Quick Auctions is for people who want to automate auction posting and cancelling and don't want to deal with checking 50 auctions, seeing if they were undercut, cancelling and repeating. While this is primarily meant for automating large quantities of auctions it works fine for a few auctions too. This does require a little bit of tweaking for yourself, but the latest version provides a GUI configuration and is much easier to setup and manage. Also includes a summary window that lets you quickly see the status of a group of items on the auction house and queue items for the craft queue to make it easier to see the status of an entire segment of the Auction House market.
This is still a work in progress, while it should be stable and not have any major issues I make no promises etc etc.
Slash command: /qa (/quickauctions)
Upgrading to Quick Auctions 2 will reset all your settings in Quick Auctions 1.
Groups
Unlike the original Quick Auctions, you now set everything up through grouping, you still set default item options but you can then set if you want to override them on a per group bases letting you get more complex configuration without having to duplicate the same settings over and over. Items are set to be managed by Quick Auctions by adding them into a group, there is no limit to how many groups you can create and it is easy to add items to them, see the configuration with /qa config to setup groups.
General options
- Smart undercutting - Instead of always using the undercut value, it will round it to the nearest gold piece if possible (10g99s -> 10g, 5g -> 5g - undercut price)
- Smart cancel - Cancels auctions a bit smarter than usual, will cancel an item if you can re list it at a higher price and won't cancel it if items are below the threshold
- Cancel with bid - Lets you choose if you want to cancel auctions with bids on them
Item options
- Post cap - How many of an item can be up at any one time (If you are undercut this number is reset)
- Post time - How long to post an auction
- Undercut - How much to undercut by
- Bid percent - How much bid should be set to as a percentage of buyout
- Threshold - Cap on how low an auction can go, if it'll be posted below the threshold price it won't be posted
- Per auction - How many items to post per an auction
- Fallback - If no other auctions are up, how much should it list an item for
- Fallback cap - How high above the fallback an item can go, helps prevent posting a single Frostweave Cloth at 100g if someone sets it at an extraordinary price
Whats different between Quick Auctions 1 and 2?
Short answer is a lot, the internal for everything except craft queue window and summaries was recoded for both speed and reliability, while I'm not positive most issues that were in 1 should be fixed in 2.
Scanning was should be a lot faster now, the first scan of 70 auctions takes about 1.7 seconds per page and scans after that take <1 second per page. Posting as well is faster, instead of splitting -> posting -> repeat it will now split and post at the same time as items become available, this should speed up posting items such as Glyphs and splitting items with little inventory space available.
In order to make the system easier to manage however, you can no longer manage entire sets of items automatically. If you want to post all gems or glyphs you need to add them to a single group, this is easy enough to do through the configuration thought.
Slash command configuration is gone, everything is configured through /qa config now.
Localization! Should now be able to localize and have Quick Auctions actually work for non-US localizations.
Settings are managed a bit better, white list, craft list and craft queue are all saved per realm/faction and the alts list is managed automatically per realm/faction based off you logging into the characters
Author: Shadowed <shadowed.wow@gmail.com>
Date: Thu Nov 26 13:41:22 2009 -0800
- Renamed Price Threshold to make it less confusing
- Price Threshold renamed to Maximum price gap
Date: Wed Nov 25 13:24:23 2009 -0800
- Added price threshold option, this applies to both posting and cancelling. Let's you set a price at which it will default to the second lowest auction, eg if there is a 10% price difference between your lowest auction and the second lowest it will post at second lowest price instead
- Added configuration for price threshold option
- Localization update
- Fixed fallback items failing to be recongized when using auto fall back, floating points that are not actually visible floating points are fun
- Fixed error in manage.lua:343
- Added description on using the middle button in the range slider to change it
- Commiting at 2 AM is bad, re-applied soulbound fix
- Fixed post cap failing on any item that was posted in stacks above one
Revert "- Fixed soulbound detection failing for some localizations, such as French"
This reverts commit 70c6485d07c97dbcb16d7afd2f5ab7ff8ca3aaef.
- Fixed
- Fixed soulbound detection failing for some localizations, such as French
- Changed log to be hidden by default
Date: Sun Oct 25 10:44:33 2009 -0700
- Added French localization (Thanks Galo - Sargeras!)
Date: Sat Oct 24 09:32:27 2009 -0700
- Fixed a bug with auto fallback enabled and no other auctions are up
Date: Thu Oct 22 17:13:12 2009 -0700
- Reenabled craft queue for enchanting so it can be used as a simple list
- Updated German localization (Thanks Rothis - Khaz'goroth)
- Fixed bug with post cap not taking into auction items posted at the fallback when the market price is below threshold
Date: Tue Oct 20 21:17:27 2009 -0700
- Fixed bug that was breaking the manual entry of craft queue from working
- Added "Enable auto fallback" option, allows you to have auctions automatically posted at fallback if the market price is below (or equal) to threshold
- Items are now sorted by group when displaying them in the status report
- Craft queue is now disabled for enchanting scrolls to reduce confusion, craft help indicates this.
- Added a hide uncraftables button to hide any item you cannot craft from the summary list
- Updated smart cancelling to indicate it will cancel if there are no other auctions up beyond your own
- Defaults update
- Localization update
- Added partial Russian localization (Thanks Cubert - Thermaplug-RU)
Date: Sat Oct 17 21:46:19 2009 -0700
- Fixed deDE localization being loaded for all locales not just German
- Reduced font size of logs slightly
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...