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Natur EnemyCastBar

 

Project Updated:
Files Updated: Thu, Aug 6 2009
Supports Game Version: 3.2.0
Category: PvP, Battleground, Boss Encounters, Buffs & Debuffs, and Combat
Tags:

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Project Manager: Softrix
Additional Authors: No additional authors
Current Version: Natur Enemy Castbar
License: Softrix Studios
Development Site: CurseForge
Avg Daily DL (last 30 days): 363
Downloads Total: 3,579,412
Favorites: 11,310
Comments: 264
  • About Natur EnemyCastBar
  •  

Natur Enemy Castbar
Build r525509-R2, Released 8th August 2009

HISTORY

Whats new in r525509-R2 (a brief list):
•Changed TOC to 30200 (for 3.2.0 patch).

Whats new in r525509-R1 (a brief list):
•Fixed the VERY annoying vanishing target cooldowns issue finally!
•Added paladin shields and Lay on Hands to target cooldown monitoring.
•Added boss name and shame, i.e. when people dont avoid Flame Tsunami in OS10/25 it names the player who failed, and at the end of the fight it gives a summary who failed and how many times. At present it only supports OS10/25 but more boss events will be added. Use /natur fail to toggle on/off (default is off).

Whats new in r523509-R1 (a brief list):
•This is a quick maintenance release to correct trinket errors and some other minor issues. New features are incoming with additional improvements - these are not in this update atm.

Whats new in r59059 R1 (a brief list):
•Fixed issue where anchors for buffs/debuffs not showing when "Show Buffs/Debuffs on me" was turned off.
•Added arena wide hostile cooldown mode, auto switches so that you dont need to target the hostile player to see their cooldowns.
•Seperated players buffs/debuffs into their own groups
•Fixed issue with test bars still showing on groups which were turned off.
•Added naxxramas dispell test code which will inform raid who needs dispelling. This is test code and only available by typing /natur naxx (default off). This code is the start of boss monitoring and will eventually become a small window on the raid leaders screen showing him who in the raid needs dispelling and/or announce to the raid.

Whats new in r57059 R1 (a brief list):
•fixed issue where a spell from the monitored list wouldnt delete.
•fixed issue when using macros to cast spells it was throwing lua errors. (Thanks Dogtem)
•fixed issue when friendly/hostile casts were turned off and you click a target in the process of a cast it would still show.

Whats new in r54059 R1 (a brief list):
•fixed issue where buffs/debuffs not cast by me were still showing regardless of the option setting.
•fixed some issues with a few options forgetting their settings.
•added a spell monitoring option so that the monitoring part of the addon can be switched off and on without the need to clear monitored spells.
•improved cooldown code, this should sort out the vanishing cooldowns - let me know as ive not had much testing time with this.

The following have been implemented:

•Show a targets Beneficial buffs and debuffs with the option to ignore certain spells or abilities.
•Target & Focus - Bar display can be switched to your target/focus only, or you can show all player casts around you. In target/focus mode the bars show a T or an F on the right showing you where the cast is from.
•Movable Groups - Groups can be grouped as one or split up.
•Shows yours and your targets cooldowns, beneficial buffs and much more!
•Killing Blow Sounds - Plays a Unreal sound when you get a killing blow on another player - both male and female sounds are provided. This option can be turned off or played during questing normal mobs.
•Play a fun DeathKnight sound!
•Bar Customization – Edit the bar height, width, texture, direction and bar max.
•Rogue warning – Natur detects Stealth, Vanish etc and warns you that a hostile rogue is near by a UI border flash and UI text warning.
•Diminish Returns Timers – also plays warning when your target is immune or resists your abilities. Support is also provided to show others DR timers.
•Correctly shows duration of a cast which your target already started!

For the purpose of the Ability/Spell ignore feature, the following english client abilities and spells are ignored by default:

power word: fortitude
prayer of fortitude
prayer of spirit
divine spirit
prayer of shadow protection
shadow protection
inner fire
mark of the wild
gift of the wild
thorns
seal of righteousness
blessing of might
greater blessing of might
blessing of sanctuary
greater blessing of sanctuary
blessing of kings
greater blessing of kings
arcane intellect
well fed
pirate costume

[OPTIONS]

For in game options please type /natur
Other quick commands are /natur anchor which toggles the group titles.

A list of the available options are below:

Split Timer Groups
Default is ON : this option splits buffs, debuffs, cooldowns etc into their own seperate groups which can be dragged to a suitable area of your screen. When off, all those timers are sent to the Primary Group which is all grouped
together.

Show Friendly Casts
Show Hostile Casts
Default is ON : This shows what your target/focus is casting (unless you have Show Casts Without T/F on), if the target is friendly then it will be sent to the correct group unless you have Split Timer Groups turned off. However, bars show a red/green T/F icon indicating if its a target or focus and if its friendly or hostile.

Show T/F Debuffs
Default is ON : This option tells Natur to show your target/focus debuffs (Dots etc) and their durations. This group is also used by the option "Show Buffs/Debuffs on me" and will therefore not switch off the group anchor if one of the two options is turned on.

Show T/F Gains
Default is ON : As with the "Show T/F Debuffs", this options shows beneficial buffs on your target or focus. The same applies regarding the "Show Buffs/Debuffs on me" options where the group will still show when either of these options are turned on.

Show Target Cooldowns
Default is ON : Natur attempts to calculate the targets cooldowns but will only function correctly if your target used his spell or ability in range of your combat log.

Show Diminish Returns
Default is ON : Displays a 18 second timer when spells which have a diminish return restriction enforced by Blizzard. Show Others DR's : Default is OFF : Displays others DR's around you, this can be quite spammy at the moment in battlegrounds such as Wintergrasp. I will be changing this to a target/focus like the rest of the addon at a later date.

Show Buffs/Debuffs on me
Default is OFF : Any buffs/debuffs applied to me such as renew, corruption etc will show with this option.

Show everyones buffs/debuffs on target and not just mine
Default ON : With this option on you will see all buffs/debuffs on your target or focus. When OFF, only timers are shown for spells you applied to your target or focus.

Show Casts without T/F
Default is OFF : Shows all casts (both friendly/hostile) around you. Nice and spammy in a city

Announce Applied Crowd Controls
Default is ON : Sends a message to chat that you have applied a crowd control spell to your target. Announce When It Breaks : Default is ON : Sends a message to chat when your target breaks from its crowd control spell. Play Sound : Default ON : Play a warning sound when your target breaks. Flash GUI : Default ON : Flashes the border of your screen red when your target breaks.

Announce Crowd Control Immune
Default is ON : Announces to chat when a attempt to crowd control fails, i.e. when diminish returns kick in or in a raid when a mob is immune.
- Play Sound
- Flash GUI

Display Rogue Warning
Default is ON : As it says on the box, displays a rogue warning if a spell is detected nearby by a hostile rogue.
- Play Sound
- Flash GUI

Auto Reputation Bar
Default is ON : Switches your reputation bar to the faction you just received reputation from. Handy when rep grinding in battlegrounds or with factions.

Play fun sound when using Deathknight Deathgrip
Default is ON : Plays a fun "Get over here" or "come here" when you use Deathgrip.

Play PvP Death Sounds
Default is ON : Plays a fun Unreal sound when you get a killing blow on a player (or NPC) if the below option is set.
- Include NPC's

Spell fade monitoring
Default is ON : Turns on spell monitoring which will notify you if a spell has expired or has been dispelled. Note that you must also include the spell name to monitor for this feature to work correctly.

[IMPORTANT]

Please understand that this was a complete rewrite and not all features are implemented in this version until further testing. With that in mind there will be a lot of incoming updates so please keep checking back. If there is something not working right, or you have a suggestion please post it so that it can be fixed.

Thank you.

  • Downloads (2)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Natur EnemyCastBar Natur Enemy Castbar Release 3.2.0 62,306 8/6/2009
  Natur EnemyCastBar Natur Enemy Castbar Release 3.1.0 50,560 5/25/2009
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  • Aholic01 said 

    I can´t wait :D

    Reply Report Permalink
  • zathril said 

    Just curious if I can expect to see working Diminishing Returns anytime soon? Thanks for the great work so far!

    Reply Report Permalink
  • Softrix said 

    Yes, sorry about the delays. Work loads have been a pain in the **** but ive got some spare time now and those issues im working on and correcting.

    Reply Report Permalink
  • Aholic01 said 

    I think this project is dead, the old necb never comes back...

    Reply Report Permalink
  • Softrix said 

    have i announced its dead?

    Until i do its very much alive and for your information im currently working on a new version so before posting such comments why not pm me to ask am i still working on it?

    Reply Report Permalink
  • Aholic01 said 

    hope the old necb that shows dr´s and the old skins coming back :D

    Reply Report Permalink
  • Aholic01 said 

    okay, I´m sorry, your last updates was 2 months ago, and there was nowhere an entry from you.

    Reply Report Permalink
  • Softrix said 

    Yes, theres been a long delay with work due to business work loads but I would never simply abandon the addon without actually announcing it.

    Theres a lot of issues that need correcting and im working on them now.

    Reply Report Permalink
  • Pchild said 

    I would like to make a seperate bar that only shows CS / Kidney Shot on my target.

    Is there a way I can do this? Right now it groups it in Debuff bar.

    Maybe I can create a 2nd debuff bar, and ignore all debuffs except those two?

    Thanks!

    Reply Report Permalink
  • Great plug-in. Thanks!

    A feature I am looking for is, filter bars by remaining time. Say, only show bars less than 2 minutes.

    Reply Report Permalink
  • i asked 3 months ago, but i guess i'll ask again. Can anyone suggest an addon that, like the original NECB, could show your buffs on players (e.g. Renew, Prayer of Mending, Hand of Protection, Beacon of Light, Power Word: Shield, etc)?

    For example, i apply renew to 4 targets simultaneously, and NECB doesn't show any bars. The most it will do is show renew running out on my selected target; once i deselect a target, it no longer shows me the renew.

    This is the best place i can think to ask, since this is where other people would be looking. i've also looked at "HoT Candy" and "Paladin Beacon of Light, Sacred Shield Tracker"

    Reply Report Permalink
  • try OmniCC

    Reply Report Permalink
  • Nevermind. i found that HotCandy can be modified easily enough to support other spells. So HotCandy is the way to go.

    Reply Report Permalink
  • Aholic01 said 

    DR´s doesn´t work for me, is it a bug?

    Reply Report Permalink
  • changelog says
    •Fixed the VERY annoying vanishing target cooldowns issue finally!

    but it keeps happening for me with the latest version still. i searched for replacement but nothing comes close to necb. please fix this as its for me the main part of using this addon so i can see when iceblock/bubble on enemy goes down. thanks

    Reply Report Permalink
  • Derioz said 

    When i have it on announce CC how do i change so it aint in raid? i want it in say or party.

    Reply Report Permalink
  • suptool said 

    Hey,

    It seems that i broke my NECB. After i did a faction change(alliance > Horde), the diminishing returns bar has stopped working. I have removed the whole NECB folder and everything with "natur" in it, and tried redownloading, didnt fix anything though :< It does not give any errors btw.

    Thanks

    Reply Report Permalink
  • Softrix said 

    Thats very odd, i'll check this out. thanks for the report.

    Reply Report Permalink
  • ksc said 

    Hey,

    firstly: nice work - I enjoyed NECB back when I was seventy and had missed it since; now it's even better!

    Q1: Are the casting bars of your targets suppose to be accurate based on which talents they have? - IE, cast reduction talents. I am noticing that on occasions the graphics (bars) continue to progress, even though a spell has left the hands of the caster.

    Q2: I have the option set for the mod to seperate the CD bars, but none of them so far seem to be seperated into any categories. Perhaps I'm missing something?

    Thanks for any help, it's appreciated.

    8)

    Reply Report Permalink
  • ksc said 

    In regards to Q1: further testing has proved that the bar do not fade consistently if a spell is interupted. Also, if a mage player, for instance, used 'POM' before a 'pyroblast' spell, the bar would continue to grow even though the spell had been cast (instantly).

    Reply Report Permalink
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