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A to Z

 
Project Updated:
Files Updated: Wed, Apr 29 2009
Supports Game Version: 3.1.0
Category: Chat & Communication, and Minigames
Tags:

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Project Manager: chaud
Additional Authors: No additional authors
Current Version: AtoZ
License: All Rights Reserved
Development Site: CurseForge
Avg Daily DL (last 30 days): 5
Downloads Total: 4,870
Favorites: 1
Comments: 5
  • About A to Z
  •  

A-to-Z Game
-----------
This is a very basic A to Z game addon, allowing for play in guild chat by default.
It uses a list of several thousand commonly used English words.
If you change the code to talk outside of guild, please be kind to the people around you that may not want to play.
It was amazingly popular in IRC, and someone wanted it ingame, so here it is!

Starting a game
----------------
Type a-z start in chat.

Stopping a game
----------------
Type a-z fail in chat.

Configuring for non guild chat
-------------------------------
Open AtoZ.lua and locate the lines below:
frame:RegisterEvent("CHAT_MSG_GUILD")
SendChatMessage(text, "GUILD")

Change CHAT_MSG_GUILD to one of the following:
CHAT_MSG_PARTY
CHAT_MSG_SAY
CHAT_MSG_RAID

Change GUILD to one of the following that goes with the previous change:
PARTY
SAY
RAID

That is it! It likely works in other channels as well, but has only been tested in say and guild. You may hit the chat spam limits, so best to keep it to a private chat.
Any words added to the wordlist must be in alphabetical order.
The list only contains a few WoW words for now, will be adding more shortly!

  • Downloads (2)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  A to Z AtoZ Release 3.1.0 4,218 4/29/2009
  A to Z Release 2.4.3 498 8/21/2008
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  • Screenshots (1)
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  • Comments

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  • Midnighte said

    Hope you don't mind but I plan on giving you a copy of the mod once I have made a few changes. Here is the list of possible changes:

    Score Counter/Guess Count
    Only able to be stopped/started by Mod user
    Larger Dictionary (possible different dictionaries in the future)

    Maybe much later a GUI for the operated and maybe the users also.
    Different Channel Support

    Reply Report Permalink
  • viamint said

    To setup for a private channel:

    I probably have one or two things that are unnecessary since I've never worked on lua before, but this is how I did it and got it to work.

    1) Setup a channel in game you want to use, and pay attention to the number that's assigned to it.
    2) Edit the AtoZ.lua and change
    frame:RegisterEvent("CHAT_MSG_GUILD")
    SendChatMessage(text, "GUILD")
    to
    frame:RegisterEvent("CHAT_MSG_CHANNEL")
    SendChatMessage(text, "CHANNEL", nil, "#")
    3) Change the "#" to whatever number the private channel is you created. If you made a channel called "AtoZ" and it was assigned to channel 5, it would read (text, "CHANNEL", nil, "5")

    That's all I changed, and it worked fine for me.

    Reply Report Permalink
  • korze said

    How can I set this up to work in a private channel? I have been messing with the code, with no results.

    Thanks in advance.

    Reply Report Permalink
  • dan123456 said

    this is great fun . . . but needs functionality so that only you can stop and start the game.
    has been great all day until asses found out how to ruin it on a whim.

    Reply Report Permalink
  • peadro said

    can you make it so there is a menu to change this stuff?

    Reply Report Permalink
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