This add-on shows you what spell you should cast in order to maximize your damage.
It displays one or more icons that shows the cooldown of an action. The action is conditionally defined through a user defined script. E.g. you may display either Corruption if the DOT is not on your target or Shadowbolt if the DOT is already on your target.
Everything is configurable with a user-editable script.
At this time, default scripts are included for all classes and specs, but some are better than others. Feedback is welcome.
The user should customize the default script to suit his needs (see Documentation). Scripts may be shared between users.
See the video showing the add-on in action with a survival hunter.
Features
- Default scripts for every class and talent specialization
- Tracks DOT, buffs, debuffs, cooldowns, combo points, runes, mana, everything that a player would need to choose what to do
- Adapt to your talent points and glyphs
- Change quickly the configuration at any time with configurable checkboxes and drop-down lists that can be shown/hidden by clicking on the icons (e.g. switching between single and multi target damage, setting the curse or the judgment to cast)
- Multi-target DOT tracking: remember which target had a DOT and when the DOT will expire, allowing the script author to support multi-target DOTing
- Compatible with the action icon skinning library ButtonFacade (as do Bartender4 and Domino amongst other addons)
- 100% configurable: everything is in an easy to understand script that you can modify and test in real-time without reloading your interface
- Can be used to track crowd control spells on your focus
- Scoring system: evaluate how well you followed the script. Add a new Ovale pannel in Recount, with a score between 0 (very bad) and 1000 (perfect).
- Up to two spells ahead accuracy with some classes
Last version of default scripts
- Death Knight: Blood(3.2.9), Frost(3.2.9), Unholy (3.3.3)
- Druid: Feral (3.3.3), Balance (3.2.18)
- Hunter: Survival (3.2.18), Marksmanship (3.2.18), Beast Mastery (3.2.18)
- Mage: Arcane(3.2.26), Fire(3.3.0), Frost(3.3.2)
- Paladin: Retribution(3.2.0), Protection (3.2.15)
- Priest: Shadow (3.3.3)
- Rogue: Assassination(3.1.14), Combat(3.1.14), Subtlety (3.1.14)
- Shaman: Elemental(3.2.16), Enhancement (3.3.2)
- Warlock: Affliction (3.2.22), Demonology (3.3.2), Destruction (3.2.21)
- Warrior: Fury (3.2.23) Arm (3.2.15), Protection (3.2.8)
If you want a better script than the default one, you may try Elitist Jerks forum post for feral druids.
Please give feedback in the comments!
FAQ
- Why the key binding displayed for an action is wrong?
- The action may be in several action bars (e.g. the bars that you can cycle through or the bars that appears in special cases like shadow form or cat form).
- Why the key binding is not displayed at all?
- The action must be in your standard Blizzard action bar in order the addon to know which key binding is used.
- Why sometimes the icon is red?
- The cooldown that is displayed on the Ovale icon is not always the true action cooldown. If this cooldown is longer than the action cooldown, the icon is red. In most cases, it means that if you use this action too soon, you will overwrite a DOT, which may not be what you want.
- Why I can't click on the icon to cast the spell?
- Blizzard does not allow this. Only a predefined sequence of spells can be binded to an action icon, and this sequence can not change in combat.
- Why it does show a spell that does not match my spec?
- Click the icon. There may be an option to enable your playstyle (e.g. melee or elemental shaman). The alternative would have to check for a defining talent, but as a convenience for low level characters, some scripts chose this way.
- On my low level character, there is nothing at all
- You may lack a defining spell (feral druid, rogue...) or a defining talent (mage).
- There is no judgment or curse (or whatever) in the rotation
- Click the icon and select in the dropdown list the judgment or curse that you want to use.
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r224 | sidoine | 2010-02-06 10:52:27 +0000 (Sat, 06 Feb 2010) | 1 line
Changed paths:
A /tags/3.3.22 (from /trunk:223)
tag 3.3.22
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r223 | sidoine | 2010-02-06 10:52:10 +0000 (Sat, 06 Feb 2010) | 1 line
Changed paths:
M /trunk/Ovale.toc
toc uptade
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r222 | sidoine | 2010-02-06 10:51:30 +0000 (Sat, 06 Feb 2010) | 3 lines
Changed paths:
M /trunk/Locale-enUS.lua
M /trunk/Locale-frFR.lua
M /trunk/Ovale.lua
M /trunk/OvaleFrame.lua
M /trunk/defaut/Chevalier.lua
- fix for canStopChannelling
- do not cast horn of winter if strength of earth totem
- latency correction is an option (disabled by default)
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r221 | sidoine | 2010-02-03 18:10:32 +0000 (Wed, 03 Feb 2010) | 2 lines
Changed paths:
M /trunk/Ovale.lua
M /trunk/defaut/Chevalier.lua
M /trunk/defaut/Guerrier.lua
- arms warrior: new script
- death knight: do not cast horn of winter if strength of earth totem is present
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r219 | sidoine | 2010-01-31 12:09:04 +0000 (Sun, 31 Jan 2010) | 1 line
Changed paths:
M /trunk/Ovale.lua
M /trunk/Ovale.toc
M /trunk/defaut/Chevalier.lua
M /trunk/defaut/Demoniste.lua
M /trunk/defaut/Druide.lua
bug fixes
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r217 | sidoine | 2010-01-29 23:13:10 +0000 (Fri, 29 Jan 2010) | 2 lines
Changed paths:
M /trunk/Ovale.lua
M /trunk/Ovale.toc
M /trunk/defaut/Chasseur.lua
M /trunk/defaut/Chevalier.lua
- use its own cooldown with death knight
- arcane shot is optional for mm hunters if enough armor penetration rating
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r215 | sidoine | 2010-01-26 19:48:10 +0000 (Tue, 26 Jan 2010) | 7 lines
Changed paths:
M /trunk/Locale-enUS.lua
M /trunk/Locale-frFR.lua
M /trunk/Ovale.lua
M /trunk/OvaleFrame.lua
M /trunk/OvaleIcone.lua
M /trunk/defaut/Chasseur.lua
M /trunk/defaut/Chevalier.lua
M /trunk/defaut/Demoniste.lua
M /trunk/defaut/Pretre.lua
- added click through option
- better buffnocd support
- stacks more than 1 spell when lagging
- warlock: drain soul can be interrupted
- shadow priest: bug with vampiric touch
- death knight: does not show Icy Touch if Glyph of Howling Blast
- hunter; buffnocd allows better lock and load modeling / show dragonhawk when full mana
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r214 | sidoine | 2010-01-22 20:59:34 +0000 (Fri, 22 Jan 2010) | 1 line
Changed paths:
A /trunk/Bindings.xml
M /trunk/Locale-enUS.lua
M /trunk/Locale-frFR.lua
M /trunk/Ovale.lua
M /trunk/Ovale.toc
added bindings for check boxes
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r212 | sidoine | 2010-01-21 18:59:26 +0000 (Thu, 21 Jan 2010) | 2 lines
Changed paths:
M /trunk/Ovale.lua
M /trunk/Ovale.toc
M /trunk/OvaleFrame.lua
- bug fix with toggle spells
- should not move icons when no action is shown
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r210 | sidoine | 2010-01-20 20:07:49 +0000 (Wed, 20 Jan 2010) | 1 line
Changed paths:
M /trunk/Ovale.lua
M /trunk/Ovale.toc
M /trunk/defaut/Paladin.lua
bug fix
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r208 | sidoine | 2010-01-20 19:14:59 +0000 (Wed, 20 Jan 2010) | 1 line
Changed paths:
M /trunk/Ovale.lua
bug fix relating to the new antilatency feature
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r207 | sidoine | 2010-01-19 20:25:19 +0000 (Tue, 19 Jan 2010) | 1 line
Changed paths:
M /trunk/defaut/Demoniste.lua
warlock: added glyph of life tap
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r205 | sidoine | 2010-01-19 20:16:49 +0000 (Tue, 19 Jan 2010) | 2 lines
Changed paths:
M /trunk/Ovale.lua
M /trunk/defaut/Chevalier.lua
M /trunk/defaut/Pretre.lua
- new experimental feature: the use of SpellInfo allows to predict the effect of the spell before any feedback from the server, which should help in a situation with some lag (<300 ms)
- added durationhaste to SpellInfo: allows DOT that use haste (Priest script is modified accordingly)
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r204 | sidoine | 2010-01-17 12:48:22 +0000 (Sun, 17 Jan 2010) | 2 lines
Changed paths:
M /trunk/Condition.lua
M /trunk/defaut/Pretre.lua
- priest: VT can be multidoted
- Mana: better prediction for energy
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r203 | sidoine | 2010-01-16 15:28:00 +0000 (Sat, 16 Jan 2010) | 1 line
Changed paths:
M /trunk/defaut/Chevalier.lua
rune strike in a separate icon
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r202 | sidoine | 2010-01-16 15:22:59 +0000 (Sat, 16 Jan 2010) | 1 line
Changed paths:
M /trunk/defaut/Chevalier.lua
rune strike is a toggle
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r201 | sidoine | 2010-01-16 13:50:32 +0000 (Sat, 16 Jan 2010) | 1 line
Changed paths:
M /trunk/Ovale.toc
M /trunk/defaut/Chevalier.lua
added horn of winter as an option (not tested)
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r200 | sidoine | 2010-01-13 18:36:28 +0000 (Wed, 13 Jan 2010) | 1 line
Changed paths:
M /trunk/Ovale.toc
M /trunk/defaut/Voleur.lua
garotte is a bleeding
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r198 | sidoine | 2010-01-12 18:56:40 +0000 (Tue, 12 Jan 2010) | 1 line
Changed paths:
M /trunk/Condition.lua
M /trunk/Ovale.lua
bug fix for Mana(more)
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r197 | sidoine | 2010-01-11 18:59:42 +0000 (Mon, 11 Jan 2010) | 1 line
Changed paths:
M /trunk/defaut/Chevalier.lua
fixed glyph of howling blast id
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r196 | sidoine | 2010-01-10 14:34:41 +0000 (Sun, 10 Jan 2010) | 1 line
Changed paths:
M /trunk/OvaleCompile.lua
bug fix with glyph and talent option
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r195 | sidoine | 2010-01-10 13:21:23 +0000 (Sun, 10 Jan 2010) | 1 line
Changed paths:
M /trunk/OvaleCompile.lua
M /trunk/defaut/Chaman.lua
M /trunk/defaut/Chevalier.lua
M /trunk/defaut/Demoniste.lua
M /trunk/defaut/Mage.lua
- conditionally removed unused checkbox and list items (talent and glyph parameters)
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r194 | sidoine | 2010-01-10 11:47:23 +0000 (Sun, 10 Jan 2010) | 2 lines
Changed paths:
M /trunk/Condition.lua
M /trunk/Ovale.toc
M /trunk/defaut/Chaman.lua
M /trunk/defaut/Demoniste.lua
- added buffs to warlock script
- added CastTime(spellid more/less time) function
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r192 | sidoine | 2010-01-09 14:46:05 +0000 (Sat, 09 Jan 2010) | 2 lines
Changed paths:
M /trunk/Condition.lua
M /trunk/defaut/Chaman.lua
M /trunk/defaut/Chasseur.lua
M /trunk/defaut/Druide.lua
M /trunk/defaut/Pretre.lua
- added Stealthed function
- some tweaks to Shaman, Hunter, Priest, and Druid scripts
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r191 | sidoine | 2010-01-05 21:04:55 +0000 (Tue, 05 Jan 2010) | 1 line
Changed paths:
M /trunk/Ovale.toc
M /trunk/defaut/Demoniste.lua
added conflagrate glyph support
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Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...