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Pawn

 

Project Updated:
Files Updated: Mon, Sep 21 2009
Supports Game Version: 3.2.0
Category: Bags & Inventory
Tags:

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Project Manager: VgerAN
Additional Authors: No additional authors
Current Version: 1.2.5
License: Creative Commons Attribution-Noncommercial-No Deri
Development Site: CurseForge
Avg Daily DL (last 30 days): 240
Downloads Total: 290,928
Favorites: 904
Comments: 305
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  • About Pawn
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Pawn assesses the value of items for you to make it easy to decide which items are better than others. It's similar in purpose to mods such as Tank Points, but completely customizable, and applicable to any class and situation. You can use it to help create multiple gear sets, or decide whether to take that weapon with higher DPS or the one with more crit rating, or decide between a necklace with MP5 and one with bonus healing.

Pawn is a mod for hardcore World of Warcraft players—you may not like it if you're not the sort of person who agonizes over stats and itemization. You can use premade Pawn "scale tags" that other people make and post on forums to set up Pawn for your spec without any extra effort. And, if you're the kind of person who goes through Wowhead and Lootzor looking for exactly the items you want for your gear sets, builds Excel spreadsheets, installs TheoryCraft, reads Elitist Jerks... well, Pawn might just be right up your alley.

See the readme file included with Pawn for more information on getting the most out of it.

Check out the Pawn scales that people have posted to the Unofficial Pawn forums.

Translated versions: German, Russian, French. (The Chinese translation appears to be out of date.)

Alpha and beta versions of Pawn are occasionally available on CurseForge.

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Pawn 1.2.5 Release 3.2.0 32,958 9/21/2009
  Pawn 1.2.4 Release 3.2.0 25,860 8/24/2009
  Pawn 1.1.13 Release 3.1.0 39,407 6/3/2009
  Pawn (Titan panel plugin) Release 3.1.0 1,091 5/25/2009
  Pawn (FuBar plugin) Release 2.0.0 1,107 1/14/2008
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  • Blazeflack said

    Hi VgerAN.

    Just wanted to take this opportunity to say thanks for your addon and at the same time ask 1 little question;

    When importing a Pawn string from my hunter spreadsheet the gem values have already been calculated by the spreadsheet but Pawn recalculates them once more which makes the values higher than that should be. Is there any way to make sure this doesn't happen?

    I found a workaround though. After importing the pawn string go to the gem values and choose to manually set the value. Now insert the correct gem values shown by spreadsheet. This will, however, force gem usage recommendation that enables every socket bonus instead of recommending the gem that would provide the highest dps. To work around this I then choose to let Pawn handle sockets once more while keeping my correct gem values.

    It's not really a big deal but feels like a hasle if you regularly update your pawn strings.

    Thanks

    Reply Report Permalink
  • VgerAN said

    Sorry for the troubles. I'm interested in knowing why the spreadsheet's values for sockets don't match Pawn's, though. Does the spreadsheet perhaps assume rare-quality gems and you're actually using epic-quality gems? (You can change the gem quality level that Pawn uses for each scale on the Gems tab.) Can you give an example of a gem that your spreadsheet recommends, what value it gives that gem, and then what gem Pawn recommends (from the Gems tab) and what value it gives that gem?

    Right now there's no smartness option between the two: you can either let Pawn pick all your gem values and be smart about socket bonuses, or you can do it all yourself and Pawn won't check to see if the socket bonus is worthwhile. I think that if we can figure out why your spreadsheet's gem values don't match Pawn's calculated ones, you won't mind too much.

    Reply Report Permalink
  • Blazeflack said

    Sorry I wasn't more clear on the issue.

    Take this example:
    For a red socket the default value would be 20 (20 agi, 20 str or whatever).
    My spreadsheet says agi has a value of 1.5 and the spreadsheet automatically calculates the real value of a red socket (20x1.5=30), so the value of a red socket in the spreadsheet would be listed as 30.

    When importing this string (agi=1.5, red socket=30) Pawn naturally calculates the red socket once more (30x1.5=45) instead of just accepting the custom value of 30.

    As I mentioned before it's not really a big deal, but it would be nice if Pawn could recognize a custom value of a socket from a default value. I am not really sure if this is possible as I can see there might be issues for Pawn knowing when to think of a value as custom or default. Perhaps Pawn could always asume that socket values from imported strings are already calculated and then won't do anything to them beyond that point?

    Reply Report Permalink
  • VgerAN said

    What red gem do you see on the Gems tab?

    Reply Report Permalink
  • Blazeflack said

    With a newly imported string it uses rare gems and suggests a Delicate Scarlet Ruby (16agi)

    Reply Report Permalink
  • VgerAN said

    And the value that Pawn gives for a red socket (that gem) is 45, with Agility = 1.5? Or did your scale value change from 1.5?

    Is Delicate Scarlet Ruby the gem that your spreadsheet recommended too? What value did your spreadsheet give it? Pawn gives it a 45?

    Reply Report Permalink
  • Burnum said

    I'm rather confused at the moment about my PAWN values....
    I have it set to show both the base value and the current value. but on some items the base value is higher than the current? How can this be, when the item has an enchant and or gem(s) that clearly should make it better, even by a small amount....

    for example If I look at my 'Gloves of the Stonereaper'. I have a gem with +8 expertise and +8 Hit and Hyperspeed Accelerators on them. but my Pawn value shows this. 399.65 (417.97 base)
    a current value that is 18.32 less...

    ExpertiseRating = 0.21 (8 * 0.21 = 1.68)
    HitRating = 1.38 (8 * 1.38 = 11.04)
    Hyperspeed Accelerators don't effect anything until they are used...
    wouldn't that be 12.72 more points? shouldn't that make the current value 430.69?

    Any idea what is going on? It's driving me batty.

    this is my full scale.
    ( Pawn: v1: "EnhSim 30opt": Intellect=1.41, CritRating=1.88, Agility=1.73, ExpertiseRating=0.21, OffHandDps=2.72, Spirit=0.01, ArmorPenetration=1.1, Strength=1.1, MainHandDps=5.64, HitRating=1.38, HasteRating=1.3, SpellPower=1.04, Mp5=0.24, Ap=1, GemQualityLevel=81 )

    Reply Report Permalink
  • VgerAN said

    Given your scale, Pawn is most likely suggesting that you socket the gloves with a rigid autumn's glow (+16 hit). The base value of an item takes into account whether you could maximize the value of an item by matching all socket colors and taking the socket bonus, or just spamming your favorite gem. In this case, it's a yellow socket and rigid is your best gem, so they're one and the same. Whenever you socket a gem that's worse than the suggested gems, the current value will actually be less than the base value. That's what's going on here—you have a low value for expertise, but you have an expertise gem socketed, so Pawn thinks you should replace it with a rigid autumn's glow.

    Reply Report Permalink
  • Burnum said

    Oh, ok. I guess the term Base makes me think wrong. I thought it was supposed to be just the value of the item alone, but you are saying it's actually the theoretical value including the best case gem(s).

    Not sure what word i would use in place of Base... Raw value?


    Great addon! Thanks :)



    Reply Report Permalink
  • Theava said

    Heya VgerAN!

    Just wanted to post to show my support for this addon. It's great - after using it for only a short while I'de be lost without it.

    Surely this has been a successful addon but Im really rather surprised it's popularity isn't much greater (as it should be)... Im guessing it has something to do with people not really grasping the concept, perhaps including some basic scales for each spec (perhaps from the forum) would open this addon to more people.

    I hope you decide to keep up the great work on this. Thanks!

    Reply Report Permalink
  • VgerAN said

    Glad you enjoy it. :)

    For Pawn 1.3 the plan is to include a variety of preset scales for all classes and specs, so people who don't really know what stats are good for them can still get a lot of use out of Pawn. That sounds simple, and COULD be simple, but I want to do it the right way from the start so it'll be a little longer.

    And, I'm currently getting my ASS handed to me and them stomped into the ground again and again by Demon's Souls. But there'll be a new version of Pawn ready soon enough. :)

    Reply Report Permalink
  • Solesk said

    ok. i've narrowed down my problem. but i dont know what to do about it.

    in a nut shell, pawn values do not show up for my shaman. but they do for all my other characters. they have not shown for awhile, but i decided to do something about it finally.

    i've narrowed down the addon it conflicts with to questguru. i have no idea why, as having questguru enabled for my other characters causes no problems. i tried turning all the options off in quest guru, but leave the addon enabled, and pawn still fails to show.

    turning on debugging shows basically nothing (i do see the debug text). as if pawn fails to read the item at all.

    i tried making a new shaman (thinking it was a shaman problem), but it worked fine on the new one.

    so i'm out of ideas. i've narrowed it down to quest guru, but no specific option. so i dont know what to do.

    Reply Report Permalink
  • VgerAN said

    Okay, thanks for checking it out. I use QuestGuru on my characters (including my shaman main) and haven't been observing any problems either. I'll poke around with options and see if I can find anything out.

    Reply Report Permalink
  • Solesk said

    ok. i still dont know what the problem was. but i went into my wtf folder, for that specific character, and erased everything to do with quest guru. since i dont care about quest history on that character i erased that too. and now it works. erasing quest history was probably not necessary though, since disabling that part of the mod at the char select screen didnt help.

    i dont think it was a setting, as i turned everything off to no avail. something must have been corrupted and interfiering with this mod. oh well. problem solved for me.

    Reply Report Permalink
  • VgerAN said

    Thanks for the note!

    Reply Report Permalink
  • CheeseOmen said

    I just installed the addon and it seems very helpful, but one thing I can not figure out is if there is a way to compare items without having them in my inventory. Is there a way to put an item in the compare slot without it being in my inventory, for example using an item from Atlas loot?

    Reply Report Permalink
  • VgerAN said

    Yeah, you have several options:

    1. Right-click item popups (the kind you get when you click item links)
    2. Right-click item icons in the roll window
    3. When hovering over any item, press the left bracket to put it in the left slot, or right bracket for the right slot (great for AtlasLoot, and you can customize these keybindings of course)

    Reply Report Permalink
  • VgerAN said

    It doesn't look like there are any problems with the most recent versions of Pawn and GearScore working together. I'm able to see both additions to my tooltips just fine. If you haven't already, make sure that you have the latest version of either. Otherwise, something else is probably interfering—see if disabling your other addons besides Pawn and GearScore fixes things.

    Reply Report Permalink
  • eartuu said

    VgerAN -thanks. On my server (Illidan-Horde-US) everyone uses GS. When forming PUGs, which there a lot of, people always ask "what is your GS?". I've actually been turned down because I don't have the mod running. I know, kind of retarded people, but I'd rather just conform.

    If you can find a workaround it would be greatly appreciated.

    Reply Report Permalink
  • Theava said

    eartuu...

    people are almost certainly referring to your gearscore as given on Wowheroes.com

    Reply Report Permalink
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