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Quick Auctions 2

 

Project Updated:
Files Updated: Sat, Oct 24 2009
Supports Game Version: 3.2.0
Category: Auction & Economy
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Project Manager: Shadowed
Additional Authors: No additional authors
Current Version: r20091024
License: All Rights Reserved
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 713
Downloads Total: 73,626
Favorites: 103
Comments: 208
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  • About Quick Auctions 2
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Quick Auctions is for people who want to automate auction posting and cancelling and don't want to deal with checking 50 auctions, seeing if they were undercut, cancelling and repeating. While this is primarily meant for automating large quantities of auctions it works fine for a few auctions too. This does require a little bit of tweaking for yourself, but the latest version provides a GUI configuration and is much easier to setup and manage. Also includes a summary window that lets you quickly see the status of a group of items on the auction house and queue items for the craft queue to make it easier to see the status of an entire segment of the Auction House market.

This is still a work in progress, while it should be stable and not have any major issues I make no promises etc etc.

Slash command: /qa (/quickauctions)

Upgrading to Quick Auctions 2 will reset all your settings in Quick Auctions 1.

Groups
Unlike the original Quick Auctions, you now set everything up through grouping, you still set default item options but you can then set if you want to override them on a per group bases letting you get more complex configuration without having to duplicate the same settings over and over. Items are set to be managed by Quick Auctions by adding them into a group, there is no limit to how many groups you can create and it is easy to add items to them, see the configuration with /qa config to setup groups.

General options

  • Smart undercutting - Instead of always using the undercut value, it will round it to the nearest gold piece if possible (10g99s -> 10g, 5g -> 5g - undercut price)
  • Smart cancel - Cancels auctions a bit smarter than usual, will cancel an item if you can re list it at a higher price and won't cancel it if items are below the threshold
  • Cancel with bid - Lets you choose if you want to cancel auctions with bids on them

Item options

  • Post cap - How many of an item can be up at any one time (If you are undercut this number is reset)
  • Post time - How long to post an auction
  • Undercut - How much to undercut by
  • Bid percent - How much bid should be set to as a percentage of buyout
  • Threshold - Cap on how low an auction can go, if it'll be posted below the threshold price it won't be posted
  • Per auction - How many items to post per an auction
  • Fallback - If no other auctions are up, how much should it list an item for
  • Fallback cap - How high above the fallback an item can go, helps prevent posting a single Frostweave Cloth at 100g if someone sets it at an extraordinary price

Whats different between Quick Auctions 1 and 2?
Short answer is a lot, the internal for everything except craft queue window and summaries was recoded for both speed and reliability, while I'm not positive most issues that were in 1 should be fixed in 2.

Scanning was should be a lot faster now, the first scan of 70 auctions takes about 1.7 seconds per page and scans after that take <1 second per page. Posting as well is faster, instead of splitting -> posting -> repeat it will now split and post at the same time as items become available, this should speed up posting items such as Glyphs and splitting items with little inventory space available.

In order to make the system easier to manage however, you can no longer manage entire sets of items automatically. If you want to post all gems or glyphs you need to add them to a single group, this is easy enough to do through the configuration thought.
Slash command configuration is gone, everything is configured through /qa config now.
Localization! Should now be able to localize and have Quick Auctions actually work for non-US localizations.
Settings are managed a bit better, white list, craft list and craft queue are all saved per realm/faction and the alts list is managed automatically per realm/faction based off you logging into the characters

  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Quick Auctions 2 r20091024 Release 3.2.0 13,400 10/24/2009
  Quick Auctions 2 r20091023 Release 3.2.0 2,186 10/23/2009
  Quick Auctions 2 r20091020 Release 3.2.0 5,641 10/21/2009
  Quick Auctions 2 r20091020 Release 3.2.0 14 10/21/2009
  Quick Auctions 2 r20091011 Release 3.2.0 10,297 10/11/2009
  • Comments

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  • derkon said

    Is it possible to see output of other addons (such as Bagnon which show if you have the item on other characters or in bank) in item links in Summary window?

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  • traveh said

    Wonderful addon.

    My suggestions for improvement:

    1. When visiting the bank, I would love to have a button to retrieve all mats required to make the things I have in the list (in my case it's mostly gems).

    2. Save the scanned prices for X minutes (define X in options), and don't rescan prices that are saved (make a separate button to rescan); I post about 300 gem auctions, in chunks of about 50 (due to mailbox giving 50 items before refreshing), and adding this feature should save me about 50% of the time I spend on this (not that I'm complaining, but adding this would just be imba).

    Thanks,
    T.R.

    Reply Report Permalink
  • I have 2 suggestions which I think are good ideas:

    *Is it possible to make it so QA2 does not cancel my auctions if they have a bid on it? It has happened to me before when QA2 would cancel an auction with a bid on it.

    *Also, on the General Config screen, there is a sliding bar that lets you set how many stacks of the item you want to list. This bar is very difficult to work with, and I can only get it to display 2, 6, and every other number is astronomically high. When all I want to do is set it to 3 or 4. Make it so the slider bar can have a number typed in, or just make some way for us to set a reasonable number of stacks. (Adjust the scale on the bar, do we really need to be able to post 1000 of ONE item?)

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  • * there is an option in /qa config > General > General > Cancel auctions with bids

    * it's allready possible to click the number below a slider ans type another

    Reply Report Permalink
  • Nayfal said

    QA does not cancel auctions to relist them, if the previous undercutted person cancels their auction.

    Sometimes I am at a auctioneer battle with someone else, undercutting each other to a certain point. If you win that battle and have the lowest price, QA won't cancel your auctions, if your competitor cancels his auction. So I often stay at 50g for an item, while the next seller above me lists at 150g.

    Reply Report Permalink
  • eisdny said

    Would like to help with zhTW (and zhCN) localization

    Reply Report Permalink
  • paffie said

    Setting post cap and items per auction to 5/5 or 5/20, for example, actually doesn't prevent addon from posting over 5 specified stacks of the same item, and it keeps posting 5 more until there's smth in inventory every post-scan. Or maybe i'm doing smth wrong? Tested on Snowfall inks and Runescrolls of fortitude.
    Great addon anyway, thank you!

    Reply Report Permalink
  • @ german vers.
    the are 2 epic gems missing ( @ Summery )

    Schreckensstein des Verteidigers ( Defender's Dreadstone )
    Schreckensstein des Wächters ( Guardian's Dreadstone )

    Reply Report Permalink
  • Saveth said

    Is there any possibility to export the auction data (like: item, price, sold=true/false) into an csv or an other format importable in excel or an sql database?
    I no http://wow.curse.com/downloads/wow-addons/details/wow-sales-reports.aspx does this for auctioneer however i would prefer to stick to quick auctions because of other benefits.

    Reply Report Permalink
  • aerwyn said

    The Enchant Scrolls aren't listing the staff enchants yet

    Reply Report Permalink
  • aerwyn said

    For some reason for certain types of enchants, it continually thinks that the lowest price is too high, and its forced to fallback price.

    Example:
    Enchant Weapon - Berserker
    undercut: 1c
    threshold: 750g
    fallback: 1300g
    fallback after: 50%
    autofallback: enabled

    Market price is 905g, which is below the fallback and above the threshold, so the mod should post the enchant at 904g99s99c yes?
    If market price was below 750g, nothing would post
    If there was no market price (no auctions) it should post at 1300g
    If market price was 1950g it would post at 1300g

    Problem is, market price is 905g, and it thinks the market price is too high so its defaulting to the fallback price. I don't understand why.

    This is only happening for maybe 4-5 enchants out of 50

    Reply Report Permalink
  • aerwyn said

    I wrote in the wrong information, fallback was set to 30%, so it should have fellback at 1690.

    Reply Report Permalink
  • aerwyn said

    After looking into it more, does fallback after mean:
    fallback 1000g
    fallback after 50%
    if price is below 500 or above 1500 it falls back to 1000g because that would have explained it in the case above

    Reply Report Permalink
  • Burninghey said

    will help with german localization (deDE)

    Reply Report Permalink
  • Caraxe said

    The scan button from Ackis Recipe List disturbs the tradeskill "QA" button, they overlap. How would it be to move the button?

    I propose to change a line in tradeskill.lua/function Tradeskill:CreateFrame():

    self.button:SetPoint("TOPRIGHT", TradeSkillFrame, "TOPRIGHT", -95, -15)

    Now, both buttons fit together perfectly.

    Reply Report Permalink
  • Sorix said

    Any way to get working "Summary" with non-english localizations of WoW (ruRU)?

    Reply Report Permalink
  • Vorza said

    I second that!
    Might we help on localization (frFR) ?

    Reply Report Permalink
  • Sorix said

    Now i'm update QA to latest version and discovered that i can't set "Post cap" and "Item per auction" to low values. Now I have small bar from 1 to 1000 (before update i had bar from 1 to 40) and just can't set it to 2, 5, 7 etc.

    Reply Report Permalink
  • appleflake said

    I had this same problem but there is a simple workaround for it, thankfully. Resize the window by dragging the bottom right corner out and increase the width. Once you've done this, it is much easier to get all those number in between. Yay for being able to sell stacks of Frostweave again!

    Reply Report Permalink
  • mrexcelion said

    Click on the number below the bar and you can manually enter it in.

    Reply Report Permalink
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