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Natur EnemyCastBar

  Download the Curse Client

Project Updated:
Files Updated: Mon, May 25 2009
Supports Game Version: 3.1.0
Category: PvP, Buffs & Debuffs, Boss Encounters, Combat, and Battleground
Tags:

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Project Manager: Softrix
Additional Authors: Krycek
Current Version: Natur Enemy Castbar
License: Softrix Studios
Avg Daily DL (last 30 days): 753
Downloads Total: 3,498,033
Favorites: 11,595
Comments: 261
  • About Natur EnemyCastBar
  •  

Natur Enemy Castbar
Build r525509-R1, Released 25th May 2009

**** VERY IMPORTANT ****

If your upgrading from a older version below r5xxxx then you will need to delete the old Natur.lua settings file from your SavedVariables folder. If you have a version r5xxxx (i.e. r52949 or higher) then this is not needed. For the purpose of this message the path to the file can be found here:

\WORLD OF WARCRAFT\WTF\ACCOUNT\

HISTORY

Whats new in r525509-R1 (a brief list):
•Fixed the VERY annoying vanishing target cooldowns issue finally!
•Added paladin shields and Lay on Hands to target cooldown monitoring.
•Added boss name and shame, i.e. when people dont avoid Flame Tsunami in OS10/25 it names the player who failed, and at the end of the fight it gives a summary who failed and how many times. At present it only supports OS10/25 but more boss events will be added. Use /natur fail to toggle on/off (default is off).

Whats new in r523509-R1 (a brief list):
•This is a quick maintenance release to correct trinket errors and some other minor issues. New features are incoming with additional improvements - these are not in this update atm.

Whats new in r59059 R1 (a brief list):
•Fixed issue where anchors for buffs/debuffs not showing when "Show Buffs/Debuffs on me" was turned off.
•Added arena wide hostile cooldown mode, auto switches so that you dont need to target the hostile player to see their cooldowns.
•Seperated players buffs/debuffs into their own groups
•Fixed issue with test bars still showing on groups which were turned off.
•Added naxxramas dispell test code which will inform raid who needs dispelling. This is test code and only available by typing /natur naxx (default off). This code is the start of boss monitoring and will eventually become a small window on the raid leaders screen showing him who in the raid needs dispelling and/or announce to the raid.

Whats new in r57059 R1 (a brief list):
•fixed issue where a spell from the monitored list wouldnt delete.
•fixed issue when using macros to cast spells it was throwing lua errors. (Thanks Dogtem)
•fixed issue when friendly/hostile casts were turned off and you click a target in the process of a cast it would still show.

Whats new in r54059 R1 (a brief list):
•fixed issue where buffs/debuffs not cast by me were still showing regardless of the option setting.
•fixed some issues with a few options forgetting their settings.
•added a spell monitoring option so that the monitoring part of the addon can be switched off and on without the need to clear monitored spells.
•improved cooldown code, this should sort out the vanishing cooldowns - let me know as ive not had much testing time with this.

The following have been implemented:

•Show a targets Beneficial buffs and debuffs with the option to ignore certain spells or abilities.
•Target & Focus - Bar display can be switched to your target/focus only, or you can show all player casts around you. In target/focus mode the bars show a T or an F on the right showing you where the cast is from.
•Movable Groups - Groups can be grouped as one or split up.
•Shows yours and your targets cooldowns, beneficial buffs and much more!
•Killing Blow Sounds - Plays a Unreal sound when you get a killing blow on another player - both male and female sounds are provided. This option can be turned off or played during questing normal mobs.
•Play a fun DeathKnight sound!
•Bar Customization – Edit the bar height, width, texture, direction and bar max.
•Rogue warning – Natur detects Stealth, Vanish etc and warns you that a hostile rogue is near by a UI border flash and UI text warning.
•Diminish Returns Timers – also plays warning when your target is immune or resists your abilities. Support is also provided to show others DR timers.
•Correctly shows duration of a cast which your target already started!

For the purpose of the Ability/Spell ignore feature, the following english client abilities and spells are ignored by default:

power word: fortitude
prayer of fortitude
prayer of spirit
divine spirit
prayer of shadow protection
shadow protection
inner fire
mark of the wild
gift of the wild
thorns
seal of righteousness
blessing of might
greater blessing of might
blessing of sanctuary
greater blessing of sanctuary
blessing of kings
greater blessing of kings
arcane intellect
well fed
pirate costume

[OPTIONS]

For in game options please type /natur
Other quick commands are /natur anchor which toggles the group titles.

A list of the available options are below:

Split Timer Groups
Default is ON : this option splits buffs, debuffs, cooldowns etc into their own seperate groups which can be dragged to a suitable area of your screen. When off, all those timers are sent to the Primary Group which is all grouped
together.

Show Friendly Casts
Show Hostile Casts
Default is ON : This shows what your target/focus is casting (unless you have Show Casts Without T/F on), if the target is friendly then it will be sent to the correct group unless you have Split Timer Groups turned off. However, bars show a red/green T/F icon indicating if its a target or focus and if its friendly or hostile.

Show T/F Debuffs
Default is ON : This option tells Natur to show your target/focus debuffs (Dots etc) and their durations. This group is also used by the option "Show Buffs/Debuffs on me" and will therefore not switch off the group anchor if one of the two options is turned on.

Show T/F Gains
Default is ON : As with the "Show T/F Debuffs", this options shows beneficial buffs on your target or focus. The same applies regarding the "Show Buffs/Debuffs on me" options where the group will still show when either of these options are turned on.

Show Target Cooldowns
Default is ON : Natur attempts to calculate the targets cooldowns but will only function correctly if your target used his spell or ability in range of your combat log.

Show Diminish Returns
Default is ON : Displays a 18 second timer when spells which have a diminish return restriction enforced by Blizzard. Show Others DR's : Default is OFF : Displays others DR's around you, this can be quite spammy at the moment in battlegrounds such as Wintergrasp. I will be changing this to a target/focus like the rest of the addon at a later date.

Show Buffs/Debuffs on me
Default is OFF : Any buffs/debuffs applied to me such as renew, corruption etc will show with this option.

Show everyones buffs/debuffs on target and not just mine
Default ON : With this option on you will see all buffs/debuffs on your target or focus. When OFF, only timers are shown for spells you applied to your target or focus.

Show Casts without T/F
Default is OFF : Shows all casts (both friendly/hostile) around you. Nice and spammy in a city

Announce Applied Crowd Controls
Default is ON : Sends a message to chat that you have applied a crowd control spell to your target. Announce When It Breaks : Default is ON : Sends a message to chat when your target breaks from its crowd control spell. Play Sound : Default ON : Play a warning sound when your target breaks. Flash GUI : Default ON : Flashes the border of your screen red when your target breaks.

Announce Crowd Control Immune
Default is ON : Announces to chat when a attempt to crowd control fails, i.e. when diminish returns kick in or in a raid when a mob is immune.
- Play Sound
- Flash GUI

Display Rogue Warning
Default is ON : As it says on the box, displays a rogue warning if a spell is detected nearby by a hostile rogue.
- Play Sound
- Flash GUI

Auto Reputation Bar
Default is ON : Switches your reputation bar to the faction you just received reputation from. Handy when rep grinding in battlegrounds or with factions.

Play fun sound when using Deathknight Deathgrip
Default is ON : Plays a fun "Get over here" or "come here" when you use Deathgrip.

Play PvP Death Sounds
Default is ON : Plays a fun Unreal sound when you get a killing blow on a player (or NPC) if the below option is set.
- Include NPC's

Spell fade monitoring
Default is ON : Turns on spell monitoring which will notify you if a spell has expired or has been dispelled. Note that you must also include the spell name to monitor for this feature to work correctly.

[IMPORTANT]

Please understand that this was a complete rewrite and not all features are implemented in this version until further testing. With that in mind there will be a lot of incoming updates so please keep checking back. If there is something not working right, or you have a suggestion please post it so that it can be fixed.

Thank you.

  • Downloads (1)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Natur EnemyCastBar Natur Enemy Castbar Release 3.1.0 31,508 5/25/2009
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  • Mystikcz said 

    Iam maybe blind,but where i can set my cast bar?I dont want blizz cast bar.

    Reply Report Permalink
  • apsy said 

    Is there a way to know which spells do we ignore / monitor ?
    It should be an option to click directly on the bar of a spell in order to ignore it.

    Reply Report Permalink
  • fogyreef said 

    Softrix; I'm coming back to WoW after a long absence. Was it you guys who had the colored-bars minimap icon and the framerate and latency bars that you could fixate? It looks like either your new version dropped those or I'm thinking of something else.

    Reply Report Permalink
  • Softrix said 

    The original version your referring to got scrapped when the combat log changed and broke it.

    The original author had quit playing wow around the same time and made a post that he didnt have the time to re-write the addon to work with the new combat log system. I took over the addon last year and re-wrote the whole thing from scratch, theres still stuff ive not done yet and those are one of them.

    Reply Report Permalink
  • HPvendor said 

    Cant seem to get CDs to work. I am using NECB to only show hostile casts regardless of whether i am targeting them or focus targeting them as well as cooldowns for the players i do target (if i am able to show all cooldowns that's even better USE to do this in the old NECB).

    Essentially i want to see a list of my druids and their innervate/Brez CDs and tanks CDs for mitigation (shield wall, etc.) and healers CDs for mitigation (guardian spirit, hand of sac., etc.)

    I have tested a 2 person raid me and druid and cant seem to get his innvervate CD to show... is it only in combat (seems to be rediculous if thats the case).

    Any help, I would be much obliged.

    Reply Report Permalink
  • Softrix said 

    The cooldowns of innervate, soulstone etc etc in your raid is something im doing as I feel this information is beneficial to the raid leader and others who use the addon.

    I personally use this myself (as u would expect) and with being the Guild Leader of our guild, and usually running most of the raids I notice alot of improvements which could be made.

    I often ask if our druids battle ress is available yet then think... why havent i got timers for this in the addon then id know already. Im always looking at ways to improve the addon and will continue to do so.

    Reply Report Permalink
  • HPvendor said 

    Since i cant edit, i wanted to also state i have the following options turned on and was within 1yard of my fellow raid member when casting innervate to check for CD timer.

    Enable Addon/Split GrpBars/Show Hostile Casts/Show Target CDs/Show everyone's buffs/debuffs.

    I have also tried to use Guardian Spirit and my CDs aren't showing up with NECB but they do with my other addons.

    Reply Report Permalink
  • HPvendor said 

    In a full 25man VoA and no CDs or even enemy casts are being shown. I even removed my old bak/lua files for saved variables without any help. =( Am I crazy US client?

    Reply Report Permalink
  • Blessing of Kings and Blessing of Might are not showing up as a buff.
    I've removed, and readded... still it does not show. However Blessing of Wisdom does.
    Any help?

    Reply Report Permalink
  • Softrix said 

    Why re-add?

    If you add it to the list you telling the addon to ignore that buff.

    Reply Report Permalink
  • Taiine said 

    Ignore em, just another spamer who is posting the very same message on every stinking page.

    Reply Report Permalink
  • Wiseguym said 

    Also, is there a way to see a buff on 'vehicles' that you're using, like in the Aces High daily?

    Reply Report Permalink
  • Wiseguym said 

    Is there any way to customize bars? As a hunter, I can see how this would be useful for monitoring Heal Pet, but I don't see a pet bar as an option.

    Reply Report Permalink
  • Softrix said 

    theres no pet bar.

    Reply Report Permalink
  • Exzonec said 

    could some1 help me please?

    Reply Report Permalink
  • Exzonec said 

    Hey guys i have a problem. When i polymorph some1 and start fighting with some1 else i dont see when will the polymorph break. That's not only for Polymorph for all spells like this - Frost nova,Cone of Cold,Counterspell, Blind, Fear etc..

    Reply Report Permalink
  • Softrix said 

    Thats normal behaviour until I make changes to the addon which will always show crowd controls.

    Reply Report Permalink
  • Yeronymo said 

    Maybe i am blind, but where can i hide the original blizzard buffs?

    Reply Report Permalink
  • Softrix said 

    theres no option in the addon to remove blizzards buffs.

    Reply Report Permalink
  • How do I get this add-on to monitor cooldowns for spells that are apparently not on default?

    For instance, on my restoshaman, riptide and mana tide totem?

    And is there any way to make it NOT monitor certain cooldowns? For instance, on my deathknight, the cooldown bars go psychotic because of the way runes work.

    I'm mostly worried about adding in cooldowns that I need, though.

    Thanks!

    Reply Report Permalink
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