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Prospect

 

Project Updated:
Files Updated: Mon, Sep 21 2009
Supports Game Version: 3.2.0
Category: Bags & Inventory, Inscription, Jewelcrafting, and Rogue
Tags:

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Project Manager: egingell
Additional Authors: No additional authors
Current Version: v200909202140
License: Written or Edited by Eric Gingell
Development Site: CurseForge
Avg Daily DL (last 30 days): 37
Downloads Total: 15,493
Favorites: 48
Comments: 3
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  • About Prospect
  •  

This addon works as-is on the PTR v0.2.0.

Description

  • Right click on certain items to perform the proper task.
    • Works for locked boxes (Rogue - Lock Picking)
    • ... Ore (Jewelcrafting - Prospecting)
    • ... Herbs (Inscription - Milling)
    • ... Green or better weapons and armor (Enchanting - Disenchant) (default: shift + right-click required)

Slash Command

Added in v200903112220

/prospect
mod <modifier key>
change the modifier key (shift, ctrl, alt, lshift, lctrl, lalt, rshift, rctrl, or ralt)
btn <button number>
change the clicker (Disenchanting does not require a modifier if this is set to 3, 4, or 5 unless usemod is true)
usemod
toggle "always use modifier" mode (if btn is 2, Disenchanting requires a modifier key regardless of this setting)

Having Issues or have a Suggestion?

  • Please don't use the comments to post trouble tickets or suggestions. Instead post a ticket on CurseForge. Thanks.
    • Any comments containing bug reports or feature requests will be deleted on sight and any comments asking where or why (referring to said comments) will also be deleted on sight.

Known Issues

  • Equippable items that are Green or better get the macro overlay button regardless of whether they are really disenchantable.
  • The overlay button sometimes stays visible after the mouse leaves (OnLeave); it's not supposed to, I can't figure out why it does.
  • Can't set multiple modifiers (e.g. Ctrl-Alt-Right-Click). At this time, I will not be adding this (coding nightmare unless I don't check for valid modifiers).
  • Can't open or close the default bags while in combat. As of now, I cannot see a way to fix this.

Fixed

v200902152103

  • Only works on the enUS or (maybe) enGB client.
    • Using variables from FrameXML\GlobalStrings.lua - Now works on all client locales; although, the tooltip text is still in English.

v200903270146

  • Bizarre issue when using the default bag frames: open any bag before opening the backpack, mouse over any item that is Millable, Prospectable, etc., then open the backpack, close and reopen the backpack. Now all the items in the backpack are shifted down unless the backpack frame is opened after another bag is opened first. Doesn't make any sense to me, either.
  • Items in the default backpack get the macro overlay as they are supposed to, but the macro doesn't work. This is because the buttons in the backpack are different (the best reason I can come up with after spending several hours trying to make it work). If I hook the OnClick script (:HookScript("OnClick", print)), nothing prints for any buttons on the backpack frame, yet the buttons work as expected. Bizarre!!
    • Ugly fix

Disclaimers

  • Fixed for Wrath and Reposted
  • Original author, MSeverns, removed as author per his request.
  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Prospect v200909202140 Release 3.2.0 3,903 9/21/2009
  Prospect v200907010132 Release 3.1.0 5,030 7/1/2009
  Prospect v200904291851 Release 3.1.0 3,376 4/30/2009
  Prospect v200904131147 Release 3.0.9 1,194 4/13/2009
  Prospect v200904061109 Release 3.0.9 271 4/6/2009
  • Comments

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  • Aitamen said

    Love this, highly recommended for anyone who (like me) keeps alts with all prof skills.

    Thank you for this and NoBoP (and all the rest, as well)!

    Reply Report Permalink
  • egingell said

    Your support is appreciated. :)

    Reply Report Permalink
  • zeuseason said

    As a jc/rogue this is a great mod to unlock boxes and prospect massive amounts of ore in a single click.

    Reply Report Permalink
  • Does it work for enchanter's DE?

    Reply Report Permalink
  • egingell said

    No and I still need to upload the new one that works.

    Reply Report Permalink
  • egingell said

    Disenchanting will require considerable work. Since right-clicking on a disenchantable item equips said item. I will also have to check each item (somehow) to see if it is disenchantable before making the overlay button.

    Reply Report Permalink
  • Arzach said

    I'd suggest to have a modifier key to solve this issue. Like alt-right click.

    As for the code to check if an item can be dissed, check out Tekkub's Panda (http://code.google.com/p/tekkub-wow/). It have an incredibly simple check for what can be dissed and what can't.

    Cheers

    Reply Report Permalink
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