editor with support for syncronization among guildmembers (2.6.x)
  • Localization (Support is there, miss some strings and, most of all, contribution)
  • Multiple DKP Systems (sooner or later, probably later)

Optional Addons / Forks:

Rozak developed a PHP script that parse the QDKP_v2.lua file in WoW's WTF directory, to show DKP values in your guild's web site. Unfortunately, Curse removed his project due to inactivity. If you have his package please contact me. Carask has developed annother PHP script as well, you can find it here. You'll need a PHP-enabled web server to use this script. Please don't ask me things, i'm really not that good with PHP.

  • Downloads (3)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Quick DKP V2 2.6.0-BETA3 Beta 3.1.0 2,214 5/7/2009
  Quick DKP V2 2.5.8-4 Release 3.0.2 23,795 10/16/2008
  Quick DKP V2 User's Manual Release 3.0.2 2,107 2/15/2008
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  • Great addon, gonna try it in action soon. Is there a way for exporting to EQDKP plus?

    Reply Report Permalink
  • Love the addon. Makes managing the guild DKP so much easier.
    Is it possible to change the DKP Decay from a percent to a set amount for members not present in the raid?
    Something along the lines of:
    /qdkp decay 10 (10 being a set amount rather than a persent)
    /qdkp raid awards 10 for offset decay

    or alternatively... (simply adding a guild award command)
    /qdkp guild awards -10 for absentee DKP decay
    /qdkp raid awards 10 for offset DKP decay

    That would be an awsome addition, and reduce my down time of going through the guild list editing individual members who are NOT in the raid =)

    Reply Report Permalink
  • KerriK73 said 

    is it possible to add two minor features: 1) either add an option to hide the minimap button, or make it so it hides when pressing alt-z. it's always in my screenshots. and 2) is there a way to lock the minimap button so i don't have to drag it every time i log on? thanks for a very helpful addon, been using it for a couple of years now.

    Reply Report Permalink
  • ShankN said 

    My button locks in place but I have it dragged off the mini map. For the clean screen shot try this worked for me.

    I did change one word in the "QDKP_V2.xml" file however.
    I made it so when the player presses "Alt+Z" to hide their console for screen shots, the QuickDKP mini-map button also gets hidden. Now I don't have anymore screenies with a golden circle in them lol.

    Here is what I changed in the "QDKP_V2.xml" file:

    Find the word: "MinimapButtonFrame"
    And Change it to: "UIParent"

    Saved the file and now the mini-map hides like the other ones :)

    Reply Report Permalink
  • magrave said 

    We would like to set up a decay system where it only decays guild members who have higher than a set value of DKP. For example if we set the limit at 100 then all players above 100 points would get a 10% decay and all below 100 would get no decay. Is this possible?

    I'm currently using version 2.5.8

    Reply Report Permalink
  • miistery said 

    I am having one of my officer run the newest version atm. I am still using the old version to have redundancy.

    He normally runs the system atm. After last nights kills, he checked values today, and they are all back to like we never raided last night. We are trying our best to figure out what might be happening. But we are really stumped atm.

    Reply Report Permalink
  • Bug error on load:

    Date: 2009-06-09 17:44:16
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\QDKP_V2\Code\Core\Guild.lua line 62:
    attempt to call global 'QDKP2_RefreshAll' (a nil value)
    Debug:
    (tail call): ?
    QDKP_V2\Code\Core\Guild.lua:62: QDKP2_DownloadGuild()
    QDKP_V2\Code\Core\Guild.lua:28: QDKP2_RefreshGuild()
    ...nterface\AddOns\QDKP_V2\Code\Core\Initialization.lua:271:
    ...nterface\AddOns\QDKP_V2\Code\Core\Initialization.lua:269
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9:
    [string "safecall Dispatcher[1]"]:5
    (tail call): ?
    QDKP_V2\Code\Lib\AceTimer-3.0.lua:160:
    QDKP_V2\Code\Lib\AceTimer-3.0.lua:132
    AddOns:
    Swatter, v5.4.4157 (WallabyII)
    Atlas, v1.14.0
    AtlasBattlegrounds, v1.14.0
    AtlasDungeonLocs, v1.14.0
    AtlasOutdoorRaids, v1.14.0
    AtlasTransportation, v1.14.0
    AtlasLoot, vv5.04.03
    AtlasLootFu, vv5.04.03
    AucAdvanced, v5.4.4157 (WallabyII)
    AucFilterBasic, v5.4.4157 (WallabyII)
    AucFilterOutlier, v5.4.4157.2531
    AucMatchUndercut, v5.4.4157.2531
    AucStatClassic, v5.4.4157 (WallabyII)
    AucStatHistogram, v5.4.4157 (WallabyII)
    AucStatiLevel, v5.4.4157 (WallabyII)
    AucStatPurchased, v5.4.4157 (WallabyII)
    AucStatSales, v5.4.4157.2842
    AucStatSimple, v5.4.4157 (WallabyII)
    AucStatStdDev, v5.4.4157 (WallabyII)
    AucStatWOWEcon, v5.4.4157.2530
    AucUtilAHWindowControl, v5.4.4157.3311
    AucUtilAppraiser, v5.4.4157.2530
    AucUtilAskPrice, v5.4.4157.3175
    AucUtilAutoMagic, v5.4.4157.3142
    AucUtilCompactUI, v5.4.4157.2530
    AucUtilEasyBuyout, v5.4.4157.3583
    AucUtilItemSuggest, v5.4.4157.3108
    AucUtilPriceLevel, v5.4.4157.2545
    AucUtilScanButton, v5.4.4157.2530
    AucUtilScanFinish, v5.4.4157.2530
    AucUtilScanProgress, v5.4.4157.2530
    AucUtilSearchUI, v5.4.4157.3655
    AucUtilSimpleAuction, v5.4.4157.0
    AucUtilVendMarkup, v5.4.4157.2530
    Babylonian, v5.1.DEV.130
    BeanCounter, v5.4.4157 (WallabyII)
    Configator, v5.1.DEV.130
    DBMCore, v
    DebugLib, v5.1.DEV.130
    Decursive, v2.4.0.3
    Enchantrix, v5.4.4157 (WallabyII)
    EnchantrixBarker, v5.4.4157 (WallabyII)
    Gatherer, v3.1.13
    Informant, v5.4.4157 (WallabyII)
    Outfitter, v4.5.2
    QDKPV2, v2.6.0
    Recount, v
    SlideBar, v5.4.4157 (WallabyII)
    Stubby, v5.4.4157 (WallabyII)
    (ck=625)

    Reply Report Permalink
  • KerriK73 said 

    my game freezes up every time i click the roster button. using the latest beta version.

    Reply Report Permalink
  • a1akazam said 

    I play Russian rialm and at attempt make alt I receive the message is not a valid Guildmember. Whether probably it to correct? Or give me a code that I have manually registered in QDKP_V2.lua

    Reply Report Permalink
  • Under the optional addon/forks section there's supposedly a link to a php file that will parse the quickdkp lua. Unfortunately the file doesn't exist when using the link. Is there anyone out there who may have a backup or alternate link of that php script?

    Reply Report Permalink
  • wagg said 

    oh, 1 more thing, my chacters name is Ânimal and when i try to add an alt to my main it gives me this
    [04:30] QDKP2> nimal is not a valid Guildmember.

    so, i think it cant do the funny letters but theres some more ppl in the guild that give letters like the A in my chacters name so u may need to do somthink about that too,

    only resson btw i am using ur addon and not any others is that ur addon lay out its much better to use and if i cant make a raid then its easy to say to the next officer on what to do.

    Reply Report Permalink
  • wagg said 

    oh, and also, the auto dkp dont give the dkp at the bosses in ulduar

    Reply Report Permalink
  • wagg said 

    just been in to the "Roster and added all the members of the guild to the list and i only had a problem when the funny letters was at the start as in Ânimal, but if it was Animâl is was ok, so i htink u need to change it so the funny letters can be used at the start too :)

    Reply Report Permalink
  • wagg said 

    hey, was just playing about with ur addon and then it give me this,

    [2009/06/03 22:44:48-112-x1]: QDKP_V2-2.6.0\Code\Logging\LogEntry.lua:347: bad argument #3 to 'gsub' (string/function/table expected)
    QDKP_V2-2.6.0\Code\Logging\LogEntry.lua:347: in function `QDKP2log_GetModEntryText'
    QDKP2_GUI-2.6.0\Code\Log.Player.Lua:21: in function
    QDKP2_GUI-2.6.0\Code\Log.Player.Lua:56: in function `GetList'
    QDKP2_GUI-2.6.0\Code\Log.lua:303: in function `GoTo'
    QDKP2_GUI-2.6.0\Code\Log.lua:198: in function `SelectPlayer'
    QDKP2_GUI-2.6.0\Code\Log.lua:212: in function `ShowRaid'
    :"*:OnClick":4: in function <[string "*:OnClick"]:1>

    and this 1,

    [2009/06/03 22:47:13-112-x1]: QDKP_V2-2.6.0\Code\Logging\LogEntry.lua:347: bad argument #3 to 'gsub' (string/function/table expected)
    QDKP_V2-2.6.0\Code\Logging\LogEntry.lua:347: in function `QDKP2log_GetModEntryText'
    QDKP2_GUI-2.6.0\Code\Log.Player.Lua:21: in function
    QDKP2_GUI-2.6.0\Code\Log.Player.Lua:56: in function `GetList'
    QDKP2_GUI-2.6.0\Code\Log.lua:121: in function `Refresh'
    QDKP2_GUI-2.6.0\Code\Log.lua:328: in function `GoTo'
    QDKP2_GUI-2.6.0\Code\Log.lua:198: in function `SelectPlayer'
    QDKP2_GUI-2.6.0\Code\Log.lua:212: in function `ShowRaid'
    :"*:OnClick":4: in function <[string "*:OnClick"]:1>

    Reply Report Permalink
  • Iueelyen said 

    interface\addons\QDKP_V@\Code\QDKP_V2.lua:2005:attempt to call field 'randomseed'

    I get this error when I hit the ZeroSum key when awarding loot. The log shows that the points went to the raid but no one actually gets them. Is this a app issue or user issue?

    Reply Report Permalink
  • Please download the Beta version, which fixes that bug.

    Reply Report Permalink
  • dacutie said 

    Is there anyway for players to be able to whisper a command to see DKP of all raid members, not just by rank or class? It is hard because in our raids we have both officers, core raiders and raiders in any one raid. Would love to know if there is a command players can type in.

    Reply Report Permalink
  • No, the response would bee too long imho. Just tell the mto install QDKP and they will gt a view-only version of the adon with the log and the roster.

    Reply Report Permalink
  • epix2 said 

    Is there anyway to establish an automatic dkp deacay system where say, for example, dkp points awarded 30 days ago begin to decay by 2% a day?

    Reply Report Permalink
  • No, there isn't a feature to do that type of decay. Personally, i find it redundant and error prone. I suggest you to use the standard "/qdkp decay %" command that calculates a straight DKP decay for each guild member.

    Reply Report Permalink
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