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MovePlayerFrame - Low Impact

 

Project Updated:
Files Updated: Wed, Jul 8 2009
Supports Game Version: 3.1.0
Category: Unit Frames
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Project Manager: RomSigurthr
Additional Authors: No additional authors
Current Version: MovePlayerFrame - Low Impact v1.0
License: All Rights Reserved
Development Site: CurseForge
Avg Daily DL (last 30 days): 2
Downloads Total: 725
Favorites: 2
Comments: 1
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  • About MovePlayerFrame - Low Impact
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A Modified Low Performance Impact version of MovePlayerFrame.

- Largely rewritten code for people who want the functionality of MovePlayerFrame without the performance impact: The tradeoff is a visually detectable delay in frame repositioning when entering and leaving a vehicle on high end machines. - Includes a new variable at top of .lua file to allow end user to determine how often AddOn runs in seconds. - Optimized code for low framerate machines.

  • Downloads (1)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  MovePlayerFrame - Low Impact v1.0 Release 3.1.0 725 7/8/2009
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  • ChaosInc said

    Although I'm not sure if a WHILE loop was the easier way to go, it still works. Nicely done.

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  • ChaosInc said

    Only issue I see is that if this is just supposed to be a move/move after vehicle, it's still going to be running all the time for no reason.

    Reply Report Permalink
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