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SpellTips

 
Project Updated:
Files Updated: Wed, Nov 11 2009
Supports Game Version: 3.2.0
Category: Action Bars, Caster, and Tooltip
Tags:

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Project Manager: phuzi0n
Additional Authors: No additional authors
Current Version: SpellTips 3.2.1
License: Public Domain
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 44
Downloads Total: 96,559
Favorites: 481
Comments: 240
  • Contests
  • About SpellTips
  •  

SpellTips is an addon that will modify your tooltips to show approximately how much damage or healing a spell will really do with Spell Power gear equipped. All tooltips are affected now even pets (only water elemental's currently) and the trainer window are supported so you must disable it from the UI screen to see base values anywhere. It is simplistic by design and coded to be very efficient.

Plans:
- Find appropriate modifiers for the spells currently supported. - ongoing effort
- Clean up code - ongoing effort
- Translation - need people to report errors and try to fix them
- Hope for Blizzard to realize what a mistake it is for them to not be doing this in the default UI and then get it done themselves so that the values will be truly accurate. - expected 9 months after I quit the game ;p

Known Bugs:
- Several spells have slightly inaccurate values due to lack of information, please test and give feedback.
- Localization is up to users to help fix, if you notice something not working then look in the locale file for your language and fix the patterns to match the text for the spell correctly. If you really can't figure it out then post your language and classes of your characters and I'll update them.
- Glyphs are not supported and I have no plans to support them because although some glyphs are very straight forward in the effect they give, others drastically change spells and would be a nightmare to accommodate so I'm discriminating against them all.

  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  SpellTips 1.04 Release 2.1.0 103 5/22/2007
  SpellTips 1.03 Release 2.0.0 52 4/28/2007
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  • is there anyway you can make this work for the spells of all classes? and not jus casters? like my death knight... i hate seein frost or blood plague say they only do 100 dmg each tick when they really do over 300 cuz of my AP...

    Reply Report Permalink
  • phuzi0n said

    Now that wowwiki has an attack power coefficent page (http://www.wowwiki.com/Attack_power_coefficient) it is feasible, but I don't have much motivation to code for or play wow at the moment. It will take a significant amount of time to convert the data for use within the addon.

    Reply Report Permalink
  • Baradak said

    I'm getting an error when I mouse over Sacred Shield

    Message: Interface\AddOns\SpellTips\SpellTips.lua:166: attempt to index field '?' (a nil value)
    Time: 11/11/09 10:35:56
    Count: 3
    Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
    [C]: ?
    Interface\AddOns\SpellTips\SpellTips.lua:166: in function `GetTalentBoost'
    Interface\AddOns\SpellTips\SpellTips.lua:106: in function <Interface\AddOns\SpellTips\SpellTips.lua:64>
    [C]: ?
    [C]: in function `SetAction'
    Interface\AddOns\Bartender4\ActionButton.lua:479: in function `SetTooltip'
    Interface\AddOns\Bartender4\ActionButton.lua:201: in function <Interface\AddOns\Bartender4\ActionButton.lua:199>

    Locals: self = <table> {
    RealmName = "Bronzebeard"
    UnitFormat = <function> defined @Interface\AddOns\SpellTips\SpellTips.lua:189
    Debug = <function> defined @Interface\AddOns\SpellTips\SpellTips.lua:251
    OnLoad = <function> defined @Interface\AddOns\SpellTips\SpellTips.lua:19
    GetTalentBoost = <function> defined @Interface\AddOns\SpellTips\SpellTips.lua:162
    Class = "PALADIN"
    SpellsLocal = <table> {
    }
    OnEvent = <function> defined @Interface\AddOns\SpellTips\SpellTips.lua:48
    Level = 80
    SpellLine = GameTooltipTextLeft4 {
    }
    Main = <function> defined @Interface\AddOns\SpellTips\SpellTips.lua:64
    Talents = <table> {
    }
    GetTalents = <function> defined @Interface\AddOns\SpellTips\SpellTips.lua:153
    Round = <function> defined @Interface\AddOns\SpellTips\SpellTips.lua:239
    Spells = <table> {
    }
    Downscale = <function> defined @Interface\AddOns\SpellTips\SpellTips.lua:174
    }
    index = 3
    coefficient = 1
    (for generator) = <function> defined =[C]:-1
    (for state) = <table> {
    1 = 0
    }
    (for control) = 1
    i = 1
    (*temporary) = nil
    (*temporary) = 0
    (*temporary) = "attempt to index field '?' (a nil value)"

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  • phuzi0n said

    Fixed in 3.2.1

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  • phuzi0n said

    I've updated it to correct many spell coefficients and a few talents, especially for elemental shamans and affliction warlocks which are my newest alts. I don't have wotlk (ezmode content isn't worth buying) so I can't test >70 spells.

    This addon hasn't needed any major changes to the code, all it needs is for people to point out errors with coefficients so that they can be updated. You can edit the coefficients and talents in SpellTable.en.lua relatively easily.

    Post bugs to the curseforge bug tracker and include a link to your talent build, what the tooltip says, and what the spell actually does. http://wow.curseforge.com/addons/project-3271/tickets/

    Reply Report Permalink
  • Kazragore said

    Update pls.

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  • Jeania said

    I'm almost piddling happily in glee ^^ :p

    Can't wait to try! :D

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  • tinax37 said

    I should have also said ALL I want is for my Health & mana bars to give a number count on them instead of just being blank bars

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  • tinax37 said

    Just downloaded this and its not showing any additional info on my spells at all. Is this only for mages as I am a warlock.

    Reply Report Permalink
  • phuzi0n said

    Throughout beta they were changing coefficients on a weekly basis, much too often to devote any time whatsoever towards tracking. I'm still not confident that they have any semblance of balance going into release but I'll start nailing down the coefficients that I can. The only 60+ casters that I have are a priest, mage, and (mostly only prot gear) paladin so I'll need a lot of feedback.

    Reply Report Permalink
  • fixxx said

    Really great mod i love it so much. Will you be continuing development of this mod or can any one recommend and alternative??

    Reply Report Permalink
  • Eloora said

    Is there any other mod like this that's at all up to date?

    Reply Report Permalink
  • phuzi0n said

    Sounds like Hurricane only gets 10% every second for a total of 100% which is a bit low for the new aoe rules. It'd be good if a level 70 druid with higher +dmg (700-800 should be easy with deep balance spec) could check the accuracy to tell if 0.1 is precise or if it's something that's just close to it.

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  • Rokiyo said

    The calculations for hurricane rank 3 seem to be incorrect.

    Unbuffed I have a total of +345 spell damage, 265 from equipped items and 80 from Lunar Guidance 3/3 (+dmg equal to 25% of your int).

    My spell book states "135 to 136 damage every 1 sec", my action bar tooltip states "308 to 309 damage every 1 sec" and my actual damage is 172 to 173.

    Thanks, keep up the good work. =)

    Reply Report Permalink
  • phuzi0n said

    They're a couple of functions that are in wow 2.0 but were never officially announced. Their purpose is pretty self-explanatory though.

    You could use the old 0.5ish version but curse doesn't show them in the new design so you'll have to get it over at http://ui.worldofwar.net/ui.php?id=2752 but then copy the new spelltips.en.lua file and edit it so it'll be easier to convert when 2.0 does come out in China.

    Reply Report Permalink
  • CH3CHO said

    If you like me to ,I could do some translation into Simplified Chinese. Since in China, BC hasn't come. And I've found two "global" functions ( GetSpellBonusHealing() and GetSpellBonusDamage() )run error in my client. I don't find them in the list of APIs in wowwiki. Could you tell me how to fix this problem or it can't work until the BC comes?

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  • phuzi0n said

    Feel free to update the translation files, the format won't be changing any time soon and it's fairly simple to understand.

    Reply Report Permalink
  • Endeavour said

    Nice idea & work! I could do some translation into german if u like me to, as i'm also coding in lua. Just drop me a line and i will start translating.

    Reply Report Permalink
  • phuzi0n said

    Thanks for the feedback it's most all corrected in 1.01

    Reply Report Permalink
  • Sabar said

    Hellfire and Drain Life are wrong. Hellfire's coeffient over the entire duration is 2.143 This means Hellfire gains 0.14287 spell damage per tick to the enemy and 0.095 per tick to yourself. I have thoroughly tested this with 300, 500, and 800 spell power at level 70. Bonus damage from soul link (1.05) and demonic tactics (1.05) is then applied to obtain the final damage in my case.

    By the way I believe the AoE nerf never went live. I have AoE'd massive groups multiple times.

    Also with Drain Life, it needs to be 5/7/5 not 5/7 since the spell takes place over 5 ticks of damage.

    Tooltips seem 100% perfect with these changes. I'll keep testing.

    Reply Report Permalink
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