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_NPCScan.Overlay

 
Project Updated:
Files Updated: Tue, Dec 8 2009
Supports Game Version: 3.3.0
Category: Map & Minimap, Achievements, and Plugins
Tags:

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Project Manager: Saiket
Additional Authors: No additional authors
Current Version: _NPCScan.Overlay 3.3.0.1
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 278
Downloads Total: 75,107
Favorites: 315
Comments: 23
  • About _NPCScan.Overlay
  •  

_NPCScan.Overlay is an addition to _NPCScan that adds map overlays for rare mob patrols.  When you search for a rare in _NPCScan, _NPCScan.Overlay will show where it patrols until you find it.  It works similarly to keithgabryelski's Rare Spawn Overlay, but supports the minimap and has a much smaller download size, along with a few new features.

Special thanks to Rare Spawn Overlay's patrol paths and Routes' minimap drawing code for inspiration!

Note: _NPCScan.Overlay works hand in hand with _NPCScan. Please install both, and keep both up to date!

Details

World Map

In addition to drawing paths on the World Map, _NPCScan.Overlay adds a key to a corner of the window with each rare's name.  It only appears in zones that have rare maps, like Netherstorm as seen in the screenshot.  If you need to read something under the key, just move your mouse over top of it and the key will jump to a different corner.

Most map mods like Atlas and Cartographer3 will inherit the key and overlays from this module.  Even Carbonite's map display will show them.

Battlefield Minimap

The small “Battlefield Minimap” (AKA the “Zone Map”) also shows mob paths.

Minimap

All shapes and sizes of minimaps are supported.  Rotating minimaps work fine as well.

Also shown in the minimap's screenshot is the “found” range ring highlighting where Dirkee probably was when the alert went off.  That is, Dirkee was seen at the middle of that ring, and he could have been anywhere within the 100 yard ring around that point.

One feature not shown in the screenshot is a thinner 100 yard range ring around your character.  It helps you gauge _NPCScan's detection range, so you can sweep through zones more effectively.  This option can be found in the Minimap subsection of the options panel, detailed below.

Options

_NPCScan.Overlay's options can be found under _NPCScan's main options menu, under _NPCScan > Overlay.  From there, you can enable/disable each map display, and configure settings specific to each.

Each map display can have its overall transparency set independently with the “Alpha” slider, so that it doesn't obscure the maps themselves.

  • Downloads (4)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  _NPCScan.Overlay 3.3.0.1 Release 3.3.0 37,732 12/8/2009
  _NPCScan.Overlay 3.2.0.4 Release 3.2.0 32,990 9/25/2009
  _NPCScan.Overlay 3.2.0.3 Release 3.2.0 3,469 9/15/2009
  _NPCScan.Overlay 3.2.0.2 Release 3.2.0 897 9/13/2009
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  • seo0drick said

    I find a automatic mining addon,with 3.3.2 patch
    www.RatingBuster.org
    I appreciate all the hard work you've put into it.Very simple.

    Reply Report Permalink
  • redroach said

    Where did the overlay for the mobs that drop the raptor pets go?

    Reply Report Permalink
  • Saiket said

    The maps are still included in _NCScan.Overlay, but they won't appear unless you're searching for those raptors using _NPCScan. However, _NPCScan doesn't search for those raptors by default anymore since they don't drop pets since 3.3.

    Reply Report Permalink
  • somervia said

    I have a suggestion I hope you could add, as I farm the rares I noted that once NPCscan marked the mob as found the overlay turns off. There is a switch in NPCscan that indicates to keep searching for mobs that have already been found. If that switch is on could you also keep the map overlay active as well?

    It useful as because when farming a group of rares that share a spawn timer yuo need to kill off the ones that are there already to try and coax your intended mob to spawn.

    Reply Report Permalink
  • Saiket said

    The "Search for completed Achievement NPCs" option from _NPCScan does affect _NPCScan.Overlay, but if a mob gets cached its overlay will still disappear. Just remember to clear your cache and the mob maps should come back.

    Reply Report Permalink
  • Angeline said

    Okay, just installed this addon as it looks like the answer to my dreams. I've been using NPC Scan for a while and a friend of mine told me about this. However, I'm not seeing anything on the map... :(

    Reply Report Permalink
  • Saiket said

    Only mobs that _NPCScan searches for will show on your map, so make sure the ones you want to see are enabled and aren't cached.

    If that doesn't solve the problem, where aren't you seeing the overlays in your UI (i.e. the minimap/World Map)? Are you using any map mods like Carbonite or Cartographer that manipulate those maps?

    Another possibility is that the _NPCScan.Overlay options menu has some of the displays disabled or entirely transparent, but they're all on by default, so I doubt this is the problem.

    Reply Report Permalink
  • Axarium said

    As for me all works great, but there is a problem with Sholazar map( No overlay on it ).

    Do everything (clear cache. reinstall. etc)

    Reply Report Permalink
  • Saiket said

    All of the mobs in Sholazar are tamable, so make sure to enable "Search for Tamable NPCs" in _NPCScan's options menu.

    Reply Report Permalink
  • temp123456 said

    There is a rare ogre, named "Bro'Gaz the Clanless" in Nagrand.
    Seems to be missing.

    Reply Report Permalink
  • ningyningy said

    i second this

    Reply Report Permalink
  • Saiket said

    Bro'gaz has a map, but it will only appear if you're searching for him using _NPCScan. He's not part of the achievement, so you'd have to add him manually (ID 18684).

    Reply Report Permalink
  • Manners said

    There's a few that won't show up no matter how many times I clear my cache. also, even if i click 'Search for completed Achievements' it STILL doesn't show all mobs so i can do it manually. I think a tickbox next to each monster and the ability to do it manually would fix this thanks.

    Reply Report Permalink
  • Saiket said

    Which mobs' paths aren't showing up? Do you also have "Search for Tamable NPCs" enabled in _NPCScan?

    Reply Report Permalink
  • Manners said

    I enabled that and it worked great, but how come that isn't enabled by default? Regardless, excellent add on, nice work. :)

    Reply Report Permalink
  • Can we get an option to toggle the paths on/off per spawn? I can't log into the game for 10 minutes without caching a Loque'nahak and a King Krush player pet thus making the paths overlay for them vanish. For something like Loque'nahak I don't need the alert since it doesn't path away from it's spawn point. And on top of that, for rares that I've already gotten, I don't always want to see their paths after I clear my cache, either.

    Other than that annoyance, I love this addon.

    Reply Report Permalink
  • Saiket said

    I probably won't add individual checkboxes for each mob, but hopefully the "Search for completed Achievement NPCs" option in _NPCScan will help out a bit. Keep in mind that Overlay will only show paths for mobs _NPCScan is looking for, so if you're missing a path for King Krush, it's a good reminder that you'll need to reset the cache.

    Reply Report Permalink
  • Ernegren said

    Sure there is always the posibility to reset the cache but it's pretty annoying to have to reset the cache after every flight just because someone has a rare as a pet. Since the scan is reporting it as a "false alarm" it should leave the paths as before.

    Feedback?

    Reply Report Permalink
  • Perrins said

    well man i gotta say you have mad another excellent addon. great job! ive been trying it out the last couple weeks. every update just improves it. works flawlessly!!

    Reply Report Permalink
  • Silency said

    I mean, It seems so great, I just dont wanna risk getting banned ;)

    Reply Report Permalink
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