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Pawn

 
Project Updated:
Files Updated: 09-21-2009
Supports Game Version: 3.3.0
Category: Bags & Inventory
Tags:

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Project Manager: VgerAN
Additional Authors: No additional authors
Current Version: 1.2.5
License: Creative Commons Attribution-Noncommercial-No Deri
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 119
Downloads Total: 304,279
Favorites: 701
Comments: 323
  • About Pawn
  •  

Pawn assesses the value of items for you to make it easy to decide which items are better than others. It's similar in purpose to mods such as Tank Points, but completely customizable, and applicable to any class and situation. You can use it to help create multiple gear sets, or decide whether to take that weapon with higher DPS or the one with more crit rating, or decide between a necklace with MP5 and one with bonus healing.

Pawn is a mod for hardcore World of Warcraft players—you may not like it if you're not the sort of person who agonizes over stats and itemization. You can use premade Pawn "scale tags" that other people make and post on forums to set up Pawn for your spec without any extra effort. And, if you're the kind of person who goes through Wowhead and Lootzor looking for exactly the items you want for your gear sets, builds Excel spreadsheets, installs TheoryCraft, reads Elitist Jerks... well, Pawn might just be right up your alley.

See the readme file included with Pawn for more information on getting the most out of it.

Check out the Pawn scales that people have posted to the Unofficial Pawn forums.

Translated versions: German, Russian, French. (The Chinese translation appears to be out of date.)

Alpha and beta versions of Pawn are occasionally available on CurseForge.

  • Downloads (3)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Pawn 1.2.5 Release 3.3.0 45,648 9/21/2009
  Pawn (Titan panel plugin) Release 3.1.0 1,422 5/25/2009
  Pawn (FuBar plugin) Release 2.0.0 1,354 1/14/2008
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  • huldu said

    This addon is probably one of those addons that really help you *during* dungeon runs to see quickly if an item is better than what you already have. There really is no addon like this. Of course you often need to add your own pawn values, which is a shame. I use rawr to get values depending on the class im playing.

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  • VgerAN said

    Okay, here's the deal. The core features of Pawn 1.3 are mostly done and have been done for a while (I've been testing them thoroughly with all those random dungeons), but the UI sucks and I don't want to inflict that much suck on the world just yet. I'll release Pawn 1.3 when I fix up the UI to suck less.

    Pawn 1.3 timeline:
    ==========

    1. Finish one last ending to Dragon Age
    2. Play through the other origin stories in Dragon Age
    3. Build updated scales UI for Pawn 1.3
    4. Finish Wowhead support for Pawn 1.3 (!)
    5. Post Pawn 1.3 beta
    6. Start Mass Effect 2

    As long as I can keep step #6 as step #6, I should be well-motivated to get this thing updated really soon. :)

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  • Railora said

    I've been using Pawn for a while and i really like it but i'm wondering if you could add an enchant section like you have done with gems so that in the tooltip you can see a value of what rating that item would give with a particular enchant.

    Reply Report Permalink
  • VgerAN said

    Thanks for the suggestion! I think that a tab for enchantments wouldn't be as generally useful as a tab with gems because each spec basically just has one enchantment to use for each gear piece, barring a few cases where people are wondering if the updated Black Magic is worthwhile for them and things like that. In cases like Berserking and Mongoose and Rune of the Stoneskin Gargoyle that don't just provide a plain number of stats, Pawn wouldn't be able to assign a proper value to that enchantment, so it wouldn't be able to pick one for you, which means it would basically be giving you the same functionality as AtlasLoot or the regular Enchanting tradeskill UI: a list.

    More with enchantments is certainly a possibility for the future, but for now, it's not a really high priority given all of the other stuff I could do instead.

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  • Kandoko said

    VgerAN, I like to have my tooltips display and Items Level but do not want it to be used when calculating item comparisons.
    Could you add a check box to turn the item level comparison on or off instead of the cvar check.

    Also the current GetCVar("showItemLevel") returns 1 or 0 so the current pawn check will always display item level in the comparison window.
    if GetCVar("showItemLevel") and (Level1 > 0 or Level2 > 0) then --PawnUI.lua line 1031

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  • VgerAN said

    Yeah, I've got that bug that you pointed out fixed in Pawn 1.3. Thanks.

    The item level isn't used in any calculations; it just shows up on the Compare tab. Were you concerned that it was being used to calculate scores for your items, or do you just reeeeeeally not want to see that number on that screen for some reason?

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  • Kandoko said

    :) Nah, on the display screen is not that big of an issue if its not being added to the actual score.

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  • Draewind said

    I am using Tiny Tip, and the Pawn values only show up on some tooltips and not others. Not certain if it is Tiny Tip causing the problem. No errors are thrown.

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  • Draewind said

    I did get an error when I placed the items in the compare window.

    Interface\AddOns\Pawn\PawnUI.lua:1031: attempt to compare number with nil
    Count: 1

    Call Stack:
    (tail call): ?
    [C]: ?
    Interface\AddOns\Pawn\PawnUI.lua:1031: in function `PawnUI_CompareItems'
    Interface\AddOns\Pawn\PawnUI.lua:839: in function `PawnUI_SetCompareItem'
    Interface\AddOns\Pawn\PawnUI.lua:1191: in function `PawnUICompareItemIcon_OnClick'
    [string "*:OnReceiveDrag"]:1: in function <[string "*:OnReceiveDrag"]:1>

    Reply Report Permalink
  • Draewind said

    Pawn 1.2.5

    I noticed it was not showing on items without sockets. I played with the socket values a bit and after I was finished returning to letting it handle them automatically, it began to work again for all items.

    Odd

    Reply Report Permalink
  • VgerAN said

    Can you try without TinyTip and verify whether the problems occur only when both TinyTip and Pawn are active?

    Reply Report Permalink
  • Draewind said

    It seems to work fine now. I think the import I made from another character was somehow incomplete or the settings didn't match. I did notice that the gem handling set up between auto and manual was acting odd and giving differing values between the displayed value and the value to be edited (when I selected between the options of auto and manual). When I simply deleted the list and started a new new one (manually adjusting the figures), it worked fine and there was no inconsistency between the values shown and displayed in the editor as I switched back and forth. Having written a few addons myself, I think there was a problem with the import that triggered a bug that will not be commonly encountered and an attempt to find or correct the ability of an import to cause it ... might be much unnecessary trouble and cause more problems than will be solved.

    I love the addon and have import strings posted on my website concerning Resto-Shaman gear using the Shaman HEP evluations from the Perl program developed at the EJ forums.

    There is one on this page:
    [url]http://compuball.com/WoW/TheoryCrafting/ShamanHEP/Draewind_SilverHandUS/BiS/index.html[/url]

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  • Draewind said

    One day I might even learn how to place a link in the discussions here ;-)

    Reply Report Permalink
  • Candella said

    Hi, and thanks for this terrrific add-on! My only concern is that it needs to be updated and that you add epic gems to this gem of an add-on; it helps me tremendously in selecting new gears for my dps spec, among other things. :D

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  • VgerAN said

    Hi! Epic gems are available. Go to the Gems tab and click the dropdown in the upper-right, where you can choose which type of gems you like. (That change only affects your currently-selected scale, so you can use quality gems in your main spec and crap gems in your offspec, for example.)

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  • xlyonx said

    I have been using this addon for long time i have take a break for a few month and after last patch cant seem to get it to work when checked say's out of date.. i have tried deleting and reinstalling etc.. help i love this addon

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  • VgerAN said

    What happens? Nothing at all, or do you get error messages? Can you turn on the Show Lua Errors option in Interface Options to see if it reports any problems?

    Reply Report Permalink
  • mattbnr said

    Does anyone have a site or suggestions for pawn values for a BM lvl 34 hunter? Ive looked around but i cant seem to find anything other then lvl 80 stuff which doesn't help me at all.

    Reply Report Permalink
  • mythricia said

    If you really want to find the stat weights for a lower level character; try SimulationCraft (Find it here: http://code.google.com/p/simulationcraft/)

    Start the program, chose buffs/debuffs, check what stats you want to Scale (Plotting takes ages and won't help you much at low levels), import your character from Armory (Or a WoWHead profile if you want to plan or change gear); then go to the "Overrides" tab and type this; target_level=38 (Or whatever level of target you want to simulate). Now click Simulate, and at the bottom of the Results window when it's done, you can see Pawn values that you can import in-game..

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  • mythricia said

    * I can't guarantee that this will work, though

    Reply Report Permalink
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