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Outfitter

 
Project Updated:
Files Updated: Tue, Feb 9 2010
Supports Game Version: 3.3.0
Category: Bags & Inventory, PvP, and Roleplay
Tags:

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Project Manager: Mundocani
Additional Authors: No additional authors
Current Version: 5.0b3
License: All Rights Reserved
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 1,162
Downloads Total: 3,623,779
Favorites: 5,113
Comments: 2,994
  • About Outfitter
  •  

Reporting Bugs

Feel free to report bugs in the comments section at the bottom of this page, but please don't paste in your bug/crash logs. Those logs are very large since they usually include the list of every addon you're running and that makes the post take a huge amount of screen space in the comments section. That, in turn, makes it very difficult for me to find previous questions and bug reports. Crash dumps are great and extremely useful, but please post them into a CurseForge ticket and then refer to that ticket in your comment so I know where to find it. Thanks!

About Outfitter

Outfitter is an equipment management addon which gives you fast access to multiple outfits to optimize your abilities in PvE and PvP, automated equip and unequip for convenience doing a variety of activities, or to enhance role-playing.

Outfitter includes an icon bar for fast access to your outfits, a minimap menu for fast compact access, support for LibDataBroker, scripting with a library of pre-made scripts for most common tasks, outfits optimized for a particular stat, item comparisons across outfits, quick access to items via the character sheet, and more.

  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Outfitter 5.0b3 Beta 3.3.0 33 2/9/2010
  Outfitter 5.0b2 Beta 3.3.0 374 2/5/2010
  Outfitter 5.0b1 Beta 3.3.0 432 2/1/2010
  Outfitter 4.10 Release 3.3.0 77,906 1/4/2010
  Outfitter 4.9.3 Release 3.3.0 92,004 12/10/2009
  • Comments

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  • Would it be possible to have an option that allows certain outfits to be hidden from comparison tooltips. I have many outfits some for raid specs (i'm a druid with bear main spec/kitty off spec) and some for holidays and around town. When they all show in tooltips it makes it hard to know when a raid drop is an upgrade for one outfit vs. another because there are so many tooltips. My preference would be that only my "raiding" outfits show up in my comparison tooltips and my holiday outfits stay hidden. Currently, I just turn the comparison tooltips off because its too much information.

    Reply Report Permalink
  • Mundocani said

    The items with the highest item level are shown first so that entertainment items like holiday outfits may show up but they will never show up before your raiding gear.

    Reply Report Permalink
  • JeMo said

    Is it possible for Outfitter to distinguish between landbased riding & flying so as to equip a parachute cloak for when you are flying, and not when just racing along the beach on your chopper?
    Or will it be to much of a hassle for what could be solved by a limited Outfit and a hotkey?

    Thanks in advance. =)

    Reply Report Permalink
  • Mundocani said

    It is possible. There is a WoW API named IsFlying() which returns true whenever you're off the ground (though it's false when you're on a flying mount on the ground). You would have to use a timer to periodically check the IsFlying() flag while you're mounted in order to make a script like that work since there's no event that fires when you start/stop flying.

    Reply Report Permalink
  • Derrekk said

    The druid forms don't seem to work for me. I set the automation for Druid: Tree of Life, but when I shift into tree form my equipment doesn't change. Same with cat and bear form.

    Reply Report Permalink
  • Mundocani said

    Look in the Options tab (or in the menu on the Outfitter minimap button) and make sure "Disable Automatic Changes" isn't disabled.

    If that's not the problem, let me know if it's with 4.10 or with 5.0b2.

    Reply Report Permalink
  • Derrekk said

    Nevermind, it's working now.

    The Disable Automatic Changes wasn't checked, but when I set up the first script, it gave me an error, then it seemed to be working so I ignored and forgot it.

    When I logged back in now, it's working fine. I was using b2.

    Reply Report Permalink
  • Mundocani said

    Cool, glad you got it sorted out. There are some bugs in 5.0b2 with managing scripts and I should have them fixed in the next build, but you may want to drop back to the release version of 4.10 in the meantime if you have more problems.

    Reply Report Permalink
  • Resike said

    Blizzard made it so that addons can't change weapons during combat in patch 3.3.

    Than why is it working with warrior stances?

    Reply Report Permalink
  • DonDanHan said

    As you probably know, different Warrior stances are made for different weapon types, so that may be why.

    I would guess that this has nothing to do with Outfitter, though.

    Reply Report Permalink
  • Resike said

    I dont think thats works like that.

    Reply Report Permalink
  • Mundocani said

    It works for warrior stances while you're in combat?

    Reply Report Permalink
  • Resike said

    I tought its working but seems not lol
    And is there any solution with /equip macros with addons?

    Reply Report Permalink
  • Mundocani said

    Use the W button next to your outfit to store it in the Equipment Manager, then use an equipment manager macro like

    /equipset YourOutfitName

    Which, I'm told, works in combat.

    Reply Report Permalink
  • SRCorreale said

    I'm loving this AddOn! But it got me wondering, is there a way to randomly equip an item based on a particular variable such as entering a city? I know many RP players who would love this sort of option but I can't get the scripting quite right (probably because I'm still a novice). Is it possible and if so, think you could post up the script? Thanks!

    Reply Report Permalink
  • Mundocani said

    From the script menu, locate the Entertainment category and choose the Around Town script -- that will equip the outfit whenever you're in a major city.

    Reply Report Permalink
  • Mundocani said

    Oh, I missed the part about "randomly equip an item". That would be possible, but more complicated. The Around Town script may be a good starting point though -- just switch the script to Custom after selecting it and you can modify the copy to enhance the behavior.

    Reply Report Permalink
  • SRCorreale said

    an into an Error when trying to create a Custom Automation:
    Message: Interface\AddOns\Outfitter\OutfitterScriptDialog.lua:110: attempt to call method 'LoadOutfitScript' (a nil value)
    Time: Sat Feb 6 01:27:53 2010
    Count: 1
    Stack: [C]: in function `LoadOutfitScript'
    Interface\AddOns\Outfitter\OutfitterScriptDialog.lua:110: in function `Function'
    Interface\AddOns\Outfitter\MC2SchedulerLib.lua:242: in function `OnUpdate2'
    Interface\AddOns\Outfitter\MC2SchedulerLib.lua:178: in function `OnUpdate'
    Interface\AddOns\Outfitter\MC2SchedulerLib.lua:20: in function <Interface\AddOns\Outfitter\MC2SchedulerLib.lua:20>

    Reply Report Permalink
  • Mundocani said

    I'll take a look, it sounds like setting it to Custom directly in the New Outfit dialog doesn't work.

    As a workaround, create the outfit without any automation and then use the menu next to the outfit in the main UI to choose the Around Town script.

    Reply Report Permalink
  • Mundocani said

    Never mind - it looks like I broke the edit script tab. It's failing when it tries to syntax-check your script.

    You may want to use the current release version (4.10) for now instead of the 5.0 beta.

    Reply Report Permalink
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