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PetCheck

 
Project Updated:
Files Updated: Sat, Aug 8 2009
Supports Game Version: 3.2.0
Category: Roleplay
Tags:

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Project Manager: Avonin
Additional Authors: No additional authors
Current Version: PetCheck v1.2
License: All Rights Reserved
Development Site: CurseForge
Avg Daily DL (last 30 days): 2
Downloads Total: 1,562
Favorites: 1
Comments: 9
  • About PetCheck
  •  

PetCheck is an AddOn designed to keep your favorite non-combat pet summoned at all times.

__Commands__

/petcheck help - displays valid commands. /petcheck status - displays your current pet and whether or not PetCheck is paused. /petcheck pause - pauses/unpauses PetCheck. /petcheck set 'pet name' - sets the pet you want PetCheck to keep summoned.

For example to summon Frosty the baby frostwyrm you type: /petcheck set frosty

Please post any feedback here.

  • Downloads (3)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  PetCheck v1.2 Release 3.2.0 859 8/8/2009
  PetCheck v1.1 Release 3.0.9 530 3/22/2009
  PetCheck v0.1 Release 3.0.8 82 2/10/2009
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  • I made a quick change to the function isSummonable()

    I found that as a druid in epic flight form, the petcheck addon would continuously summon my pet while I was flying, and then summoning again when the pet was out of range of my high flight. This locked up global cooldowns and was a tad annoying. I added this:

    or IsFlying() == 1

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  • Avonin said

    Thanks, I'll add that in a future bugfix update.

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  • Avonin said

    I just submitted a quick update for 3.2.0. This includes a minor bug fix that some users might have experienced where if you typed "/petcheck set Spirit of Summer" or anything else that contains a lower cased word the addon would search for "Spirit Of Summer" and fail to set the pet even if you had it. All should be working properly now.

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  • Avonin said

    I submitted PetCheck v1.1 a few moments ago. It should be up shortly.

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  • Avonin said

    Okay so far in the update I have the following changed and in testing. PetCheck will no longer try to summon your pet while you are in combat. PetCheck will also avoid summoning your pet if you are in the middle of casting a targeted spell. For example if you are about to cast Blizzard, Blessing of Might, or any spell that requires you to select a target. I'm looking into restricting summoning while a spell is being cast (regardless of combat status). Finally I'm looking into restricting summoning for 'n' seconds after you have dismounted. By default this will be 10 seconds but it will be adjustable with the "/petcheck time" command. While I can't promise the unimplemented features will make it into this update, I can promise that everything I have fixed will be up for download this Sunday (March 22, 2009).

    Also, I will fix the packaging issue on this update, Ani.

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  • pookshuman said

    I like this addon, but I would like to make a few small suggestions. My main problem is when it summons the pet at just the wrong time, like if you are riding away from mobs or enemies on your mount, you stop and bandage and petcheck interrupts your bandaging immediately. Or when you get knocked off your mount and petcheck interrupts while you try to defend yourself.

    So heres my suggestion: would it be difficult to add an exception for combat for the petcheck autoscan? and maybe a 10 second delay after dismounting? Possibly an override where it wouldnt interrupt anything at all .... like petcheck would pause for any casting or other player actions to complete.

    I don't know how hard it would be to add these exceptions, but thanks for making the addon and hopefully you can find the time for an upgrade to this great addon :)

    Good Luck and Thanks again

    :)

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  • Ani said

    If you install this over curse client it unpacks the PetCheck v1.0 folder in your AddOns folder and inside this the real AddOn.

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  • Avonin said

    If you state your issue I would be more than happy to help you or fix a bug if need be.

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  • MissMousie said

    I can't seem to get this addon to work. Too bad, because it's a cool idea.

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  • Avonin said

    Just a heads up I am aware of the mounting issue. I was debugging on a level 1 character and the obvious went completely over my head. Expect a fix up this afternoon.

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