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Omen Threat Meter

 
Project Updated:
Files Updated: Wed, Dec 23 2009
Supports Game Version: 3.3.0
Category: Boss Encounters, and Combat
Tags:

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Project Manager: Xinhuan
Additional Authors: Antiarc , Nevcairiel , anmoch
Current Version: v3.0.9
License: All Rights Reserved
Development Site: WowAce.com
Avg Daily DL (last 30 days): 1,128
Downloads Total: 10,748,810
Favorites: 10,386
Comments: 693
  • Contests
  • About Omen Threat Meter
  •  

Omen

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Omen is a threat meter.

Basically, enemies in WoW decide who to attack by deciding who is the most threatening based on the abilities you use. What Omen does is provide accurate values of your group's relative threat level on individual enemies, so that you can see when you're in danger of pulling aggro (or, if you're next on the snack list if your tank bites it). This info is usually only critical in raids, where only tanks can survive aggro, but it's useful for any multi-player situation.

Changes from version v3.0.8 to v3.0.9

  • Add option to make Omen click-through (non-interactive).
  • Optimized the bar animation code significantly.
  • Fix bar backgrounds not being set to the inverted color on login if the "Invert Bar/Text Colors" setting is on. This wasn't noticeable if the bar label color was the default white text with 100% alpha.

FAQ

How is Omen3 different from Omen2?

Omen3 relies completely on the Blizzard threat API and threat events. It does not attempt to calculate or extrapolate threat unlike Omen2.

Omen2 used what we called the Threat-2.0 library. This library was responsible for monitoring the combat log, spellcasting, buffs, debuffs, stances, talents and gear modifiers for calculating each individuals threat. Threat was calculated based on what was known or approximated from observed behaviors. Many abilities such as knockbacks were just assumed (to be a 50% threat reduction) as they were mostly impossible to confirm.

The Threat-2.0 library also included addon communication to broadcast your threat to the rest of the raid as long as they were also using Threat-2.0. This data was then used to provide a raid wide display of threat information.

Since patch 3.0.2, Omen no longer does any of these things and the need for a threat library is no longer necessary. Omen3 uses Blizzard's new in-built threat monitor to obtain exact values of every members threat. This means Omen3 has no need for synchronisation of data, combat log parsing or guessing, resulting in a significant increase in performance with regards to network traffic, CPU time and memory used. The implementation of boss modules for specific threat events (such as Nightbane wiping threat on landing) are also no longer necessary.

Further benefits of this new implementation include the addition of NPC threat on a mob (eg, Human Kalecgos). However, there are some drawbacks; frequency of updates are much slower, threat details cannot be obtained unless somebody in your party/raid are targetting the mob and it is also not possible to obtain threat from a mob you are not in direct combat with.

How do I get rid of the 2 vertical gray lines down the middle?

Lock your Omen. Locking Omen will prevent it from being moved or resized, as well as prevent the columns from being resized. If you haven't realized it, the 2 vertical gray lines are column resizing handles.

How do I make Omen3 look like Omen2?

Change both the Background Texture and Border Texture to Blizzard Tooltip, change the Background Color to black (by dragging the luminance bar to the bottom), and the Border Color to blue.

Why does no threat data show on a mob when I target it even though it is in combat?

The Blizzard threat API does not return threat data on any mob you are not in direct combat with. We suspect this is an effort on Blizzard's part to save network traffic.

Is there ANY way around this Blizzard limitation? Not being able to see my pet's threat before I attack has set me back to guessing.

There is no way around this limitation short of us doing the guessing for you (which is exactly how Omen2 did it).

The goal of Omen3 is to provide accurate threat data, we no longer intend to guess for you and in the process lower your FPS. Have some confidence in your pet/tank, or just wait 2 seconds before attacking and use a low damage spell such as Ice Lance so that you can get initial threat readings.

Can we get AoE mode back?

Again, this is not really possible without guessing threat values. Blizzard's threat API only allows us to query for threat data on units that somebody in the raid is targeting. This means that if there are 20 mobs and only 6 of them are targeted by the raid, there is no way to obtain accurate threat data on the other 14.

This is also extremely complicated to guess particularly for healing and buffing (threat gets divided by the number of mobs you are in combat with) because mobs that are under crowd control effects (sheep, banish, sap, etc) do not have their threat table modified and addons cannot reliably tell how many mobs you are in combat with. Omen2's guess was almost always wrong.

The tooltips on unit mouseover shows a threat % that does not match the threat % reported by Omen3. Why?

Blizzard's threat percentage is scaled to between 0% and 100%, so that you will always pull aggro at 100%. Omen reports the raw unscaled values which has pulling aggro percentages at 110% while in melee range and 130% otherwise.

By universal agreement, the primary target of a mob is called the tank and is defined to be at 100% threat.

Does Omen3 sync or parse the combat log?

No. Omen3 does not attempt to sync or parse the combat log. Currently there are no intentions to do so.

The threat updates are slow...

Omen3 updates the threat values you see as often as Blizzard updates the threat values to us.

In fact, Blizzard updates them about once per second, which is much faster than what Omen2 used to sync updates. In Omen2, you only transmitted your threat to the rest of the raid once every 3 seconds (or 1.5s if you were a tank).

Where can I report bugs or give suggestions?

Who wrote Omen3?

Xinhuan (Blackrock US Alliance) did.

Do you accept Paypal donations?

Yes, send to xinhuan AT gmail DOT com.

Older Changes

Changes from version v3.0.7 to v3.0.8

  • Fix GetShapeShiftFormInfo() error that occurs for DKs when they aren't in any presence. This occurs when they respec between their primary/secondary specs and the game drops them out of all presences and subsequently enter combat presence-less.
  • Add ConfigMode support (see addon OneButtonConfig).
  • Omen will now update its bars immediately on showing from a hidden state instead of updating on the next threat event.
  • Includes updates to all localizations via http://www.wowace.com/projects/omen-threat-meter/localization/

Changes from version v3.0.6 to v3.0.7

  • Add optional !ClassColors support.
  • Add /omen show and /omen hide slash commands.
  • Add "Invert Bar/Text Colors" option (default off) which swaps the bar background and text colors.
  • Omen now generates the config tables on demand to make it use less memory.
  • Omen now provides better error feedback if AceGUI-3.0-SharedMediaWidgets is not found and will continue to function (but without any config).
  • Includes updates to all localizations via http://www.wowace.com/projects/omen-threat-meter/localization/

Changes from version v3.0.5 to v3.0.6

  • Update zhTW/zhCN/deDE localizations
  • Add Fade/MI Color to the options. This color is used on players under the effects of MI/Fade.
  • Add 410065408 threat to all players with negative threat for display purposes. English translation: You can now see the "un-Faded/un-MIed threat" of players under the effects of Fade and Mirror Image.

Changes from version v3.0.4 to v3.0.5

  • Implement an update event throttle, reducing CPU usage significantly without any loss of updates.
  • Clear the guidNameLookup table on zoning to recover some memory.
  • Fix Omen getting stuck to the mouse if autocollapse is on and you moved Omen while you are in combat and exited combat during the move.
  • Set a player's threat to 0 (for display purposes) if the player's threat is less than 0. This occurs on Fade and Mirror Image, which gives the caster a temporary threat reduction of 410057408 (or 4.1m threat in Omen's terms). Previously Omen ignored players with negative threat.
  • Omen will now remember its visible state when you log out (applicable only if auto-show/hide is off).

Changes from version v3.0.3 to v3.0.4

  • Update ruRU, koKR and zhTW localizations
  • Fix "Passed X% of Y's threat" message where it would report your name instead of the tank's name if you passed your tank's aggro AND pulled aggro at the same time.

Changes from version v3.0.2 to v3.0.3

  • Update various localizations. esMX will now see the same translations as esES
  • Add LSM callbacks so that the user can use custom media or media registered by other addons correctly
  • Allow the user to have different background settings for the Title Bar than from the main Omen window

Changes from version v3.0.1 to v3.0.2

  • Update various localizations
  • Fix error that occurs on changing Clamp To Screen option
  • Add option to change the Pet Color and changed the default Pet Color to violet
  • Omen will no longer create its internal minimap button if FuBar or Broker2FuBar are loaded
  • Fix bugs with "Hide Omen on 0 bars" option that caused Omen to keep appearing when unwanted

Changes from version v3.0.0 to v3.0.1

  • Fix error that occurs on changing profiles: Omen-3.0.0\Omen.lua:592: attempt to index global 'bar' (a nil value)

Changes from version RC3 to v3.0.0

  • Updated various localizations
  • Add Show threat values and % options
  • Add Aoogah! sound from Omen2
  • Fix Omen's alpha setting not applying on login
  • Add option not to use class colors
  • Fix bug which caused ghost bars to show when some classes are not selected to be shown
  • Add Tank Bar color option
  • Add "Always Show Self" option
  • Add Show/Hide Title Bar option
  • Add Use Focus Target and Test Mode checkboxes into the configuration panel
  • Add Show Aggro Bar option
  • Make Test Mode much more useful by showing bars of every possible class and the player
  • Fix minor issue where the TPS numbers are 1 pixel higher than the rest of the text on the threat bars
  • Hard embed LibDataBroker-1.1 and use it
  • Add LibDBIcon-1.0 external
  • Add minimap button option, default shown
  • Fix Omen's FuBar plugin issue for right clicks to open the configuration panel interfering with library upgrading paths
  • Rewrite Auto Show/Hide options to be more intuitive. Add option not to use Auto Show/Hide
  • Add an internal flag so that if the user manually toggles Omen's visibility, it stays shown/hidden until he next zones, join/leave a party/raid, or change any Auto Show/Hide settings
  • Add option to ignore player pets to display threat info on (Default: On). Yes, player pets have aggro tables too!
  • Add Frame Strata and Clamp To Screen options
  • Apply a whole list of configuration settings that were forgotten on changing profiles
  • Updated the FAQ

Changes from version RC2 to RC3

  • Renamed localization\deDE.lua to Localization\deDE.lua so that the auto-generated zip file will contain the folder "Localization" rather than "localization", which means Omen will now work on non-Windows operating systems

Changes from version RC1 to RC2

  • Add keybind to toggle using the focus target
  • Fix missing localization entry for "Passed %s%% of %s's threat!"
  • Add option to color your own threat bar to a color of your choice
  • Fix "VGrip1Ratio" error that occurs when completing a drag and Omen incorrectly attempts to hide itself.
  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Omen Threat Meter v3.0.9 Release 3.3.0 442,320 12/23/2009
  Omen Threat Meter v3.0.8 Release 3.2.0 1,030,325 8/8/2009
  Omen Threat Meter v3.0.7 Release 3.1.0 653,724 4/15/2009
  Omen Threat Meter v3.0.6 Release 3.0.3 901,295 1/9/2009
  Omen Threat Meter v3.0.5 Release 3.0.3 291,571 12/18/2008
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  • tarloch said

    are u ever going to fix this so it doesnt show in bgs when u have it ticked not to?

    thanks

    Reply Report Permalink
  • Gonzobert said

    Unfortunately I had some grafik bugs after I installed Omen. The textures of various "objects" like for example a druid player in cat form (turned out to be green) or the gamemenue buttons (they where blank) where messed up.
    It only worked good for a couple of minutes, after that the bugs startet and to get rid of them I had to relog.
    I hope this bug gets fixed soon since I found this tool very very usefull. Adittionally I don't even know If i'm not maybe the only one with this problem, so if you wanna try it out, what is there to loose than maybe 5 minutes of your time? You can deactivate it anyway if it should bug for you as well.

    Reply Report Permalink
  • Ooshkniba said

    How would I go about getting different skins for bars? All I have for options are the Blizzard bars.

    Reply Report Permalink
  • huldu said

    Is it possible to have omen save the "combat" after a fight ends so you can view how much threat you generated? Similar to like how recount works that you can check recent mobs or stats after a fight?

    Reply Report Permalink
  • suprbrat said

    I second this motion.
    There are times we want to capture benchmarks of what happened with threat in a fight.
    It would be invaluable for having objective numbers for the tanks to compare and work with.

    Otherwise, the add is great and saved my mage many a time.

    Thanks!

    Reply Report Permalink
  • XMalleus said

    I like gtox11's suggestion a lot. That way, it would also be possible to keep track of which mobs might require your attention.

    I think it would also be really great if you could take a look at an average or summary of your statistics (such as your average threat in one particular instance). This would make it a lot easier to compare two different specs when you're trying to figure out which tanking spec is better (as I am doing right now).

    Reply Report Permalink
  • gtox11 said

    "one small bar PER MOB", is what I meant to say.

    Reply Report Permalink
  • gtox11 said

    Is it possible to setup omen to show several mobs at once? Even if only 1 small bar showing overall percentage of threat (so that I can see if one mob is getting special attention from dps than all others)?

    I read the above info about the AOE mode and how it is impossible to accurately show threat for mobs that are not targeted, which is fine because that doesn't affect my request. Any target that would necessitate this request is because it is being targeted.

    Reply Report Permalink
  • Astrosca said

    I have a problem with omen it dosen´t show my threath on mobs when I´m playing my warrior it´s annoying cause I´m tank, but it works as it should work on my other chars! My friend also have a warrior and he has the same problem! anyone know what the problem is? I have tried to uninstall and reinstall but it´s still the same!

    Reply Report Permalink
  • XMalleus said

    I thought mine wasn't working at first, too. Not sure if it's the same problem for you, but try looking at the Omen window WHILE you are in battle. The threat information disappears after the battle is over.

    This being said, is there any way to have the information stay there after the battle is over? I wouldn't mind having a chance to look it over when I don't have tanking distracting me from it.

    Reply Report Permalink
  • is there a tank mode like there was in omen 2? (prot pally) and i just wanna see the threat on all my mobs at once

    Reply Report Permalink
  • Is there away to change the width of omen? I've looked but i can't find a setting any where.

    Reply Report Permalink
  • I reported respondd--this guy will get ur account hacked. others please report this person so that he is banned.

    Reply Report Permalink
  • I found the answer to my question, Xinhuan put this in AFQ: If Omen dosen't show up when downloded put /Omen show for it to show

    Reply Report Permalink
  • how to install on Mac?

    Reply Report Permalink
  • Hi When I downloaded Omen it doesn’t show on my screen.... Do you have to do something for it to show on screen? If so Plz tell me! :D

    Reply Report Permalink
  • Aleksej89 said

    Great addon, thanks for making it!

    Will there be a new version anytime soon?

    Reply Report Permalink
  • Xyrec said

    Thanks for the 3.3 update!

    Reply Report Permalink
  • cmostagh said

    Haven't seen any posts about this since the 3.3 update to Omen, but I'm having issues with Omen's accuracy. I'm ranged DPS, warlock, and I've had bosses in 5 mans and raids aggro to me even though Omen shows me at under the 130% required for ranged to pull aggro. It's not even consistent as I've had this happen anywhere between 90-120% threat and I haven't changed my specs so there's no changes to my spell effects on the boss since I never had this issue pre 3.3. The only thing I can think of is that the new change to conflagrate could be impacting this for my destro build, but it doesn't explain pulling aggro in deep demo...

    Reply Report Permalink
  • Xinhuan said

    Omen displays what Blizzard tells us your threat on any mob is. If there are any inaccuracies, it would be Blizzard's fault for reporting the wrong number, the code that deals with the threat numbers has not changed since November 2008 (more than a year ago).

    Note also that Blizzard servers reports threat updates to addons roughly at the rate of once per second. It is entirely possible to pull aggro in between any two updates.

    Reply Report Permalink
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